Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)

This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/gl/GrGLConfig.h b/include/gpu/gl/GrGLConfig.h
index dd38283..20d9031 100644
--- a/include/gpu/gl/GrGLConfig.h
+++ b/include/gpu/gl/GrGLConfig.h
@@ -49,7 +49,7 @@
  * GR_GL_NO_CONSTANT_ATTRIBUTES: if this evaluates to true then the GL backend
  * will use uniforms instead of attributes in all cases when there is not
  * per-vertex data. This is important when the underlying GL implementation
- * doesn't actually support immediate style attribute values (e.g. when 
+ * doesn't actually support immediate style attribute values (e.g. when
  * the GL stream is converted to DX as in ANGLE on Chrome). Defaults to 0.
  *
  * GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index