Sanitizing source files in Skia_Periodic_House_Keeping (SkipBuildbotRuns)
git-svn-id: http://skia.googlecode.com/svn/trunk@8795 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index fae79c8..a0dce18 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -79,7 +79,7 @@
extern const GrVertexAttrib kRectPosColorUVAttribs[] = {
{kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
{kVec4ub_GrVertexAttribType, sizeof(GrPoint), kColor_GrVertexAttribBinding},
- {kVec2f_GrVertexAttribType, sizeof(GrPoint)+sizeof(GrColor),
+ {kVec2f_GrVertexAttribType, sizeof(GrPoint)+sizeof(GrColor),
kLocalCoord_GrVertexAttribBinding},
};
@@ -136,7 +136,7 @@
// We set the draw state's color to white here. This is done so that any batching performed
// in our subclass's onDraw() won't get a false from GrDrawState::op== due to a color
// mismatch. TODO: Once vertex layout is owned by GrDrawState it should skip comparing the
- // constant color in its op== when the kColor layout bit is set and then we can remove
+ // constant color in its op== when the kColor layout bit is set and then we can remove
// this.
acr.set(drawState, 0xFFFFFFFF);
}