Remove GrTexture::releaseRenderTarget() and add GrSurface::isSameAs().
Review URL: https://codereview.chromium.org/13414006

git-svn-id: http://skia.googlecode.com/svn/trunk@8525 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrTexture.h b/include/gpu/GrTexture.h
index 5d8ecaa..52253ed 100644
--- a/include/gpu/GrTexture.h
+++ b/include/gpu/GrTexture.h
@@ -11,8 +11,8 @@
 
 #include "GrSurface.h"
 #include "SkPoint.h"
+#include "GrRenderTarget.h"
 
-class GrRenderTarget;
 class GrResourceKey;
 class GrTextureParams;
 
@@ -80,10 +80,10 @@
      *            render target
      */
     virtual GrRenderTarget* asRenderTarget() SK_OVERRIDE {
-        return fRenderTarget;
+        return fRenderTarget.get();
     }
     virtual const GrRenderTarget* asRenderTarget() const SK_OVERRIDE {
-        return fRenderTarget;
+        return fRenderTarget.get();
     }
 
     // GrTexture
@@ -101,13 +101,6 @@
     }
 
     /**
-     * Removes the reference on the associated GrRenderTarget held by this
-     * texture. Afterwards asRenderTarget() will return NULL. The
-     * GrRenderTarget survives the release if another ref is held on it.
-     */
-    void releaseRenderTarget();
-
-    /**
      *  Return the native ID or handle to the texture, depending on the
      *  platform. e.g. on OpenGL, return the texture ID.
      */
@@ -137,9 +130,9 @@
     static bool NeedsFiltering(const GrResourceKey& key);
 
 protected:
-    GrRenderTarget* fRenderTarget; // texture refs its rt representation
-                                   // base class cons sets to NULL
-                                   // subclass cons can create and set
+    // A texture refs its rt representation but not vice-versa. It is up to
+    // the subclass constructor to initialize this pointer.
+    SkAutoTUnref<GrRenderTarget> fRenderTarget;
 
     GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
     : INHERITED(gpu, isWrapped, desc)