Turn on GPU AA clipping

https://codereview.appspot.com/6638048/



git-svn-id: http://skia.googlecode.com/svn/trunk@5909 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/ClipCacheTest.cpp b/tests/ClipCacheTest.cpp
index 795e861..ec8169e 100644
--- a/tests/ClipCacheTest.cpp
+++ b/tests/ClipCacheTest.cpp
@@ -185,8 +185,8 @@
     REPORTER_ASSERT(reporter, 1 == texture2->getRefCnt());
 
     // check to make sure canReuse works
-    REPORTER_ASSERT(reporter, cache.canReuse(clip2, 10, 10));
-    REPORTER_ASSERT(reporter, !cache.canReuse(clip1, 10, 10));
+    REPORTER_ASSERT(reporter, cache.canReuse(clip2, bound2));
+    REPORTER_ASSERT(reporter, !cache.canReuse(clip1, bound1));
 
     // pop the state
     cache.pop();