Fix handling of setMatrix in debugger

https://codereview.appspot.com/7349047/



git-svn-id: http://skia.googlecode.com/svn/trunk@7785 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/SkDrawCommand.cpp b/debugger/SkDrawCommand.cpp
index 89c338d..ef1e1ec 100644
--- a/debugger/SkDrawCommand.cpp
+++ b/debugger/SkDrawCommand.cpp
@@ -561,14 +561,14 @@
 }
 
 SetMatrix::SetMatrix(const SkMatrix& matrix) {
-    this->fMatrix = &matrix;
+    this->fMatrix = matrix;
     this->fDrawType = SET_MATRIX;
 
     this->fInfo.push(SkObjectParser::MatrixToString(matrix));
 }
 
 void SetMatrix::execute(SkCanvas* canvas) {
-    canvas->setMatrix(*this->fMatrix);
+    canvas->setMatrix(this->fMatrix);
 }
 
 Skew::Skew(SkScalar sx, SkScalar sy) {