blob: 2a52ead04ba4ba2ac530beb4539f99800c25c1c1 [file] [log] [blame]
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7#include "gm.h"
8#include "SkGradientShader.h"
9
10namespace skiagm {
11
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +000012static SkShader* MakeLinear(SkScalar width, SkScalar height, bool alternate,
13 const SkMatrix& localMatrix) {
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000014 SkPoint pts[2] = { {0, 0}, {width, height}};
15 SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN};
16 if (alternate) {
17 pts[1].fY = 0;
18 colors[0] = SK_ColorBLUE;
19 colors[1] = SK_ColorYELLOW;
20 }
21 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +000022 SkShader::kClamp_TileMode, NULL, 0, &localMatrix);
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000023}
24
25///////////////////////////////////////////////////////////////////////////////
26
27class ShaderBoundsGM : public GM {
28public:
29 typedef SkShader* (*ShaderGenFunc)(SkScalar width, SkScalar height,
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +000030 bool alternate, const SkMatrix& localMatrix);
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000031 ShaderBoundsGM(ShaderGenFunc maker, const SkString& name)
32 : fShaderMaker(maker),
33 fName(name) {
34 }
35
36protected:
37 SkString onShortName() {
38 return fName;
39 }
40
41 virtual SkISize onISize() { return make_isize(320, 240); }
42
43 virtual SkMatrix onGetInitialTransform() const SK_OVERRIDE {
44 SkMatrix result;
commit-bot@chromium.org4b413c82013-11-25 19:44:07 +000045 SkScalar scale = 0.8f;
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000046 result.setScale(scale, scale);
47 result.postTranslate(SkIntToScalar(7), SkIntToScalar(23));
48 return result;
49 }
50
51 virtual void onDraw(SkCanvas* canvas) {
52 // The PDF device has already clipped to the content area, but we
53 // do it again here so that the raster and pdf results are consistent.
54 canvas->clipRect(SkRect::MakeWH(SkIntToScalar(320),
55 SkIntToScalar(240)));
56
57 SkMatrix canvasScale;
commit-bot@chromium.org4b413c82013-11-25 19:44:07 +000058 SkScalar scale = 0.7f;
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000059 canvasScale.setScale(scale, scale);
60 canvas->concat(canvasScale);
61
62 // Background shader.
63 SkPaint paint;
64 paint.setShader(MakeShader(559, 387, false))->unref();
65 SkRect r = SkRect::MakeXYWH(SkIntToScalar(-12), SkIntToScalar(-41),
66 SkIntToScalar(571), SkIntToScalar(428));
67 canvas->drawRect(r, paint);
68
69 // Constrained shader.
70 paint.setShader(MakeShader(101, 151, true))->unref();
71 r = SkRect::MakeXYWH(SkIntToScalar(43), SkIntToScalar(71),
72 SkIntToScalar(101), SkIntToScalar(151));
73 canvas->clipRect(r);
74 canvas->drawRect(r, paint);
75 }
76
77 SkShader* MakeShader(int width, int height, bool background) {
commit-bot@chromium.org4b413c82013-11-25 19:44:07 +000078 SkScalar scale = 0.5f;
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000079 if (background) {
commit-bot@chromium.org4b413c82013-11-25 19:44:07 +000080 scale = 0.6f;
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000081 }
vandebo@chromium.orgc39c8672012-04-17 21:46:18 +000082 SkScalar shaderWidth = SkScalarDiv(SkIntToScalar(width), scale);
83 SkScalar shaderHeight = SkScalarDiv(SkIntToScalar(height), scale);
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000084 SkMatrix shaderScale;
85 shaderScale.setScale(scale, scale);
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +000086 SkShader* shader = fShaderMaker(shaderWidth, shaderHeight, background, shaderScale);
vandebo@chromium.org79d3cb42012-03-21 17:34:30 +000087 return shader;
88 }
89
90private:
91 typedef GM INHERITED;
92
93 ShaderGenFunc fShaderMaker;
94 SkString fName;
95
96 SkShader* MakeShader(bool background);
97};
98
99///////////////////////////////////////////////////////////////////////////////
100
101static GM* MyFactory(void*) {
102 return new ShaderBoundsGM(MakeLinear, SkString("shaderbounds_linear"));
103}
104static GMRegistry reg(MyFactory);
105
106}