GrResourceCache2 manages scratch texture.
BUG=skia:2889
Review URL: https://codereview.chromium.org/608883003
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index e81abdb..d943545 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -369,9 +369,9 @@
return ctx->isTextureInCache(desc, cacheID, params);
}
-GrTexture* GrLockAndRefCachedBitmapTexture(GrContext* ctx,
- const SkBitmap& bitmap,
- const GrTextureParams* params) {
+GrTexture* GrRefCachedBitmapTexture(GrContext* ctx,
+ const SkBitmap& bitmap,
+ const GrTextureParams* params) {
GrTexture* result = NULL;
bool cache = !bitmap.isVolatile();
@@ -397,13 +397,6 @@
return result;
}
-void GrUnlockAndUnrefCachedBitmapTexture(GrTexture* texture) {
- SkASSERT(texture->getContext());
-
- texture->getContext()->unlockScratchTexture(texture);
- texture->unref();
-}
-
///////////////////////////////////////////////////////////////////////////////
// alphatype is ignore for now, but if GrPixelConfig is expanded to encompass