Add a 'unique' method to SkRefCnt, document the usage, and add support.

std::shared_ptr has a method called 'unique' which captures the concept that
a reference count of 1 is special, and can be used to optimize copy on write.
It also has some undocumented need for memory barriers in certain situations
and those needs are documented here.

The motivation for looking into this is crbug.com/258499 . The use of the
reference count in this manner is a benign race with both ref() and unref().
By introducing sk_atomic_unprotected_read, it is possible for Chromium to
annotate this read to tell ThreadSanitizer that this is known.

R=bsalomon@google.com

Review URL: https://codereview.chromium.org/18770007

git-svn-id: http://skia.googlecode.com/svn/trunk@10221 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 64dbadf..30cc6a3 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -488,7 +488,7 @@
 
     // Conceptually, the cache entry is going to assume responsibility
     // for the creation ref.
-    GrAssert(1 == texture->getRefCnt());
+    GrAssert(texture->unique());
 
     // Since this texture came from an AutoScratchTexture it should
     // still be in the exclusive pile