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bsalomon@google.com27847de2011-02-22 20:59:41 +00001/*
2 Copyright 2010 Google Inc.
3
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
17#ifndef GrContext_DEFINED
18#define GrContext_DEFINED
19
20#include "GrClip.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000021#include "GrTextureCache.h"
22#include "GrPaint.h"
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000023#include "GrPathRenderer.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000024
25class GrFontCache;
bsalomon@google.com05ef5102011-05-02 21:14:59 +000026class GrGpu;
27struct GrGpuStats;
bsalomon@google.com27847de2011-02-22 20:59:41 +000028class GrPathIter;
29class GrVertexBufferAllocPool;
30class GrIndexBufferAllocPool;
31class GrInOrderDrawBuffer;
bsalomon@google.com27847de2011-02-22 20:59:41 +000032
bsalomon@google.com91826102011-03-21 19:51:57 +000033class GR_API GrContext : public GrRefCnt {
bsalomon@google.com27847de2011-02-22 20:59:41 +000034public:
35 /**
36 * Creates a GrContext from within a 3D context.
37 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000038 static GrContext* Create(GrEngine engine,
39 GrPlatform3DContext context3D);
bsalomon@google.com27847de2011-02-22 20:59:41 +000040
41 /**
42 * Helper to create a opengl-shader based context
43 */
44 static GrContext* CreateGLShaderContext();
45
46 virtual ~GrContext();
47
48 /**
49 * The GrContext normally assumes that no outsider is setting state
50 * within the underlying 3D API's context/device/whatever. This call informs
51 * the context that the state was modified and it should resend. Shouldn't
52 * be called frequently for good performance.
53 */
54 void resetContext();
55
bsalomon@google.com8fe72472011-03-30 21:26:44 +000056 /**
57 * Abandons all gpu resources, assumes 3D API state is unknown. Call this
58 * if you have lost the associated GPU context, and thus internal texture,
59 * buffer, etc. references/IDs are now invalid. Should be called even when
60 * GrContext is no longer going to be used for two reasons:
61 * 1) ~GrContext will not try to free the objects in the 3D API.
62 * 2) If you've created GrResources that outlive the GrContext they will
63 * be marked as invalid (GrResource::isValid()) and won't attempt to
64 * free their underlying resource in the 3D API.
65 * Content drawn since the last GrContext::flush() may be lost.
66 */
67 void contextLost();
bsalomon@google.com27847de2011-02-22 20:59:41 +000068
69 /**
bsalomon@google.com8fe72472011-03-30 21:26:44 +000070 * Frees gpu created by the context. Can be called to reduce GPU memory
71 * pressure.
bsalomon@google.com27847de2011-02-22 20:59:41 +000072 */
bsalomon@google.com8fe72472011-03-30 21:26:44 +000073 void freeGpuResources();
74
75 ///////////////////////////////////////////////////////////////////////////
76 // Textures
bsalomon@google.com27847de2011-02-22 20:59:41 +000077
78 /**
79 * Search for an entry with the same Key. If found, "lock" it and return it.
80 * If not found, return null.
81 */
82 GrTextureEntry* findAndLockTexture(GrTextureKey*,
83 const GrSamplerState&);
84
85
86 /**
87 * Create a new entry, based on the specified key and texture, and return
88 * its "locked" entry.
89 *
90 * Ownership of the texture is transferred to the Entry, which will unref()
91 * it when we are purged or deleted.
92 */
93 GrTextureEntry* createAndLockTexture(GrTextureKey* key,
94 const GrSamplerState&,
bsalomon@google.comfea37b52011-04-25 15:51:06 +000095 const GrTextureDesc&,
bsalomon@google.com27847de2011-02-22 20:59:41 +000096 void* srcData, size_t rowBytes);
97
98 /**
bsalomon@google.comfea37b52011-04-25 15:51:06 +000099 * Returns a texture matching the desc. It's contents are unknown. Subsequent
100 * requests with the same descriptor are not guaranteed to return the same
101 * texture. The same texture is guaranteed not be returned again until it is
102 * unlocked.
bsalomon@google.coma39f4042011-04-26 13:18:16 +0000103 *
104 * Textures created by createAndLockTexture() hide the complications of
105 * tiling non-power-of-two textures on APIs that don't support this (e.g.
106 * unextended GLES2). Tiling a npot texture created by lockKeylessTexture on
107 * such an API will create gaps in the tiling pattern. This includes clamp
108 * mode. (This may be addressed in a future update.)
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000109 */
bsalomon@google.coma39f4042011-04-26 13:18:16 +0000110 GrTextureEntry* lockKeylessTexture(const GrTextureDesc& desc);
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000111
112 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000113 * When done with an entry, call unlockTexture(entry) on it, which returns
114 * it to the cache, where it may be purged.
115 */
116 void unlockTexture(GrTextureEntry* entry);
117
118 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000119 * Creates a texture that is outside the cache. Does not count against
120 * cache's budget.
121 */
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000122 GrTexture* createUncachedTexture(const GrTextureDesc&,
bsalomon@google.com27847de2011-02-22 20:59:41 +0000123 void* srcData,
124 size_t rowBytes);
125
126 /**
127 * Returns true if the specified use of an indexed texture is supported.
128 */
129 bool supportsIndex8PixelConfig(const GrSamplerState&, int width, int height);
130
131 /**
132 * Return the current texture cache limits.
133 *
134 * @param maxTextures If non-null, returns maximum number of textures that
135 * can be held in the cache.
136 * @param maxTextureBytes If non-null, returns maximum number of bytes of
137 * texture memory that can be held in the cache.
138 */
139 void getTextureCacheLimits(int* maxTextures, size_t* maxTextureBytes) const;
140
141 /**
142 * Specify the texture cache limits. If the current cache exceeds either
143 * of these, it will be purged (LRU) to keep the cache within these limits.
144 *
145 * @param maxTextures The maximum number of textures that can be held in
146 * the cache.
147 * @param maxTextureBytes The maximum number of bytes of texture memory
148 * that can be held in the cache.
149 */
150 void setTextureCacheLimits(int maxTextures, size_t maxTextureBytes);
151
152 /**
153 * Return the max width or height of a texture supported by the current gpu
154 */
155 int getMaxTextureDimension();
156
157 ///////////////////////////////////////////////////////////////////////////
158 // Render targets
159
160 /**
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000161 * Sets the render target.
162 * @param target the render target to set. (should not be NULL.)
163 */
164 void setRenderTarget(GrRenderTarget* target);
165
166 /**
167 * Gets the current render target.
168 * @return the currently bound render target. Should never be NULL.
169 */
170 const GrRenderTarget* getRenderTarget() const;
171 GrRenderTarget* getRenderTarget();
172
173 ///////////////////////////////////////////////////////////////////////////
174 // Platform Surfaces
175
176 // GrContext provides an interface for wrapping externally created textures
177 // and rendertargets in their Gr-equivalents.
178
179 /**
180 * Wraps an existing 3D API surface in a GrObject. desc.fFlags determines
181 * the type of object returned. If kIsTexture is set the returned object
182 * will be a GrTexture*. Otherwise, it will be a GrRenderTarget*. If both
183 * are set the render target object is accessible by
184 * GrTexture::asRenderTarget().
185 *
186 * GL: if the object is a texture Gr may change its GL texture parameters
187 * when it is drawn.
188 *
189 * @param desc description of the object to create.
190 * @return either a GrTexture* or GrRenderTarget* depending on desc. NULL
191 * on failure.
192 */
193 GrResource* createPlatformSurface(const GrPlatformSurfaceDesc& desc);
194
195 /**
196 * DEPRECATED, WILL BE REMOVED SOON. USE createPlatformSurface.
197 *
bsalomon@google.com27847de2011-02-22 20:59:41 +0000198 * Wraps an externally-created rendertarget in a GrRenderTarget.
199 * @param platformRenderTarget 3D API-specific render target identifier
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000200 * e.g. in GL platforamRenderTarget is an FBO
bsalomon@google.com27847de2011-02-22 20:59:41 +0000201 * id.
202 * @param stencilBits the number of stencil bits that the render
203 * target has.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000204 * @param isMultisampled specify whether the render target is
205 * multisampled.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000206 * @param width width of the render target.
207 * @param height height of the render target.
208 */
209 GrRenderTarget* createPlatformRenderTarget(intptr_t platformRenderTarget,
210 int stencilBits,
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000211 bool isMultisampled,
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000212 int width, int height);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000213
214 /**
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000215 * DEPRECATED, WILL BE REMOVED SOON. USE createPlatformSurface.
216 *
bsalomon@google.com27847de2011-02-22 20:59:41 +0000217 * Reads the current target object (e.g. FBO or IDirect3DSurface9*) and
218 * viewport state from the underlying 3D API and wraps it in a
219 * GrRenderTarget. The GrRenderTarget will not attempt to delete/destroy the
220 * underlying object in its destructor and it is up to caller to guarantee
221 * that it remains valid while the GrRenderTarget is used.
222 *
223 * @return the newly created GrRenderTarget
224 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000225 GrRenderTarget* createRenderTargetFrom3DApiState();
bsalomon@google.com27847de2011-02-22 20:59:41 +0000226
bsalomon@google.com27847de2011-02-22 20:59:41 +0000227 ///////////////////////////////////////////////////////////////////////////
228 // Matrix state
229
230 /**
231 * Gets the current transformation matrix.
232 * @return the current matrix.
233 */
234 const GrMatrix& getMatrix() const;
235
236 /**
237 * Sets the transformation matrix.
238 * @param m the matrix to set.
239 */
240 void setMatrix(const GrMatrix& m);
241
242 /**
243 * Concats the current matrix. The passed matrix is applied before the
244 * current matrix.
245 * @param m the matrix to concat.
246 */
247 void concatMatrix(const GrMatrix& m) const;
248
249
250 ///////////////////////////////////////////////////////////////////////////
251 // Clip state
252 /**
253 * Gets the current clip.
254 * @return the current clip.
255 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000256 const GrClip& getClip() const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000257
258 /**
259 * Sets the clip.
260 * @param clip the clip to set.
261 */
262 void setClip(const GrClip& clip);
263
264 /**
265 * Convenience method for setting the clip to a rect.
266 * @param rect the rect to set as the new clip.
267 */
268 void setClip(const GrIRect& rect);
269
270 ///////////////////////////////////////////////////////////////////////////
271 // Draws
272
273 /**
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000274 * Clear the entire or rect of the render target, ignoring any clips.
275 * @param rect the rect to clear or the whole thing if rect is NULL.
276 * @param color the color to clear to.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000277 */
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000278 void clear(const GrIRect* rect, GrColor color);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000279
280 /**
281 * Draw everywhere (respecting the clip) with the paint.
282 */
283 void drawPaint(const GrPaint& paint);
284
285 /**
286 * Draw the rect using a paint.
287 * @param paint describes how to color pixels.
288 * @param strokeWidth If strokeWidth < 0, then the rect is filled, else
289 * the rect is mitered stroked based on strokeWidth. If
290 * strokeWidth == 0, then the stroke is always a single
291 * pixel thick.
292 * @param matrix Optional matrix applied to the rect. Applied before
293 * context's matrix or the paint's matrix.
294 * The rects coords are used to access the paint (through texture matrix)
295 */
296 void drawRect(const GrPaint& paint,
297 const GrRect&,
298 GrScalar strokeWidth = -1,
299 const GrMatrix* matrix = NULL);
300
301 /**
302 * Maps a rect of paint coordinates onto the a rect of destination
303 * coordinates. Each rect can optionally be transformed. The srcRect
304 * is stretched over the dstRect. The dstRect is transformed by the
305 * context's matrix and the srcRect is transformed by the paint's matrix.
306 * Additional optional matrices can be provided by parameters.
307 *
308 * @param paint describes how to color pixels.
309 * @param dstRect the destination rect to draw.
310 * @param srcRect rect of paint coordinates to be mapped onto dstRect
311 * @param dstMatrix Optional matrix to transform dstRect. Applied before
312 * context's matrix.
313 * @param srcMatrix Optional matrix to transform srcRect Applied before
314 * paint's matrix.
315 */
316 void drawRectToRect(const GrPaint& paint,
317 const GrRect& dstRect,
318 const GrRect& srcRect,
319 const GrMatrix* dstMatrix = NULL,
320 const GrMatrix* srcMatrix = NULL);
321
322 /**
bsalomon@google.comd302f142011-03-03 13:54:13 +0000323 * Draws a path.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000324 *
325 * @param paint describes how to color pixels.
bsalomon@google.comd302f142011-03-03 13:54:13 +0000326 * @param pathIter the path to draw
bsalomon@google.com27847de2011-02-22 20:59:41 +0000327 * @param fill the path filling rule to use.
328 * @param translate optional additional translation applied to the
329 * path.
330 */
331 void drawPath(const GrPaint& paint,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000332 GrPathIter* pathIter,
333 GrPathFill fill,
334 const GrPoint* translate = NULL);
335 /**
336 * Helper version of drawPath that takes a GrPath
337 */
338 void drawPath(const GrPaint& paint,
339 const GrPath& path,
bsalomon@google.com27847de2011-02-22 20:59:41 +0000340 GrPathFill fill,
341 const GrPoint* translate = NULL);
342 /**
343 * Draws vertices with a paint.
344 *
345 * @param paint describes how to color pixels.
346 * @param primitiveType primitives type to draw.
347 * @param vertexCount number of vertices.
348 * @param positions array of vertex positions, required.
349 * @param texCoords optional array of texture coordinates used
350 * to access the paint.
351 * @param colors optional array of per-vertex colors, supercedes
352 * the paint's color field.
353 * @param indices optional array of indices. If NULL vertices
354 * are drawn non-indexed.
355 * @param indexCount if indices is non-null then this is the
356 * number of indices.
357 */
358 void drawVertices(const GrPaint& paint,
359 GrPrimitiveType primitiveType,
360 int vertexCount,
361 const GrPoint positions[],
362 const GrPoint texs[],
363 const GrColor colors[],
364 const uint16_t indices[],
365 int indexCount);
366
367 /**
368 * Similar to drawVertices but caller provides objects that convert to Gr
369 * types. The count of vertices is given by posSrc.
370 *
371 * @param paint describes how to color pixels.
372 * @param primitiveType primitives type to draw.
373 * @param posSrc Source of vertex positions. Must implement
374 * int count() const;
375 * void writeValue(int i, GrPoint* point) const;
376 * count returns the total number of vertices and
377 * writeValue writes a vertex position to point.
378 * @param texSrc optional, pass NULL to not use explicit tex
379 * coords. If present provides tex coords with
380 * method:
381 * void writeValue(int i, GrPoint* point) const;
382 * @param texSrc optional, pass NULL to not use per-vertex colors
383 * If present provides colors with method:
384 * void writeValue(int i, GrColor* point) const;
385 * @param indices optional, pass NULL for non-indexed drawing. If
386 * present supplies indices for indexed drawing
387 * with following methods:
388 * int count() const;
389 * void writeValue(int i, uint16_t* point) const;
390 * count returns the number of indices and
391 * writeValue supplies each index.
392 */
393 template <typename POS_SRC,
394 typename TEX_SRC,
395 typename COL_SRC,
396 typename IDX_SRC>
397 void drawCustomVertices(const GrPaint& paint,
398 GrPrimitiveType primitiveType,
399 const POS_SRC& posSrc,
400 const TEX_SRC* texCoordSrc,
401 const COL_SRC* colorSrc,
402 const IDX_SRC* idxSrc);
403 /**
404 * To avoid the problem of having to create a typename for NULL parameters,
405 * these reduced versions of drawCustomVertices are provided.
406 */
407 template <typename POS_SRC>
408 void drawCustomVertices(const GrPaint& paint,
409 GrPrimitiveType primitiveType,
410 const POS_SRC& posSrc);
411 template <typename POS_SRC, typename TEX_SRC>
412 void drawCustomVertices(const GrPaint& paint,
413 GrPrimitiveType primitiveType,
414 const POS_SRC& posSrc,
415 const TEX_SRC* texCoordSrc);
416 template <typename POS_SRC, typename TEX_SRC, typename COL_SRC>
417 void drawCustomVertices(const GrPaint& paint,
418 GrPrimitiveType primitiveType,
419 const POS_SRC& posSrc,
420 const TEX_SRC* texCoordSrc,
421 const COL_SRC* colorSrc);
422
423
424 ///////////////////////////////////////////////////////////////////////////
425 // Misc.
426
427 /**
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000428 * Flags that affect flush() behavior.
429 */
430 enum FlushBits {
431 /**
432 * A client may want Gr to bind a GrRenderTarget in the 3D API so that
433 * it can be rendered to directly. However, Gr lazily sets state. Simply
434 * calling setRenderTarget() followed by flush() without flags may not
435 * bind the render target. This flag forces the context to bind the last
436 * set render target in the 3D API.
437 */
438 kForceCurrentRenderTarget_FlushBit = 0x1,
439 /**
440 * A client may reach a point where it has partially rendered a frame
441 * through a GrContext that it knows the user will never see. This flag
442 * causes the flush to skip submission of deferred content to the 3D API
443 * during the flush.
444 */
445 kDiscard_FlushBit = 0x2,
446 };
447
448 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000449 * Call to ensure all drawing to the context has been issued to the
450 * underlying 3D API.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000451 * @param flagsBitfield flags that control the flushing behavior. See
452 * FlushBits.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000453 */
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000454 void flush(int flagsBitfield = 0);
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000455
bsalomon@google.com27847de2011-02-22 20:59:41 +0000456 /**
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000457 * Reads a rectangle of pixels from a render target.
458 * @param renderTarget the render target to read from. NULL means the
459 * current render target.
460 * @param left left edge of the rectangle to read (inclusive)
461 * @param top top edge of the rectangle to read (inclusive)
462 * @param width width of rectangle to read in pixels.
463 * @param height height of rectangle to read in pixels.
464 * @param config the pixel config of the destination buffer
465 * @param buffer memory to read the rectangle into.
466 *
467 * @return true if the read succeeded, false if not. The read can fail
468 * because of a unsupported pixel config or because no render
469 * target is currently set.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000470 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000471 bool readRenderTargetPixels(GrRenderTarget* target,
472 int left, int top, int width, int height,
473 GrPixelConfig config, void* buffer);
474
475 /**
476 * Reads a rectangle of pixels from a texture.
477 * @param texture the render target to read from.
478 * @param left left edge of the rectangle to read (inclusive)
479 * @param top top edge of the rectangle to read (inclusive)
480 * @param width width of rectangle to read in pixels.
481 * @param height height of rectangle to read in pixels.
482 * @param config the pixel config of the destination buffer
483 * @param buffer memory to read the rectangle into.
484 *
485 * @return true if the read succeeded, false if not. The read can fail
486 * because of a unsupported pixel config.
487 */
488 bool readTexturePixels(GrTexture* target,
489 int left, int top, int width, int height,
490 GrPixelConfig config, void* buffer);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000491
492 /**
493 * Copy the src pixels [buffer, stride, pixelconfig] into the current
494 * render-target at the specified rectangle.
495 */
496 void writePixels(int left, int top, int width, int height,
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000497 GrPixelConfig, const void* buffer, size_t stride);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000498
bsalomon@google.com27847de2011-02-22 20:59:41 +0000499 ///////////////////////////////////////////////////////////////////////////
500 // Helpers
501
502 class AutoRenderTarget : ::GrNoncopyable {
503 public:
504 AutoRenderTarget(GrContext* context, GrRenderTarget* target) {
505 fContext = NULL;
506 fPrevTarget = context->getRenderTarget();
507 if (fPrevTarget != target) {
508 context->setRenderTarget(target);
509 fContext = context;
510 }
511 }
512 ~AutoRenderTarget() {
513 if (fContext) {
514 fContext->setRenderTarget(fPrevTarget);
515 }
516 }
517 private:
518 GrContext* fContext;
519 GrRenderTarget* fPrevTarget;
520 };
521
522
523 ///////////////////////////////////////////////////////////////////////////
524 // Functions intended for internal use only.
525 GrGpu* getGpu() { return fGpu; }
526 GrFontCache* getFontCache() { return fFontCache; }
527 GrDrawTarget* getTextTarget(const GrPaint& paint);
528 void flushText();
529 const GrIndexBuffer* getQuadIndexBuffer() const;
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000530 void resetStats();
531 const GrGpuStats& getStats() const;
532 void printStats() const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000533
534private:
535 // used to keep track of when we need to flush the draw buffer
536 enum DrawCategory {
537 kBuffered_DrawCategory, // last draw was inserted in draw buffer
538 kUnbuffered_DrawCategory, // last draw was not inserted in the draw buffer
539 kText_DrawCategory // text context was last to draw
540 };
541 DrawCategory fLastDrawCategory;
542
543 GrGpu* fGpu;
544 GrTextureCache* fTextureCache;
545 GrFontCache* fFontCache;
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000546
547 GrPathRenderer* fCustomPathRenderer;
548 GrDefaultPathRenderer fDefaultPathRenderer;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000549
550 GrVertexBufferAllocPool* fDrawBufferVBAllocPool;
551 GrIndexBufferAllocPool* fDrawBufferIBAllocPool;
552 GrInOrderDrawBuffer* fDrawBuffer;
553
bsalomon@google.com205d4602011-04-25 12:43:45 +0000554 GrIndexBuffer* fAAFillRectIndexBuffer;
555 GrIndexBuffer* fAAStrokeRectIndexBuffer;
556
bsalomon@google.com27847de2011-02-22 20:59:41 +0000557 GrContext(GrGpu* gpu);
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000558
bsalomon@google.com205d4602011-04-25 12:43:45 +0000559 void fillAARect(GrDrawTarget* target,
560 const GrPaint& paint,
561 const GrRect& devRect);
562
563 void strokeAARect(GrDrawTarget* target,
564 const GrPaint& paint,
565 const GrRect& devRect,
566 const GrVec& devStrokeSize);
567
568 inline int aaFillRectIndexCount() const;
569 GrIndexBuffer* aaFillRectIndexBuffer();
570
571 inline int aaStrokeRectIndexCount() const;
572 GrIndexBuffer* aaStrokeRectIndexBuffer();
573
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000574 void setupDrawBuffer();
575
bsalomon@google.com27847de2011-02-22 20:59:41 +0000576 void flushDrawBuffer();
577
578 static void SetPaint(const GrPaint& paint, GrDrawTarget* target);
579
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000580 bool finalizeTextureKey(GrTextureKey*,
581 const GrSamplerState&,
582 bool keyless) const;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000583
bsalomon@google.com27847de2011-02-22 20:59:41 +0000584 GrDrawTarget* prepareToDraw(const GrPaint& paint, DrawCategory drawType);
585
586 void drawClipIntoStencil();
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000587
588 GrPathRenderer* getPathRenderer(const GrDrawTarget* target,
589 GrPathIter* path,
590 GrPathFill fill);
591
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000592 struct OffscreenRecord;
593 // we currently only expose stage 0 through the paint so use stage 1. We
594 // use stage 1 for the offscreen.
595 enum {
596 kOffscreenStage = 1,
597 };
598
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000599 bool doOffscreenAA(GrDrawTarget* target,
600 const GrPaint& paint,
601 bool isLines) const;
602
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000603 // sets up target to draw coverage to the supersampled render target
604 bool setupOffscreenAAPass1(GrDrawTarget* target,
605 bool requireStencil,
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000606 const GrIRect& boundRect,
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000607 OffscreenRecord* record);
608
609 // sets up target to sample coverage of supersampled render target back
610 // to the main render target using stage kOffscreenStage.
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000611 void offscreenAAPass2(GrDrawTarget* target,
612 const GrPaint& paint,
613 const GrIRect& boundRect,
614 OffscreenRecord* record);
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000615
bsalomon@google.com27847de2011-02-22 20:59:41 +0000616};
617
618/**
619 * Save/restore the view-matrix in the context.
620 */
621class GrAutoMatrix : GrNoncopyable {
622public:
623 GrAutoMatrix(GrContext* ctx) : fContext(ctx) {
624 fMatrix = ctx->getMatrix();
625 }
626 GrAutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) {
627 fMatrix = ctx->getMatrix();
628 ctx->setMatrix(matrix);
629 }
630 ~GrAutoMatrix() {
631 fContext->setMatrix(fMatrix);
632 }
633
634private:
635 GrContext* fContext;
636 GrMatrix fMatrix;
637};
638
639#endif
640
641#include "GrContext_impl.h"
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000642