move common blur types into central header
BUG=skia:
R=scroggo@google.com, djsollen@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/253833002
git-svn-id: http://skia.googlecode.com/svn/trunk@14411 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/blurroundrect.cpp b/gm/blurroundrect.cpp
index 08086ac..6221480 100644
--- a/gm/blurroundrect.cpp
+++ b/gm/blurroundrect.cpp
@@ -63,7 +63,7 @@
info.fPostTranslate = false;
SkPaint* paint = looperBuilder.addLayerOnTop(info);
SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(
- SkBlurMaskFilter::kNormal_BlurStyle,
+ kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf),
SkBlurMaskFilter::kHighQuality_BlurFlag);
paint->setMaskFilter(maskFilter)->unref();
@@ -121,7 +121,7 @@
canvas->translate(0, (r.height() + SkIntToScalar(50)) * i);
for (size_t j = 0; j < SK_ARRAY_COUNT(cornerRadii); ++j) {
SkMaskFilter* filter = SkBlurMaskFilter::Create(
- SkBlurMaskFilter::kNormal_BlurStyle,
+ kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])),
SkBlurMaskFilter::kHighQuality_BlurFlag);
SkPaint paint;