Fix handling of setMatrix in debugger
https://codereview.appspot.com/7349047/
git-svn-id: http://skia.googlecode.com/svn/trunk@7785 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/SkDrawCommand.cpp b/debugger/SkDrawCommand.cpp
index 89c338d..ef1e1ec 100644
--- a/debugger/SkDrawCommand.cpp
+++ b/debugger/SkDrawCommand.cpp
@@ -561,14 +561,14 @@
}
SetMatrix::SetMatrix(const SkMatrix& matrix) {
- this->fMatrix = &matrix;
+ this->fMatrix = matrix;
this->fDrawType = SET_MATRIX;
this->fInfo.push(SkObjectParser::MatrixToString(matrix));
}
void SetMatrix::execute(SkCanvas* canvas) {
- canvas->setMatrix(*this->fMatrix);
+ canvas->setMatrix(this->fMatrix);
}
Skew::Skew(SkScalar sx, SkScalar sy) {