Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part II of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6474054
git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
index 1187a08..fe56ded 100644
--- a/src/gpu/GrClipMaskManager.h
+++ b/src/gpu/GrClipMaskManager.h
@@ -216,7 +216,7 @@
}
void acquireMask(GrContext* context,
- const SkClipStack& clip,
+ const SkClipStack& clip,
const GrTextureDesc& desc,
const GrIRect& bound) {
@@ -237,11 +237,11 @@
}
SkClipStack fLastClip;
- // The mask's width & height values are used in setupDrawStateAAClip to
+ // The mask's width & height values are used in setupDrawStateAAClip to
// correctly scale the uvs for geometry drawn with this mask
GrAutoScratchTexture fLastMask;
- // fLastBound stores the bounding box of the clip mask in canvas
- // space. The left and top fields are used to offset the uvs for
+ // fLastBound stores the bounding box of the clip mask in canvas
+ // space. The left and top fields are used to offset the uvs for
// geometry drawn with this mask (in setupDrawStateAAClip)
GrIRect fLastBound;
};
@@ -253,9 +253,9 @@
};
/**
- * The clip mask creator handles the generation of the clip mask. If anti
- * aliasing is requested it will (in the future) generate a single channel
- * (8bit) mask. If no anti aliasing is requested it will generate a 1-bit
+ * The clip mask creator handles the generation of the clip mask. If anti
+ * aliasing is requested it will (in the future) generate a single channel
+ * (8bit) mask. If no anti aliasing is requested it will generate a 1-bit
* mask in the stencil buffer. In the non anti-aliasing case, if the clip
* mask can be represented as a rectangle then scissoring is used. In all
* cases scissoring is used to bound the range of the clip mask.
@@ -299,7 +299,7 @@
return fAACache.getContext();
}
- void setGpu(GrGpu* gpu) {
+ void setGpu(GrGpu* gpu) {
fGpu = gpu;
}
@@ -330,7 +330,7 @@
kStencil_ClipMaskType,
kAlpha_ClipMaskType,
} fCurrClipMaskType;
-
+
GrClipMaskCache fAACache; // cache for the AA path
bool createStencilClipMask(const GrClipData& clipDataIn,
@@ -356,7 +356,7 @@
void getTemp(const GrIRect& bounds, GrAutoScratchTexture* temp);
- void setupCache(const SkClipStack& clip,
+ void setupCache(const SkClipStack& clip,
const GrIRect& bounds);
/**