Revert of Add factory class for generating various flavors of GrTextContext. (https://codereview.chromium.org/144283002/)

Reason for revert:
Breaks Chrome. Need to fix template issue.

Original issue's description:
> Add factory class for generating various flavors of GrTextContext.
>
> This is the first pass of making Gr*TextContext more generic and easily
> subclassed. The next stage will be making GrBitmapTextContext and
> GrDistanceFieldTextContext more similar by moving the SkDraw loop into
> each subclass.
>
> BUG=skia:2018
>
> Committed: http://code.google.com/p/skia/source/detail?r=13142

R=bsalomon@google.com, reed@google.com
TBR=bsalomon@google.com, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2018

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/145023006

git-svn-id: http://skia.googlecode.com/svn/trunk@13143 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrBitmapTextContext.h b/include/gpu/GrBitmapTextContext.h
index e1b3d72..e0900ec 100755
--- a/include/gpu/GrBitmapTextContext.h
+++ b/include/gpu/GrBitmapTextContext.h
@@ -17,14 +17,13 @@
  */
 class GrBitmapTextContext : public GrTextContext {
 public:
+    GrBitmapTextContext(GrContext*, const GrPaint&, SkColor);
+    virtual ~GrBitmapTextContext();
+
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                          GrFontScaler*) SK_OVERRIDE;
 
 private:
-    GrBitmapTextContext(GrContext*, const GrPaint&, const SkPaint&);
-    virtual ~GrBitmapTextContext();
-    friend class GrTTextContextManager<GrBitmapTextContext>;
-
     GrContext::AutoMatrix  fAutoMatrix;
     GrTextStrike*          fStrike;
 
@@ -37,6 +36,7 @@
         kDefaultRequestedVerts   = kDefaultRequestedGlyphs * 4,
     };
 
+    SkColor                 fSkPaintColor;
     SkPoint*                fVertices;
     int32_t                 fMaxVertices;
     GrTexture*              fCurrTexture;
diff --git a/include/gpu/GrDistanceFieldTextContext.h b/include/gpu/GrDistanceFieldTextContext.h
index 4fde6ce..3e00ff2 100755
--- a/include/gpu/GrDistanceFieldTextContext.h
+++ b/include/gpu/GrDistanceFieldTextContext.h
@@ -17,6 +17,9 @@
  */
 class GrDistanceFieldTextContext : public GrTextContext {
 public:
+    GrDistanceFieldTextContext(GrContext*, const GrPaint&, const SkPaint&);
+    virtual ~GrDistanceFieldTextContext();
+
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                                  GrFontScaler*) SK_OVERRIDE;
 
@@ -30,10 +33,6 @@
     const SkPaint& getSkPaint() { return fSkPaint; }
 
 private:
-    GrDistanceFieldTextContext(GrContext*, const GrPaint&, const SkPaint&);
-    virtual ~GrDistanceFieldTextContext();
-    friend class GrTTextContextManager<GrDistanceFieldTextContext>;
-
     GrTextStrike*           fStrike;
     SkScalar                fTextRatio;
 
@@ -46,6 +45,7 @@
         kDefaultRequestedVerts   = kDefaultRequestedGlyphs * 4,
     };
 
+    SkPaint                 fSkPaint;
     SkPoint*                fVertices;
     int32_t                 fMaxVertices;
     GrTexture*              fCurrTexture;
diff --git a/include/gpu/GrTextContext.h b/include/gpu/GrTextContext.h
index 3c61cbc..b367cf2 100644
--- a/include/gpu/GrTextContext.h
+++ b/include/gpu/GrTextContext.h
@@ -12,8 +12,6 @@
 #include "GrGlyph.h"
 #include "GrPaint.h"
 
-#include "SkPostConfig.h"
-
 class GrContext;
 class GrDrawTarget;
 class GrFontScaler;
@@ -23,88 +21,20 @@
  */
 class GrTextContext {
 public:
-    virtual ~GrTextContext() {}
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                                  GrFontScaler*) = 0;
 
 protected:
-    GrTextContext(GrContext*, const GrPaint&, const SkPaint&);
+    GrTextContext(GrContext*, const GrPaint&);
+    virtual ~GrTextContext() {}
 
     GrPaint                fPaint;
-    SkPaint                fSkPaint;
     GrContext*             fContext;
     GrDrawTarget*          fDrawTarget;
 
     SkIRect                fClipRect;
-};
-
-/*
- * These classes wrap the creation of a single text context for a given GPU device. The
- * assumption is that we'll only be using one text context at a time for that device.
- */
-class GrTextContextManager {
-public:
-    virtual ~GrTextContextManager() {}
-    virtual GrTextContext* create(GrContext* context, const GrPaint& grPaint,
-                                  const SkPaint& skPaint) = 0;
-};
-
-template <class TextContextClass>
-class GrTTextContextManager : public GrTextContextManager {
-private:
-    class ManagedTextContext : public TextContextClass {
-    public:
-        ~ManagedTextContext() {}
-        
-        ManagedTextContext(GrContext* context,
-                           const GrPaint& grPaint,
-                           const SkPaint& skPaint,
-                           GrTTextContextManager<TextContextClass>* manager) :
-        TextContextClass(context, grPaint, skPaint) {
-            fManager = manager;
-        }
-
-        static void operator delete(void* ptr) {
-            if (ptr == NULL) {
-                return;
-            }
-            ManagedTextContext* context = reinterpret_cast<ManagedTextContext*>(ptr);
-            context->fManager->recycle(context);
-        }
-
-        GrTTextContextManager<TextContextClass>* fManager;
-    };
-    
-public:
-    GrTTextContextManager() {
-        fAllocation = sk_malloc_throw(sizeof(ManagedTextContext));
-        fUsed = false;
-    }
-
-    ~GrTTextContextManager() {
-        SkASSERT(!fUsed);
-        sk_free(fAllocation);
-    }
-
-    GrTextContext* create(GrContext* context, const GrPaint& grPaint,
-                          const SkPaint& skPaint) {
-        // add check for usePath here?
-        SkASSERT(!fUsed);
-        ManagedTextContext* obj = SkNEW_PLACEMENT_ARGS(fAllocation, ManagedTextContext,
-                                                       (context, grPaint, skPaint, this));
-        fUsed = true;
-        return obj;
-    }
 
 private:
-    void recycle(GrTextContext* textContext) {
-        SkASSERT((void*)textContext == fAllocation);
-        SkASSERT(fUsed);
-        fUsed = false;
-    }
-
-    void* fAllocation;
-    bool  fUsed;
 };
 
 #endif
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index 2888951..9b7129f 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -16,10 +16,10 @@
 #include "SkBitmapDevice.h"
 #include "SkRegion.h"
 #include "GrContext.h"
-#include "GrTextContext.h"
 
 struct SkDrawProcs;
 struct GrSkDrawProcs;
+class GrTextContext;
 
 /**
  *  Subclass of SkBitmapDevice, which directs all drawing to the GrGpu owned by the
@@ -149,8 +149,6 @@
 
     GrClipData      fClipData;
 
-    GrTextContextManager* fTextContextManager;
-
     // state for our render-target
     GrRenderTarget*     fRenderTarget;
     bool                fNeedClear;