| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrEllipseEdgeEffect.h" |
| #include "gl/GrGLEffect.h" |
| #include "gl/GrGLEffectMatrix.h" |
| #include "gl/GrGLSL.h" |
| #include "gl/GrGLTexture.h" |
| #include "GrTBackendEffectFactory.h" |
| #include "GrTexture.h" |
| |
| class GrGLEllipseEdgeEffect : public GrGLEffect { |
| public: |
| GrGLEllipseEdgeEffect(const GrBackendEffectFactory& factory, const GrEffectRef&) |
| : INHERITED (factory) {} |
| |
| virtual void emitCode(GrGLShaderBuilder* builder, |
| const GrEffectStage& stage, |
| EffectKey key, |
| const char* vertexCoords, |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray& samplers) SK_OVERRIDE { |
| const char *vsName, *fsName; |
| builder->addVarying(kVec4f_GrSLType, "EllipseEdge", &vsName, &fsName); |
| |
| const SkString* attrName = builder->getEffectAttributeName(stage.getVertexAttribIndices()[0]); |
| builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
| |
| builder->fsCodeAppend("\tfloat edgeAlpha;\n"); |
| // translate to origin |
| builder->fsCodeAppendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fragmentPosition(), fsName); |
| // scale y by xRadius/yRadius |
| builder->fsCodeAppendf("\toffset.y *= %s.w;\n", fsName); |
| builder->fsCodeAppend("\tfloat d = length(offset);\n"); |
| // compare length against xRadius |
| builder->fsCodeAppendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName); |
| SkString modulate; |
| GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha"); |
| builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()); |
| } |
| |
| static inline EffectKey GenKey(const GrEffectStage& stage, const GrGLCaps&) { |
| return 0; |
| } |
| |
| virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE { |
| } |
| |
| private: |
| typedef GrGLEffect INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrEllipseEdgeEffect::GrEllipseEdgeEffect() : GrEffect() { |
| this->addVertexAttrib(kVec4f_GrSLType); |
| } |
| |
| void GrEllipseEdgeEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
| *validFlags = 0; |
| } |
| |
| const GrBackendEffectFactory& GrEllipseEdgeEffect::getFactory() const { |
| return GrTBackendEffectFactory<GrEllipseEdgeEffect>::getInstance(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GR_DEFINE_EFFECT_TEST(GrEllipseEdgeEffect); |
| |
| GrEffectRef* GrEllipseEdgeEffect::TestCreate(SkMWCRandom* random, |
| GrContext* context, |
| GrTexture* textures[]) { |
| return GrEllipseEdgeEffect::Create(); |
| } |