Revert r2611 until windows gm can be debugged
git-svn-id: http://skia.googlecode.com/svn/trunk@2612 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/gmmain.cpp b/gm/gmmain.cpp
index f437906..f2ab703 100644
--- a/gm/gmmain.cpp
+++ b/gm/gmmain.cpp
@@ -647,13 +647,15 @@
reinterpret_cast<GrPlatform3DContext>(glContext.get()->gl());
gGrContext = GrContext::Create(kOpenGL_Shaders_GrEngine, ctx);
if (NULL != gGrContext) {
- GrPlatformRenderTargetDesc desc;
+ GrPlatformSurfaceDesc desc;
+ desc.reset();
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fWidth = maxW;
desc.fHeight = maxH;
desc.fStencilBits = 8;
- desc.fRenderTargetHandle = glContext.get()->getFBOID();
- rt = gGrContext->createPlatformRenderTarget(desc);
+ desc.fPlatformRenderTarget = glContext.get()->getFBOID();
+ desc.fSurfaceType = kRenderTarget_GrPlatformSurfaceType;
+ rt = static_cast<GrRenderTarget*>(gGrContext->createPlatformSurface(desc));
if (NULL == rt) {
gGrContext->unref();
gGrContext = NULL;