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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#ifndef GrGpuGL_DEFINED
11#define GrGpuGL_DEFINED
12
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000013#include "GrDrawState.h"
14#include "GrGpu.h"
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000015#include "GrGLContextInfo.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000016#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000017#include "GrGLIRect.h"
18#include "GrGLStencilBuffer.h"
19#include "GrGLTexture.h"
20#include "GrGLVertexBuffer.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000021
22class GrGpuGL : public GrGpu {
23public:
reed@google.comac10a2d2010-12-22 21:39:39 +000024 virtual ~GrGpuGL();
25
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000026 const GrGLInterface* glInterface() const {
27 return fGLContextInfo.interface();
28 }
tomhudson@google.comdd182cb2012-02-10 21:01:00 +000029 GrGLBinding glBinding() const { return fGLContextInfo.binding(); }
30 GrGLVersion glVersion() const { return fGLContextInfo.version(); }
31 GrGLSLGeneration glslGeneration() const {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000032 return fGLContextInfo.glslGeneration();
33 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000034
bsalomon@google.com56d11e02011-11-30 19:59:08 +000035 // GrGpu overrides
bsalomon@google.com0a97be22011-11-08 19:20:57 +000036 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000037 const SK_OVERRIDE;
bsalomon@google.coma85449d2011-11-19 02:36:05 +000038 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000039 const SK_OVERRIDE;
bsalomon@google.comc4364992011-11-07 15:54:49 +000040 virtual bool readPixelsWillPayForYFlip(
41 GrRenderTarget* renderTarget,
42 int left, int top,
43 int width, int height,
44 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +000045 size_t rowBytes) const SK_OVERRIDE;
46 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
bsalomon@google.com75f9f252012-01-31 13:35:56 +000047
bsalomon@google.coma91e9232012-02-23 15:39:54 +000048 virtual bool canPreserveReadWriteUnpremulPixels() SK_OVERRIDE;
49
bsalomon@google.com88939ae2011-12-14 15:58:11 +000050protected:
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000051 GrGpuGL(const GrGLContextInfo& ctxInfo);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +000052
reed@google.comac10a2d2010-12-22 21:39:39 +000053 struct {
bsalomon@google.com1c13c962011-02-14 16:51:21 +000054 size_t fVertexOffset;
reed@google.comac10a2d2010-12-22 21:39:39 +000055 GrVertexLayout fVertexLayout;
56 const GrVertexBuffer* fVertexBuffer;
57 const GrIndexBuffer* fIndexBuffer;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +000058 bool fArrayPtrsDirty;
reed@google.comac10a2d2010-12-22 21:39:39 +000059 } fHWGeometryState;
60
bsalomon@google.comf954d8d2011-04-06 17:50:02 +000061 struct AAState {
62 bool fMSAAEnabled;
63 bool fSmoothLineEnabled;
64 } fHWAAState;
65
bsalomon@google.coma91e9232012-02-23 15:39:54 +000066 enum UnpremulConversion {
67 kUpOnWrite_DownOnRead_UnpremulConversion,
68 kDownOnWrite_UpOnRead_UnpremulConversion
69 } fUnpremulConversion;
70
tomhudson@google.com93813632011-10-27 20:21:16 +000071 GrDrawState fHWDrawState;
72 bool fHWStencilClip;
reed@google.comac10a2d2010-12-22 21:39:39 +000073
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000074 // As flush of GL state proceeds it updates fHDrawState
75 // to reflect the new state. Later parts of the state flush
76 // may perform cascaded changes but cannot refer to fHWDrawState.
77 // These code paths can refer to the dirty flags. Subclass should
78 // call resetDirtyFlags after its flush is complete
79 struct {
80 bool fRenderTargetChanged : 1;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000081 int fTextureChangedMask;
82 } fDirtyFlags;
tomhudson@google.com93813632011-10-27 20:21:16 +000083 GR_STATIC_ASSERT(8 * sizeof(int) >= GrDrawState::kNumStages);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000084
85 // clears the dirty flags
86 void resetDirtyFlags();
87
88 // last scissor / viewport scissor state seen by the GL.
bsalomon@google.com8895a7a2011-02-18 16:09:55 +000089 struct {
90 bool fScissorEnabled;
91 GrGLIRect fScissorRect;
92 GrGLIRect fViewportRect;
93 } fHWBounds;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000094
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000095 const GrGLCaps& glCaps() const { return fGLContextInfo.caps(); }
bsalomon@google.com88939ae2011-12-14 15:58:11 +000096
bsalomon@google.com1c13c962011-02-14 16:51:21 +000097 // GrGpu overrides
bsalomon@google.com1bf1c212011-11-05 12:18:58 +000098 virtual void onResetContext() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000099
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000100 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000101 const void* srcData,
102 size_t rowBytes);
103 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
104 bool dynamic);
105 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
106 bool dynamic);
bsalomon@google.come269f212011-11-07 13:29:52 +0000107 virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) SK_OVERRIDE;
108 virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000109 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
110 int width, int height);
111 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
112 GrRenderTarget* rt);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000113
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000114 virtual void onClear(const GrIRect* rect, GrColor color);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000115
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000116 virtual void onForceRenderTargetFlush();
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000117
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000118 virtual bool onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000119 int left, int top,
120 int width, int height,
121 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000122 void* buffer,
123 size_t rowBytes,
124 bool invertY) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000125
bsalomon@google.com6f379512011-11-16 20:36:03 +0000126 virtual void onWriteTexturePixels(GrTexture* texture,
127 int left, int top, int width, int height,
128 GrPixelConfig config, const void* buffer,
129 size_t rowBytes) SK_OVERRIDE;
130
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000131 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
132
133
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000134 virtual void onGpuDrawIndexed(GrPrimitiveType type,
135 uint32_t startVertex,
136 uint32_t startIndex,
137 uint32_t vertexCount,
138 uint32_t indexCount);
139 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
140 uint32_t vertexCount,
141 uint32_t numVertices);
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000142 virtual void enableScissoring(const GrIRect& rect);
143 virtual void disableScissor();
144
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000145 virtual void clearStencil();
bsalomon@google.comab3dee52011-08-29 15:18:41 +0000146 virtual void clearStencilClip(const GrIRect& rect, bool insideClip);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000147 virtual int getMaxEdges() const;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000148
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000149 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000150 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000151
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000152 // binds appropriate vertex and index buffers, also returns any extra
153 // extra verts or indices to offset by.
154 void setBuffers(bool indexed,
155 int* extraVertexOffset,
156 int* extraIndexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000157
reed@google.comac10a2d2010-12-22 21:39:39 +0000158 // flushes state that is common to fixed and programmable GL
159 // dither
160 // line smoothing
reed@google.comac10a2d2010-12-22 21:39:39 +0000161 // texture binding
162 // sampler state (filtering, tiling)
163 // FBO binding
164 // line width
bsalomon@google.comffca4002011-02-22 20:34:01 +0000165 bool flushGLStateCommon(GrPrimitiveType type);
reed@google.comac10a2d2010-12-22 21:39:39 +0000166
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000167 // Subclasses should call this to flush the blend state.
168 // The params should be the final coeffecients to apply
169 // (after any blending optimizations or dual source blending considerations
170 // have been accounted for).
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000171 void flushBlend(GrPrimitiveType type,
172 GrBlendCoeff srcCoeff,
173 GrBlendCoeff dstCoeff);
174
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000175 bool hasExtension(const char* ext) const {
176 return fGLContextInfo.hasExtension(ext);
bsalomon@google.com96399942012-02-13 14:39:16 +0000177 }
178
179 const GrGLContextInfo& glContextInfo() const { return fGLContextInfo; }
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000180
bsalomon@google.com99621082011-11-15 16:47:16 +0000181 // adjusts texture matrix to account for orientation
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000182 static void AdjustTextureMatrix(const GrGLTexture* texture,
183 GrSamplerState::SampleMode mode,
184 GrMatrix* matrix);
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000185
186 // subclass may try to take advantage of identity tex matrices.
187 // This helper determines if matrix will be identity after all
188 // adjustments are applied.
189 static bool TextureMatrixIsIdentity(const GrGLTexture* texture,
190 const GrSamplerState& sampler);
191
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000192 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000193
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000194private:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000195 // Inits GrDrawTarget::Caps, sublcass may enable additional caps.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000196 void initCaps();
197
198 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000199
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000200 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000201 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000202
reed@google.comac10a2d2010-12-22 21:39:39 +0000203 // notify callbacks to update state tracking when related
204 // objects are bound to GL or deleted outside of the class
205 void notifyVertexBufferBind(const GrGLVertexBuffer* buffer);
206 void notifyVertexBufferDelete(const GrGLVertexBuffer* buffer);
207 void notifyIndexBufferBind(const GrGLIndexBuffer* buffer);
208 void notifyIndexBufferDelete(const GrGLIndexBuffer* buffer);
reed@google.comac10a2d2010-12-22 21:39:39 +0000209 void notifyTextureDelete(GrGLTexture* texture);
210 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000211
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000212 void setSpareTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000213
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000214 // bound is region that may be modified and therefore has to be resolved.
215 // NULL means whole target. Can be an empty rect.
216 void flushRenderTarget(const GrIRect* bound);
reed@google.comac10a2d2010-12-22 21:39:39 +0000217 void flushStencil();
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000218 void flushAAState(GrPrimitiveType type);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000219
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000220 bool configToGLFormats(GrPixelConfig config,
221 bool getSizedInternal,
222 GrGLenum* internalFormat,
223 GrGLenum* externalFormat,
224 GrGLenum* externalType);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000225 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000226 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000227 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000228 int left, int top, int width, int height,
229 GrPixelConfig dataConfig,
230 const void* data,
231 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000232
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000233 bool createRenderTargetObjects(int width, int height,
234 GrGLuint texID,
235 GrGLRenderTarget::Desc* desc);
236
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000237 void fillInConfigRenderableTable();
238
reed@google.comac10a2d2010-12-22 21:39:39 +0000239 friend class GrGLVertexBuffer;
240 friend class GrGLIndexBuffer;
241 friend class GrGLTexture;
242 friend class GrGLRenderTarget;
243
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000244 GrGLContextInfo fGLContextInfo;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000245
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000246 // we want to clear stencil buffers when they are created. We want to clear
247 // the entire buffer even if it is larger than the color attachment. We
248 // attach it to this fbo with no color attachment to do the initial clear.
249 GrGLuint fStencilClearFBO;
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000250
reed@google.comac10a2d2010-12-22 21:39:39 +0000251 bool fHWBlendDisabled;
252
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000253 int fActiveTextureUnitIdx;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000254
bsalomon@google.comfe676522011-06-17 18:12:21 +0000255 // we record what stencil format worked last time to hopefully exit early
256 // from our loop that tries stencil formats and calls check fb status.
257 int fLastSuccessfulStencilFmtIdx;
258
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000259 enum CanPreserveUnpremulRoundtrip {
260 kUnknown_CanPreserveUnpremulRoundtrip,
261 kNo_CanPreserveUnpremulRoundtrip,
262 kYes_CanPreserveUnpremulRoundtrip,
263 } fCanPreserveUnpremulRoundtrip;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000264
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000265 bool fPrintedCaps;
266
reed@google.comac10a2d2010-12-22 21:39:39 +0000267 typedef GrGpu INHERITED;
268};
269
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000270#endif
bsalomon@google.comfe676522011-06-17 18:12:21 +0000271