add SkSize for dimensions
add SkShape baseclass, in the hopes of having SkPicture inherit from that, and
also using shapes as the extension mechanism for things like animated-gif
git-svn-id: http://skia.googlecode.com/svn/trunk@174 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/effects/SkNWayCanvas.h b/include/effects/SkNWayCanvas.h
index 2394037..03bd6d1 100644
--- a/include/effects/SkNWayCanvas.h
+++ b/include/effects/SkNWayCanvas.h
@@ -56,7 +56,8 @@
virtual void drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint);
- virtual void drawPicture(SkPicture& picture);
+ virtual void drawPicture(SkPicture&);
+ virtual void drawShape(SkShape*);
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,