move SkChecksum and SkEmptyShader to private
TBR=reed@google.com
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/366133002
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 038044d..fe720b8 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -698,8 +698,6 @@
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
-#include "SkEmptyShader.h"
-
// assumes colors is SkColor* and pos is SkScalar*
#define EXPAND_1_COLOR(count) \
SkColor tmp[2]; \
@@ -790,7 +788,7 @@
return NULL;
}
if (start == end && startRadius == endRadius) {
- return SkNEW(SkEmptyShader);
+ return SkShader::CreateEmptyShader();
}
EXPAND_1_COLOR(colorCount);