blob: 002753e203d227d3011438b8277e49e4bd3c0d88 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrEllipseEdgeEffect.h"
#include "gl/GrGLEffect.h"
#include "gl/GrGLEffectMatrix.h"
#include "gl/GrGLSL.h"
#include "gl/GrGLTexture.h"
#include "GrTBackendEffectFactory.h"
#include "GrTexture.h"
class GrGLEllipseEdgeEffect : public GrGLEffect {
public:
GrGLEllipseEdgeEffect(const GrBackendEffectFactory& factory, const GrEffectRef&)
: INHERITED (factory) {}
virtual void emitCode(GrGLShaderBuilder* builder,
const GrEffectStage& stage,
EffectKey key,
const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray& samplers) SK_OVERRIDE {
const char *vsName, *fsName;
builder->addVarying(kVec4f_GrSLType, "EllipseEdge", &vsName, &fsName);
const SkString* attrName = builder->getEffectAttributeName(stage.getVertexAttribIndices()[0]);
builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
builder->fsCodeAppend("\tfloat edgeAlpha;\n");
// translate to origin
builder->fsCodeAppendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fragmentPosition(), fsName);
// scale y by xRadius/yRadius
builder->fsCodeAppendf("\toffset.y *= %s.w;\n", fsName);
builder->fsCodeAppend("\tfloat d = length(offset);\n");
// compare length against xRadius
builder->fsCodeAppendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
SkString modulate;
GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha");
builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str());
}
static inline EffectKey GenKey(const GrEffectStage& stage, const GrGLCaps&) {
return 0;
}
virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE {
}
private:
typedef GrGLEffect INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
GrEllipseEdgeEffect::GrEllipseEdgeEffect() : GrEffect() {
this->addVertexAttrib(kVec4f_GrSLType);
}
void GrEllipseEdgeEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
*validFlags = 0;
}
const GrBackendEffectFactory& GrEllipseEdgeEffect::getFactory() const {
return GrTBackendEffectFactory<GrEllipseEdgeEffect>::getInstance();
}
///////////////////////////////////////////////////////////////////////////////
GR_DEFINE_EFFECT_TEST(GrEllipseEdgeEffect);
GrEffectRef* GrEllipseEdgeEffect::TestCreate(SkMWCRandom* random,
GrContext* context,
GrTexture* textures[]) {
return GrEllipseEdgeEffect::Create();
}