Replace all instances of GrRect with SkRect.
And remove the typedef in GrRect.h. The same with GrIRect.
R=robertphillips@google.com
Author: tfarina@chromium.org
Review URL: https://chromiumcodereview.appspot.com/19449002
git-svn-id: http://skia.googlecode.com/svn/trunk@10130 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index c0f5bb8..53d479c 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -1,4 +1,3 @@
-
/*
* Copyright 2010 Google Inc.
*
@@ -6,7 +5,6 @@
* found in the LICENSE file.
*/
-
#ifndef GrContext_DEFINED
#define GrContext_DEFINED
@@ -16,6 +14,7 @@
#include "SkMatrix.h"
#include "GrPaint.h"
#include "GrPathRendererChain.h"
+#include "GrPoint.h"
#include "GrRenderTarget.h"
#include "GrRefCnt.h"
#include "GrTexture.h"
@@ -370,7 +369,7 @@
* @param target if non-NULL, the render target to clear otherwise clear
* the current render target
*/
- void clear(const GrIRect* rect, GrColor color,
+ void clear(const SkIRect* rect, GrColor color,
GrRenderTarget* target = NULL);
/**
@@ -390,7 +389,7 @@
* The rects coords are used to access the paint (through texture matrix)
*/
void drawRect(const GrPaint& paint,
- const GrRect&,
+ const SkRect&,
SkScalar strokeWidth = -1,
const SkMatrix* matrix = NULL);
@@ -408,8 +407,8 @@
* @param localMatrix Optional matrix to transform localRect.
*/
void drawRectToRect(const GrPaint& paint,
- const GrRect& dstRect,
- const GrRect& localRect,
+ const SkRect& dstRect,
+ const SkRect& localRect,
const SkMatrix* dstMatrix = NULL,
const SkMatrix* localMatrix = NULL);
@@ -466,7 +465,7 @@
* @param stroke the stroke information (width, style)
*/
void drawOval(const GrPaint& paint,
- const GrRect& oval,
+ const SkRect& oval,
const SkStrokeRec& stroke);
///////////////////////////////////////////////////////////////////////////
@@ -771,7 +770,7 @@
context->setClip(&fNewClipData);
}
- AutoClip(GrContext* context, const GrRect& newClipRect)
+ AutoClip(GrContext* context, const SkRect& newClipRect)
: fContext(context)
, fNewClipStack(newClipRect) {
fNewClipData.fClipStack = &fNewClipStack;