Use int rather than size_t for pathCount in GrDrawTarget::drawPaths

R=reed@google.com
TBR=reed@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/216293006

git-svn-id: http://skia.googlecode.com/svn/trunk@13988 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index d73fa59..bac9288 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -432,7 +432,7 @@
     // overridden by backend-specific derived class to perform the path stenciling.
     virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) = 0;
     virtual void onGpuDrawPath(const GrPath*, SkPath::FillType) = 0;
-    virtual void onGpuDrawPaths(size_t, const GrPath**, const SkMatrix*,
+    virtual void onGpuDrawPaths(int, const GrPath**, const SkMatrix*,
                                 SkPath::FillType, SkStrokeRec::Style) = 0;
 
     // overridden by backend-specific derived class to perform the read pixels.
@@ -476,7 +476,7 @@
     virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
     virtual void onDrawPath(const GrPath*, SkPath::FillType,
                             const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
-    virtual void onDrawPaths(size_t, const GrPath**, const SkMatrix*,
+    virtual void onDrawPaths(int, const GrPath**, const SkMatrix*,
                              SkPath::FillType, SkStrokeRec::Style,
                              const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;