Revert 8525,8526 pending investigation of bench_pictures crashes.
git-svn-id: http://skia.googlecode.com/svn/trunk@8527 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 071183b..1b62062 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -373,6 +373,7 @@
verts[1].setIRectFan(0, 0, 1, 1, 2 * sizeof(GrPoint));
fGpu->drawNonIndexed(kTriangleFan_GrPrimitiveType, 0, 4);
}
+ texture->releaseRenderTarget();
} else {
// TODO: Our CPU stretch doesn't filter. But we create separate
// stretched textures when the texture params is either filtered or
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index f55c6ad..d4e4e6b 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -78,7 +78,8 @@
*
* If kRenderTarget_TextureFlag is specified the GrRenderTarget is
* accessible via GrTexture::asRenderTarget(). The texture will hold a ref
- * on the render target until the texture is destroyed.
+ * on the render target until its releaseRenderTarget() is called or it is
+ * destroyed.
*
* @param desc describes the texture to be created.
* @param srcData texel data to load texture. Begins with full-size
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index 87df147..44a1442 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -67,15 +67,33 @@
pixelOpsFlags);
}
+void GrTexture::releaseRenderTarget() {
+ if (NULL != fRenderTarget) {
+ GrAssert(fRenderTarget->asTexture() == this);
+ GrAssert(fDesc.fFlags & kRenderTarget_GrTextureFlagBit);
+
+ fRenderTarget->onTextureReleaseRenderTarget();
+ fRenderTarget->unref();
+ fRenderTarget = NULL;
+
+ fDesc.fFlags = fDesc.fFlags &
+ ~(kRenderTarget_GrTextureFlagBit|kNoStencil_GrTextureFlagBit);
+ fDesc.fSampleCnt = 0;
+ }
+}
+
void GrTexture::onRelease() {
GrAssert(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit));
+ this->releaseRenderTarget();
+
INHERITED::onRelease();
}
void GrTexture::onAbandon() {
- if (NULL != fRenderTarget.get()) {
+ if (NULL != fRenderTarget) {
fRenderTarget->abandon();
}
+
INHERITED::onAbandon();
}
diff --git a/src/gpu/gl/GrGLTexture.cpp b/src/gpu/gl/GrGLTexture.cpp
index 6314b0c..66d6371 100644
--- a/src/gpu/gl/GrGLTexture.cpp
+++ b/src/gpu/gl/GrGLTexture.cpp
@@ -34,7 +34,8 @@
vp.fBottom = 0;
vp.fHeight = textureDesc.fHeight;
- fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp, fTexIDObj, this)));
+ fRenderTarget = SkNEW_ARGS(GrGLRenderTarget,
+ (gpu, *rtDesc, vp, fTexIDObj, this));
}
}