Replace uses of GrAssert by SkASSERT.
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/22850006
git-svn-id: http://skia.googlecode.com/svn/trunk@10789 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index c05f35d..5a3e6aa 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -74,7 +74,7 @@
}
void GrTexture::onRelease() {
- GrAssert(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit));
+ SkASSERT(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit));
INHERITED::onRelease();
}
@@ -88,19 +88,19 @@
void GrTexture::validateDesc() const {
if (NULL != this->asRenderTarget()) {
// This texture has a render target
- GrAssert(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit));
+ SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit));
if (NULL != this->asRenderTarget()->getStencilBuffer()) {
- GrAssert(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
+ SkASSERT(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
} else {
- GrAssert(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
+ SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
}
- GrAssert(fDesc.fSampleCnt == this->asRenderTarget()->numSamples());
+ SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numSamples());
} else {
- GrAssert(0 == (fDesc.fFlags & kRenderTarget_GrTextureFlagBit));
- GrAssert(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
- GrAssert(0 == fDesc.fSampleCnt);
+ SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrTextureFlagBit));
+ SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
+ SkASSERT(0 == fDesc.fSampleCnt);
}
}
@@ -173,8 +173,8 @@
// Instead of a client-provided key of the texture contents we create a key from the
// descriptor.
GR_STATIC_ASSERT(sizeof(idKey) >= 16);
- GrAssert(desc.fHeight < (1 << 16));
- GrAssert(desc.fWidth < (1 << 16));
+ SkASSERT(desc.fHeight < (1 << 16));
+ SkASSERT(desc.fWidth < (1 << 16));
idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16);
idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16;
idKey.fData32[2] = desc.fFlags;