Update V8 to r7427: Initial merge by git

As required by WebKit r82507

Change-Id: I7ae83ef3f689356043b4929255b7c1dd31d8c5df
diff --git a/src/isolate.cc b/src/isolate.cc
new file mode 100644
index 0000000..a163532
--- /dev/null
+++ b/src/isolate.cc
@@ -0,0 +1,895 @@
+// Copyright 2006-2010 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include <stdlib.h>
+
+#include "v8.h"
+
+#include "ast.h"
+#include "bootstrapper.h"
+#include "codegen.h"
+#include "compilation-cache.h"
+#include "debug.h"
+#include "deoptimizer.h"
+#include "heap-profiler.h"
+#include "hydrogen.h"
+#include "isolate.h"
+#include "lithium-allocator.h"
+#include "log.h"
+#include "regexp-stack.h"
+#include "runtime-profiler.h"
+#include "scanner.h"
+#include "scopeinfo.h"
+#include "serialize.h"
+#include "simulator.h"
+#include "spaces.h"
+#include "stub-cache.h"
+#include "version.h"
+
+
+namespace v8 {
+namespace internal {
+
+
+// Create a dummy thread that will wait forever on a semaphore. The only
+// purpose for this thread is to have some stack area to save essential data
+// into for use by a stacks only core dump (aka minidump).
+class PreallocatedMemoryThread: public Thread {
+ public:
+  char* data() {
+    if (data_ready_semaphore_ != NULL) {
+      // Initial access is guarded until the data has been published.
+      data_ready_semaphore_->Wait();
+      delete data_ready_semaphore_;
+      data_ready_semaphore_ = NULL;
+    }
+    return data_;
+  }
+
+  unsigned length() {
+    if (data_ready_semaphore_ != NULL) {
+      // Initial access is guarded until the data has been published.
+      data_ready_semaphore_->Wait();
+      delete data_ready_semaphore_;
+      data_ready_semaphore_ = NULL;
+    }
+    return length_;
+  }
+
+  // Stop the PreallocatedMemoryThread and release its resources.
+  void StopThread() {
+    keep_running_ = false;
+    wait_for_ever_semaphore_->Signal();
+
+    // Wait for the thread to terminate.
+    Join();
+
+    if (data_ready_semaphore_ != NULL) {
+      delete data_ready_semaphore_;
+      data_ready_semaphore_ = NULL;
+    }
+
+    delete wait_for_ever_semaphore_;
+    wait_for_ever_semaphore_ = NULL;
+  }
+
+ protected:
+  // When the thread starts running it will allocate a fixed number of bytes
+  // on the stack and publish the location of this memory for others to use.
+  void Run() {
+    EmbeddedVector<char, 15 * 1024> local_buffer;
+
+    // Initialize the buffer with a known good value.
+    OS::StrNCpy(local_buffer, "Trace data was not generated.\n",
+                local_buffer.length());
+
+    // Publish the local buffer and signal its availability.
+    data_ = local_buffer.start();
+    length_ = local_buffer.length();
+    data_ready_semaphore_->Signal();
+
+    while (keep_running_) {
+      // This thread will wait here until the end of time.
+      wait_for_ever_semaphore_->Wait();
+    }
+
+    // Make sure we access the buffer after the wait to remove all possibility
+    // of it being optimized away.
+    OS::StrNCpy(local_buffer, "PreallocatedMemoryThread shutting down.\n",
+                local_buffer.length());
+  }
+
+
+ private:
+  explicit PreallocatedMemoryThread(Isolate* isolate)
+      : Thread(isolate, "v8:PreallocMem"),
+        keep_running_(true),
+        wait_for_ever_semaphore_(OS::CreateSemaphore(0)),
+        data_ready_semaphore_(OS::CreateSemaphore(0)),
+        data_(NULL),
+        length_(0) {
+  }
+
+  // Used to make sure that the thread keeps looping even for spurious wakeups.
+  bool keep_running_;
+
+  // This semaphore is used by the PreallocatedMemoryThread to wait for ever.
+  Semaphore* wait_for_ever_semaphore_;
+  // Semaphore to signal that the data has been initialized.
+  Semaphore* data_ready_semaphore_;
+
+  // Location and size of the preallocated memory block.
+  char* data_;
+  unsigned length_;
+
+  friend class Isolate;
+
+  DISALLOW_COPY_AND_ASSIGN(PreallocatedMemoryThread);
+};
+
+
+void Isolate::PreallocatedMemoryThreadStart() {
+  if (preallocated_memory_thread_ != NULL) return;
+  preallocated_memory_thread_ = new PreallocatedMemoryThread(this);
+  preallocated_memory_thread_->Start();
+}
+
+
+void Isolate::PreallocatedMemoryThreadStop() {
+  if (preallocated_memory_thread_ == NULL) return;
+  preallocated_memory_thread_->StopThread();
+  // Done with the thread entirely.
+  delete preallocated_memory_thread_;
+  preallocated_memory_thread_ = NULL;
+}
+
+
+void Isolate::PreallocatedStorageInit(size_t size) {
+  ASSERT(free_list_.next_ == &free_list_);
+  ASSERT(free_list_.previous_ == &free_list_);
+  PreallocatedStorage* free_chunk =
+      reinterpret_cast<PreallocatedStorage*>(new char[size]);
+  free_list_.next_ = free_list_.previous_ = free_chunk;
+  free_chunk->next_ = free_chunk->previous_ = &free_list_;
+  free_chunk->size_ = size - sizeof(PreallocatedStorage);
+  preallocated_storage_preallocated_ = true;
+}
+
+
+void* Isolate::PreallocatedStorageNew(size_t size) {
+  if (!preallocated_storage_preallocated_) {
+    return FreeStoreAllocationPolicy::New(size);
+  }
+  ASSERT(free_list_.next_ != &free_list_);
+  ASSERT(free_list_.previous_ != &free_list_);
+
+  size = (size + kPointerSize - 1) & ~(kPointerSize - 1);
+  // Search for exact fit.
+  for (PreallocatedStorage* storage = free_list_.next_;
+       storage != &free_list_;
+       storage = storage->next_) {
+    if (storage->size_ == size) {
+      storage->Unlink();
+      storage->LinkTo(&in_use_list_);
+      return reinterpret_cast<void*>(storage + 1);
+    }
+  }
+  // Search for first fit.
+  for (PreallocatedStorage* storage = free_list_.next_;
+       storage != &free_list_;
+       storage = storage->next_) {
+    if (storage->size_ >= size + sizeof(PreallocatedStorage)) {
+      storage->Unlink();
+      storage->LinkTo(&in_use_list_);
+      PreallocatedStorage* left_over =
+          reinterpret_cast<PreallocatedStorage*>(
+              reinterpret_cast<char*>(storage + 1) + size);
+      left_over->size_ = storage->size_ - size - sizeof(PreallocatedStorage);
+      ASSERT(size + left_over->size_ + sizeof(PreallocatedStorage) ==
+             storage->size_);
+      storage->size_ = size;
+      left_over->LinkTo(&free_list_);
+      return reinterpret_cast<void*>(storage + 1);
+    }
+  }
+  // Allocation failure.
+  ASSERT(false);
+  return NULL;
+}
+
+
+// We don't attempt to coalesce.
+void Isolate::PreallocatedStorageDelete(void* p) {
+  if (p == NULL) {
+    return;
+  }
+  if (!preallocated_storage_preallocated_) {
+    FreeStoreAllocationPolicy::Delete(p);
+    return;
+  }
+  PreallocatedStorage* storage = reinterpret_cast<PreallocatedStorage*>(p) - 1;
+  ASSERT(storage->next_->previous_ == storage);
+  ASSERT(storage->previous_->next_ == storage);
+  storage->Unlink();
+  storage->LinkTo(&free_list_);
+}
+
+
+Isolate* Isolate::default_isolate_ = NULL;
+Thread::LocalStorageKey Isolate::isolate_key_;
+Thread::LocalStorageKey Isolate::thread_id_key_;
+Thread::LocalStorageKey Isolate::per_isolate_thread_data_key_;
+Mutex* Isolate::process_wide_mutex_ = OS::CreateMutex();
+Isolate::ThreadDataTable* Isolate::thread_data_table_ = NULL;
+Isolate::ThreadId Isolate::highest_thread_id_ = 0;
+
+
+class IsolateInitializer {
+ public:
+  IsolateInitializer() {
+    Isolate::EnsureDefaultIsolate();
+  }
+};
+
+static IsolateInitializer* EnsureDefaultIsolateAllocated() {
+  // TODO(isolates): Use the system threading API to do this once?
+  static IsolateInitializer static_initializer;
+  return &static_initializer;
+}
+
+// This variable only needed to trigger static intialization.
+static IsolateInitializer* static_initializer = EnsureDefaultIsolateAllocated();
+
+
+Isolate::ThreadId Isolate::AllocateThreadId() {
+  ThreadId new_id;
+  {
+    ScopedLock lock(process_wide_mutex_);
+    new_id = ++highest_thread_id_;
+  }
+  return new_id;
+}
+
+
+Isolate::PerIsolateThreadData* Isolate::AllocatePerIsolateThreadData(
+    ThreadId thread_id) {
+  ASSERT(thread_id != 0);
+  ASSERT(Thread::GetThreadLocalInt(thread_id_key_) == thread_id);
+  PerIsolateThreadData* per_thread = new PerIsolateThreadData(this, thread_id);
+  {
+    ScopedLock lock(process_wide_mutex_);
+    ASSERT(thread_data_table_->Lookup(this, thread_id) == NULL);
+    thread_data_table_->Insert(per_thread);
+    ASSERT(thread_data_table_->Lookup(this, thread_id) == per_thread);
+  }
+  return per_thread;
+}
+
+
+Isolate::PerIsolateThreadData*
+    Isolate::FindOrAllocatePerThreadDataForThisThread() {
+  ThreadId thread_id = Thread::GetThreadLocalInt(thread_id_key_);
+  if (thread_id == 0) {
+    thread_id = AllocateThreadId();
+    Thread::SetThreadLocalInt(thread_id_key_, thread_id);
+  }
+  PerIsolateThreadData* per_thread = NULL;
+  {
+    ScopedLock lock(process_wide_mutex_);
+    per_thread = thread_data_table_->Lookup(this, thread_id);
+    if (per_thread == NULL) {
+      per_thread = AllocatePerIsolateThreadData(thread_id);
+    }
+  }
+  return per_thread;
+}
+
+
+void Isolate::EnsureDefaultIsolate() {
+  ScopedLock lock(process_wide_mutex_);
+  if (default_isolate_ == NULL) {
+    isolate_key_ = Thread::CreateThreadLocalKey();
+    thread_id_key_ = Thread::CreateThreadLocalKey();
+    per_isolate_thread_data_key_ = Thread::CreateThreadLocalKey();
+    thread_data_table_ = new Isolate::ThreadDataTable();
+    default_isolate_ = new Isolate();
+  }
+  // Can't use SetIsolateThreadLocals(default_isolate_, NULL) here
+  // becase a non-null thread data may be already set.
+  Thread::SetThreadLocal(isolate_key_, default_isolate_);
+  CHECK(default_isolate_->PreInit());
+}
+
+
+Debugger* Isolate::GetDefaultIsolateDebugger() {
+  EnsureDefaultIsolate();
+  return default_isolate_->debugger();
+}
+
+
+StackGuard* Isolate::GetDefaultIsolateStackGuard() {
+  EnsureDefaultIsolate();
+  return default_isolate_->stack_guard();
+}
+
+
+void Isolate::EnterDefaultIsolate() {
+  EnsureDefaultIsolate();
+  ASSERT(default_isolate_ != NULL);
+
+  PerIsolateThreadData* data = CurrentPerIsolateThreadData();
+  // If not yet in default isolate - enter it.
+  if (data == NULL || data->isolate() != default_isolate_) {
+    default_isolate_->Enter();
+  }
+}
+
+
+Isolate* Isolate::GetDefaultIsolateForLocking() {
+  EnsureDefaultIsolate();
+  return default_isolate_;
+}
+
+
+Isolate::ThreadDataTable::ThreadDataTable()
+    : list_(NULL) {
+}
+
+
+Isolate::PerIsolateThreadData*
+    Isolate::ThreadDataTable::Lookup(Isolate* isolate, ThreadId thread_id) {
+  for (PerIsolateThreadData* data = list_; data != NULL; data = data->next_) {
+    if (data->Matches(isolate, thread_id)) return data;
+  }
+  return NULL;
+}
+
+
+void Isolate::ThreadDataTable::Insert(Isolate::PerIsolateThreadData* data) {
+  if (list_ != NULL) list_->prev_ = data;
+  data->next_ = list_;
+  list_ = data;
+}
+
+
+void Isolate::ThreadDataTable::Remove(PerIsolateThreadData* data) {
+  if (list_ == data) list_ = data->next_;
+  if (data->next_ != NULL) data->next_->prev_ = data->prev_;
+  if (data->prev_ != NULL) data->prev_->next_ = data->next_;
+}
+
+
+void Isolate::ThreadDataTable::Remove(Isolate* isolate, ThreadId thread_id) {
+  PerIsolateThreadData* data = Lookup(isolate, thread_id);
+  if (data != NULL) {
+    Remove(data);
+  }
+}
+
+
+#ifdef DEBUG
+#define TRACE_ISOLATE(tag)                                              \
+  do {                                                                  \
+    if (FLAG_trace_isolates) {                                          \
+      PrintF("Isolate %p " #tag "\n", reinterpret_cast<void*>(this));   \
+    }                                                                   \
+  } while (false)
+#else
+#define TRACE_ISOLATE(tag)
+#endif
+
+
+Isolate::Isolate()
+    : state_(UNINITIALIZED),
+      entry_stack_(NULL),
+      stack_trace_nesting_level_(0),
+      incomplete_message_(NULL),
+      preallocated_memory_thread_(NULL),
+      preallocated_message_space_(NULL),
+      bootstrapper_(NULL),
+      runtime_profiler_(NULL),
+      compilation_cache_(NULL),
+      counters_(new Counters()),
+      cpu_features_(NULL),
+      code_range_(NULL),
+      break_access_(OS::CreateMutex()),
+      logger_(new Logger()),
+      stats_table_(new StatsTable()),
+      stub_cache_(NULL),
+      deoptimizer_data_(NULL),
+      capture_stack_trace_for_uncaught_exceptions_(false),
+      stack_trace_for_uncaught_exceptions_frame_limit_(0),
+      stack_trace_for_uncaught_exceptions_options_(StackTrace::kOverview),
+      transcendental_cache_(NULL),
+      memory_allocator_(NULL),
+      keyed_lookup_cache_(NULL),
+      context_slot_cache_(NULL),
+      descriptor_lookup_cache_(NULL),
+      handle_scope_implementer_(NULL),
+      scanner_constants_(NULL),
+      in_use_list_(0),
+      free_list_(0),
+      preallocated_storage_preallocated_(false),
+      pc_to_code_cache_(NULL),
+      write_input_buffer_(NULL),
+      global_handles_(NULL),
+      context_switcher_(NULL),
+      thread_manager_(NULL),
+      ast_sentinels_(NULL),
+      string_tracker_(NULL),
+      regexp_stack_(NULL),
+      frame_element_constant_list_(0),
+      result_constant_list_(0) {
+  TRACE_ISOLATE(constructor);
+
+  memset(isolate_addresses_, 0,
+      sizeof(isolate_addresses_[0]) * (k_isolate_address_count + 1));
+
+  heap_.isolate_ = this;
+  zone_.isolate_ = this;
+  stack_guard_.isolate_ = this;
+
+#if defined(V8_TARGET_ARCH_ARM) && !defined(__arm__) || \
+    defined(V8_TARGET_ARCH_MIPS) && !defined(__mips__)
+  simulator_initialized_ = false;
+  simulator_i_cache_ = NULL;
+  simulator_redirection_ = NULL;
+#endif
+
+#ifdef DEBUG
+  // heap_histograms_ initializes itself.
+  memset(&js_spill_information_, 0, sizeof(js_spill_information_));
+  memset(code_kind_statistics_, 0,
+         sizeof(code_kind_statistics_[0]) * Code::NUMBER_OF_KINDS);
+#endif
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+  debug_ = NULL;
+  debugger_ = NULL;
+#endif
+
+#ifdef ENABLE_LOGGING_AND_PROFILING
+  producer_heap_profile_ = NULL;
+#endif
+
+  handle_scope_data_.Initialize();
+
+#define ISOLATE_INIT_EXECUTE(type, name, initial_value)                        \
+  name##_ = (initial_value);
+  ISOLATE_INIT_LIST(ISOLATE_INIT_EXECUTE)
+#undef ISOLATE_INIT_EXECUTE
+
+#define ISOLATE_INIT_ARRAY_EXECUTE(type, name, length)                         \
+  memset(name##_, 0, sizeof(type) * length);
+  ISOLATE_INIT_ARRAY_LIST(ISOLATE_INIT_ARRAY_EXECUTE)
+#undef ISOLATE_INIT_ARRAY_EXECUTE
+}
+
+void Isolate::TearDown() {
+  TRACE_ISOLATE(tear_down);
+
+  // Temporarily set this isolate as current so that various parts of
+  // the isolate can access it in their destructors without having a
+  // direct pointer. We don't use Enter/Exit here to avoid
+  // initializing the thread data.
+  PerIsolateThreadData* saved_data = CurrentPerIsolateThreadData();
+  Isolate* saved_isolate = UncheckedCurrent();
+  SetIsolateThreadLocals(this, NULL);
+
+  Deinit();
+
+  if (!IsDefaultIsolate()) {
+    delete this;
+  }
+
+  // Restore the previous current isolate.
+  SetIsolateThreadLocals(saved_isolate, saved_data);
+}
+
+
+void Isolate::Deinit() {
+  if (state_ == INITIALIZED) {
+    TRACE_ISOLATE(deinit);
+
+    if (FLAG_hydrogen_stats) HStatistics::Instance()->Print();
+
+    // We must stop the logger before we tear down other components.
+    logger_->EnsureTickerStopped();
+
+    delete deoptimizer_data_;
+    deoptimizer_data_ = NULL;
+    if (FLAG_preemption) {
+      v8::Locker locker;
+      v8::Locker::StopPreemption();
+    }
+    builtins_.TearDown();
+    bootstrapper_->TearDown();
+
+    // Remove the external reference to the preallocated stack memory.
+    delete preallocated_message_space_;
+    preallocated_message_space_ = NULL;
+    PreallocatedMemoryThreadStop();
+
+    HeapProfiler::TearDown();
+    CpuProfiler::TearDown();
+    if (runtime_profiler_ != NULL) {
+      runtime_profiler_->TearDown();
+      delete runtime_profiler_;
+      runtime_profiler_ = NULL;
+    }
+    heap_.TearDown();
+    logger_->TearDown();
+
+    // The default isolate is re-initializable due to legacy API.
+    state_ = PREINITIALIZED;
+  }
+}
+
+
+void Isolate::SetIsolateThreadLocals(Isolate* isolate,
+                                     PerIsolateThreadData* data) {
+  Thread::SetThreadLocal(isolate_key_, isolate);
+  Thread::SetThreadLocal(per_isolate_thread_data_key_, data);
+}
+
+
+Isolate::~Isolate() {
+  TRACE_ISOLATE(destructor);
+
+#ifdef ENABLE_LOGGING_AND_PROFILING
+  delete producer_heap_profile_;
+  producer_heap_profile_ = NULL;
+#endif
+
+  delete scanner_constants_;
+  scanner_constants_ = NULL;
+
+  delete regexp_stack_;
+  regexp_stack_ = NULL;
+
+  delete ast_sentinels_;
+  ast_sentinels_ = NULL;
+
+  delete descriptor_lookup_cache_;
+  descriptor_lookup_cache_ = NULL;
+  delete context_slot_cache_;
+  context_slot_cache_ = NULL;
+  delete keyed_lookup_cache_;
+  keyed_lookup_cache_ = NULL;
+
+  delete transcendental_cache_;
+  transcendental_cache_ = NULL;
+  delete stub_cache_;
+  stub_cache_ = NULL;
+  delete stats_table_;
+  stats_table_ = NULL;
+
+  delete logger_;
+  logger_ = NULL;
+
+  delete counters_;
+  counters_ = NULL;
+  delete cpu_features_;
+  cpu_features_ = NULL;
+
+  delete handle_scope_implementer_;
+  handle_scope_implementer_ = NULL;
+  delete break_access_;
+  break_access_ = NULL;
+
+  delete compilation_cache_;
+  compilation_cache_ = NULL;
+  delete bootstrapper_;
+  bootstrapper_ = NULL;
+  delete pc_to_code_cache_;
+  pc_to_code_cache_ = NULL;
+  delete write_input_buffer_;
+  write_input_buffer_ = NULL;
+
+  delete context_switcher_;
+  context_switcher_ = NULL;
+  delete thread_manager_;
+  thread_manager_ = NULL;
+
+  delete string_tracker_;
+  string_tracker_ = NULL;
+
+  delete memory_allocator_;
+  memory_allocator_ = NULL;
+  delete code_range_;
+  code_range_ = NULL;
+  delete global_handles_;
+  global_handles_ = NULL;
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+  delete debugger_;
+  debugger_ = NULL;
+  delete debug_;
+  debug_ = NULL;
+#endif
+}
+
+
+bool Isolate::PreInit() {
+  if (state_ != UNINITIALIZED) return true;
+
+  TRACE_ISOLATE(preinit);
+
+  ASSERT(Isolate::Current() == this);
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+  debug_ = new Debug(this);
+  debugger_ = new Debugger();
+  debugger_->isolate_ = this;
+#endif
+
+  memory_allocator_ = new MemoryAllocator();
+  memory_allocator_->isolate_ = this;
+  code_range_ = new CodeRange();
+  code_range_->isolate_ = this;
+
+  // Safe after setting Heap::isolate_, initializing StackGuard and
+  // ensuring that Isolate::Current() == this.
+  heap_.SetStackLimits();
+
+#ifdef DEBUG
+  DisallowAllocationFailure disallow_allocation_failure;
+#endif
+
+#define C(name) isolate_addresses_[Isolate::k_##name] =                        \
+    reinterpret_cast<Address>(name());
+  ISOLATE_ADDRESS_LIST(C)
+  ISOLATE_ADDRESS_LIST_PROF(C)
+#undef C
+
+  string_tracker_ = new StringTracker();
+  string_tracker_->isolate_ = this;
+  thread_manager_ = new ThreadManager();
+  thread_manager_->isolate_ = this;
+  compilation_cache_ = new CompilationCache(this);
+  transcendental_cache_ = new TranscendentalCache();
+  keyed_lookup_cache_ = new KeyedLookupCache();
+  context_slot_cache_ = new ContextSlotCache();
+  descriptor_lookup_cache_ = new DescriptorLookupCache();
+  scanner_constants_ = new ScannerConstants();
+  pc_to_code_cache_ = new PcToCodeCache(this);
+  write_input_buffer_ = new StringInputBuffer();
+  global_handles_ = new GlobalHandles(this);
+  bootstrapper_ = new Bootstrapper();
+  cpu_features_ = new CpuFeatures();
+  handle_scope_implementer_ = new HandleScopeImplementer();
+  stub_cache_ = new StubCache(this);
+  ast_sentinels_ = new AstSentinels();
+  regexp_stack_ = new RegExpStack();
+  regexp_stack_->isolate_ = this;
+
+#ifdef ENABLE_LOGGING_AND_PROFILING
+  producer_heap_profile_ = new ProducerHeapProfile();
+  producer_heap_profile_->isolate_ = this;
+#endif
+
+  state_ = PREINITIALIZED;
+  return true;
+}
+
+
+void Isolate::InitializeThreadLocal() {
+  thread_local_top_.Initialize();
+  clear_pending_exception();
+  clear_pending_message();
+  clear_scheduled_exception();
+}
+
+
+bool Isolate::Init(Deserializer* des) {
+  ASSERT(state_ != INITIALIZED);
+
+  TRACE_ISOLATE(init);
+
+  bool create_heap_objects = des == NULL;
+
+#ifdef DEBUG
+  // The initialization process does not handle memory exhaustion.
+  DisallowAllocationFailure disallow_allocation_failure;
+#endif
+
+  if (state_ == UNINITIALIZED && !PreInit()) return false;
+
+  // Enable logging before setting up the heap
+  logger_->Setup();
+
+  CpuProfiler::Setup();
+  HeapProfiler::Setup();
+
+  // Setup the platform OS support.
+  OS::Setup();
+
+  // Initialize other runtime facilities
+#if defined(USE_SIMULATOR)
+#if defined(V8_TARGET_ARCH_ARM) || defined(V8_TARGET_ARCH_MIPS)
+  Simulator::Initialize();
+#endif
+#endif
+
+  { // NOLINT
+    // Ensure that the thread has a valid stack guard.  The v8::Locker object
+    // will ensure this too, but we don't have to use lockers if we are only
+    // using one thread.
+    ExecutionAccess lock(this);
+    stack_guard_.InitThread(lock);
+  }
+
+  // Setup the object heap
+  ASSERT(!heap_.HasBeenSetup());
+  if (!heap_.Setup(create_heap_objects)) {
+    V8::SetFatalError();
+    return false;
+  }
+
+  bootstrapper_->Initialize(create_heap_objects);
+  builtins_.Setup(create_heap_objects);
+
+  InitializeThreadLocal();
+
+  // Only preallocate on the first initialization.
+  if (FLAG_preallocate_message_memory && preallocated_message_space_ == NULL) {
+    // Start the thread which will set aside some memory.
+    PreallocatedMemoryThreadStart();
+    preallocated_message_space_ =
+        new NoAllocationStringAllocator(
+            preallocated_memory_thread_->data(),
+            preallocated_memory_thread_->length());
+    PreallocatedStorageInit(preallocated_memory_thread_->length() / 4);
+  }
+
+  if (FLAG_preemption) {
+    v8::Locker locker;
+    v8::Locker::StartPreemption(100);
+  }
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+  debug_->Setup(create_heap_objects);
+#endif
+  stub_cache_->Initialize(create_heap_objects);
+
+  // If we are deserializing, read the state into the now-empty heap.
+  if (des != NULL) {
+    des->Deserialize();
+    stub_cache_->Clear();
+  }
+
+  // Deserializing may put strange things in the root array's copy of the
+  // stack guard.
+  heap_.SetStackLimits();
+
+  // Setup the CPU support. Must be done after heap setup and after
+  // any deserialization because we have to have the initial heap
+  // objects in place for creating the code object used for probing.
+  CPU::Setup();
+
+  deoptimizer_data_ = new DeoptimizerData;
+  runtime_profiler_ = new RuntimeProfiler(this);
+  runtime_profiler_->Setup();
+
+  // If we are deserializing, log non-function code objects and compiled
+  // functions found in the snapshot.
+  if (des != NULL && FLAG_log_code) {
+    HandleScope scope;
+    LOG(this, LogCodeObjects());
+    LOG(this, LogCompiledFunctions());
+  }
+
+  state_ = INITIALIZED;
+  return true;
+}
+
+
+void Isolate::Enter() {
+  Isolate* current_isolate = NULL;
+  PerIsolateThreadData* current_data = CurrentPerIsolateThreadData();
+  if (current_data != NULL) {
+    current_isolate = current_data->isolate_;
+    ASSERT(current_isolate != NULL);
+    if (current_isolate == this) {
+      ASSERT(Current() == this);
+      ASSERT(entry_stack_ != NULL);
+      ASSERT(entry_stack_->previous_thread_data == NULL ||
+             entry_stack_->previous_thread_data->thread_id() ==
+                 Thread::GetThreadLocalInt(thread_id_key_));
+      // Same thread re-enters the isolate, no need to re-init anything.
+      entry_stack_->entry_count++;
+      return;
+    }
+  }
+
+  // Threads can have default isolate set into TLS as Current but not yet have
+  // PerIsolateThreadData for it, as it requires more advanced phase of the
+  // initialization. For example, a thread might be the one that system used for
+  // static initializers - in this case the default isolate is set in TLS but
+  // the thread did not yet Enter the isolate. If PerisolateThreadData is not
+  // there, use the isolate set in TLS.
+  if (current_isolate == NULL) {
+    current_isolate = Isolate::UncheckedCurrent();
+  }
+
+  PerIsolateThreadData* data = FindOrAllocatePerThreadDataForThisThread();
+  ASSERT(data != NULL);
+  ASSERT(data->isolate_ == this);
+
+  EntryStackItem* item = new EntryStackItem(current_data,
+                                            current_isolate,
+                                            entry_stack_);
+  entry_stack_ = item;
+
+  SetIsolateThreadLocals(this, data);
+
+  CHECK(PreInit());
+
+  // In case it's the first time some thread enters the isolate.
+  set_thread_id(data->thread_id());
+}
+
+
+void Isolate::Exit() {
+  ASSERT(entry_stack_ != NULL);
+  ASSERT(entry_stack_->previous_thread_data == NULL ||
+         entry_stack_->previous_thread_data->thread_id() ==
+             Thread::GetThreadLocalInt(thread_id_key_));
+
+  if (--entry_stack_->entry_count > 0) return;
+
+  ASSERT(CurrentPerIsolateThreadData() != NULL);
+  ASSERT(CurrentPerIsolateThreadData()->isolate_ == this);
+
+  // Pop the stack.
+  EntryStackItem* item = entry_stack_;
+  entry_stack_ = item->previous_item;
+
+  PerIsolateThreadData* previous_thread_data = item->previous_thread_data;
+  Isolate* previous_isolate = item->previous_isolate;
+
+  delete item;
+
+  // Reinit the current thread for the isolate it was running before this one.
+  SetIsolateThreadLocals(previous_isolate, previous_thread_data);
+}
+
+
+void Isolate::ResetEagerOptimizingData() {
+  compilation_cache_->ResetEagerOptimizingData();
+}
+
+
+#ifdef DEBUG
+#define ISOLATE_FIELD_OFFSET(type, name, ignored)                       \
+const intptr_t Isolate::name##_debug_offset_ = OFFSET_OF(Isolate, name##_);
+ISOLATE_INIT_LIST(ISOLATE_FIELD_OFFSET)
+ISOLATE_INIT_ARRAY_LIST(ISOLATE_FIELD_OFFSET)
+#undef ISOLATE_FIELD_OFFSET
+#endif
+
+} }  // namespace v8::internal