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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#include "GrGLVertexBuffer.h"
11#include "GrGpuGL.h"
12
bsalomon@google.com8fe72472011-03-30 21:26:44 +000013#define GPUGL static_cast<GrGpuGL*>(getGpu())
14
bsalomon@google.com0b77d682011-08-19 13:28:54 +000015#define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
16
bsalomon@google.com8fe72472011-03-30 21:26:44 +000017GrGLVertexBuffer::GrGLVertexBuffer(GrGpuGL* gpu,
18 GrGLuint id,
19 size_t sizeInBytes,
20 bool dynamic)
21 : INHERITED(gpu, sizeInBytes, dynamic)
22 , fBufferID(id)
23 , fLockPtr(NULL) {
reed@google.comac10a2d2010-12-22 21:39:39 +000024}
25
bsalomon@google.com8fe72472011-03-30 21:26:44 +000026void GrGLVertexBuffer::onRelease() {
reed@google.comac10a2d2010-12-22 21:39:39 +000027 // make sure we've not been abandoned
28 if (fBufferID) {
bsalomon@google.com8fe72472011-03-30 21:26:44 +000029 GPUGL->notifyVertexBufferDelete(this);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000030 GL_CALL(DeleteBuffers(1, &fBufferID));
bsalomon@google.com8fe72472011-03-30 21:26:44 +000031 fBufferID = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +000032 }
robertphillips@google.comd3645542012-09-05 18:37:39 +000033
34 INHERITED::onRelease();
reed@google.comac10a2d2010-12-22 21:39:39 +000035}
36
bsalomon@google.com8fe72472011-03-30 21:26:44 +000037void GrGLVertexBuffer::onAbandon() {
38 fBufferID = 0;
39 fLockPtr = NULL;
robertphillips@google.comd3645542012-09-05 18:37:39 +000040
41 INHERITED::onAbandon();
bsalomon@google.com8fe72472011-03-30 21:26:44 +000042}
43
bsalomon@google.com1c13c962011-02-14 16:51:21 +000044void GrGLVertexBuffer::bind() const {
bsalomon@google.com0b77d682011-08-19 13:28:54 +000045 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, fBufferID));
bsalomon@google.com8fe72472011-03-30 21:26:44 +000046 GPUGL->notifyVertexBufferBind(this);
bsalomon@google.com1c13c962011-02-14 16:51:21 +000047}
48
twiz@google.com0f31ca72011-03-18 17:38:11 +000049GrGLuint GrGLVertexBuffer::bufferID() const {
reed@google.comac10a2d2010-12-22 21:39:39 +000050 return fBufferID;
51}
52
reed@google.comac10a2d2010-12-22 21:39:39 +000053void* GrGLVertexBuffer::lock() {
54 GrAssert(fBufferID);
55 GrAssert(!isLocked());
bsalomon@google.comf6601872012-08-28 21:11:35 +000056 if (this->getGpu()->getCaps().bufferLockSupport()) {
bsalomon@google.com8fe72472011-03-30 21:26:44 +000057 this->bind();
bsalomon@google.com1c13c962011-02-14 16:51:21 +000058 // Let driver know it can discard the old data
bsalomon@google.com0b77d682011-08-19 13:28:54 +000059 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER, this->sizeInBytes(), NULL,
60 this->dynamic() ? GR_GL_DYNAMIC_DRAW :
61 GR_GL_STATIC_DRAW));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000062 GR_GL_CALL_RET(GPUGL->glInterface(),
63 fLockPtr,
64 MapBuffer(GR_GL_ARRAY_BUFFER, GR_GL_WRITE_ONLY));
reed@google.comac10a2d2010-12-22 21:39:39 +000065 return fLockPtr;
66 }
67 return NULL;
68}
69
bsalomon@google.com1c13c962011-02-14 16:51:21 +000070void* GrGLVertexBuffer::lockPtr() const {
71 return fLockPtr;
72}
73
reed@google.comac10a2d2010-12-22 21:39:39 +000074void GrGLVertexBuffer::unlock() {
bsalomon@google.com8fe72472011-03-30 21:26:44 +000075
reed@google.comac10a2d2010-12-22 21:39:39 +000076 GrAssert(fBufferID);
77 GrAssert(isLocked());
bsalomon@google.comf6601872012-08-28 21:11:35 +000078 GrAssert(this->getGpu()->getCaps().bufferLockSupport());
bsalomon@google.com1c13c962011-02-14 16:51:21 +000079
bsalomon@google.com8fe72472011-03-30 21:26:44 +000080 this->bind();
bsalomon@google.com0b77d682011-08-19 13:28:54 +000081 GL_CALL(UnmapBuffer(GR_GL_ARRAY_BUFFER));
bsalomon@google.com1c13c962011-02-14 16:51:21 +000082 fLockPtr = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +000083}
84
85bool GrGLVertexBuffer::isLocked() const {
bsalomon@google.com8fe72472011-03-30 21:26:44 +000086 GrAssert(!this->isValid() || fBufferID);
bsalomon@google.comd850c182012-03-08 16:45:22 +000087 // this check causes a lot of noise in the gl log
88#if 0
bsalomon@google.com18c9c192011-09-22 21:01:31 +000089 if (this->isValid() && this->getGpu()->getCaps().fBufferLockSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +000090 GrGLint mapped;
bsalomon@google.com8fe72472011-03-30 21:26:44 +000091 this->bind();
rmistry@google.comfbfcd562012-08-23 18:09:54 +000092 GL_CALL(GetBufferParameteriv(GR_GL_ARRAY_BUFFER,
bsalomon@google.com0b77d682011-08-19 13:28:54 +000093 GR_GL_BUFFER_MAPPED, &mapped));
reed@google.comac10a2d2010-12-22 21:39:39 +000094 GrAssert(!!mapped == !!fLockPtr);
95 }
96#endif
97 return NULL != fLockPtr;
98}
99
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000100bool GrGLVertexBuffer::updateData(const void* src, size_t srcSizeInBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000101 GrAssert(fBufferID);
102 GrAssert(!isLocked());
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000103 if (srcSizeInBytes > this->sizeInBytes()) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000104 return false;
105 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000106 this->bind();
twiz@google.com0f31ca72011-03-18 17:38:11 +0000107 GrGLenum usage = dynamic() ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW;
bsalomon@google.com5ffd5ba2012-03-01 15:29:07 +0000108
bsalomon@google.comc1dd8882012-03-02 20:36:18 +0000109#if GR_GL_USE_BUFFER_DATA_NULL_HINT
110 if (this->sizeInBytes() == srcSizeInBytes) {
111 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER, srcSizeInBytes, src, usage));
112 } else {
113 // Before we call glBufferSubData we give the driver a hint using
114 // glBufferData with NULL. This makes the old buffer contents
115 // inaccessible to future draws. The GPU may still be processing
116 // draws that reference the old contents. With this hint it can
117 // assign a different allocation for the new contents to avoid
118 // flushing the gpu past draws consuming the old contents.
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000119 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER,
bsalomon@google.comc1dd8882012-03-02 20:36:18 +0000120 this->sizeInBytes(), NULL, usage));
121 GL_CALL(BufferSubData(GR_GL_ARRAY_BUFFER, 0, srcSizeInBytes, src));
122 }
123#else
124 // Note that we're cheating on the size here. Currently no methods
125 // allow a partial update that preserves contents of non-updated
126 // portions of the buffer (lock() does a glBufferData(..size, NULL..))
127 bool doSubData = false;
bsalomon@google.com5ffd5ba2012-03-01 15:29:07 +0000128#if GR_GL_MAC_BUFFER_OBJECT_PERFOMANCE_WORKAROUND
bsalomon@google.com5ffd5ba2012-03-01 15:29:07 +0000129 static int N = 0;
bsalomon@google.comc1dd8882012-03-02 20:36:18 +0000130 // 128 was chosen experimentally. At 256 a slight hitchiness was noticed
131 // when dragging a Chromium window around with a canvas tab backgrounded.
132 doSubData = 0 == (N % 128);
bsalomon@google.com5ffd5ba2012-03-01 15:29:07 +0000133 ++N;
bsalomon@google.com96e96df2011-10-10 14:49:29 +0000134#endif
bsalomon@google.comc1dd8882012-03-02 20:36:18 +0000135 if (doSubData) {
136 // The workaround is to do a glBufferData followed by glBufferSubData.
137 // Chromium's command buffer may turn a glBufferSubData where the size
138 // exactly matches the buffer size into a glBufferData. So we tack 1
139 // extra byte onto the glBufferData.
140 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER, srcSizeInBytes + 1,
141 NULL, usage));
142 GL_CALL(BufferSubData(GR_GL_ARRAY_BUFFER, 0, srcSizeInBytes, src));
bsalomon@google.com5ffd5ba2012-03-01 15:29:07 +0000143 } else {
bsalomon@google.com5ffd5ba2012-03-01 15:29:07 +0000144 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER, srcSizeInBytes, src, usage));
145 }
bsalomon@google.comc1dd8882012-03-02 20:36:18 +0000146#endif
reed@google.comac10a2d2010-12-22 21:39:39 +0000147 return true;
148}
149