Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part II of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6474054
git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/views/SkProgressView.cpp b/src/views/SkProgressView.cpp
index d82b48e..edb78bd 100644
--- a/src/views/SkProgressView.cpp
+++ b/src/views/SkProgressView.cpp
@@ -14,120 +14,120 @@
SkProgressView::SkProgressView(uint32_t flags) : SkView(flags), fOnShader(NULL), fOffShader(NULL)
{
- fValue = 0;
- fMax = 0;
- fInterp = NULL;
- fDoInterp = false;
+ fValue = 0;
+ fMax = 0;
+ fInterp = NULL;
+ fDoInterp = false;
}
SkProgressView::~SkProgressView()
{
- delete fInterp;
- SkSafeUnref(fOnShader);
- SkSafeUnref(fOffShader);
+ delete fInterp;
+ SkSafeUnref(fOnShader);
+ SkSafeUnref(fOffShader);
}
void SkProgressView::setMax(U16CPU max)
{
- if (fMax != max)
- {
- fMax = SkToU16(max);
- if (fValue > 0)
- this->inval(NULL);
- }
+ if (fMax != max)
+ {
+ fMax = SkToU16(max);
+ if (fValue > 0)
+ this->inval(NULL);
+ }
}
void SkProgressView::setValue(U16CPU value)
{
- if (fValue != value)
- {
- if (fDoInterp)
- {
- if (fInterp)
- delete fInterp;
- fInterp = new SkInterpolator(1, 2);
- SkScalar x = (SkScalar)(fValue << 8);
- fInterp->setKeyFrame(0, SkTime::GetMSecs(), &x, 0);
- x = (SkScalar)(value << 8);
- fInterp->setKeyFrame(1, SkTime::GetMSecs() + 333, &x);
- }
- fValue = SkToU16(value);
- this->inval(NULL);
- }
+ if (fValue != value)
+ {
+ if (fDoInterp)
+ {
+ if (fInterp)
+ delete fInterp;
+ fInterp = new SkInterpolator(1, 2);
+ SkScalar x = (SkScalar)(fValue << 8);
+ fInterp->setKeyFrame(0, SkTime::GetMSecs(), &x, 0);
+ x = (SkScalar)(value << 8);
+ fInterp->setKeyFrame(1, SkTime::GetMSecs() + 333, &x);
+ }
+ fValue = SkToU16(value);
+ this->inval(NULL);
+ }
}
void SkProgressView::onDraw(SkCanvas* canvas)
{
- if (fMax == 0)
- return;
+ if (fMax == 0)
+ return;
- SkFixed percent;
+ SkFixed percent;
- if (fInterp)
- {
- SkScalar x;
- if (fInterp->timeToValues(SkTime::GetMSecs(), &x) == SkInterpolator::kFreezeEnd_Result)
- {
- delete fInterp;
- fInterp = NULL;
- }
- percent = (SkFixed)x; // now its 16.8
- percent = SkMax32(0, SkMin32(percent, fMax << 8)); // now its pinned
- percent = SkFixedDiv(percent, fMax << 8); // now its 0.16
- this->inval(NULL);
- }
- else
- {
- U16CPU value = SkMax32(0, SkMin32(fValue, fMax));
- percent = SkFixedDiv(value, fMax);
- }
+ if (fInterp)
+ {
+ SkScalar x;
+ if (fInterp->timeToValues(SkTime::GetMSecs(), &x) == SkInterpolator::kFreezeEnd_Result)
+ {
+ delete fInterp;
+ fInterp = NULL;
+ }
+ percent = (SkFixed)x; // now its 16.8
+ percent = SkMax32(0, SkMin32(percent, fMax << 8)); // now its pinned
+ percent = SkFixedDiv(percent, fMax << 8); // now its 0.16
+ this->inval(NULL);
+ }
+ else
+ {
+ U16CPU value = SkMax32(0, SkMin32(fValue, fMax));
+ percent = SkFixedDiv(value, fMax);
+ }
- SkRect r;
- SkPaint p;
+ SkRect r;
+ SkPaint p;
- r.set(0, 0, this->width(), this->height());
- p.setAntiAlias(true);
-
- r.fRight = r.fLeft + SkScalarMul(r.width(), SkFixedToScalar(percent));
- p.setStyle(SkPaint::kFill_Style);
+ r.set(0, 0, this->width(), this->height());
+ p.setAntiAlias(true);
- p.setColor(SK_ColorDKGRAY);
- p.setShader(fOnShader);
- canvas->drawRect(r, p);
+ r.fRight = r.fLeft + SkScalarMul(r.width(), SkFixedToScalar(percent));
+ p.setStyle(SkPaint::kFill_Style);
- p.setColor(SK_ColorWHITE);
- p.setShader(fOffShader);
- r.fLeft = r.fRight;
- r.fRight = this->width() - SK_Scalar1;
- if (r.width() > 0)
- canvas->drawRect(r, p);
+ p.setColor(SK_ColorDKGRAY);
+ p.setShader(fOnShader);
+ canvas->drawRect(r, p);
+
+ p.setColor(SK_ColorWHITE);
+ p.setShader(fOffShader);
+ r.fLeft = r.fRight;
+ r.fRight = this->width() - SK_Scalar1;
+ if (r.width() > 0)
+ canvas->drawRect(r, p);
}
#include "SkImageDecoder.h"
static SkShader* inflate_shader(const char file[])
{
- SkBitmap bm;
+ SkBitmap bm;
- return SkImageDecoder::DecodeFile(file, &bm) ?
- SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) :
- NULL;
+ return SkImageDecoder::DecodeFile(file, &bm) ?
+ SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) :
+ NULL;
}
void SkProgressView::onInflate(const SkDOM& dom, const SkDOM::Node* node)
{
- this->INHERITED::onInflate(dom, node);
+ this->INHERITED::onInflate(dom, node);
- const char* s;
+ const char* s;
- SkASSERT(fOnShader == NULL);
- SkASSERT(fOffShader == NULL);
+ SkASSERT(fOnShader == NULL);
+ SkASSERT(fOffShader == NULL);
- if ((s = dom.findAttr(node, "src-on")) != NULL)
- fOnShader = inflate_shader(s);
- if ((s = dom.findAttr(node, "src-off")) != NULL)
- fOffShader = inflate_shader(s);
- (void)dom.findBool(node, "do-interp", &fDoInterp);
+ if ((s = dom.findAttr(node, "src-on")) != NULL)
+ fOnShader = inflate_shader(s);
+ if ((s = dom.findAttr(node, "src-off")) != NULL)
+ fOffShader = inflate_shader(s);
+ (void)dom.findBool(node, "do-interp", &fDoInterp);
}