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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#ifndef GrGpu_DEFINED
11#define GrGpu_DEFINED
12
bsalomon@google.com669fdc42011-04-05 17:08:27 +000013#include "GrDrawTarget.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014#include "GrRect.h"
15#include "GrRefCnt.h"
robertphillips@google.com1e945b72012-04-16 18:03:03 +000016#include "GrClipMaskManager.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000017
sugoi@google.com12b4e272012-12-06 20:13:11 +000018#include "SkPath.h"
19
bsalomon@google.com669fdc42011-04-05 17:08:27 +000020class GrContext;
bsalomon@google.com1c13c962011-02-14 16:51:21 +000021class GrIndexBufferAllocPool;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000022class GrPath;
bsalomon@google.com30085192011-08-19 15:42:31 +000023class GrPathRenderer;
24class GrPathRendererChain;
bsalomon@google.com8fe72472011-03-30 21:26:44 +000025class GrResource;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000026class GrStencilBuffer;
bsalomon@google.com669fdc42011-04-05 17:08:27 +000027class GrVertexBufferAllocPool;
reed@google.comac10a2d2010-12-22 21:39:39 +000028
29class GrGpu : public GrDrawTarget {
30
31public:
bsalomon@google.com18c9c192011-09-22 21:01:31 +000032
reed@google.comac10a2d2010-12-22 21:39:39 +000033 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000034 * Additional blend coefficients for dual source blending, not exposed
bsalomon@google.com271cffc2011-05-20 14:13:56 +000035 * through GrPaint/GrContext.
36 */
37 enum ExtendedBlendCoeffs {
38 // source 2 refers to second output color when
39 // using dual source blending.
bsalomon@google.com47059542012-06-06 20:51:20 +000040 kS2C_GrBlendCoeff = kPublicGrBlendCoeffCount,
41 kIS2C_GrBlendCoeff,
42 kS2A_GrBlendCoeff,
43 kIS2A_GrBlendCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000044
bsalomon@google.com47059542012-06-06 20:51:20 +000045 kTotalGrBlendCoeffCount
bsalomon@google.com271cffc2011-05-20 14:13:56 +000046 };
47
48 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000049 * Create an instance of GrGpu that matches the specified backend. If the requested backend is
bsalomon@google.com6e4e6502013-02-25 20:12:45 +000050 * not supported (at compile-time or run-time) this returns NULL. The context will not be
51 * fully constructed and should not be used by GrGpu until after this function returns.
reed@google.comac10a2d2010-12-22 21:39:39 +000052 */
bsalomon@google.com6e4e6502013-02-25 20:12:45 +000053 static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context);
reed@google.comac10a2d2010-12-22 21:39:39 +000054
55 ////////////////////////////////////////////////////////////////////////////
56
bsalomon@google.com6e4e6502013-02-25 20:12:45 +000057 GrGpu(GrContext* context);
reed@google.comac10a2d2010-12-22 21:39:39 +000058 virtual ~GrGpu();
59
bsalomon@google.com6e4e6502013-02-25 20:12:45 +000060 GrContext* getContext() { return this->INHERITED::getContext(); }
61 const GrContext* getContext() const { return this->INHERITED::getContext(); }
bsalomon@google.com669fdc42011-04-05 17:08:27 +000062
reed@google.comac10a2d2010-12-22 21:39:39 +000063 /**
64 * The GrGpu object normally assumes that no outsider is setting state
65 * within the underlying 3D API's context/device/whatever. This call informs
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000066 * the GrGpu that the state was modified and it shouldn't make assumptions
67 * about the state.
reed@google.comac10a2d2010-12-22 21:39:39 +000068 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000069 void markContextDirty() { fContextIsDirty = true; }
reed@google.comac10a2d2010-12-22 21:39:39 +000070
71 void unimpl(const char[]);
72
73 /**
bsalomon@google.com0748f212011-02-01 22:56:16 +000074 * Creates a texture object. If desc width or height is not a power of
75 * two but underlying API requires a power of two texture then srcData
76 * will be embedded in a power of two texture. The extra width and height
77 * is filled as though srcData were rendered clamped into the texture.
reed@google.comac10a2d2010-12-22 21:39:39 +000078 *
bsalomon@google.com8fe72472011-03-30 21:26:44 +000079 * If kRenderTarget_TextureFlag is specified the GrRenderTarget is
bsalomon@google.com1da07462011-03-10 14:51:57 +000080 * accessible via GrTexture::asRenderTarget(). The texture will hold a ref
bsalomon@google.com686bcb82013-04-09 15:04:12 +000081 * on the render target until the texture is destroyed.
bsalomon@google.com1da07462011-03-10 14:51:57 +000082 *
reed@google.comac10a2d2010-12-22 21:39:39 +000083 * @param desc describes the texture to be created.
84 * @param srcData texel data to load texture. Begins with full-size
85 * palette data for paletted textures. Contains width*
86 * height texels. If NULL texture data is uninitialized.
87 *
88 * @return The texture object if successful, otherwise NULL.
89 */
bsalomon@google.comfea37b52011-04-25 15:51:06 +000090 GrTexture* createTexture(const GrTextureDesc& desc,
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000091 const void* srcData, size_t rowBytes);
reed@google.comac10a2d2010-12-22 21:39:39 +000092
bsalomon@google.come269f212011-11-07 13:29:52 +000093 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000094 * Implements GrContext::wrapBackendTexture
bsalomon@google.come269f212011-11-07 13:29:52 +000095 */
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000096 GrTexture* wrapBackendTexture(const GrBackendTextureDesc&);
bsalomon@google.come269f212011-11-07 13:29:52 +000097
98 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000099 * Implements GrContext::wrapBackendTexture
bsalomon@google.come269f212011-11-07 13:29:52 +0000100 */
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000101 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc&);
bsalomon@google.come269f212011-11-07 13:29:52 +0000102
103 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000104 * Creates a vertex buffer.
105 *
106 * @param size size in bytes of the vertex buffer
107 * @param dynamic hints whether the data will be frequently changed
108 * by either GrVertexBuffer::lock or
109 * GrVertexBuffer::updateData.
110 *
111 * @return The vertex buffer if successful, otherwise NULL.
112 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000113 GrVertexBuffer* createVertexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000114
115 /**
116 * Creates an index buffer.
117 *
118 * @param size size in bytes of the index buffer
119 * @param dynamic hints whether the data will be frequently changed
120 * by either GrIndexBuffer::lock or
121 * GrIndexBuffer::updateData.
122 *
123 * @return The index buffer if successful, otherwise NULL.
124 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000125 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000126
127 /**
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000128 * Creates a path object that can be stenciled using stencilPath(). It is
129 * only legal to call this if the caps report support for path stenciling.
130 */
131 GrPath* createPath(const SkPath& path);
132
133 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000134 * Returns an index buffer that can be used to render quads.
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000135 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
136 * The max number of quads can be queried using GrIndexBuffer::maxQuads().
bsalomon@google.com47059542012-06-06 20:51:20 +0000137 * Draw with kTriangles_GrPrimitiveType
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000138 * @ return the quad index buffer
reed@google.comac10a2d2010-12-22 21:39:39 +0000139 */
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000140 const GrIndexBuffer* getQuadIndexBuffer() const;
reed@google.comac10a2d2010-12-22 21:39:39 +0000141
142 /**
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000143 * Resolves MSAA.
144 */
145 void resolveRenderTarget(GrRenderTarget* target);
146
147 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000148 * Ensures that the current render target is actually set in the
149 * underlying 3D API. Used when client wants to use 3D API to directly
150 * render to the RT.
151 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000152 void forceRenderTargetFlush();
reed@google.comac10a2d2010-12-22 21:39:39 +0000153
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000154 /**
commit-bot@chromium.org5d1d79a2013-05-24 18:52:52 +0000155 * Gets a preferred 8888 config to use for writing/reading pixel data to/from a surface with
156 * config surfaceConfig. The returned config must have at least as many bits per channel as the
157 * readConfig or writeConfig param.
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000158 */
commit-bot@chromium.org5d1d79a2013-05-24 18:52:52 +0000159 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig readConfig,
160 GrPixelConfig surfaceConfig) const {
161 return readConfig;
162 }
163 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig,
164 GrPixelConfig surfaceConfig) const {
165 return writeConfig;
166 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000167
168 /**
bsalomon@google.com9c680582013-02-06 18:17:50 +0000169 * Called before uploading writing pixels to a GrTexture when the src pixel config doesn't
170 * match the texture's config.
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000171 */
bsalomon@google.com9c680582013-02-06 18:17:50 +0000172 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const = 0;
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000173
174 /**
bsalomon@google.comc4364992011-11-07 15:54:49 +0000175 * OpenGL's readPixels returns the result bottom-to-top while the skia
176 * API is top-to-bottom. Thus we have to do a y-axis flip. The obvious
177 * solution is to have the subclass do the flip using either the CPU or GPU.
178 * However, the caller (GrContext) may have transformations to apply and can
179 * simply fold in the y-flip for free. On the other hand, the subclass may
180 * be able to do it for free itself. For example, the subclass may have to
rmistry@google.comd6176b02012-08-23 18:14:13 +0000181 * do memcpys to handle rowBytes that aren't tight. It could do the y-flip
bsalomon@google.comc4364992011-11-07 15:54:49 +0000182 * concurrently.
183 *
184 * This function returns true if a y-flip is required to put the pixels in
185 * top-to-bottom order and the subclass cannot do it for free.
186 *
187 * See read pixels for the params
188 * @return true if calling readPixels with the same set of params will
189 * produce bottom-to-top data
190 */
191 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
192 int left, int top,
193 int width, int height,
194 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000195 size_t rowBytes) const = 0;
196 /**
197 * This should return true if reading a NxM rectangle of pixels from a
198 * render target is faster if the target has dimensons N and M and the read
199 * rectangle has its top-left at 0,0.
200 */
201 virtual bool fullReadPixelsIsFasterThanPartial() const { return false; };
bsalomon@google.comc4364992011-11-07 15:54:49 +0000202
203 /**
bsalomon@google.coma04e8e82012-08-27 12:53:13 +0000204 * Reads a rectangle of pixels from a render target.
bsalomon@google.comc4364992011-11-07 15:54:49 +0000205 *
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000206 * @param renderTarget the render target to read from. NULL means the
207 * current render target.
208 * @param left left edge of the rectangle to read (inclusive)
209 * @param top top edge of the rectangle to read (inclusive)
210 * @param width width of rectangle to read in pixels.
211 * @param height height of rectangle to read in pixels.
212 * @param config the pixel config of the destination buffer
213 * @param buffer memory to read the rectangle into.
bsalomon@google.comc6980972011-11-02 19:57:21 +0000214 * @param rowBytes the number of bytes between consecutive rows. Zero
215 * means rows are tightly packed.
bsalomon@google.comc4364992011-11-07 15:54:49 +0000216 * @param invertY buffer should be populated bottom-to-top as opposed
217 * to top-to-bottom (skia's usual order)
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000218 *
219 * @return true if the read succeeded, false if not. The read can fail
220 * because of a unsupported pixel config or because no render
221 * target is currently set.
222 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000223 bool readPixels(GrRenderTarget* renderTarget,
224 int left, int top, int width, int height,
senorblanco@chromium.org3cb406b2013-02-05 19:50:46 +0000225 GrPixelConfig config, void* buffer, size_t rowBytes);
reed@google.comac10a2d2010-12-22 21:39:39 +0000226
bsalomon@google.com6f379512011-11-16 20:36:03 +0000227 /**
228 * Updates the pixels in a rectangle of a texture.
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000229 *
bsalomon@google.com6f379512011-11-16 20:36:03 +0000230 * @param left left edge of the rectangle to write (inclusive)
231 * @param top top edge of the rectangle to write (inclusive)
232 * @param width width of rectangle to write in pixels.
233 * @param height height of rectangle to write in pixels.
234 * @param config the pixel config of the source buffer
235 * @param buffer memory to read pixels from
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000236 * @param rowBytes number of bytes between consecutive rows. Zero
bsalomon@google.com6f379512011-11-16 20:36:03 +0000237 * means rows are tightly packed.
238 */
bsalomon@google.com9c680582013-02-06 18:17:50 +0000239 bool writeTexturePixels(GrTexture* texture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000240 int left, int top, int width, int height,
241 GrPixelConfig config, const void* buffer,
242 size_t rowBytes);
243
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000244 /**
245 * Called to tell Gpu object that all GrResources have been lost and should
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000246 * be abandoned. Overrides must call INHERITED::abandonResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000247 */
junov@google.com53a55842011-06-08 22:55:10 +0000248 virtual void abandonResources();
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000249
250 /**
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000251 * Called to tell Gpu object to release all GrResources. Overrides must call
252 * INHERITED::releaseResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000253 */
254 void releaseResources();
255
256 /**
257 * Add resource to list of resources. Should only be called by GrResource.
258 * @param resource the resource to add.
259 */
260 void insertResource(GrResource* resource);
261
262 /**
263 * Remove resource from list of resources. Should only be called by
264 * GrResource.
265 * @param resource the resource to remove.
266 */
267 void removeResource(GrResource* resource);
268
bsalomon@google.com471d4712011-08-23 15:45:25 +0000269 // GrDrawTarget overrides
rmistry@google.comd6176b02012-08-23 18:14:13 +0000270 virtual void clear(const GrIRect* rect,
robertphillips@google.comc82a8b72012-06-21 20:15:48 +0000271 GrColor color,
272 GrRenderTarget* renderTarget = NULL) SK_OVERRIDE;
bsalomon@google.com471d4712011-08-23 15:45:25 +0000273
robertphillips@google.comff175842012-05-14 19:31:39 +0000274 virtual void purgeResources() SK_OVERRIDE {
275 // The clip mask manager can rebuild all its clip masks so just
276 // get rid of them all.
277 fClipMaskManager.releaseResources();
278 }
279
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000280 // After the client interacts directly with the 3D context state the GrGpu
281 // must resync its internal state and assumptions about 3D context state.
282 // Each time this occurs the GrGpu bumps a timestamp.
283 // state of the 3D context
284 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about
285 // a billion years.
286 typedef uint64_t ResetTimestamp;
287
288 // This timestamp is always older than the current timestamp
289 static const ResetTimestamp kExpiredTimestamp = 0;
290 // Returns a timestamp based on the number of times the context was reset.
291 // This timestamp can be used to lazily detect when cached 3D context state
292 // is dirty.
293 ResetTimestamp getResetTimestamp() const {
294 return fResetTimestamp;
295 }
296
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000297 /**
298 * Can the provided configuration act as a color render target?
299 */
300 bool isConfigRenderable(GrPixelConfig config) const {
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +0000301 GrAssert(kGrPixelConfigCnt > config);
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000302 return fConfigRenderSupport[config];
303 }
304
bsalomon@google.coma3201942012-06-21 19:58:20 +0000305 /**
306 * These methods are called by the clip manager's setupClipping function
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000307 * which (called as part of GrGpu's implementation of onDraw and
bsalomon@google.coma3201942012-06-21 19:58:20 +0000308 * onStencilPath member functions.) The GrGpu subclass should flush the
309 * stencil state to the 3D API in its implementation of flushGraphicsState.
310 */
311 void enableScissor(const GrIRect& rect) {
312 fScissorState.fEnabled = true;
313 fScissorState.fRect = rect;
314 }
315 void disableScissor() { fScissorState.fEnabled = false; }
316
317 /**
318 * Like the scissor methods above this is called by setupClipping and
319 * should be flushed by the GrGpu subclass in flushGraphicsState. These
320 * stencil settings should be used in place of those on the GrDrawState.
321 * They have been adjusted to account for any interactions between the
322 * GrDrawState's stencil settings and stencil clipping.
323 */
324 void setStencilSettings(const GrStencilSettings& settings) {
325 fStencilSettings = settings;
326 }
327 void disableStencil() { fStencilSettings.setDisabled(); }
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000328
329 // GrGpu subclass sets clip bit in the stencil buffer. The subclass is
330 // free to clear the remaining bits to zero if masked clears are more
331 // expensive than clearing all bits.
332 virtual void clearStencilClip(const GrIRect& rect, bool insideClip) = 0;
333
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000334 enum PrivateDrawStateStateBits {
335 kFirstBit = (GrDrawState::kLastPublicStateBit << 1),
bsalomon@google.comd302f142011-03-03 13:54:13 +0000336
337 kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify
338 // stencil bits used for
339 // clipping.
reed@google.comac10a2d2010-12-22 21:39:39 +0000340 };
341
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000342protected:
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000343 enum DrawType {
344 kDrawPoints_DrawType,
345 kDrawLines_DrawType,
346 kDrawTriangles_DrawType,
347 kStencilPath_DrawType,
348 };
349
350 DrawType PrimTypeToDrawType(GrPrimitiveType type) {
351 switch (type) {
352 case kTriangles_GrPrimitiveType:
353 case kTriangleStrip_GrPrimitiveType:
354 case kTriangleFan_GrPrimitiveType:
355 return kDrawTriangles_DrawType;
356 case kPoints_GrPrimitiveType:
357 return kDrawPoints_DrawType;
358 case kLines_GrPrimitiveType:
359 case kLineStrip_GrPrimitiveType:
360 return kDrawLines_DrawType;
361 default:
362 GrCrash("Unexpected primitive type");
363 return kDrawTriangles_DrawType;
364 }
365 }
366
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000367 // prepares clip flushes gpu state before a draw
bsalomon@google.comeb6879f2013-06-13 19:34:18 +0000368 bool setupClipAndFlushState(DrawType,
369 const GrDeviceCoordTexture* dstCopy,
370 GrDrawState::AutoRestoreEffects* are);
reed@google.comac10a2d2010-12-22 21:39:39 +0000371
bsalomon@google.comd302f142011-03-03 13:54:13 +0000372 // Functions used to map clip-respecting stencil tests into normal
373 // stencil funcs supported by GPUs.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000374 static GrStencilFunc ConvertStencilFunc(bool stencilInClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000375 GrStencilFunc func);
376 static void ConvertStencilFuncAndMask(GrStencilFunc func,
377 bool clipInStencil,
378 unsigned int clipBit,
379 unsigned int userBits,
380 unsigned int* ref,
381 unsigned int* mask);
382
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000383 GrClipMaskManager fClipMaskManager;
384
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000385 struct GeometryPoolState {
386 const GrVertexBuffer* fPoolVertexBuffer;
387 int fPoolStartVertex;
rmistry@google.comd6176b02012-08-23 18:14:13 +0000388
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000389 const GrIndexBuffer* fPoolIndexBuffer;
390 int fPoolStartIndex;
391 };
rmistry@google.comd6176b02012-08-23 18:14:13 +0000392 const GeometryPoolState& getGeomPoolState() {
393 return fGeomPoolStateStack.back();
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000394 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000395
bsalomon@google.coma3201942012-06-21 19:58:20 +0000396 // The state of the scissor is controlled by the clip manager
397 struct ScissorState {
398 bool fEnabled;
399 GrIRect fRect;
400 } fScissorState;
401
402 // The final stencil settings to use as determined by the clip manager.
403 GrStencilSettings fStencilSettings;
404
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000405 // Derived classes need access to this so they can fill it out in their
406 // constructors
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +0000407 bool fConfigRenderSupport[kGrPixelConfigCnt];
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000408
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000409 // Helpers for setting up geometry state
410 void finalizeReservedVertices();
411 void finalizeReservedIndices();
412
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000413private:
414 // GrDrawTarget overrides
jvanverth@google.comb75b0a02013-02-05 20:33:30 +0000415 virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) SK_OVERRIDE;
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000416 virtual bool onReserveIndexSpace(int indexCount, void** indices) SK_OVERRIDE;
417 virtual void releaseReservedVertexSpace() SK_OVERRIDE;
418 virtual void releaseReservedIndexSpace() SK_OVERRIDE;
419 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
420 virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) SK_OVERRIDE;
421 virtual void releaseVertexArray() SK_OVERRIDE;
422 virtual void releaseIndexArray() SK_OVERRIDE;
423 virtual void geometrySourceWillPush() SK_OVERRIDE;
424 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK_OVERRIDE;
425
426
bsalomon@google.comb635d392011-11-05 12:47:43 +0000427 // called when the 3D context state is unknown. Subclass should emit any
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000428 // assumed 3D context state and dirty any state cache.
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000429 virtual void onResetContext() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000430
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000431 // overridden by backend-specific derived class to create objects.
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000432 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000433 const void* srcData,
434 size_t rowBytes) = 0;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000435 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
436 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0;
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000437 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, bool dynamic) = 0;
438 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, bool dynamic) = 0;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000439 virtual GrPath* onCreatePath(const SkPath& path) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000440
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000441 // overridden by backend-specific derived class to perform the clear and
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000442 // clearRect. NULL rect means clear whole target.
443 virtual void onClear(const GrIRect* rect, GrColor color) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000444
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000445 // overridden by backend-specific derived class to perform the draw call.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000446 virtual void onGpuDraw(const DrawInfo&) = 0;
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000447 // when GrDrawTarget::stencilPath is called the draw state's current stencil
448 // settings are ignored. Instead the GrGpu decides the stencil rules
449 // necessary to stencil the path. These are still subject to filtering by
450 // the clip mask manager.
451 virtual void setStencilPathSettings(const GrPath&,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000452 SkPath::FillType,
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000453 GrStencilSettings* settings) = 0;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000454 // overridden by backend-specific derived class to perform the path stenciling.
sugoi@google.com12b4e272012-12-06 20:13:11 +0000455 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000456
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000457 // overridden by backend-specific derived class to perform flush
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000458 virtual void onForceRenderTargetFlush() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000459
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000460 // overridden by backend-specific derived class to perform the read pixels.
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000461 virtual bool onReadPixels(GrRenderTarget* target,
462 int left, int top, int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000463 GrPixelConfig,
464 void* buffer,
senorblanco@chromium.org3cb406b2013-02-05 19:50:46 +0000465 size_t rowBytes) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000466
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000467 // overridden by backend-specific derived class to perform the texture update
bsalomon@google.com9c680582013-02-06 18:17:50 +0000468 virtual bool onWriteTexturePixels(GrTexture* texture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000469 int left, int top, int width, int height,
470 GrPixelConfig config, const void* buffer,
471 size_t rowBytes) = 0;
472
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000473 // overridden by backend-specific derived class to perform the resolve
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000474 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0;
475
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000476 // width and height may be larger than rt (if underlying API allows it).
477 // Should attach the SB to the RT. Returns false if compatible sb could
478 // not be created.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000479 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, int height) = 0;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000480
481 // attaches an existing SB to an existing RT.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000482 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000483
484 // The GrGpu typically records the clients requested state and then flushes
485 // deltas from previous state at draw time. This function does the
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000486 // backend-specific flush of the state.
reed@google.comac10a2d2010-12-22 21:39:39 +0000487 // returns false if current state is unsupported.
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000488 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCopy) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000489
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000490 // clears the entire stencil buffer to 0
491 virtual void clearStencil() = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000492
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000493 // Given a rt, find or create a stencil buffer and attach it
494 bool attachStencilBufferToRenderTarget(GrRenderTarget* target);
495
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000496 // GrDrawTarget overrides
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000497 virtual void onDraw(const DrawInfo&) SK_OVERRIDE;
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000498 virtual void onStencilPath(const GrPath* path, const SkStrokeRec& stroke,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000499 SkPath::FillType) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000500
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000501 // readies the pools to provide vertex/index data.
502 void prepareVertexPool();
503 void prepareIndexPool();
504
bsalomon@google.comb635d392011-11-05 12:47:43 +0000505 void resetContext() {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000506 // We call this because the client may have messed with the
507 // stencil buffer. Perhaps we should detect whether it is a
508 // internally created stencil buffer and if so skip the invalidate.
509 fClipMaskManager.invalidateStencilMask();
bsalomon@google.comb635d392011-11-05 12:47:43 +0000510 this->onResetContext();
511 ++fResetTimestamp;
512 }
513
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000514 void handleDirtyContext() {
515 if (fContextIsDirty) {
516 this->resetContext();
517 fContextIsDirty = false;
518 }
519 }
520
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000521 enum {
522 kPreallocGeomPoolStateStackCnt = 4,
523 };
524 typedef SkTInternalLList<GrResource> ResourceList;
525 SkSTArray<kPreallocGeomPoolStateStackCnt, GeometryPoolState, true> fGeomPoolStateStack;
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000526 ResetTimestamp fResetTimestamp;
527 GrVertexBufferAllocPool* fVertexPool;
528 GrIndexBufferAllocPool* fIndexPool;
529 // counts number of uses of vertex/index pool in the geometry stack
530 int fVertexPoolUseCnt;
531 int fIndexPoolUseCnt;
bsalomon@google.com64386952013-02-08 21:22:44 +0000532 // these are mutable so they can be created on-demand
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000533 mutable GrIndexBuffer* fQuadIndexBuffer;
534 bool fContextIsDirty;
skia.committer@gmail.com66a4a4c2013-05-11 07:01:34 +0000535 // Used to abandon/release all resources created by this GrGpu. TODO: Move this
bsalomon@google.com76202b82013-05-10 19:08:22 +0000536 // functionality to GrResourceCache.
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000537 ResourceList fResourceList;
538
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000539 typedef GrDrawTarget INHERITED;
reed@google.comac10a2d2010-12-22 21:39:39 +0000540};
541
542#endif