Use int rather than size_t for pathCount in GrDrawTarget::drawPaths
R=reed@google.com
TBR=reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/216293006
git-svn-id: http://skia.googlecode.com/svn/trunk@13988 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index d73fa59..bac9288 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -432,7 +432,7 @@
// overridden by backend-specific derived class to perform the path stenciling.
virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) = 0;
virtual void onGpuDrawPath(const GrPath*, SkPath::FillType) = 0;
- virtual void onGpuDrawPaths(size_t, const GrPath**, const SkMatrix*,
+ virtual void onGpuDrawPaths(int, const GrPath**, const SkMatrix*,
SkPath::FillType, SkStrokeRec::Style) = 0;
// overridden by backend-specific derived class to perform the read pixels.
@@ -476,7 +476,7 @@
virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
virtual void onDrawPath(const GrPath*, SkPath::FillType,
const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
- virtual void onDrawPaths(size_t, const GrPath**, const SkMatrix*,
+ virtual void onDrawPaths(int, const GrPath**, const SkMatrix*,
SkPath::FillType, SkStrokeRec::Style,
const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;