Upgrade V8 to version 4.9.385.28

https://chromium.googlesource.com/v8/v8/+/4.9.385.28

FPIIM-449

Change-Id: I4b2e74289d4bf3667f2f3dc8aa2e541f63e26eb4
diff --git a/src/ast/ast-value-factory.h b/src/ast/ast-value-factory.h
new file mode 100644
index 0000000..4ae912e
--- /dev/null
+++ b/src/ast/ast-value-factory.h
@@ -0,0 +1,375 @@
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_AST_AST_VALUE_FACTORY_H_
+#define V8_AST_AST_VALUE_FACTORY_H_
+
+#include "src/api.h"
+#include "src/hashmap.h"
+#include "src/utils.h"
+
+// AstString, AstValue and AstValueFactory are for storing strings and values
+// independent of the V8 heap and internalizing them later. During parsing,
+// AstStrings and AstValues are created and stored outside the heap, in
+// AstValueFactory. After parsing, the strings and values are internalized
+// (moved into the V8 heap).
+namespace v8 {
+namespace internal {
+
+class AstString : public ZoneObject {
+ public:
+  virtual ~AstString() {}
+
+  virtual int length() const = 0;
+  bool IsEmpty() const { return length() == 0; }
+
+  // Puts the string into the V8 heap.
+  virtual void Internalize(Isolate* isolate) = 0;
+
+  // This function can be called after internalizing.
+  V8_INLINE Handle<String> string() const {
+    DCHECK(!string_.is_null());
+    return string_;
+  }
+
+ protected:
+  // This is null until the string is internalized.
+  Handle<String> string_;
+};
+
+
+class AstRawString final : public AstString {
+ public:
+  int length() const override {
+    if (is_one_byte_)
+      return literal_bytes_.length();
+    return literal_bytes_.length() / 2;
+  }
+
+  int byte_length() const { return literal_bytes_.length(); }
+
+  void Internalize(Isolate* isolate) override;
+
+  bool AsArrayIndex(uint32_t* index) const;
+
+  // The string is not null-terminated, use length() to find out the length.
+  const unsigned char* raw_data() const {
+    return literal_bytes_.start();
+  }
+  bool is_one_byte() const { return is_one_byte_; }
+  bool IsOneByteEqualTo(const char* data) const;
+  uint16_t FirstCharacter() const {
+    if (is_one_byte_)
+      return literal_bytes_[0];
+    const uint16_t* c =
+        reinterpret_cast<const uint16_t*>(literal_bytes_.start());
+    return *c;
+  }
+
+  // For storing AstRawStrings in a hash map.
+  uint32_t hash() const {
+    return hash_;
+  }
+
+ private:
+  friend class AstValueFactory;
+  friend class AstRawStringInternalizationKey;
+
+  AstRawString(bool is_one_byte, const Vector<const byte>& literal_bytes,
+            uint32_t hash)
+      : is_one_byte_(is_one_byte), literal_bytes_(literal_bytes), hash_(hash) {}
+
+  AstRawString()
+      : is_one_byte_(true),
+        hash_(0) {}
+
+  bool is_one_byte_;
+
+  // Points to memory owned by Zone.
+  Vector<const byte> literal_bytes_;
+  uint32_t hash_;
+};
+
+
+class AstConsString final : public AstString {
+ public:
+  AstConsString(const AstString* left, const AstString* right)
+      : length_(left->length() + right->length()), left_(left), right_(right) {}
+
+  int length() const override { return length_; }
+
+  void Internalize(Isolate* isolate) override;
+
+ private:
+  const int length_;
+  const AstString* left_;
+  const AstString* right_;
+};
+
+
+// AstValue is either a string, a number, a string array, a boolean, or a
+// special value (null, undefined, the hole).
+class AstValue : public ZoneObject {
+ public:
+  bool IsString() const {
+    return type_ == STRING;
+  }
+
+  bool IsNumber() const {
+    return type_ == NUMBER || type_ == NUMBER_WITH_DOT || type_ == SMI;
+  }
+
+  bool ContainsDot() const { return type_ == NUMBER_WITH_DOT; }
+
+  const AstRawString* AsString() const {
+    if (type_ == STRING)
+      return string_;
+    UNREACHABLE();
+    return 0;
+  }
+
+  double AsNumber() const {
+    if (type_ == NUMBER || type_ == NUMBER_WITH_DOT)
+      return number_;
+    if (type_ == SMI)
+      return smi_;
+    UNREACHABLE();
+    return 0;
+  }
+
+  bool EqualsString(const AstRawString* string) const {
+    return type_ == STRING && string_ == string;
+  }
+
+  bool IsPropertyName() const;
+
+  bool BooleanValue() const;
+
+  bool IsTheHole() const { return type_ == THE_HOLE; }
+
+  void Internalize(Isolate* isolate);
+
+  // Can be called after Internalize has been called.
+  V8_INLINE Handle<Object> value() const {
+    if (type_ == STRING) {
+      return string_->string();
+    }
+    DCHECK(!value_.is_null());
+    return value_;
+  }
+
+ private:
+  friend class AstValueFactory;
+
+  enum Type {
+    STRING,
+    SYMBOL,
+    NUMBER,
+    NUMBER_WITH_DOT,
+    SMI,
+    BOOLEAN,
+    NULL_TYPE,
+    UNDEFINED,
+    THE_HOLE
+  };
+
+  explicit AstValue(const AstRawString* s) : type_(STRING) { string_ = s; }
+
+  explicit AstValue(const char* name) : type_(SYMBOL) { symbol_name_ = name; }
+
+  explicit AstValue(double n, bool with_dot) {
+    if (with_dot) {
+      type_ = NUMBER_WITH_DOT;
+    } else {
+      type_ = NUMBER;
+    }
+    number_ = n;
+  }
+
+  AstValue(Type t, int i) : type_(t) {
+    DCHECK(type_ == SMI);
+    smi_ = i;
+  }
+
+  explicit AstValue(bool b) : type_(BOOLEAN) { bool_ = b; }
+
+  explicit AstValue(Type t) : type_(t) {
+    DCHECK(t == NULL_TYPE || t == UNDEFINED || t == THE_HOLE);
+  }
+
+  Type type_;
+
+  // Uninternalized value.
+  union {
+    const AstRawString* string_;
+    double number_;
+    int smi_;
+    bool bool_;
+    ZoneList<const AstRawString*>* strings_;
+    const char* symbol_name_;
+  };
+
+  // Internalized value (empty before internalized).
+  Handle<Object> value_;
+};
+
+
+// For generating constants.
+#define STRING_CONSTANTS(F)                     \
+  F(anonymous_function, "(anonymous function)") \
+  F(arguments, "arguments")                     \
+  F(constructor, "constructor")                 \
+  F(default, "default")                         \
+  F(done, "done")                               \
+  F(dot, ".")                                   \
+  F(dot_for, ".for")                            \
+  F(dot_generator, ".generator")                \
+  F(dot_generator_object, ".generator_object")  \
+  F(dot_iterator, ".iterator")                  \
+  F(dot_result, ".result")                      \
+  F(dot_switch_tag, ".switch_tag")              \
+  F(dot_catch, ".catch")                        \
+  F(empty, "")                                  \
+  F(eval, "eval")                               \
+  F(get_space, "get ")                          \
+  F(let, "let")                                 \
+  F(native, "native")                           \
+  F(new_target, ".new.target")                  \
+  F(next, "next")                               \
+  F(proto, "__proto__")                         \
+  F(prototype, "prototype")                     \
+  F(rest_parameter, ".rest_parameter")          \
+  F(set_space, "set ")                          \
+  F(this, "this")                               \
+  F(this_function, ".this_function")            \
+  F(undefined, "undefined")                     \
+  F(use_asm, "use asm")                         \
+  F(use_strong, "use strong")                   \
+  F(use_strict, "use strict")                   \
+  F(value, "value")
+
+#define OTHER_CONSTANTS(F) \
+  F(true_value)            \
+  F(false_value)           \
+  F(null_value)            \
+  F(undefined_value)       \
+  F(the_hole_value)
+
+class AstValueFactory {
+ public:
+  AstValueFactory(Zone* zone, uint32_t hash_seed)
+      : string_table_(AstRawStringCompare),
+        zone_(zone),
+        isolate_(NULL),
+        hash_seed_(hash_seed) {
+#define F(name, str) name##_string_ = NULL;
+    STRING_CONSTANTS(F)
+#undef F
+#define F(name) name##_ = NULL;
+    OTHER_CONSTANTS(F)
+#undef F
+  }
+
+  Zone* zone() const { return zone_; }
+
+  const AstRawString* GetOneByteString(Vector<const uint8_t> literal) {
+    return GetOneByteStringInternal(literal);
+  }
+  const AstRawString* GetOneByteString(const char* string) {
+    return GetOneByteString(Vector<const uint8_t>(
+        reinterpret_cast<const uint8_t*>(string), StrLength(string)));
+  }
+  const AstRawString* GetTwoByteString(Vector<const uint16_t> literal) {
+    return GetTwoByteStringInternal(literal);
+  }
+  const AstRawString* GetString(Handle<String> literal);
+  const AstConsString* NewConsString(const AstString* left,
+                                     const AstString* right);
+
+  void Internalize(Isolate* isolate);
+  bool IsInternalized() {
+    return isolate_ != NULL;
+  }
+
+#define F(name, str)                                                    \
+  const AstRawString* name##_string() {                                 \
+    if (name##_string_ == NULL) {                                       \
+      const char* data = str;                                           \
+      name##_string_ = GetOneByteString(                                \
+          Vector<const uint8_t>(reinterpret_cast<const uint8_t*>(data), \
+                                static_cast<int>(strlen(data))));       \
+    }                                                                   \
+    return name##_string_;                                              \
+  }
+  STRING_CONSTANTS(F)
+#undef F
+
+  const AstValue* NewString(const AstRawString* string);
+  // A JavaScript symbol (ECMA-262 edition 6).
+  const AstValue* NewSymbol(const char* name);
+  const AstValue* NewNumber(double number, bool with_dot = false);
+  const AstValue* NewSmi(int number);
+  const AstValue* NewBoolean(bool b);
+  const AstValue* NewStringList(ZoneList<const AstRawString*>* strings);
+  const AstValue* NewNull();
+  const AstValue* NewUndefined();
+  const AstValue* NewTheHole();
+
+ private:
+  AstRawString* GetOneByteStringInternal(Vector<const uint8_t> literal);
+  AstRawString* GetTwoByteStringInternal(Vector<const uint16_t> literal);
+  AstRawString* GetString(uint32_t hash, bool is_one_byte,
+                          Vector<const byte> literal_bytes);
+
+  static bool AstRawStringCompare(void* a, void* b);
+
+  // All strings are copied here, one after another (no NULLs inbetween).
+  HashMap string_table_;
+  // For keeping track of all AstValues and AstRawStrings we've created (so that
+  // they can be internalized later).
+  List<AstValue*> values_;
+  List<AstString*> strings_;
+  Zone* zone_;
+  Isolate* isolate_;
+
+  uint32_t hash_seed_;
+
+#define F(name, str) const AstRawString* name##_string_;
+  STRING_CONSTANTS(F)
+#undef F
+
+#define F(name) AstValue* name##_;
+  OTHER_CONSTANTS(F)
+#undef F
+};
+}  // namespace internal
+}  // namespace v8
+
+#undef STRING_CONSTANTS
+#undef OTHER_CONSTANTS
+
+#endif  // V8_AST_AST_VALUE_FACTORY_H_