| commit | f78df33efc72167f94da1b0476c9a86ba18a5f2c | [log] [tgz] |
|---|---|---|
| author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Oct 29 12:43:38 2012 +0000 |
| committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Oct 29 12:43:38 2012 +0000 |
| tree | a48497f2ed0a3e6086a7b4f3c5e78cd82d2ae772 | |
| parent | ee2ef02d3dc1bf0573d660d34b0b4612de5cc314 [diff] [blame] |
Make GrGLGradientEffect derive directly from GrGLEffect. Review URL: https://codereview.appspot.com/6784053 git-svn-id: http://skia.googlecode.com/svn/branches/gpu_dev@6163 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp index 04e3019..d71195c 100644 --- a/src/effects/gradients/SkGradientShader.cpp +++ b/src/effects/gradients/SkGradientShader.cpp
@@ -682,7 +682,7 @@ GrGLGradientEffect::~GrGLGradientEffect() { } -void GrGLGradientEffect::setupVariables(GrGLShaderBuilder* builder) { +void GrGLGradientEffect::emitYCoordUniform(GrGLShaderBuilder* builder) { fFSYUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, kFloat_GrSLType, "GradientYCoordFS"); }