now we trim the aaclip after building it, to ensure that it has tight bounds
around its (rle compressed) image.
git-svn-id: http://skia.googlecode.com/svn/trunk@2542 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/AAClipTest.cpp b/tests/AAClipTest.cpp
index 1d6aeca..f56645e 100644
--- a/tests/AAClipTest.cpp
+++ b/tests/AAClipTest.cpp
@@ -11,19 +11,16 @@
#include "SkRandom.h"
static const SkRegion::Op gRgnOps[] = {
-// SkRegion::kDifference_Op,
+ SkRegion::kDifference_Op,
SkRegion::kIntersect_Op,
SkRegion::kUnion_Op,
SkRegion::kXOR_Op,
-// SkRegion::kReverseDifference_Op,
+ SkRegion::kReverseDifference_Op,
SkRegion::kReplace_Op
};
static const char* gRgnOpNames[] = {
-// "DIFF",
- "SECT", "UNION", "XOR",
-// "RDIFF",
- "REPLACE"
+ "DIFF", "INTERSECT", "UNION", "XOR", "REVERSE_DIFF", "REPLACE"
};
static void imoveTo(SkPath& path, int x, int y) {
@@ -104,7 +101,7 @@
static void test_irect(skiatest::Reporter* reporter) {
SkRandom rand;
- for (int i = 0; i < 100; i++) {
+ for (int i = 0; i < 10000; i++) {
SkAAClip clip0, clip1;
SkRegion rgn0, rgn1;
SkIRect r0, r1;