Remove Sk prefix from some bench classes.
This idea came while commenting on
https://codereview.chromium.org/343583005/
Since SkBenchmark, SkBenchLogger and SkGMBench are not part of the Skia library,
they should not have the Sk prefix.
BUG=None
TEST=make all
R=mtklein@google.com
Author: tfarina@chromium.org
Review URL: https://codereview.chromium.org/347823004
diff --git a/bench/TileBench.cpp b/bench/TileBench.cpp
index 12c9629..7487b1b 100644
--- a/bench/TileBench.cpp
+++ b/bench/TileBench.cpp
@@ -6,7 +6,7 @@
* found in the LICENSE file.
*/
-#include "SkBenchmark.h"
+#include "Benchmark.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkShader.h"
@@ -28,7 +28,7 @@
// Test out the special case of a tiled 1xN texture. Test out opacity,
// filtering and the different tiling modes
-class ConstXTileBench : public SkBenchmark {
+class ConstXTileBench : public Benchmark {
SkPaint fPaint;
SkString fName;
bool fDoFilter;
@@ -111,7 +111,7 @@
}
private:
- typedef SkBenchmark INHERITED;
+ typedef Benchmark INHERITED;
};
DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true))