Fixed some fixed point build Windows compiler complaints

http://codereview.appspot.com/6197063/



git-svn-id: http://skia.googlecode.com/svn/trunk@3867 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleTextOnPath.cpp b/samplecode/SampleTextOnPath.cpp
index 91100a6..00d9cba 100644
--- a/samplecode/SampleTextOnPath.cpp
+++ b/samplecode/SampleTextOnPath.cpp
@@ -21,7 +21,8 @@
     canvas->save();
     canvas->scale(SkIntToScalar(250),SkIntToScalar(250));
 
-    rect.set(0.0f, 0.21f, 0.78f, 0.99f);
+    rect.set(SkFloatToScalar(0.0f),  SkFloatToScalar(0.21f),
+             SkFloatToScalar(0.78f), SkFloatToScalar(0.99f));
 
     path.addArc(rect, SkIntToScalar(280), SkIntToScalar(350));
 
@@ -41,7 +42,8 @@
     const char* text = "DRAWING STROKED TEXT WITH A BLUR ON A PATH";
     size_t      len = strlen(text);
 
-    canvas->drawTextOnPathHV(text, len, path, 0, -0.025f, paint);
+    canvas->drawTextOnPathHV(text, len, path, 0,
+                             SkFloatToScalar(-0.025f), paint);
     canvas->restore();
 }