Simplified stencil buffer caching
https://codereview.appspot.com/6503073/
git-svn-id: http://skia.googlecode.com/svn/trunk@5400 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrResourceCache.h b/src/gpu/GrResourceCache.h
index bfa528d..59320b0 100644
--- a/src/gpu/GrResourceCache.h
+++ b/src/gpu/GrResourceCache.h
@@ -232,14 +232,6 @@
size_t getCachedResourceBytes() const { return fEntryBytes; }
/**
- * Controls whether locks should be nestable or not.
- */
- enum LockType {
- kNested_LockType,
- kSingle_LockType,
- };
-
- /**
* Search for an entry with the same Key. If found, return it.
* If not found, return null.
*/
@@ -249,7 +241,7 @@
* Search for an entry with the same Key. If found, "lock" it and return it.
* If not found, return null.
*/
- GrResource* findAndLock(const GrResourceKey&, LockType style);
+ GrResource* findAndLock(const GrResourceKey&);
/**
* Create a new cache entry, based on the provided key and resource, and