Reverting chain of SkBicubicImageFilter changes (7275, 7276, 7280 & 7283)



git-svn-id: http://skia.googlecode.com/svn/trunk@7285 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkBicubicImageFilter.cpp b/src/effects/SkBicubicImageFilter.cpp
deleted file mode 100644
index 947a66e..0000000
--- a/src/effects/SkBicubicImageFilter.cpp
+++ /dev/null
@@ -1,363 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBicubicImageFilter.h"
-#include "SkBitmap.h"
-#include "SkColorPriv.h"
-#include "SkFlattenableBuffers.h"
-#include "SkMatrix.h"
-#include "SkRect.h"
-#include "SkUnPreMultiply.h"
-
-#if SK_SUPPORT_GPU
-#include "gl/GrGLEffectMatrix.h"
-#include "effects/GrSingleTextureEffect.h"
-#include "GrTBackendEffectFactory.h"
-#include "GrContext.h"
-#include "GrTexture.h"
-#endif
-
-SkBicubicImageFilter::SkBicubicImageFilter(const SkSize& scale, const SkScalar coefficients[16], SkImageFilter* input)
-  : INHERITED(input),
-    fScale(scale) {
-    memcpy(fCoefficients, coefficients, sizeof(fCoefficients));
-}
-
-#define DS(x) SkDoubleToScalar(x)
-
-SkBicubicImageFilter* SkBicubicImageFilter::CreateMitchell(const SkSize& scale,
-                                                           SkImageFilter* input) {
-    static const SkScalar coefficients[16] = {
-        DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), 
-        DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), 
-        DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), 
-        DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS(  7.0 / 18.0), 
-    };
-    return SkNEW_ARGS(SkBicubicImageFilter, (scale, coefficients, input));
-}
-
-SkBicubicImageFilter::SkBicubicImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
-    SkDEBUGCODE(uint32_t readSize =) buffer.readScalarArray(fCoefficients);
-    SkASSERT(readSize == 16);
-    fScale.fWidth = buffer.readScalar();
-    fScale.fHeight = buffer.readScalar();
-}
-
-void SkBicubicImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
-    this->INHERITED::flatten(buffer);
-    buffer.writeScalarArray(fCoefficients, 16);
-    buffer.writeScalar(fScale.fWidth);
-    buffer.writeScalar(fScale.fHeight);
-}
-
-SkBicubicImageFilter::~SkBicubicImageFilter() {
-}
-
-inline SkPMColor cubicBlend(const SkScalar c[16], SkScalar t, SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) {
-    SkScalar t2 = t * t, t3 = t2 * t;
-    SkScalar cc[4];
-    // FIXME:  For the fractx case, this should be refactored out of this function.
-    cc[0] = c[0]  + SkScalarMul(c[1], t) + SkScalarMul(c[2], t2) + SkScalarMul(c[3], t3);
-    cc[1] = c[4]  + SkScalarMul(c[5], t) + SkScalarMul(c[6], t2) + SkScalarMul(c[7], t3);
-    cc[2] = c[8]  + SkScalarMul(c[9], t) + SkScalarMul(c[10], t2) + SkScalarMul(c[11], t3);
-    cc[3] = c[12] + SkScalarMul(c[13], t) + SkScalarMul(c[14], t2) + SkScalarMul(c[15], t3);
-    SkScalar a = SkScalarMul(cc[0], SkGetPackedA32(c0)) + SkScalarMul(cc[1], SkGetPackedA32(c1)) + SkScalarMul(cc[2], SkGetPackedA32(c2)) + SkScalarMul(cc[3], SkGetPackedA32(c3));
-    SkScalar r = SkScalarMul(cc[0], SkGetPackedR32(c0)) + SkScalarMul(cc[1], SkGetPackedR32(c1)) + SkScalarMul(cc[2], SkGetPackedR32(c2)) + SkScalarMul(cc[3], SkGetPackedR32(c3));
-    SkScalar g = SkScalarMul(cc[0], SkGetPackedG32(c0)) + SkScalarMul(cc[1], SkGetPackedG32(c1)) + SkScalarMul(cc[2], SkGetPackedG32(c2)) + SkScalarMul(cc[3], SkGetPackedG32(c3));
-    SkScalar b = SkScalarMul(cc[0], SkGetPackedB32(c0)) + SkScalarMul(cc[1], SkGetPackedB32(c1)) + SkScalarMul(cc[2], SkGetPackedB32(c2)) + SkScalarMul(cc[3], SkGetPackedB32(c3));
-    return SkPackARGB32(SkScalarRoundToInt(SkScalarClampMax(a, 255)), SkScalarRoundToInt(SkScalarClampMax(r, 255)), SkScalarRoundToInt(SkScalarClampMax(g, 255)), SkScalarRoundToInt(SkScalarClampMax(b, 255)));
-}
-
-bool SkBicubicImageFilter::onFilterImage(Proxy* proxy,
-                                         const SkBitmap& source,
-                                         const SkMatrix& matrix,
-                                         SkBitmap* result,
-                                         SkIPoint* loc) {
-    SkBitmap src = this->getInputResult(proxy, source, matrix, loc);
-    if (src.config() != SkBitmap::kARGB_8888_Config) {
-        return false;
-    }
-
-    SkAutoLockPixels alp(src);
-    if (!src.getPixels()) {
-        return false;
-    }
-
-    SkRect dstRect = SkRect::MakeWH(SkScalarMul(SkIntToScalar(src.width()), fScale.fWidth),
-                                    SkScalarMul(SkIntToScalar(src.height()), fScale.fHeight));
-    SkIRect dstIRect;
-    dstRect.roundOut(&dstIRect);
-    result->setConfig(src.config(), dstIRect.width(), dstIRect.height());
-    result->allocPixels();
-    if (!result->getPixels()) {
-        return false;
-    }
-
-    SkRect srcRect;
-    src.getBounds(&srcRect);
-    SkMatrix inverse;
-    inverse.setRectToRect(dstRect, srcRect, SkMatrix::kFill_ScaleToFit);
-    inverse.postTranslate(SkFloatToScalar(-0.5f), SkFloatToScalar(-0.5f));
-
-    for (int y = dstIRect.fTop; y < dstIRect.fBottom; ++y) {
-        SkPMColor* dptr = result->getAddr32(dstIRect.fLeft, y);
-        for (int x = dstIRect.fLeft; x < dstIRect.fRight; ++x) {
-            SkPoint srcPt, dstPt = SkPoint::Make(SkIntToScalar(x), SkIntToScalar(y));
-            inverse.mapPoints(&srcPt, &dstPt, 1);
-            SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
-            SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
-            int sx = SkScalarFloorToInt(srcPt.fX);
-            int sy = SkScalarFloorToInt(srcPt.fY);
-            int x0 = SkClampMax(sx - 1, src.width() - 1);
-            int x1 = SkClampMax(sx    , src.width() - 1);
-            int x2 = SkClampMax(sx + 1, src.width() - 1);
-            int x3 = SkClampMax(sx + 2, src.width() - 1);
-            int y0 = SkClampMax(sy - 1, src.height() - 1);
-            int y1 = SkClampMax(sy    , src.height() - 1);
-            int y2 = SkClampMax(sy + 1, src.height() - 1);
-            int y3 = SkClampMax(sy + 2, src.height() - 1);
-            SkPMColor s00 = *src.getAddr32(x0, y0);
-            SkPMColor s10 = *src.getAddr32(x1, y0);
-            SkPMColor s20 = *src.getAddr32(x2, y0);
-            SkPMColor s30 = *src.getAddr32(x3, y0);
-            SkPMColor s0 = cubicBlend(fCoefficients, fractx, s00, s10, s20, s30);
-            SkPMColor s01 = *src.getAddr32(x0, y1);
-            SkPMColor s11 = *src.getAddr32(x1, y1);
-            SkPMColor s21 = *src.getAddr32(x2, y1);
-            SkPMColor s31 = *src.getAddr32(x3, y1);
-            SkPMColor s1 = cubicBlend(fCoefficients, fractx, s01, s11, s21, s31);
-            SkPMColor s02 = *src.getAddr32(x0, y2);
-            SkPMColor s12 = *src.getAddr32(x1, y2);
-            SkPMColor s22 = *src.getAddr32(x2, y2);
-            SkPMColor s32 = *src.getAddr32(x3, y2);
-            SkPMColor s2 = cubicBlend(fCoefficients, fractx, s02, s12, s22, s32);
-            SkPMColor s03 = *src.getAddr32(x0, y3);
-            SkPMColor s13 = *src.getAddr32(x1, y3);
-            SkPMColor s23 = *src.getAddr32(x2, y3);
-            SkPMColor s33 = *src.getAddr32(x3, y3);
-            SkPMColor s3 = cubicBlend(fCoefficients, fractx, s03, s13, s23, s33);
-            *dptr++ = cubicBlend(fCoefficients, fracty, s0, s1, s2, s3);
-        }
-    }
-    return true;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-#if SK_SUPPORT_GPU
-
-class GrGLBicubicEffect;
-
-class GrBicubicEffect : public GrSingleTextureEffect {
-public:
-    virtual ~GrBicubicEffect();
-
-    static const char* Name() { return "Bicubic"; }
-    const float* coefficients() const { return fCoefficients; }
-
-    typedef GrGLBicubicEffect GLEffect;
-
-    virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
-    virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
-    virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
-    static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16]) {
-        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrBicubicEffect, (tex, coefficients)));
-        return CreateEffectRef(effect);
-    }
-
-private:
-    GrBicubicEffect(GrTexture*, const SkScalar coefficients[16]);
-    float    fCoefficients[16];
-
-    GR_DECLARE_EFFECT_TEST;
-
-    typedef GrSingleTextureEffect INHERITED;
-};
-
-class GrGLBicubicEffect : public GrGLEffect {
-public:
-    GrGLBicubicEffect(const GrBackendEffectFactory& factory,
-                                const GrEffect& effect);
-    virtual void emitCode(GrGLShaderBuilder*,
-                          const GrEffectStage&,
-                          EffectKey,
-                          const char* vertexCoords,
-                          const char* outputColor,
-                          const char* inputColor,
-                          const TextureSamplerArray&) SK_OVERRIDE;
-
-    static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
-
-    virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
-
-private:
-    typedef GrGLUniformManager::UniformHandle        UniformHandle;
-
-    UniformHandle       fCoefficientsUni;
-    UniformHandle       fImageIncrementUni;
-
-    GrGLEffectMatrix    fEffectMatrix;
-
-    typedef GrGLEffect INHERITED;
-};
-
-GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory,
-                                     const GrEffect& effect)
-    : INHERITED(factory)
-    , fCoefficientsUni(GrGLUniformManager::kInvalidUniformHandle)
-    , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) {
-}
-
-void GrGLBicubicEffect::emitCode(GrGLShaderBuilder* builder,
-                                 const GrEffectStage&,
-                                 EffectKey key,
-                                 const char* vertexCoords,
-                                 const char* outputColor,
-                                 const char* inputColor,
-                                 const TextureSamplerArray& samplers) {
-    const char* coords;
-    fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords);
-    fCoefficientsUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
-                                           kMat44f_GrSLType, "Coefficients");
-    fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
-                                             kVec2f_GrSLType, "ImageIncrement");
-    SkString* code = &builder->fFSCode;
-
-    const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
-    const char* coeff = builder->getUniformCStr(fCoefficientsUni);
-
-    SkString cubicBlendName;
-
-    static const GrGLShaderVar gCubicBlendArgs[] = {
-        GrGLShaderVar("coefficients",  kMat44f_GrSLType),
-        GrGLShaderVar("t",             kFloat_GrSLType),
-        GrGLShaderVar("c0",            kVec4f_GrSLType),
-        GrGLShaderVar("c1",            kVec4f_GrSLType),
-        GrGLShaderVar("c2",            kVec4f_GrSLType),
-        GrGLShaderVar("c3",            kVec4f_GrSLType),
-    };
-    builder->emitFunction(GrGLShaderBuilder::kFragment_ShaderType,
-                          kVec4f_GrSLType,
-                          "cubicBlend",
-                          SK_ARRAY_COUNT(gCubicBlendArgs),
-                          gCubicBlendArgs,
-                          "\tvec4 ts = vec4(1.0, t, t * t, t * t * t);\n"
-                          "\tvec4 c = coefficients * ts;\n"
-                          "\treturn c.x * c0 + c.y * c1 + c.z * c2 + c.w * c3;\n",
-                          &cubicBlendName);
-    code->appendf("\tvec2 coord = %s - %s * vec2(0.5, 0.5);\n", coords, imgInc);
-    code->appendf("\tvec2 f = fract(coord / %s);\n", imgInc);
-    for (int y = 0; y < 4; ++y) {
-        for (int x = 0; x < 4; ++x) {
-            SkString coord;
-            coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1);
-            code->appendf("\tvec4 s%d%d = ", x, y);
-            builder->appendTextureLookup(&builder->fFSCode, samplers[0], coord.c_str());
-            code->appendf(";\n");
-        }
-        code->appendf("\tvec4 s%d = %s(%s, f.x, s0%d, s1%d, s2%d, s3%d);\n", y, cubicBlendName.c_str(), coeff, y, y, y, y);
-    }
-    code->appendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
-}
-
-GrGLEffect::EffectKey GrGLBicubicEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) {
-    const GrBicubicEffect& m =
-        static_cast<const GrBicubicEffect&>(*s.getEffect());
-    EffectKey matrixKey = GrGLEffectMatrix::GenKey(m.getMatrix(),
-                                                   s.getCoordChangeMatrix(),
-                                                   m.texture(0));
-    return matrixKey;
-}
-
-void GrGLBicubicEffect::setData(const GrGLUniformManager& uman,
-                                const GrEffectStage& stage) {
-    const GrBicubicEffect& effect =
-        static_cast<const GrBicubicEffect&>(*stage.getEffect());
-    GrTexture& texture = *effect.texture(0);
-    float imageIncrement[2];
-    imageIncrement[0] = 1.0f / texture.width();
-    imageIncrement[1] = 1.0f / texture.height();
-    uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement);
-    uman.setMatrix4f(fCoefficientsUni, effect.coefficients());
-    fEffectMatrix.setData(uman,
-                          effect.getMatrix(),
-                          stage.getCoordChangeMatrix(),
-                          effect.texture(0));
-}
-
-GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
-                                 const SkScalar coefficients[16])
-  : INHERITED(texture, MakeDivByTextureWHMatrix(texture)) {
-    for (int y = 0; y < 4; y++) {
-        for (int x = 0; x < 4; x++) {
-            // Convert from row-major scalars to column-major floats.
-            fCoefficients[x * 4 + y] = SkScalarToFloat(coefficients[y * 4 + x]);
-        }
-    }
-}
-
-GrBicubicEffect::~GrBicubicEffect() {
-}
-
-const GrBackendEffectFactory& GrBicubicEffect::getFactory() const {
-    return GrTBackendEffectFactory<GrBicubicEffect>::getInstance();
-}
-
-bool GrBicubicEffect::onIsEqual(const GrEffect& sBase) const {
-    const GrBicubicEffect& s =
-        static_cast<const GrBicubicEffect&>(sBase);
-    return this->texture(0) == s.texture(0) &&
-           !memcmp(fCoefficients, s.coefficients(), 16);
-}
-
-void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
-    // FIXME:  Perhaps we can do better.
-    *validFlags = 0;
-    return;
-}
-
-GR_DEFINE_EFFECT_TEST(GrBicubicEffect);
-
-GrEffectRef* GrBicubicEffect::TestCreate(SkRandom* random,
-                                         GrContext* context,
-                                         GrTexture* textures[]) {
-    int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
-                                      GrEffectUnitTest::kAlphaTextureIdx;
-    SkScalar coefficients[16];
-    for (int i = 0; i < 16; i++) {
-        coefficients[i] = random->nextSScalar1();
-    }
-    return GrBicubicEffect::Create(textures[texIdx], coefficients);
-}
-
-GrTexture* SkBicubicImageFilter::filterImageGPU(Proxy* proxy, GrTexture* src, const SkRect& rect) {
-    SkAutoTUnref<GrTexture> srcTexture(this->getInputResultAsTexture(proxy, src, rect));
-    GrContext* context = srcTexture->getContext();
-
-    SkRect dstRect = SkRect::MakeWH(rect.width() * fScale.fWidth,
-                                    rect.height() * fScale.fHeight);
-
-    GrTextureDesc desc;
-    desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
-    desc.fWidth = SkScalarCeilToInt(dstRect.width());
-    desc.fHeight = SkScalarCeilToInt(dstRect.height());
-    desc.fConfig = kRGBA_8888_GrPixelConfig;
-
-    GrAutoScratchTexture ast(context, desc);
-    if (!ast.texture()) {
-        return NULL;
-    }
-    GrContext::AutoRenderTarget art(context, ast.texture()->asRenderTarget());
-    GrPaint paint;
-    paint.colorStage(0)->setEffect(GrBicubicEffect::Create(srcTexture, fCoefficients));
-    context->drawRectToRect(paint, dstRect, rect);
-    return ast.detach();
-}
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 8390164..0cf3b35 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1428,8 +1428,6 @@
         if (filteredTexture) {
             grPaint.colorStage(kBitmapTextureIdx)->setEffect(
                 GrSimpleTextureEffect::Create(filteredTexture, SkMatrix::I()))->unref();
-            w = filteredTexture->width();
-            h = filteredTexture->height();
             texture = filteredTexture;
             filteredTexture->unref();
         }
@@ -1493,10 +1491,6 @@
         return;
     }
 
-    const SkBitmap& bm = dev->accessBitmap(false);
-    int w = bm.width();
-    int h = bm.height();
-
     GrTexture* devTex = grPaint.getColorStage(kBitmapTextureIdx).getEffect()->texture(0);
     SkASSERT(NULL != devTex);
 
@@ -1509,12 +1503,14 @@
             grPaint.colorStage(kBitmapTextureIdx)->setEffect(
                 GrSimpleTextureEffect::Create(filteredTexture, SkMatrix::I()))->unref();
             devTex = filteredTexture;
-            w = devTex->width();
-            h = devTex->height();
             filteredTexture->unref();
         }
     }
 
+    const SkBitmap& bm = dev->accessBitmap(false);
+    int w = bm.width();
+    int h = bm.height();
+
     GrRect dstRect = GrRect::MakeXYWH(SkIntToScalar(x),
                                       SkIntToScalar(y),
                                       SkIntToScalar(w),
diff --git a/src/ports/SkGlobalInitialization_default.cpp b/src/ports/SkGlobalInitialization_default.cpp
index 824895a..ae0c564 100644
--- a/src/ports/SkGlobalInitialization_default.cpp
+++ b/src/ports/SkGlobalInitialization_default.cpp
@@ -17,7 +17,6 @@
 #include "Sk1DPathEffect.h"
 #include "Sk2DPathEffect.h"
 #include "SkAvoidXfermode.h"
-#include "SkBicubicImageFilter.h"
 #include "SkBitmapSource.h"
 #include "SkBlendImageFilter.h"
 #include "SkBlurDrawLooper.h"
@@ -54,7 +53,6 @@
 void SkFlattenable::InitializeFlattenables() {
 
     SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkAvoidXfermode)
-    SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBicubicImageFilter)
     SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBitmapProcShader)
     SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBitmapSource)
     SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlendImageFilter)