Refactor how we handle resources path in Tests.
This idea emerged while doing https://codereview.chromium.org/321723002/
(commit 880914c35c8f7fc2e9c57134134c883baf66e538).
BUG=None
TEST=make tests && out/Debug/tests
R=mtklein@google.com
Author: tfarina@chromium.org
Review URL: https://codereview.chromium.org/346453002
diff --git a/gm/factory.cpp b/gm/factory.cpp
index 9b7450e..641133c 100644
--- a/gm/factory.cpp
+++ b/gm/factory.cpp
@@ -6,6 +6,8 @@
*/
#include "gm.h"
+
+#include "Resources.h"
#include "SkCanvas.h"
#include "SkData.h"
#include "SkDecodingImageGenerator.h"
@@ -27,8 +29,9 @@
protected:
virtual void onOnceBeforeDraw() SK_OVERRIDE {
+ SkString resourcePath = GetResourcePath();
// Copyright-free file from http://openclipart.org/detail/29213/paper-plane-by-ddoo
- SkString filename = SkOSPath::SkPathJoin(INHERITED::gResourcePath, "plane.png");
+ SkString filename = SkOSPath::SkPathJoin(resourcePath.c_str(), "plane.png");
SkAutoDataUnref data(SkData::NewFromFileName(filename.c_str()));
if (NULL != data.get()) {
// Create a cache which will boot the pixels out anytime the