update chrome-specific glconfig (should make versions of this for mac/win/linux)



git-svn-id: http://skia.googlecode.com/svn/trunk@715 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLUtil.cpp b/gpu/src/GrGLUtil.cpp
index f961194..c1ed0f4 100644
--- a/gpu/src/GrGLUtil.cpp
+++ b/gpu/src/GrGLUtil.cpp
@@ -101,9 +101,9 @@
 

     GLint major, minor;

     gl_version(&major, &minor);

-#if GR_SUPPORT_GLDESKTOP

 

     bool fboFound = false;

+#if GR_SUPPORT_GLDESKTOP

     #if GL_VERSION_3_0

     if (!fboFound && major >= 3) { // all of ARB_fbo is in 3.x

         exts->GenFramebuffers                   = glGenFramebuffers;

@@ -174,7 +174,6 @@
     exts->MapBuffer     = glMapBuffer;

     exts->UnmapBuffer   = glUnmapBuffer;

 #else // !GR_SUPPORT_GLDESKTOP

-    bool foundFBO = false;

     #if GR_SUPPORT_GLES2

     if (!fboFound && major >= 2) {// ES 2.0 supports FBO

         exts->GenFramebuffers                   = glGenFramebuffers;

@@ -190,7 +189,7 @@
         fboFound = true;

     }

     #endif

-    #if !GL_OES_framebuffer_object

+    #if GL_OES_framebuffer_object

     if (!fboFound && has_gl_extension("GL_OES_framebuffer_object")) {

         GET_SUFFIX_PROC(exts, GenFramebuffers, OES);

         GET_SUFFIX_PROC(exts, BindFramebuffer, OES);

@@ -231,26 +230,26 @@
 #endif // !GR_SUPPORT_GLDESKTOP

 }

 

-
-///////////////////////////////////////////////////////////////////////////////
-
-void GrGLCheckErr(const char* location, const char* call) {
-    uint32_t err =  glGetError();
-    if (GL_NO_ERROR != err) {
-        GrPrintf("---- glGetError %x", err);
-        if (NULL != location) {
-            GrPrintf(" at\n\t%s", location);
-        }
-        if (NULL != call) {
-            GrPrintf("\n\t\t%s", call);
-        }
-        GrPrintf("\n");
-    }
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-bool gPrintGL = true;
-
-
+

+///////////////////////////////////////////////////////////////////////////////

+

+void GrGLCheckErr(const char* location, const char* call) {

+    uint32_t err =  glGetError();

+    if (GL_NO_ERROR != err) {

+        GrPrintf("---- glGetError %x", err);

+        if (NULL != location) {

+            GrPrintf(" at\n\t%s", location);

+        }

+        if (NULL != call) {

+            GrPrintf("\n\t\t%s", call);

+        }

+        GrPrintf("\n");

+    }

+}

+

+///////////////////////////////////////////////////////////////////////////////

+

+bool gPrintGL = true;

+

+