drop extraneous GrPrintfs
git-svn-id: http://skia.googlecode.com/svn/trunk@1572 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGL.cpp b/gpu/src/GrGpuGL.cpp
index 70686d7..2d7d512 100644
--- a/gpu/src/GrGpuGL.cpp
+++ b/gpu/src/GrGpuGL.cpp
@@ -1003,8 +1003,6 @@
if (rtIDs.fRTFBOID != rtIDs.fTexFBOID) {
GrGLenum status = GR_GL(CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
- GrPrintf("-- glCheckFramebufferStatus %x %d %d\n",
- status, desc.fWidth, desc.fHeight);
continue;
}
GR_GL(BindFramebuffer(GR_GL_FRAMEBUFFER, rtIDs.fRTFBOID));
@@ -1035,8 +1033,6 @@
status = GR_GL(CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
- GrPrintf("-- glCheckFramebufferStatus %x %d %d\n",
- status, desc.fWidth, desc.fHeight);
// undo the depth bind
if (rtIDs.fStencilRenderbufferID &&
stencilFormats[i].fPacked) {
@@ -1317,7 +1313,7 @@
#if GR_DEBUG
GrGLenum status = GR_GL(CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
- GrPrintf("-- glCheckFramebufferStatus %x\n", status);
+ GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
}
#endif
fDirtyFlags.fRenderTargetChanged = true;