| commit | b86add1ad37776818e1f730359ec587c9fdbff5f | [log] [tgz] |
|---|---|---|
| author | humper@google.com <humper@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu Jul 25 18:49:07 2013 +0000 |
| committer | humper@google.com <humper@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu Jul 25 18:49:07 2013 +0000 |
| tree | 60ffaf791a016466b521853c13fa98c99d101000 | |
| parent | 7168ecc363f4f205c81c777e44cc6659f36e2821 [diff] [blame] |
make the filter mode for GrTextureAccess an enum so we can plumb down the paint's filter modes to the GPU BUG= R=bsalomon@google.com Review URL: https://codereview.chromium.org/20362002 git-svn-id: http://skia.googlecode.com/svn/trunk@10368 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h index 90382fd..e955cac 100644 --- a/include/gpu/GrContext.h +++ b/include/gpu/GrContext.h
@@ -901,7 +901,7 @@ const GrCacheID& cacheID, void* srcData, size_t rowBytes, - bool needsFiltering); + bool filter); // Needed so GrTexture's returnToCache helper function can call // addExistingTextureToCache