Replace all instances of GrRect with SkRect.

And remove the typedef in GrRect.h. The same with GrIRect.

R=robertphillips@google.com

Author: tfarina@chromium.org

Review URL: https://chromiumcodereview.appspot.com/19449002

git-svn-id: http://skia.googlecode.com/svn/trunk@10130 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 0ffcc27..cf6cf41 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -542,8 +542,8 @@
         *rowBytes = *width * bpp;
     }
 
-    GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
-    GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
+    SkIRect subRect = SkIRect::MakeXYWH(*left, *top, *width, *height);
+    SkIRect bounds = SkIRect::MakeWH(surfaceWidth, surfaceHeight);
 
     if (!subRect.intersect(bounds)) {
         return false;
@@ -1269,17 +1269,17 @@
     }
 }
 
-void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
+void GrGpuGL::onClear(const SkIRect* rect, GrColor color) {
     const GrDrawState& drawState = this->getDrawState();
     const GrRenderTarget* rt = drawState.getRenderTarget();
     // parent class should never let us get here with no RT
     GrAssert(NULL != rt);
 
-    GrIRect clippedRect;
+    SkIRect clippedRect;
     if (NULL != rect) {
         // flushScissor expects rect to be clipped to the target.
         clippedRect = *rect;
-        GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
+        SkIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
         if (clippedRect.intersect(rtRect)) {
             rect = &clippedRect;
         } else {
@@ -1313,7 +1313,7 @@
         return;
     }
 
-    this->flushRenderTarget(&GrIRect::EmptyIRect());
+    this->flushRenderTarget(&SkIRect::EmptyIRect());
 
     GrAutoTRestore<ScissorState> asr(&fScissorState);
     fScissorState.fEnabled = false;
@@ -1325,7 +1325,7 @@
     fHWStencilSettings.invalidate();
 }
 
-void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
+void GrGpuGL::clearStencilClip(const SkIRect& rect, bool insideClip) {
     const GrDrawState& drawState = this->getDrawState();
     const GrRenderTarget* rt = drawState.getRenderTarget();
     GrAssert(NULL != rt);
@@ -1351,7 +1351,7 @@
     } else {
         value = 0;
     }
-    this->flushRenderTarget(&GrIRect::EmptyIRect());
+    this->flushRenderTarget(&SkIRect::EmptyIRect());
 
     GrAutoTRestore<ScissorState> asr(&fScissorState);
     fScissorState.fEnabled = true;
@@ -1365,7 +1365,7 @@
 }
 
 void GrGpuGL::onForceRenderTargetFlush() {
-    this->flushRenderTarget(&GrIRect::EmptyIRect());
+    this->flushRenderTarget(&SkIRect::EmptyIRect());
 }
 
 bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
@@ -1427,7 +1427,7 @@
             return false;
         case GrGLRenderTarget::kAutoResolves_ResolveType:
             artr.set(this->drawState(), target);
-            this->flushRenderTarget(&GrIRect::EmptyIRect());
+            this->flushRenderTarget(&SkIRect::EmptyIRect());
             break;
         case GrGLRenderTarget::kCanResolve_ResolveType:
             this->onResolveRenderTarget(tgt);
@@ -1522,7 +1522,7 @@
     return true;
 }
 
-void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
+void GrGpuGL::flushRenderTarget(const SkIRect* bound) {
 
     GrGLRenderTarget* rt =
         static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
@@ -1701,7 +1701,7 @@
             // the bound DRAW FBO ID.
             fHWBoundRenderTarget = NULL;
             const GrGLIRect& vp = rt->getViewport();
-            const GrIRect dirtyRect = rt->getResolveRect();
+            const SkIRect dirtyRect = rt->getResolveRect();
             GrGLIRect r;
             r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
                             dirtyRect.width(), dirtyRect.height(), target->origin());
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h
index 38e5842..b5ea2a7 100644
--- a/src/gpu/gl/GrGpuGL.h
+++ b/src/gpu/gl/GrGpuGL.h
@@ -5,12 +5,9 @@
  * found in the LICENSE file.
  */
 
-
-
 #ifndef GrGpuGL_DEFINED
 #define GrGpuGL_DEFINED
 
-
 #include "GrBinHashKey.h"
 #include "GrDrawState.h"
 #include "GrGpu.h"
@@ -121,7 +118,7 @@
         GrStencilBuffer* sb,
         GrRenderTarget* rt) SK_OVERRIDE;
 
-    virtual void onClear(const GrIRect* rect, GrColor color) SK_OVERRIDE;
+    virtual void onClear(const SkIRect* rect, GrColor color) SK_OVERRIDE;
 
     virtual void onForceRenderTargetFlush() SK_OVERRIDE;
 
@@ -148,7 +145,7 @@
     virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
 
     virtual void clearStencil() SK_OVERRIDE;
-    virtual void clearStencilClip(const GrIRect& rect,
+    virtual void clearStencilClip(const SkIRect& rect,
                                   bool insideClip) SK_OVERRIDE;
     virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
 
@@ -235,7 +232,7 @@
 
     // bound is region that may be modified and therefore has to be resolved.
     // NULL means whole target. Can be an empty rect.
-    void flushRenderTarget(const GrIRect* bound);
+    void flushRenderTarget(const SkIRect* bound);
     void flushStencil(DrawType);
     void flushAAState(DrawType);
 
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index 5da8ecf..a61ca44 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -317,8 +317,8 @@
     this->flushScissor();
     this->flushAAState(type);
 
-    GrIRect* devRect = NULL;
-    GrIRect devClipBounds;
+    SkIRect* devRect = NULL;
+    SkIRect devClipBounds;
     if (drawState.isClipState()) {
         this->getClip()->getConservativeBounds(drawState.getRenderTarget(), &devClipBounds);
         devRect = &devClipBounds;