De-virtualize SkCanvas save/restore.
This moves the state management logic into non-virtual SkCanvas methods,
and turns the virtuals into protected notifiers.
R=reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/194713008
git-svn-id: http://skia.googlecode.com/svn/trunk@13776 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/debugger/SkDebugCanvas.cpp b/src/utils/debugger/SkDebugCanvas.cpp
index 08e6d94..279976a 100644
--- a/src/utils/debugger/SkDebugCanvas.cpp
+++ b/src/utils/debugger/SkDebugCanvas.cpp
@@ -530,8 +530,9 @@
this->addDrawCommand(new SkPopCullCommand());
}
-void SkDebugCanvas::restore() {
- addDrawCommand(new SkRestoreCommand());
+void SkDebugCanvas::willRestore() {
+ this->addDrawCommand(new SkRestoreCommand());
+ this->INHERITED::willRestore();
}
bool SkDebugCanvas::rotate(SkScalar degrees) {
@@ -539,15 +540,17 @@
return true;
}
-int SkDebugCanvas::save(SaveFlags flags) {
- addDrawCommand(new SkSaveCommand(flags));
- return true;
+void SkDebugCanvas::willSave(SaveFlags flags) {
+ this->addDrawCommand(new SkSaveCommand(flags));
+ this->INHERITED::willSave(flags);
}
-int SkDebugCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags) {
- addDrawCommand(new SkSaveLayerCommand(bounds, paint, flags));
- return true;
+SkCanvas::SaveLayerStrategy SkDebugCanvas::willSaveLayer(const SkRect* bounds, const SkPaint* paint,
+ SaveFlags flags) {
+ this->addDrawCommand(new SkSaveLayerCommand(bounds, paint, flags));
+ this->INHERITED::willSaveLayer(bounds, paint, flags);
+ // No need for a full layer.
+ return kNoLayer_SaveLayerStrategy;
}
bool SkDebugCanvas::scale(SkScalar sx, SkScalar sy) {
diff --git a/src/utils/debugger/SkDebugCanvas.h b/src/utils/debugger/SkDebugCanvas.h
index 0bbb640..bf3758d 100644
--- a/src/utils/debugger/SkDebugCanvas.h
+++ b/src/utils/debugger/SkDebugCanvas.h
@@ -206,14 +206,8 @@
const uint16_t indices[], int indexCount,
const SkPaint&) SK_OVERRIDE;
- virtual void restore() SK_OVERRIDE;
-
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
- virtual int save(SaveFlags) SK_OVERRIDE;
-
- virtual int saveLayer(const SkRect* bounds, const SkPaint*, SaveFlags) SK_OVERRIDE;
-
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
@@ -248,6 +242,10 @@
}
protected:
+ virtual void willSave(SaveFlags) SK_OVERRIDE;
+ virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
+ virtual void willRestore() SK_OVERRIDE;
+
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onPushCull(const SkRect& cullRect) SK_OVERRIDE;
virtual void onPopCull() SK_OVERRIDE;