Minor refactoring to make GrAutoMatrix a nested sub-class of GrContext

http://codereview.appspot.com/6356092/



git-svn-id: http://skia.googlecode.com/svn/trunk@4549 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index d718637..8f7378f 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -662,6 +662,44 @@
         GrRenderTarget* fPrevTarget;
     };
 
+    /**
+     *  Save/restore the view-matrix in the context.
+     */
+    class AutoMatrix : GrNoncopyable {
+    public:
+        AutoMatrix() : fContext(NULL) {}
+        AutoMatrix(GrContext* ctx) : fContext(ctx) {
+            fMatrix = ctx->getMatrix();
+        }
+        AutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) {
+            fMatrix = ctx->getMatrix();
+            ctx->setMatrix(matrix);
+        }
+        void set(GrContext* ctx) {
+            if (NULL != fContext) {
+                fContext->setMatrix(fMatrix);
+            }
+            fMatrix = ctx->getMatrix();
+            fContext = ctx;
+        }
+        void set(GrContext* ctx, const GrMatrix& matrix) {
+            if (NULL != fContext) {
+                fContext->setMatrix(fMatrix);
+            }
+            fMatrix = ctx->getMatrix();
+            ctx->setMatrix(matrix);
+            fContext = ctx;
+        }
+        ~AutoMatrix() {
+            if (NULL != fContext) {
+                fContext->setMatrix(fMatrix);
+            }
+        }
+
+    private:
+        GrContext*  fContext;
+        GrMatrix    fMatrix;
+    };
 
     ///////////////////////////////////////////////////////////////////////////
     // Functions intended for internal use only.
@@ -782,45 +820,6 @@
 };
 
 /**
- *  Save/restore the view-matrix in the context.
- */
-class GrAutoMatrix : GrNoncopyable {
-public:
-    GrAutoMatrix() : fContext(NULL) {}
-    GrAutoMatrix(GrContext* ctx) : fContext(ctx) {
-        fMatrix = ctx->getMatrix();
-    }
-    GrAutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) {
-        fMatrix = ctx->getMatrix();
-        ctx->setMatrix(matrix);
-    }
-    void set(GrContext* ctx) {
-        if (NULL != fContext) {
-            fContext->setMatrix(fMatrix);
-        }
-        fMatrix = ctx->getMatrix();
-        fContext = ctx;
-    }
-    void set(GrContext* ctx, const GrMatrix& matrix) {
-        if (NULL != fContext) {
-            fContext->setMatrix(fMatrix);
-        }
-        fMatrix = ctx->getMatrix();
-        ctx->setMatrix(matrix);
-        fContext = ctx;
-    }
-    ~GrAutoMatrix() {
-        if (NULL != fContext) {
-            fContext->setMatrix(fMatrix);
-        }
-    }
-
-private:
-    GrContext*  fContext;
-    GrMatrix    fMatrix;
-};
-
-/**
  * Gets and locks a scratch texture from a descriptor using
  * either exact or approximate criteria. Unlocks texture in
  * the destructor.