Remove GrTexture::releaseRenderTarget() and add GrSurface::isSameAs().
Review URL: https://codereview.chromium.org/13414006

git-svn-id: http://skia.googlecode.com/svn/trunk@8525 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gyp/tests.gyp b/gyp/tests.gyp
index cd9e1b8..8914edd 100644
--- a/gyp/tests.gyp
+++ b/gyp/tests.gyp
@@ -57,6 +57,7 @@
         '../tests/GrContextFactoryTest.cpp',
         '../tests/GradientTest.cpp',
         '../tests/GrMemoryPoolTest.cpp',
+        '../tests/GrSurfaceTest.cpp',
         '../tests/HashCacheTest.cpp',
         '../tests/InfRectTest.cpp',
         '../tests/LListTest.cpp',
diff --git a/include/gpu/GrRenderTarget.h b/include/gpu/GrRenderTarget.h
index fcb4c3d..22f42f2 100644
--- a/include/gpu/GrRenderTarget.h
+++ b/include/gpu/GrRenderTarget.h
@@ -149,15 +149,6 @@
     }
 
     friend class GrTexture;
-    // When a texture unrefs an owned render target this func
-    // removes the back pointer. This could be called from
-    // texture's destructor but would have to be done in derived
-    // classes. By the time of texture base destructor it has already
-    // lost its pointer to the rt.
-    void onTextureReleaseRenderTarget() {
-        GrAssert(NULL != fTexture);
-        fTexture = NULL;
-    }
 
     // override of GrResource
     virtual void onAbandon() SK_OVERRIDE;
diff --git a/include/gpu/GrSurface.h b/include/gpu/GrSurface.h
index 02fc0d5..52a5665 100644
--- a/include/gpu/GrSurface.h
+++ b/include/gpu/GrSurface.h
@@ -64,6 +64,22 @@
     virtual const GrRenderTarget* asRenderTarget() const = 0;
 
     /**
+     * Checks whether this GrSurface refers to the same GPU object as other. This
+     * catches the case where a GrTexture and GrRenderTarget refer to the same
+     * GPU memory.
+     */
+    bool isSameAs(const GrSurface* other) const {
+        const GrRenderTarget* thisRT = this->asRenderTarget();
+        if (NULL != thisRT) {
+            return thisRT == other->asRenderTarget();
+        } else {
+            const GrTexture* thisTex = this->asTexture();
+            GrAssert(NULL != thisTex); // We must be one or the other
+            return thisTex == other->asTexture();
+        }
+    }
+
+    /**
      * Reads a rectangle of pixels from the surface.
      * @param left          left edge of the rectangle to read (inclusive)
      * @param top           top edge of the rectangle to read (inclusive)
diff --git a/include/gpu/GrTexture.h b/include/gpu/GrTexture.h
index 5d8ecaa..52253ed 100644
--- a/include/gpu/GrTexture.h
+++ b/include/gpu/GrTexture.h
@@ -11,8 +11,8 @@
 
 #include "GrSurface.h"
 #include "SkPoint.h"
+#include "GrRenderTarget.h"
 
-class GrRenderTarget;
 class GrResourceKey;
 class GrTextureParams;
 
@@ -80,10 +80,10 @@
      *            render target
      */
     virtual GrRenderTarget* asRenderTarget() SK_OVERRIDE {
-        return fRenderTarget;
+        return fRenderTarget.get();
     }
     virtual const GrRenderTarget* asRenderTarget() const SK_OVERRIDE {
-        return fRenderTarget;
+        return fRenderTarget.get();
     }
 
     // GrTexture
@@ -101,13 +101,6 @@
     }
 
     /**
-     * Removes the reference on the associated GrRenderTarget held by this
-     * texture. Afterwards asRenderTarget() will return NULL. The
-     * GrRenderTarget survives the release if another ref is held on it.
-     */
-    void releaseRenderTarget();
-
-    /**
      *  Return the native ID or handle to the texture, depending on the
      *  platform. e.g. on OpenGL, return the texture ID.
      */
@@ -137,9 +130,9 @@
     static bool NeedsFiltering(const GrResourceKey& key);
 
 protected:
-    GrRenderTarget* fRenderTarget; // texture refs its rt representation
-                                   // base class cons sets to NULL
-                                   // subclass cons can create and set
+    // A texture refs its rt representation but not vice-versa. It is up to
+    // the subclass constructor to initialize this pointer.
+    SkAutoTUnref<GrRenderTarget> fRenderTarget;
 
     GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
     : INHERITED(gpu, isWrapped, desc)
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 1b62062..071183b 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -373,7 +373,6 @@
             verts[1].setIRectFan(0, 0, 1, 1, 2 * sizeof(GrPoint));
             fGpu->drawNonIndexed(kTriangleFan_GrPrimitiveType, 0, 4);
         }
-        texture->releaseRenderTarget();
     } else {
         // TODO: Our CPU stretch doesn't filter. But we create separate
         // stretched textures when the texture params is either filtered or
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index d4e4e6b..f55c6ad 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -78,8 +78,7 @@
      *
      * If kRenderTarget_TextureFlag is specified the GrRenderTarget is
      * accessible via GrTexture::asRenderTarget(). The texture will hold a ref
-     * on the render target until its releaseRenderTarget() is called or it is
-     * destroyed.
+     * on the render target until the texture is destroyed.
      *
      * @param desc        describes the texture to be created.
      * @param srcData     texel data to load texture. Begins with full-size
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index 44a1442..87df147 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -67,33 +67,15 @@
                                 pixelOpsFlags);
 }
 
-void GrTexture::releaseRenderTarget() {
-    if (NULL != fRenderTarget) {
-        GrAssert(fRenderTarget->asTexture() == this);
-        GrAssert(fDesc.fFlags & kRenderTarget_GrTextureFlagBit);
-
-        fRenderTarget->onTextureReleaseRenderTarget();
-        fRenderTarget->unref();
-        fRenderTarget = NULL;
-
-        fDesc.fFlags = fDesc.fFlags &
-            ~(kRenderTarget_GrTextureFlagBit|kNoStencil_GrTextureFlagBit);
-        fDesc.fSampleCnt = 0;
-    }
-}
-
 void GrTexture::onRelease() {
     GrAssert(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit));
-    this->releaseRenderTarget();
-
     INHERITED::onRelease();
 }
 
 void GrTexture::onAbandon() {
-    if (NULL != fRenderTarget) {
+    if (NULL != fRenderTarget.get()) {
         fRenderTarget->abandon();
     }
-
     INHERITED::onAbandon();
 }
 
diff --git a/tests/GrSurfaceTest.cpp b/tests/GrSurfaceTest.cpp
new file mode 100644
index 0000000..3fe071c
--- /dev/null
+++ b/tests/GrSurfaceTest.cpp
@@ -0,0 +1,68 @@
+
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+// This is a GPU-backend specific test.
+
+#include "SkTypes.h"
+
+#if SK_SUPPORT_GPU
+
+#include "Test.h"
+#include "GrContext.h"
+#include "GrContextFactory.h"
+#include "GrRenderTarget.h"
+#include "GrTexture.h"
+
+static void GrSurfaceIsSameTest(skiatest::Reporter* reporter, GrContextFactory* factory) {
+    GrContext* context = factory->get(GrContextFactory::kNull_GLContextType);
+    if (NULL != context) {
+        GrTextureDesc desc;
+        desc.fConfig = kSkia8888_GrPixelConfig;
+        desc.fFlags = kRenderTarget_GrTextureFlagBit;
+        desc.fWidth = 256;
+        desc.fHeight = 256;
+        desc.fSampleCnt = 0;
+        GrSurface* texRT1 = context->createUncachedTexture(desc, NULL, 0);
+        GrSurface* texRT2 = context->createUncachedTexture(desc, NULL, 0);
+        desc.fFlags = kNone_GrTextureFlags;
+        GrSurface* tex1 = context->createUncachedTexture(desc, NULL, 0);
+
+        REPORTER_ASSERT(reporter, texRT1->isSameAs(texRT1));
+        REPORTER_ASSERT(reporter, texRT1->isSameAs(texRT1->asRenderTarget()));
+        REPORTER_ASSERT(reporter, texRT1->asRenderTarget()->isSameAs(texRT1));
+        REPORTER_ASSERT(reporter, !texRT2->isSameAs(texRT1));
+        REPORTER_ASSERT(reporter, !texRT2->asRenderTarget()->isSameAs(texRT1));
+        REPORTER_ASSERT(reporter, !texRT2->isSameAs(texRT1->asRenderTarget()));
+        REPORTER_ASSERT(reporter, !texRT2->isSameAs(tex1));
+        REPORTER_ASSERT(reporter, !texRT2->asRenderTarget()->isSameAs(tex1));
+
+        GrBackendTextureDesc backendDesc;
+        backendDesc.fConfig = kSkia8888_GrPixelConfig;
+        backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
+        backendDesc.fWidth = 256;
+        backendDesc.fHeight = 256;
+        backendDesc.fSampleCnt = 0;
+        backendDesc.fTextureHandle = 5;
+        GrSurface* externalTexRT = context->wrapBackendTexture(backendDesc);
+        REPORTER_ASSERT(reporter, externalTexRT->isSameAs(externalTexRT));
+        REPORTER_ASSERT(reporter, externalTexRT->isSameAs(externalTexRT->asRenderTarget()));
+        REPORTER_ASSERT(reporter, externalTexRT->asRenderTarget()->isSameAs(externalTexRT));
+        REPORTER_ASSERT(reporter, !externalTexRT->isSameAs(texRT1));
+        REPORTER_ASSERT(reporter, !externalTexRT->asRenderTarget()->isSameAs(texRT1));
+
+        texRT1->unref();
+        texRT2->unref();
+        tex1->unref();
+        externalTexRT->unref();
+    }
+}
+
+#include "TestClassDef.h"
+DEFINE_GPUTESTCLASS("GrSurfaceIsSame", GrSurfaceIsSameTestClass, GrSurfaceIsSameTest)
+
+#endif