Upgrade V8 to version 4.9.385.28

https://chromium.googlesource.com/v8/v8/+/4.9.385.28

FPIIM-449

Change-Id: I4b2e74289d4bf3667f2f3dc8aa2e541f63e26eb4
diff --git a/src/ast/ast.h b/src/ast/ast.h
new file mode 100644
index 0000000..7f00955
--- /dev/null
+++ b/src/ast/ast.h
@@ -0,0 +1,3535 @@
+// Copyright 2012 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_AST_AST_H_
+#define V8_AST_AST_H_
+
+#include "src/assembler.h"
+#include "src/ast/ast-value-factory.h"
+#include "src/ast/modules.h"
+#include "src/ast/variables.h"
+#include "src/bailout-reason.h"
+#include "src/base/flags.h"
+#include "src/base/smart-pointers.h"
+#include "src/factory.h"
+#include "src/isolate.h"
+#include "src/list.h"
+#include "src/parsing/token.h"
+#include "src/runtime/runtime.h"
+#include "src/small-pointer-list.h"
+#include "src/types.h"
+#include "src/utils.h"
+
+namespace v8 {
+namespace internal {
+
+// The abstract syntax tree is an intermediate, light-weight
+// representation of the parsed JavaScript code suitable for
+// compilation to native code.
+
+// Nodes are allocated in a separate zone, which allows faster
+// allocation and constant-time deallocation of the entire syntax
+// tree.
+
+
+// ----------------------------------------------------------------------------
+// Nodes of the abstract syntax tree. Only concrete classes are
+// enumerated here.
+
+#define DECLARATION_NODE_LIST(V) \
+  V(VariableDeclaration)         \
+  V(FunctionDeclaration)         \
+  V(ImportDeclaration)           \
+  V(ExportDeclaration)
+
+#define STATEMENT_NODE_LIST(V)    \
+  V(Block)                        \
+  V(ExpressionStatement)          \
+  V(EmptyStatement)               \
+  V(SloppyBlockFunctionStatement) \
+  V(IfStatement)                  \
+  V(ContinueStatement)            \
+  V(BreakStatement)               \
+  V(ReturnStatement)              \
+  V(WithStatement)                \
+  V(SwitchStatement)              \
+  V(DoWhileStatement)             \
+  V(WhileStatement)               \
+  V(ForStatement)                 \
+  V(ForInStatement)               \
+  V(ForOfStatement)               \
+  V(TryCatchStatement)            \
+  V(TryFinallyStatement)          \
+  V(DebuggerStatement)
+
+#define EXPRESSION_NODE_LIST(V) \
+  V(FunctionLiteral)            \
+  V(ClassLiteral)               \
+  V(NativeFunctionLiteral)      \
+  V(Conditional)                \
+  V(VariableProxy)              \
+  V(Literal)                    \
+  V(RegExpLiteral)              \
+  V(ObjectLiteral)              \
+  V(ArrayLiteral)               \
+  V(Assignment)                 \
+  V(Yield)                      \
+  V(Throw)                      \
+  V(Property)                   \
+  V(Call)                       \
+  V(CallNew)                    \
+  V(CallRuntime)                \
+  V(UnaryOperation)             \
+  V(CountOperation)             \
+  V(BinaryOperation)            \
+  V(CompareOperation)           \
+  V(Spread)                     \
+  V(ThisFunction)               \
+  V(SuperPropertyReference)     \
+  V(SuperCallReference)         \
+  V(CaseClause)                 \
+  V(EmptyParentheses)           \
+  V(DoExpression)               \
+  V(RewritableAssignmentExpression)
+
+#define AST_NODE_LIST(V)                        \
+  DECLARATION_NODE_LIST(V)                      \
+  STATEMENT_NODE_LIST(V)                        \
+  EXPRESSION_NODE_LIST(V)
+
+// Forward declarations
+class AstNodeFactory;
+class AstVisitor;
+class Declaration;
+class Module;
+class BreakableStatement;
+class Expression;
+class IterationStatement;
+class MaterializedLiteral;
+class Statement;
+class TypeFeedbackOracle;
+
+#define DEF_FORWARD_DECLARATION(type) class type;
+AST_NODE_LIST(DEF_FORWARD_DECLARATION)
+#undef DEF_FORWARD_DECLARATION
+
+
+// Typedef only introduced to avoid unreadable code.
+typedef ZoneList<Handle<String>> ZoneStringList;
+typedef ZoneList<Handle<Object>> ZoneObjectList;
+
+
+#define DECLARE_NODE_TYPE(type)                                          \
+  void Accept(AstVisitor* v) override;                                   \
+  AstNode::NodeType node_type() const final { return AstNode::k##type; } \
+  friend class AstNodeFactory;
+
+
+class FeedbackVectorSlotCache {
+ public:
+  explicit FeedbackVectorSlotCache(Zone* zone)
+      : zone_(zone),
+        hash_map_(HashMap::PointersMatch, ZoneHashMap::kDefaultHashMapCapacity,
+                  ZoneAllocationPolicy(zone)) {}
+
+  void Put(Variable* variable, FeedbackVectorSlot slot) {
+    ZoneHashMap::Entry* entry = hash_map_.LookupOrInsert(
+        variable, ComputePointerHash(variable), ZoneAllocationPolicy(zone_));
+    entry->value = reinterpret_cast<void*>(slot.ToInt());
+  }
+
+  ZoneHashMap::Entry* Get(Variable* variable) const {
+    return hash_map_.Lookup(variable, ComputePointerHash(variable));
+  }
+
+ private:
+  Zone* zone_;
+  ZoneHashMap hash_map_;
+};
+
+
+class AstProperties final BASE_EMBEDDED {
+ public:
+  enum Flag {
+    kNoFlags = 0,
+    kDontSelfOptimize = 1 << 0,
+    kDontCrankshaft = 1 << 1
+  };
+
+  typedef base::Flags<Flag> Flags;
+
+  explicit AstProperties(Zone* zone) : node_count_(0), spec_(zone) {}
+
+  Flags& flags() { return flags_; }
+  Flags flags() const { return flags_; }
+  int node_count() { return node_count_; }
+  void add_node_count(int count) { node_count_ += count; }
+
+  const FeedbackVectorSpec* get_spec() const { return &spec_; }
+  FeedbackVectorSpec* get_spec() { return &spec_; }
+
+ private:
+  Flags flags_;
+  int node_count_;
+  FeedbackVectorSpec spec_;
+};
+
+DEFINE_OPERATORS_FOR_FLAGS(AstProperties::Flags)
+
+
+class AstNode: public ZoneObject {
+ public:
+#define DECLARE_TYPE_ENUM(type) k##type,
+  enum NodeType {
+    AST_NODE_LIST(DECLARE_TYPE_ENUM)
+    kInvalid = -1
+  };
+#undef DECLARE_TYPE_ENUM
+
+  void* operator new(size_t size, Zone* zone) { return zone->New(size); }
+
+  explicit AstNode(int position): position_(position) {}
+  virtual ~AstNode() {}
+
+  virtual void Accept(AstVisitor* v) = 0;
+  virtual NodeType node_type() const = 0;
+  int position() const { return position_; }
+
+  // Type testing & conversion functions overridden by concrete subclasses.
+#define DECLARE_NODE_FUNCTIONS(type) \
+  bool Is##type() const { return node_type() == AstNode::k##type; } \
+  type* As##type() { \
+    return Is##type() ? reinterpret_cast<type*>(this) : NULL; \
+  } \
+  const type* As##type() const { \
+    return Is##type() ? reinterpret_cast<const type*>(this) : NULL; \
+  }
+  AST_NODE_LIST(DECLARE_NODE_FUNCTIONS)
+#undef DECLARE_NODE_FUNCTIONS
+
+  virtual BreakableStatement* AsBreakableStatement() { return NULL; }
+  virtual IterationStatement* AsIterationStatement() { return NULL; }
+  virtual MaterializedLiteral* AsMaterializedLiteral() { return NULL; }
+
+  // The interface for feedback slots, with default no-op implementations for
+  // node types which don't actually have this. Note that this is conceptually
+  // not really nice, but multiple inheritance would introduce yet another
+  // vtable entry per node, something we don't want for space reasons.
+  virtual void AssignFeedbackVectorSlots(Isolate* isolate,
+                                         FeedbackVectorSpec* spec,
+                                         FeedbackVectorSlotCache* cache) {}
+
+ private:
+  // Hidden to prevent accidental usage. It would have to load the
+  // current zone from the TLS.
+  void* operator new(size_t size);
+
+  friend class CaseClause;  // Generates AST IDs.
+
+  int position_;
+};
+
+
+class Statement : public AstNode {
+ public:
+  explicit Statement(Zone* zone, int position) : AstNode(position) {}
+
+  bool IsEmpty() { return AsEmptyStatement() != NULL; }
+  virtual bool IsJump() const { return false; }
+  virtual void MarkTail() {}
+};
+
+
+class SmallMapList final {
+ public:
+  SmallMapList() {}
+  SmallMapList(int capacity, Zone* zone) : list_(capacity, zone) {}
+
+  void Reserve(int capacity, Zone* zone) { list_.Reserve(capacity, zone); }
+  void Clear() { list_.Clear(); }
+  void Sort() { list_.Sort(); }
+
+  bool is_empty() const { return list_.is_empty(); }
+  int length() const { return list_.length(); }
+
+  void AddMapIfMissing(Handle<Map> map, Zone* zone) {
+    if (!Map::TryUpdate(map).ToHandle(&map)) return;
+    for (int i = 0; i < length(); ++i) {
+      if (at(i).is_identical_to(map)) return;
+    }
+    Add(map, zone);
+  }
+
+  void FilterForPossibleTransitions(Map* root_map) {
+    for (int i = list_.length() - 1; i >= 0; i--) {
+      if (at(i)->FindRootMap() != root_map) {
+        list_.RemoveElement(list_.at(i));
+      }
+    }
+  }
+
+  void Add(Handle<Map> handle, Zone* zone) {
+    list_.Add(handle.location(), zone);
+  }
+
+  Handle<Map> at(int i) const {
+    return Handle<Map>(list_.at(i));
+  }
+
+  Handle<Map> first() const { return at(0); }
+  Handle<Map> last() const { return at(length() - 1); }
+
+ private:
+  // The list stores pointers to Map*, that is Map**, so it's GC safe.
+  SmallPointerList<Map*> list_;
+
+  DISALLOW_COPY_AND_ASSIGN(SmallMapList);
+};
+
+
+class Expression : public AstNode {
+ public:
+  enum Context {
+    // Not assigned a context yet, or else will not be visited during
+    // code generation.
+    kUninitialized,
+    // Evaluated for its side effects.
+    kEffect,
+    // Evaluated for its value (and side effects).
+    kValue,
+    // Evaluated for control flow (and side effects).
+    kTest
+  };
+
+  // Mark this expression as being in tail position.
+  virtual void MarkTail() {}
+
+  // True iff the expression is a valid reference expression.
+  virtual bool IsValidReferenceExpression() const { return false; }
+
+  // Helpers for ToBoolean conversion.
+  virtual bool ToBooleanIsTrue() const { return false; }
+  virtual bool ToBooleanIsFalse() const { return false; }
+
+  // Symbols that cannot be parsed as array indices are considered property
+  // names.  We do not treat symbols that can be array indexes as property
+  // names because [] for string objects is handled only by keyed ICs.
+  virtual bool IsPropertyName() const { return false; }
+
+  // True iff the expression is a literal represented as a smi.
+  bool IsSmiLiteral() const;
+
+  // True iff the expression is a string literal.
+  bool IsStringLiteral() const;
+
+  // True iff the expression is the null literal.
+  bool IsNullLiteral() const;
+
+  // True if we can prove that the expression is the undefined literal.
+  bool IsUndefinedLiteral(Isolate* isolate) const;
+
+  // True iff the expression is a valid target for an assignment.
+  bool IsValidReferenceExpressionOrThis() const;
+
+  // Expression type bounds
+  Bounds bounds() const { return bounds_; }
+  void set_bounds(Bounds bounds) { bounds_ = bounds; }
+
+  // Type feedback information for assignments and properties.
+  virtual bool IsMonomorphic() {
+    UNREACHABLE();
+    return false;
+  }
+  virtual SmallMapList* GetReceiverTypes() {
+    UNREACHABLE();
+    return NULL;
+  }
+  virtual KeyedAccessStoreMode GetStoreMode() const {
+    UNREACHABLE();
+    return STANDARD_STORE;
+  }
+  virtual IcCheckType GetKeyType() const {
+    UNREACHABLE();
+    return ELEMENT;
+  }
+
+  // TODO(rossberg): this should move to its own AST node eventually.
+  virtual void RecordToBooleanTypeFeedback(TypeFeedbackOracle* oracle);
+  uint16_t to_boolean_types() const {
+    return ToBooleanTypesField::decode(bit_field_);
+  }
+
+  void set_base_id(int id) { base_id_ = id; }
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId id() const { return BailoutId(local_id(0)); }
+  TypeFeedbackId test_id() const { return TypeFeedbackId(local_id(1)); }
+
+  // Parenthesized expressions in the form `( Expression )`.
+  void set_is_parenthesized() {
+    bit_field_ = ParenthesizedField::update(bit_field_, true);
+  }
+  bool is_parenthesized() const {
+    return ParenthesizedField::decode(bit_field_);
+  }
+
+ protected:
+  Expression(Zone* zone, int pos)
+      : AstNode(pos),
+        base_id_(BailoutId::None().ToInt()),
+        bounds_(Bounds::Unbounded()),
+        bit_field_(0) {}
+  static int parent_num_ids() { return 0; }
+  void set_to_boolean_types(uint16_t types) {
+    bit_field_ = ToBooleanTypesField::update(bit_field_, types);
+  }
+
+  int base_id() const {
+    DCHECK(!BailoutId(base_id_).IsNone());
+    return base_id_;
+  }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  int base_id_;
+  Bounds bounds_;
+  class ToBooleanTypesField : public BitField16<uint16_t, 0, 9> {};
+  class ParenthesizedField
+      : public BitField16<bool, ToBooleanTypesField::kNext, 1> {};
+  uint16_t bit_field_;
+  // Ends with 16-bit field; deriving classes in turn begin with
+  // 16-bit fields for optimum packing efficiency.
+};
+
+
+class BreakableStatement : public Statement {
+ public:
+  enum BreakableType {
+    TARGET_FOR_ANONYMOUS,
+    TARGET_FOR_NAMED_ONLY
+  };
+
+  // The labels associated with this statement. May be NULL;
+  // if it is != NULL, guaranteed to contain at least one entry.
+  ZoneList<const AstRawString*>* labels() const { return labels_; }
+
+  // Type testing & conversion.
+  BreakableStatement* AsBreakableStatement() final { return this; }
+
+  // Code generation
+  Label* break_target() { return &break_target_; }
+
+  // Testers.
+  bool is_target_for_anonymous() const {
+    return breakable_type_ == TARGET_FOR_ANONYMOUS;
+  }
+
+  void set_base_id(int id) { base_id_ = id; }
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId EntryId() const { return BailoutId(local_id(0)); }
+  BailoutId ExitId() const { return BailoutId(local_id(1)); }
+
+ protected:
+  BreakableStatement(Zone* zone, ZoneList<const AstRawString*>* labels,
+                     BreakableType breakable_type, int position)
+      : Statement(zone, position),
+        labels_(labels),
+        breakable_type_(breakable_type),
+        base_id_(BailoutId::None().ToInt()) {
+    DCHECK(labels == NULL || labels->length() > 0);
+  }
+  static int parent_num_ids() { return 0; }
+
+  int base_id() const {
+    DCHECK(!BailoutId(base_id_).IsNone());
+    return base_id_;
+  }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  ZoneList<const AstRawString*>* labels_;
+  BreakableType breakable_type_;
+  Label break_target_;
+  int base_id_;
+};
+
+
+class Block final : public BreakableStatement {
+ public:
+  DECLARE_NODE_TYPE(Block)
+
+  ZoneList<Statement*>* statements() { return &statements_; }
+  bool ignore_completion_value() const { return ignore_completion_value_; }
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId DeclsId() const { return BailoutId(local_id(0)); }
+
+  bool IsJump() const override {
+    return !statements_.is_empty() && statements_.last()->IsJump()
+        && labels() == NULL;  // Good enough as an approximation...
+  }
+
+  void MarkTail() override {
+    if (!statements_.is_empty()) statements_.last()->MarkTail();
+  }
+
+  Scope* scope() const { return scope_; }
+  void set_scope(Scope* scope) { scope_ = scope; }
+
+ protected:
+  Block(Zone* zone, ZoneList<const AstRawString*>* labels, int capacity,
+        bool ignore_completion_value, int pos)
+      : BreakableStatement(zone, labels, TARGET_FOR_NAMED_ONLY, pos),
+        statements_(capacity, zone),
+        ignore_completion_value_(ignore_completion_value),
+        scope_(NULL) {}
+  static int parent_num_ids() { return BreakableStatement::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  ZoneList<Statement*> statements_;
+  bool ignore_completion_value_;
+  Scope* scope_;
+};
+
+
+class DoExpression final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(DoExpression)
+
+  Block* block() { return block_; }
+  void set_block(Block* b) { block_ = b; }
+  VariableProxy* result() { return result_; }
+  void set_result(VariableProxy* v) { result_ = v; }
+
+  void MarkTail() override { block_->MarkTail(); }
+
+ protected:
+  DoExpression(Zone* zone, Block* block, VariableProxy* result, int pos)
+      : Expression(zone, pos), block_(block), result_(result) {
+    DCHECK_NOT_NULL(block_);
+    DCHECK_NOT_NULL(result_);
+  }
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Block* block_;
+  VariableProxy* result_;
+};
+
+
+class Declaration : public AstNode {
+ public:
+  VariableProxy* proxy() const { return proxy_; }
+  VariableMode mode() const { return mode_; }
+  Scope* scope() const { return scope_; }
+  virtual InitializationFlag initialization() const = 0;
+  virtual bool IsInlineable() const;
+
+ protected:
+  Declaration(Zone* zone, VariableProxy* proxy, VariableMode mode, Scope* scope,
+              int pos)
+      : AstNode(pos), mode_(mode), proxy_(proxy), scope_(scope) {
+    DCHECK(IsDeclaredVariableMode(mode));
+  }
+
+ private:
+  VariableMode mode_;
+  VariableProxy* proxy_;
+
+  // Nested scope from which the declaration originated.
+  Scope* scope_;
+};
+
+
+class VariableDeclaration final : public Declaration {
+ public:
+  DECLARE_NODE_TYPE(VariableDeclaration)
+
+  InitializationFlag initialization() const override {
+    return mode() == VAR ? kCreatedInitialized : kNeedsInitialization;
+  }
+
+  bool is_class_declaration() const { return is_class_declaration_; }
+
+  // VariableDeclarations can be grouped into consecutive declaration
+  // groups. Each VariableDeclaration is associated with the start position of
+  // the group it belongs to. The positions are used for strong mode scope
+  // checks for classes and functions.
+  int declaration_group_start() const { return declaration_group_start_; }
+
+ protected:
+  VariableDeclaration(Zone* zone, VariableProxy* proxy, VariableMode mode,
+                      Scope* scope, int pos, bool is_class_declaration = false,
+                      int declaration_group_start = -1)
+      : Declaration(zone, proxy, mode, scope, pos),
+        is_class_declaration_(is_class_declaration),
+        declaration_group_start_(declaration_group_start) {}
+
+  bool is_class_declaration_;
+  int declaration_group_start_;
+};
+
+
+class FunctionDeclaration final : public Declaration {
+ public:
+  DECLARE_NODE_TYPE(FunctionDeclaration)
+
+  FunctionLiteral* fun() const { return fun_; }
+  void set_fun(FunctionLiteral* f) { fun_ = f; }
+  InitializationFlag initialization() const override {
+    return kCreatedInitialized;
+  }
+  bool IsInlineable() const override;
+
+ protected:
+  FunctionDeclaration(Zone* zone,
+                      VariableProxy* proxy,
+                      VariableMode mode,
+                      FunctionLiteral* fun,
+                      Scope* scope,
+                      int pos)
+      : Declaration(zone, proxy, mode, scope, pos),
+        fun_(fun) {
+    DCHECK(mode == VAR || mode == LET || mode == CONST);
+    DCHECK(fun != NULL);
+  }
+
+ private:
+  FunctionLiteral* fun_;
+};
+
+
+class ImportDeclaration final : public Declaration {
+ public:
+  DECLARE_NODE_TYPE(ImportDeclaration)
+
+  const AstRawString* import_name() const { return import_name_; }
+  const AstRawString* module_specifier() const { return module_specifier_; }
+  void set_module_specifier(const AstRawString* module_specifier) {
+    DCHECK(module_specifier_ == NULL);
+    module_specifier_ = module_specifier;
+  }
+  InitializationFlag initialization() const override {
+    return kNeedsInitialization;
+  }
+
+ protected:
+  ImportDeclaration(Zone* zone, VariableProxy* proxy,
+                    const AstRawString* import_name,
+                    const AstRawString* module_specifier, Scope* scope, int pos)
+      : Declaration(zone, proxy, IMPORT, scope, pos),
+        import_name_(import_name),
+        module_specifier_(module_specifier) {}
+
+ private:
+  const AstRawString* import_name_;
+  const AstRawString* module_specifier_;
+};
+
+
+class ExportDeclaration final : public Declaration {
+ public:
+  DECLARE_NODE_TYPE(ExportDeclaration)
+
+  InitializationFlag initialization() const override {
+    return kCreatedInitialized;
+  }
+
+ protected:
+  ExportDeclaration(Zone* zone, VariableProxy* proxy, Scope* scope, int pos)
+      : Declaration(zone, proxy, LET, scope, pos) {}
+};
+
+
+class Module : public AstNode {
+ public:
+  ModuleDescriptor* descriptor() const { return descriptor_; }
+  Block* body() const { return body_; }
+
+ protected:
+  Module(Zone* zone, int pos)
+      : AstNode(pos), descriptor_(ModuleDescriptor::New(zone)), body_(NULL) {}
+  Module(Zone* zone, ModuleDescriptor* descriptor, int pos, Block* body = NULL)
+      : AstNode(pos), descriptor_(descriptor), body_(body) {}
+
+ private:
+  ModuleDescriptor* descriptor_;
+  Block* body_;
+};
+
+
+class IterationStatement : public BreakableStatement {
+ public:
+  // Type testing & conversion.
+  IterationStatement* AsIterationStatement() final { return this; }
+
+  Statement* body() const { return body_; }
+  void set_body(Statement* s) { body_ = s; }
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId OsrEntryId() const { return BailoutId(local_id(0)); }
+  virtual BailoutId ContinueId() const = 0;
+  virtual BailoutId StackCheckId() const = 0;
+
+  // Code generation
+  Label* continue_target()  { return &continue_target_; }
+
+ protected:
+  IterationStatement(Zone* zone, ZoneList<const AstRawString*>* labels, int pos)
+      : BreakableStatement(zone, labels, TARGET_FOR_ANONYMOUS, pos),
+        body_(NULL) {}
+  static int parent_num_ids() { return BreakableStatement::num_ids(); }
+  void Initialize(Statement* body) { body_ = body; }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Statement* body_;
+  Label continue_target_;
+};
+
+
+class DoWhileStatement final : public IterationStatement {
+ public:
+  DECLARE_NODE_TYPE(DoWhileStatement)
+
+  void Initialize(Expression* cond, Statement* body) {
+    IterationStatement::Initialize(body);
+    cond_ = cond;
+  }
+
+  Expression* cond() const { return cond_; }
+  void set_cond(Expression* e) { cond_ = e; }
+
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId ContinueId() const override { return BailoutId(local_id(0)); }
+  BailoutId StackCheckId() const override { return BackEdgeId(); }
+  BailoutId BackEdgeId() const { return BailoutId(local_id(1)); }
+
+ protected:
+  DoWhileStatement(Zone* zone, ZoneList<const AstRawString*>* labels, int pos)
+      : IterationStatement(zone, labels, pos), cond_(NULL) {}
+  static int parent_num_ids() { return IterationStatement::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Expression* cond_;
+};
+
+
+class WhileStatement final : public IterationStatement {
+ public:
+  DECLARE_NODE_TYPE(WhileStatement)
+
+  void Initialize(Expression* cond, Statement* body) {
+    IterationStatement::Initialize(body);
+    cond_ = cond;
+  }
+
+  Expression* cond() const { return cond_; }
+  void set_cond(Expression* e) { cond_ = e; }
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId ContinueId() const override { return EntryId(); }
+  BailoutId StackCheckId() const override { return BodyId(); }
+  BailoutId BodyId() const { return BailoutId(local_id(0)); }
+
+ protected:
+  WhileStatement(Zone* zone, ZoneList<const AstRawString*>* labels, int pos)
+      : IterationStatement(zone, labels, pos), cond_(NULL) {}
+  static int parent_num_ids() { return IterationStatement::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Expression* cond_;
+};
+
+
+class ForStatement final : public IterationStatement {
+ public:
+  DECLARE_NODE_TYPE(ForStatement)
+
+  void Initialize(Statement* init,
+                  Expression* cond,
+                  Statement* next,
+                  Statement* body) {
+    IterationStatement::Initialize(body);
+    init_ = init;
+    cond_ = cond;
+    next_ = next;
+  }
+
+  Statement* init() const { return init_; }
+  Expression* cond() const { return cond_; }
+  Statement* next() const { return next_; }
+
+  void set_init(Statement* s) { init_ = s; }
+  void set_cond(Expression* e) { cond_ = e; }
+  void set_next(Statement* s) { next_ = s; }
+
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId ContinueId() const override { return BailoutId(local_id(0)); }
+  BailoutId StackCheckId() const override { return BodyId(); }
+  BailoutId BodyId() const { return BailoutId(local_id(1)); }
+
+ protected:
+  ForStatement(Zone* zone, ZoneList<const AstRawString*>* labels, int pos)
+      : IterationStatement(zone, labels, pos),
+        init_(NULL),
+        cond_(NULL),
+        next_(NULL) {}
+  static int parent_num_ids() { return IterationStatement::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Statement* init_;
+  Expression* cond_;
+  Statement* next_;
+};
+
+
+class ForEachStatement : public IterationStatement {
+ public:
+  enum VisitMode {
+    ENUMERATE,   // for (each in subject) body;
+    ITERATE      // for (each of subject) body;
+  };
+
+  void Initialize(Expression* each, Expression* subject, Statement* body) {
+    IterationStatement::Initialize(body);
+    each_ = each;
+    subject_ = subject;
+  }
+
+  Expression* each() const { return each_; }
+  Expression* subject() const { return subject_; }
+
+  void set_each(Expression* e) { each_ = e; }
+  void set_subject(Expression* e) { subject_ = e; }
+
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override;
+  FeedbackVectorSlot EachFeedbackSlot() const { return each_slot_; }
+
+ protected:
+  ForEachStatement(Zone* zone, ZoneList<const AstRawString*>* labels, int pos)
+      : IterationStatement(zone, labels, pos), each_(NULL), subject_(NULL) {}
+
+ private:
+  Expression* each_;
+  Expression* subject_;
+  FeedbackVectorSlot each_slot_;
+};
+
+
+class ForInStatement final : public ForEachStatement {
+ public:
+  DECLARE_NODE_TYPE(ForInStatement)
+
+  Expression* enumerable() const {
+    return subject();
+  }
+
+  // Type feedback information.
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override {
+    ForEachStatement::AssignFeedbackVectorSlots(isolate, spec, cache);
+    for_in_feedback_slot_ = spec->AddGeneralSlot();
+  }
+
+  FeedbackVectorSlot ForInFeedbackSlot() {
+    DCHECK(!for_in_feedback_slot_.IsInvalid());
+    return for_in_feedback_slot_;
+  }
+
+  enum ForInType { FAST_FOR_IN, SLOW_FOR_IN };
+  ForInType for_in_type() const { return for_in_type_; }
+  void set_for_in_type(ForInType type) { for_in_type_ = type; }
+
+  static int num_ids() { return parent_num_ids() + 6; }
+  BailoutId BodyId() const { return BailoutId(local_id(0)); }
+  BailoutId PrepareId() const { return BailoutId(local_id(1)); }
+  BailoutId EnumId() const { return BailoutId(local_id(2)); }
+  BailoutId ToObjectId() const { return BailoutId(local_id(3)); }
+  BailoutId FilterId() const { return BailoutId(local_id(4)); }
+  BailoutId AssignmentId() const { return BailoutId(local_id(5)); }
+  BailoutId ContinueId() const override { return EntryId(); }
+  BailoutId StackCheckId() const override { return BodyId(); }
+
+ protected:
+  ForInStatement(Zone* zone, ZoneList<const AstRawString*>* labels, int pos)
+      : ForEachStatement(zone, labels, pos), for_in_type_(SLOW_FOR_IN) {}
+  static int parent_num_ids() { return ForEachStatement::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  ForInType for_in_type_;
+  FeedbackVectorSlot for_in_feedback_slot_;
+};
+
+
+class ForOfStatement final : public ForEachStatement {
+ public:
+  DECLARE_NODE_TYPE(ForOfStatement)
+
+  void Initialize(Expression* each,
+                  Expression* subject,
+                  Statement* body,
+                  Expression* assign_iterator,
+                  Expression* next_result,
+                  Expression* result_done,
+                  Expression* assign_each) {
+    ForEachStatement::Initialize(each, subject, body);
+    assign_iterator_ = assign_iterator;
+    next_result_ = next_result;
+    result_done_ = result_done;
+    assign_each_ = assign_each;
+  }
+
+  Expression* iterable() const {
+    return subject();
+  }
+
+  // iterator = subject[Symbol.iterator]()
+  Expression* assign_iterator() const {
+    return assign_iterator_;
+  }
+
+  // result = iterator.next()  // with type check
+  Expression* next_result() const {
+    return next_result_;
+  }
+
+  // result.done
+  Expression* result_done() const {
+    return result_done_;
+  }
+
+  // each = result.value
+  Expression* assign_each() const {
+    return assign_each_;
+  }
+
+  void set_assign_iterator(Expression* e) { assign_iterator_ = e; }
+  void set_next_result(Expression* e) { next_result_ = e; }
+  void set_result_done(Expression* e) { result_done_ = e; }
+  void set_assign_each(Expression* e) { assign_each_ = e; }
+
+  BailoutId ContinueId() const override { return EntryId(); }
+  BailoutId StackCheckId() const override { return BackEdgeId(); }
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId BackEdgeId() const { return BailoutId(local_id(0)); }
+
+ protected:
+  ForOfStatement(Zone* zone, ZoneList<const AstRawString*>* labels, int pos)
+      : ForEachStatement(zone, labels, pos),
+        assign_iterator_(NULL),
+        next_result_(NULL),
+        result_done_(NULL),
+        assign_each_(NULL) {}
+  static int parent_num_ids() { return ForEachStatement::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Expression* assign_iterator_;
+  Expression* next_result_;
+  Expression* result_done_;
+  Expression* assign_each_;
+};
+
+
+class ExpressionStatement final : public Statement {
+ public:
+  DECLARE_NODE_TYPE(ExpressionStatement)
+
+  void set_expression(Expression* e) { expression_ = e; }
+  Expression* expression() const { return expression_; }
+  bool IsJump() const override { return expression_->IsThrow(); }
+  void MarkTail() override { expression_->MarkTail(); }
+
+ protected:
+  ExpressionStatement(Zone* zone, Expression* expression, int pos)
+      : Statement(zone, pos), expression_(expression) { }
+
+ private:
+  Expression* expression_;
+};
+
+
+class JumpStatement : public Statement {
+ public:
+  bool IsJump() const final { return true; }
+
+ protected:
+  explicit JumpStatement(Zone* zone, int pos) : Statement(zone, pos) {}
+};
+
+
+class ContinueStatement final : public JumpStatement {
+ public:
+  DECLARE_NODE_TYPE(ContinueStatement)
+
+  IterationStatement* target() const { return target_; }
+
+ protected:
+  explicit ContinueStatement(Zone* zone, IterationStatement* target, int pos)
+      : JumpStatement(zone, pos), target_(target) { }
+
+ private:
+  IterationStatement* target_;
+};
+
+
+class BreakStatement final : public JumpStatement {
+ public:
+  DECLARE_NODE_TYPE(BreakStatement)
+
+  BreakableStatement* target() const { return target_; }
+
+ protected:
+  explicit BreakStatement(Zone* zone, BreakableStatement* target, int pos)
+      : JumpStatement(zone, pos), target_(target) { }
+
+ private:
+  BreakableStatement* target_;
+};
+
+
+class ReturnStatement final : public JumpStatement {
+ public:
+  DECLARE_NODE_TYPE(ReturnStatement)
+
+  Expression* expression() const { return expression_; }
+
+  void set_expression(Expression* e) { expression_ = e; }
+
+ protected:
+  explicit ReturnStatement(Zone* zone, Expression* expression, int pos)
+      : JumpStatement(zone, pos), expression_(expression) { }
+
+ private:
+  Expression* expression_;
+};
+
+
+class WithStatement final : public Statement {
+ public:
+  DECLARE_NODE_TYPE(WithStatement)
+
+  Scope* scope() { return scope_; }
+  Expression* expression() const { return expression_; }
+  void set_expression(Expression* e) { expression_ = e; }
+  Statement* statement() const { return statement_; }
+  void set_statement(Statement* s) { statement_ = s; }
+
+  void set_base_id(int id) { base_id_ = id; }
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId ToObjectId() const { return BailoutId(local_id(0)); }
+  BailoutId EntryId() const { return BailoutId(local_id(1)); }
+
+  void MarkTail() override { statement_->MarkTail(); }
+
+ protected:
+  WithStatement(Zone* zone, Scope* scope, Expression* expression,
+                Statement* statement, int pos)
+      : Statement(zone, pos),
+        scope_(scope),
+        expression_(expression),
+        statement_(statement),
+        base_id_(BailoutId::None().ToInt()) {}
+  static int parent_num_ids() { return 0; }
+
+  int base_id() const {
+    DCHECK(!BailoutId(base_id_).IsNone());
+    return base_id_;
+  }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Scope* scope_;
+  Expression* expression_;
+  Statement* statement_;
+  int base_id_;
+};
+
+
+class CaseClause final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(CaseClause)
+
+  bool is_default() const { return label_ == NULL; }
+  Expression* label() const {
+    CHECK(!is_default());
+    return label_;
+  }
+  void set_label(Expression* e) { label_ = e; }
+  Label* body_target() { return &body_target_; }
+  ZoneList<Statement*>* statements() const { return statements_; }
+
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId EntryId() const { return BailoutId(local_id(0)); }
+  TypeFeedbackId CompareId() { return TypeFeedbackId(local_id(1)); }
+
+  void MarkTail() override {
+    if (!statements_->is_empty()) statements_->last()->MarkTail();
+  }
+
+  Type* compare_type() { return compare_type_; }
+  void set_compare_type(Type* type) { compare_type_ = type; }
+
+ protected:
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  CaseClause(Zone* zone, Expression* label, ZoneList<Statement*>* statements,
+             int pos);
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Expression* label_;
+  Label body_target_;
+  ZoneList<Statement*>* statements_;
+  Type* compare_type_;
+};
+
+
+class SwitchStatement final : public BreakableStatement {
+ public:
+  DECLARE_NODE_TYPE(SwitchStatement)
+
+  void Initialize(Expression* tag, ZoneList<CaseClause*>* cases) {
+    tag_ = tag;
+    cases_ = cases;
+  }
+
+  Expression* tag() const { return tag_; }
+  ZoneList<CaseClause*>* cases() const { return cases_; }
+
+  void set_tag(Expression* t) { tag_ = t; }
+
+  void MarkTail() override {
+    if (!cases_->is_empty()) cases_->last()->MarkTail();
+  }
+
+ protected:
+  SwitchStatement(Zone* zone, ZoneList<const AstRawString*>* labels, int pos)
+      : BreakableStatement(zone, labels, TARGET_FOR_ANONYMOUS, pos),
+        tag_(NULL),
+        cases_(NULL) {}
+
+ private:
+  Expression* tag_;
+  ZoneList<CaseClause*>* cases_;
+};
+
+
+// If-statements always have non-null references to their then- and
+// else-parts. When parsing if-statements with no explicit else-part,
+// the parser implicitly creates an empty statement. Use the
+// HasThenStatement() and HasElseStatement() functions to check if a
+// given if-statement has a then- or an else-part containing code.
+class IfStatement final : public Statement {
+ public:
+  DECLARE_NODE_TYPE(IfStatement)
+
+  bool HasThenStatement() const { return !then_statement()->IsEmpty(); }
+  bool HasElseStatement() const { return !else_statement()->IsEmpty(); }
+
+  Expression* condition() const { return condition_; }
+  Statement* then_statement() const { return then_statement_; }
+  Statement* else_statement() const { return else_statement_; }
+
+  void set_condition(Expression* e) { condition_ = e; }
+  void set_then_statement(Statement* s) { then_statement_ = s; }
+  void set_else_statement(Statement* s) { else_statement_ = s; }
+
+  bool IsJump() const override {
+    return HasThenStatement() && then_statement()->IsJump()
+        && HasElseStatement() && else_statement()->IsJump();
+  }
+
+  void MarkTail() override {
+    then_statement_->MarkTail();
+    else_statement_->MarkTail();
+  }
+
+  void set_base_id(int id) { base_id_ = id; }
+  static int num_ids() { return parent_num_ids() + 3; }
+  BailoutId IfId() const { return BailoutId(local_id(0)); }
+  BailoutId ThenId() const { return BailoutId(local_id(1)); }
+  BailoutId ElseId() const { return BailoutId(local_id(2)); }
+
+ protected:
+  IfStatement(Zone* zone, Expression* condition, Statement* then_statement,
+              Statement* else_statement, int pos)
+      : Statement(zone, pos),
+        condition_(condition),
+        then_statement_(then_statement),
+        else_statement_(else_statement),
+        base_id_(BailoutId::None().ToInt()) {}
+  static int parent_num_ids() { return 0; }
+
+  int base_id() const {
+    DCHECK(!BailoutId(base_id_).IsNone());
+    return base_id_;
+  }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Expression* condition_;
+  Statement* then_statement_;
+  Statement* else_statement_;
+  int base_id_;
+};
+
+
+class TryStatement : public Statement {
+ public:
+  Block* try_block() const { return try_block_; }
+  void set_try_block(Block* b) { try_block_ = b; }
+
+  void set_base_id(int id) { base_id_ = id; }
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId HandlerId() const { return BailoutId(local_id(0)); }
+
+ protected:
+  TryStatement(Zone* zone, Block* try_block, int pos)
+      : Statement(zone, pos),
+        try_block_(try_block),
+        base_id_(BailoutId::None().ToInt()) {}
+  static int parent_num_ids() { return 0; }
+
+  int base_id() const {
+    DCHECK(!BailoutId(base_id_).IsNone());
+    return base_id_;
+  }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Block* try_block_;
+  int base_id_;
+};
+
+
+class TryCatchStatement final : public TryStatement {
+ public:
+  DECLARE_NODE_TYPE(TryCatchStatement)
+
+  Scope* scope() { return scope_; }
+  Variable* variable() { return variable_; }
+  Block* catch_block() const { return catch_block_; }
+  void set_catch_block(Block* b) { catch_block_ = b; }
+
+  void MarkTail() override { catch_block_->MarkTail(); }
+
+ protected:
+  TryCatchStatement(Zone* zone, Block* try_block, Scope* scope,
+                    Variable* variable, Block* catch_block, int pos)
+      : TryStatement(zone, try_block, pos),
+        scope_(scope),
+        variable_(variable),
+        catch_block_(catch_block) {}
+
+ private:
+  Scope* scope_;
+  Variable* variable_;
+  Block* catch_block_;
+};
+
+
+class TryFinallyStatement final : public TryStatement {
+ public:
+  DECLARE_NODE_TYPE(TryFinallyStatement)
+
+  Block* finally_block() const { return finally_block_; }
+  void set_finally_block(Block* b) { finally_block_ = b; }
+
+  void MarkTail() override { finally_block_->MarkTail(); }
+
+ protected:
+  TryFinallyStatement(Zone* zone, Block* try_block, Block* finally_block,
+                      int pos)
+      : TryStatement(zone, try_block, pos), finally_block_(finally_block) {}
+
+ private:
+  Block* finally_block_;
+};
+
+
+class DebuggerStatement final : public Statement {
+ public:
+  DECLARE_NODE_TYPE(DebuggerStatement)
+
+  void set_base_id(int id) { base_id_ = id; }
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId DebugBreakId() const { return BailoutId(local_id(0)); }
+
+ protected:
+  explicit DebuggerStatement(Zone* zone, int pos)
+      : Statement(zone, pos), base_id_(BailoutId::None().ToInt()) {}
+  static int parent_num_ids() { return 0; }
+
+  int base_id() const {
+    DCHECK(!BailoutId(base_id_).IsNone());
+    return base_id_;
+  }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  int base_id_;
+};
+
+
+class EmptyStatement final : public Statement {
+ public:
+  DECLARE_NODE_TYPE(EmptyStatement)
+
+ protected:
+  explicit EmptyStatement(Zone* zone, int pos): Statement(zone, pos) {}
+};
+
+
+// Delegates to another statement, which may be overwritten.
+// This was introduced to implement ES2015 Annex B3.3 for conditionally making
+// sloppy-mode block-scoped functions have a var binding, which is changed
+// from one statement to another during parsing.
+class SloppyBlockFunctionStatement final : public Statement {
+ public:
+  DECLARE_NODE_TYPE(SloppyBlockFunctionStatement)
+
+  Statement* statement() const { return statement_; }
+  void set_statement(Statement* statement) { statement_ = statement; }
+  Scope* scope() const { return scope_; }
+
+ private:
+  SloppyBlockFunctionStatement(Zone* zone, Statement* statement, Scope* scope)
+      : Statement(zone, RelocInfo::kNoPosition),
+        statement_(statement),
+        scope_(scope) {}
+
+  Statement* statement_;
+  Scope* const scope_;
+};
+
+
+class Literal final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(Literal)
+
+  bool IsPropertyName() const override { return value_->IsPropertyName(); }
+
+  Handle<String> AsPropertyName() {
+    DCHECK(IsPropertyName());
+    return Handle<String>::cast(value());
+  }
+
+  const AstRawString* AsRawPropertyName() {
+    DCHECK(IsPropertyName());
+    return value_->AsString();
+  }
+
+  bool ToBooleanIsTrue() const override { return value()->BooleanValue(); }
+  bool ToBooleanIsFalse() const override { return !value()->BooleanValue(); }
+
+  Handle<Object> value() const { return value_->value(); }
+  const AstValue* raw_value() const { return value_; }
+
+  // Support for using Literal as a HashMap key. NOTE: Currently, this works
+  // only for string and number literals!
+  uint32_t Hash();
+  static bool Match(void* literal1, void* literal2);
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  TypeFeedbackId LiteralFeedbackId() const {
+    return TypeFeedbackId(local_id(0));
+  }
+
+ protected:
+  Literal(Zone* zone, const AstValue* value, int position)
+      : Expression(zone, position), value_(value) {}
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  const AstValue* value_;
+};
+
+
+class AstLiteralReindexer;
+
+// Base class for literals that needs space in the corresponding JSFunction.
+class MaterializedLiteral : public Expression {
+ public:
+  MaterializedLiteral* AsMaterializedLiteral() final { return this; }
+
+  int literal_index() { return literal_index_; }
+
+  int depth() const {
+    // only callable after initialization.
+    DCHECK(depth_ >= 1);
+    return depth_;
+  }
+
+  bool is_strong() const { return is_strong_; }
+
+ protected:
+  MaterializedLiteral(Zone* zone, int literal_index, bool is_strong, int pos)
+      : Expression(zone, pos),
+        literal_index_(literal_index),
+        is_simple_(false),
+        is_strong_(is_strong),
+        depth_(0) {}
+
+  // A materialized literal is simple if the values consist of only
+  // constants and simple object and array literals.
+  bool is_simple() const { return is_simple_; }
+  void set_is_simple(bool is_simple) { is_simple_ = is_simple; }
+  friend class CompileTimeValue;
+
+  void set_depth(int depth) {
+    DCHECK(depth >= 1);
+    depth_ = depth;
+  }
+
+  // Populate the constant properties/elements fixed array.
+  void BuildConstants(Isolate* isolate);
+  friend class ArrayLiteral;
+  friend class ObjectLiteral;
+
+  // If the expression is a literal, return the literal value;
+  // if the expression is a materialized literal and is simple return a
+  // compile time value as encoded by CompileTimeValue::GetValue().
+  // Otherwise, return undefined literal as the placeholder
+  // in the object literal boilerplate.
+  Handle<Object> GetBoilerplateValue(Expression* expression, Isolate* isolate);
+
+ private:
+  int literal_index_;
+  bool is_simple_;
+  bool is_strong_;
+  int depth_;
+
+  friend class AstLiteralReindexer;
+};
+
+
+// Property is used for passing information
+// about an object literal's properties from the parser
+// to the code generator.
+class ObjectLiteralProperty final : public ZoneObject {
+ public:
+  enum Kind {
+    CONSTANT,              // Property with constant value (compile time).
+    COMPUTED,              // Property with computed value (execution time).
+    MATERIALIZED_LITERAL,  // Property value is a materialized literal.
+    GETTER, SETTER,        // Property is an accessor function.
+    PROTOTYPE              // Property is __proto__.
+  };
+
+  Expression* key() { return key_; }
+  Expression* value() { return value_; }
+  Kind kind() { return kind_; }
+
+  void set_key(Expression* e) { key_ = e; }
+  void set_value(Expression* e) { value_ = e; }
+
+  // Type feedback information.
+  bool IsMonomorphic() { return !receiver_type_.is_null(); }
+  Handle<Map> GetReceiverType() { return receiver_type_; }
+
+  bool IsCompileTimeValue();
+
+  void set_emit_store(bool emit_store);
+  bool emit_store();
+
+  bool is_static() const { return is_static_; }
+  bool is_computed_name() const { return is_computed_name_; }
+
+  FeedbackVectorSlot GetSlot(int offset = 0) const {
+    DCHECK_LT(offset, static_cast<int>(arraysize(slots_)));
+    return slots_[offset];
+  }
+  void SetSlot(FeedbackVectorSlot slot, int offset = 0) {
+    DCHECK_LT(offset, static_cast<int>(arraysize(slots_)));
+    slots_[offset] = slot;
+  }
+
+  void set_receiver_type(Handle<Map> map) { receiver_type_ = map; }
+
+ protected:
+  friend class AstNodeFactory;
+
+  ObjectLiteralProperty(Expression* key, Expression* value, Kind kind,
+                        bool is_static, bool is_computed_name);
+  ObjectLiteralProperty(AstValueFactory* ast_value_factory, Expression* key,
+                        Expression* value, bool is_static,
+                        bool is_computed_name);
+
+ private:
+  Expression* key_;
+  Expression* value_;
+  FeedbackVectorSlot slots_[2];
+  Kind kind_;
+  bool emit_store_;
+  bool is_static_;
+  bool is_computed_name_;
+  Handle<Map> receiver_type_;
+};
+
+
+// An object literal has a boilerplate object that is used
+// for minimizing the work when constructing it at runtime.
+class ObjectLiteral final : public MaterializedLiteral {
+ public:
+  typedef ObjectLiteralProperty Property;
+
+  DECLARE_NODE_TYPE(ObjectLiteral)
+
+  Handle<FixedArray> constant_properties() const {
+    return constant_properties_;
+  }
+  int properties_count() const { return constant_properties_->length() / 2; }
+  ZoneList<Property*>* properties() const { return properties_; }
+  bool fast_elements() const { return fast_elements_; }
+  bool may_store_doubles() const { return may_store_doubles_; }
+  bool has_function() const { return has_function_; }
+  bool has_elements() const { return has_elements_; }
+
+  // Decide if a property should be in the object boilerplate.
+  static bool IsBoilerplateProperty(Property* property);
+
+  // Populate the constant properties fixed array.
+  void BuildConstantProperties(Isolate* isolate);
+
+  // Mark all computed expressions that are bound to a key that
+  // is shadowed by a later occurrence of the same key. For the
+  // marked expressions, no store code is emitted.
+  void CalculateEmitStore(Zone* zone);
+
+  // Assemble bitfield of flags for the CreateObjectLiteral helper.
+  int ComputeFlags(bool disable_mementos = false) const {
+    int flags = fast_elements() ? kFastElements : kNoFlags;
+    flags |= has_function() ? kHasFunction : kNoFlags;
+    if (depth() == 1 && !has_elements() && !may_store_doubles()) {
+      flags |= kShallowProperties;
+    }
+    if (disable_mementos) {
+      flags |= kDisableMementos;
+    }
+    if (is_strong()) {
+      flags |= kIsStrong;
+    }
+    return flags;
+  }
+
+  enum Flags {
+    kNoFlags = 0,
+    kFastElements = 1,
+    kHasFunction = 1 << 1,
+    kShallowProperties = 1 << 2,
+    kDisableMementos = 1 << 3,
+    kIsStrong = 1 << 4
+  };
+
+  struct Accessors: public ZoneObject {
+    Accessors() : getter(NULL), setter(NULL) {}
+    ObjectLiteralProperty* getter;
+    ObjectLiteralProperty* setter;
+  };
+
+  BailoutId CreateLiteralId() const { return BailoutId(local_id(0)); }
+
+  // Return an AST id for a property that is used in simulate instructions.
+  BailoutId GetIdForPropertyName(int i) {
+    return BailoutId(local_id(2 * i + 1));
+  }
+  BailoutId GetIdForPropertySet(int i) {
+    return BailoutId(local_id(2 * i + 2));
+  }
+
+  // Unlike other AST nodes, this number of bailout IDs allocated for an
+  // ObjectLiteral can vary, so num_ids() is not a static method.
+  int num_ids() const {
+    return parent_num_ids() + 1 + 2 * properties()->length();
+  }
+
+  // Object literals need one feedback slot for each non-trivial value, as well
+  // as some slots for home objects.
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override;
+
+ protected:
+  ObjectLiteral(Zone* zone, ZoneList<Property*>* properties, int literal_index,
+                int boilerplate_properties, bool has_function, bool is_strong,
+                int pos)
+      : MaterializedLiteral(zone, literal_index, is_strong, pos),
+        properties_(properties),
+        boilerplate_properties_(boilerplate_properties),
+        fast_elements_(false),
+        has_elements_(false),
+        may_store_doubles_(false),
+        has_function_(has_function) {}
+  static int parent_num_ids() { return MaterializedLiteral::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+  Handle<FixedArray> constant_properties_;
+  ZoneList<Property*>* properties_;
+  int boilerplate_properties_;
+  bool fast_elements_;
+  bool has_elements_;
+  bool may_store_doubles_;
+  bool has_function_;
+  FeedbackVectorSlot slot_;
+};
+
+
+// A map from property names to getter/setter pairs allocated in the zone.
+class AccessorTable : public TemplateHashMap<Literal, ObjectLiteral::Accessors,
+                                             ZoneAllocationPolicy> {
+ public:
+  explicit AccessorTable(Zone* zone)
+      : TemplateHashMap<Literal, ObjectLiteral::Accessors,
+                        ZoneAllocationPolicy>(Literal::Match,
+                                              ZoneAllocationPolicy(zone)),
+        zone_(zone) {}
+
+  Iterator lookup(Literal* literal) {
+    Iterator it = find(literal, true, ZoneAllocationPolicy(zone_));
+    if (it->second == NULL) it->second = new (zone_) ObjectLiteral::Accessors();
+    return it;
+  }
+
+ private:
+  Zone* zone_;
+};
+
+
+// Node for capturing a regexp literal.
+class RegExpLiteral final : public MaterializedLiteral {
+ public:
+  DECLARE_NODE_TYPE(RegExpLiteral)
+
+  Handle<String> pattern() const { return pattern_->string(); }
+  int flags() const { return flags_; }
+
+ protected:
+  RegExpLiteral(Zone* zone, const AstRawString* pattern, int flags,
+                int literal_index, bool is_strong, int pos)
+      : MaterializedLiteral(zone, literal_index, is_strong, pos),
+        pattern_(pattern),
+        flags_(flags) {
+    set_depth(1);
+  }
+
+ private:
+  const AstRawString* const pattern_;
+  int const flags_;
+};
+
+
+// An array literal has a literals object that is used
+// for minimizing the work when constructing it at runtime.
+class ArrayLiteral final : public MaterializedLiteral {
+ public:
+  DECLARE_NODE_TYPE(ArrayLiteral)
+
+  Handle<FixedArray> constant_elements() const { return constant_elements_; }
+  ElementsKind constant_elements_kind() const {
+    DCHECK_EQ(2, constant_elements_->length());
+    return static_cast<ElementsKind>(
+        Smi::cast(constant_elements_->get(0))->value());
+  }
+
+  ZoneList<Expression*>* values() const { return values_; }
+
+  BailoutId CreateLiteralId() const { return BailoutId(local_id(0)); }
+
+  // Return an AST id for an element that is used in simulate instructions.
+  BailoutId GetIdForElement(int i) { return BailoutId(local_id(i + 1)); }
+
+  // Unlike other AST nodes, this number of bailout IDs allocated for an
+  // ArrayLiteral can vary, so num_ids() is not a static method.
+  int num_ids() const { return parent_num_ids() + 1 + values()->length(); }
+
+  // Populate the constant elements fixed array.
+  void BuildConstantElements(Isolate* isolate);
+
+  // Assemble bitfield of flags for the CreateArrayLiteral helper.
+  int ComputeFlags(bool disable_mementos = false) const {
+    int flags = depth() == 1 ? kShallowElements : kNoFlags;
+    if (disable_mementos) {
+      flags |= kDisableMementos;
+    }
+    if (is_strong()) {
+      flags |= kIsStrong;
+    }
+    return flags;
+  }
+
+  enum Flags {
+    kNoFlags = 0,
+    kShallowElements = 1,
+    kDisableMementos = 1 << 1,
+    kIsStrong = 1 << 2
+  };
+
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override;
+  FeedbackVectorSlot LiteralFeedbackSlot() const { return literal_slot_; }
+
+ protected:
+  ArrayLiteral(Zone* zone, ZoneList<Expression*>* values,
+               int first_spread_index, int literal_index, bool is_strong,
+               int pos)
+      : MaterializedLiteral(zone, literal_index, is_strong, pos),
+        values_(values),
+        first_spread_index_(first_spread_index) {}
+  static int parent_num_ids() { return MaterializedLiteral::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Handle<FixedArray> constant_elements_;
+  ZoneList<Expression*>* values_;
+  int first_spread_index_;
+  FeedbackVectorSlot literal_slot_;
+};
+
+
+class VariableProxy final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(VariableProxy)
+
+  bool IsValidReferenceExpression() const override {
+    return !is_this() && !is_new_target();
+  }
+
+  bool IsArguments() const { return is_resolved() && var()->is_arguments(); }
+
+  Handle<String> name() const { return raw_name()->string(); }
+  const AstRawString* raw_name() const {
+    return is_resolved() ? var_->raw_name() : raw_name_;
+  }
+
+  Variable* var() const {
+    DCHECK(is_resolved());
+    return var_;
+  }
+  void set_var(Variable* v) {
+    DCHECK(!is_resolved());
+    DCHECK_NOT_NULL(v);
+    var_ = v;
+  }
+
+  bool is_this() const { return IsThisField::decode(bit_field_); }
+
+  bool is_assigned() const { return IsAssignedField::decode(bit_field_); }
+  void set_is_assigned() {
+    bit_field_ = IsAssignedField::update(bit_field_, true);
+  }
+
+  bool is_resolved() const { return IsResolvedField::decode(bit_field_); }
+  void set_is_resolved() {
+    bit_field_ = IsResolvedField::update(bit_field_, true);
+  }
+
+  bool is_new_target() const { return IsNewTargetField::decode(bit_field_); }
+  void set_is_new_target() {
+    bit_field_ = IsNewTargetField::update(bit_field_, true);
+  }
+
+  int end_position() const { return end_position_; }
+
+  // Bind this proxy to the variable var.
+  void BindTo(Variable* var);
+
+  bool UsesVariableFeedbackSlot() const {
+    return var()->IsUnallocated() || var()->IsLookupSlot();
+  }
+
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override;
+
+  FeedbackVectorSlot VariableFeedbackSlot() { return variable_feedback_slot_; }
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId BeforeId() const { return BailoutId(local_id(0)); }
+
+ protected:
+  VariableProxy(Zone* zone, Variable* var, int start_position,
+                int end_position);
+
+  VariableProxy(Zone* zone, const AstRawString* name,
+                Variable::Kind variable_kind, int start_position,
+                int end_position);
+  static int parent_num_ids() { return Expression::num_ids(); }
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  class IsThisField : public BitField8<bool, 0, 1> {};
+  class IsAssignedField : public BitField8<bool, 1, 1> {};
+  class IsResolvedField : public BitField8<bool, 2, 1> {};
+  class IsNewTargetField : public BitField8<bool, 3, 1> {};
+
+  // Start with 16-bit (or smaller) field, which should get packed together
+  // with Expression's trailing 16-bit field.
+  uint8_t bit_field_;
+  FeedbackVectorSlot variable_feedback_slot_;
+  union {
+    const AstRawString* raw_name_;  // if !is_resolved_
+    Variable* var_;                 // if is_resolved_
+  };
+  // Position is stored in the AstNode superclass, but VariableProxy needs to
+  // know its end position too (for error messages). It cannot be inferred from
+  // the variable name length because it can contain escapes.
+  int end_position_;
+};
+
+
+// Left-hand side can only be a property, a global or a (parameter or local)
+// slot.
+enum LhsKind {
+  VARIABLE,
+  NAMED_PROPERTY,
+  KEYED_PROPERTY,
+  NAMED_SUPER_PROPERTY,
+  KEYED_SUPER_PROPERTY
+};
+
+
+class Property final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(Property)
+
+  bool IsValidReferenceExpression() const override { return true; }
+
+  Expression* obj() const { return obj_; }
+  Expression* key() const { return key_; }
+
+  void set_obj(Expression* e) { obj_ = e; }
+  void set_key(Expression* e) { key_ = e; }
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId LoadId() const { return BailoutId(local_id(0)); }
+
+  bool IsStringAccess() const {
+    return IsStringAccessField::decode(bit_field_);
+  }
+
+  // Type feedback information.
+  bool IsMonomorphic() override { return receiver_types_.length() == 1; }
+  SmallMapList* GetReceiverTypes() override { return &receiver_types_; }
+  KeyedAccessStoreMode GetStoreMode() const override { return STANDARD_STORE; }
+  IcCheckType GetKeyType() const override {
+    return KeyTypeField::decode(bit_field_);
+  }
+  bool IsUninitialized() const {
+    return !is_for_call() && HasNoTypeInformation();
+  }
+  bool HasNoTypeInformation() const {
+    return GetInlineCacheState() == UNINITIALIZED;
+  }
+  InlineCacheState GetInlineCacheState() const {
+    return InlineCacheStateField::decode(bit_field_);
+  }
+  void set_is_string_access(bool b) {
+    bit_field_ = IsStringAccessField::update(bit_field_, b);
+  }
+  void set_key_type(IcCheckType key_type) {
+    bit_field_ = KeyTypeField::update(bit_field_, key_type);
+  }
+  void set_inline_cache_state(InlineCacheState state) {
+    bit_field_ = InlineCacheStateField::update(bit_field_, state);
+  }
+  void mark_for_call() {
+    bit_field_ = IsForCallField::update(bit_field_, true);
+  }
+  bool is_for_call() const { return IsForCallField::decode(bit_field_); }
+
+  bool IsSuperAccess() { return obj()->IsSuperPropertyReference(); }
+
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override {
+    FeedbackVectorSlotKind kind = key()->IsPropertyName()
+                                      ? FeedbackVectorSlotKind::LOAD_IC
+                                      : FeedbackVectorSlotKind::KEYED_LOAD_IC;
+    property_feedback_slot_ = spec->AddSlot(kind);
+  }
+
+  FeedbackVectorSlot PropertyFeedbackSlot() const {
+    return property_feedback_slot_;
+  }
+
+  static LhsKind GetAssignType(Property* property) {
+    if (property == NULL) return VARIABLE;
+    bool super_access = property->IsSuperAccess();
+    return (property->key()->IsPropertyName())
+               ? (super_access ? NAMED_SUPER_PROPERTY : NAMED_PROPERTY)
+               : (super_access ? KEYED_SUPER_PROPERTY : KEYED_PROPERTY);
+  }
+
+ protected:
+  Property(Zone* zone, Expression* obj, Expression* key, int pos)
+      : Expression(zone, pos),
+        bit_field_(IsForCallField::encode(false) |
+                   IsStringAccessField::encode(false) |
+                   InlineCacheStateField::encode(UNINITIALIZED)),
+        obj_(obj),
+        key_(key) {}
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  class IsForCallField : public BitField8<bool, 0, 1> {};
+  class IsStringAccessField : public BitField8<bool, 1, 1> {};
+  class KeyTypeField : public BitField8<IcCheckType, 2, 1> {};
+  class InlineCacheStateField : public BitField8<InlineCacheState, 3, 4> {};
+  uint8_t bit_field_;
+  FeedbackVectorSlot property_feedback_slot_;
+  Expression* obj_;
+  Expression* key_;
+  SmallMapList receiver_types_;
+};
+
+
+class Call final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(Call)
+
+  Expression* expression() const { return expression_; }
+  ZoneList<Expression*>* arguments() const { return arguments_; }
+
+  void set_expression(Expression* e) { expression_ = e; }
+
+  // Type feedback information.
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override;
+
+  FeedbackVectorSlot CallFeedbackSlot() const { return stub_slot_; }
+
+  FeedbackVectorSlot CallFeedbackICSlot() const { return ic_slot_; }
+
+  SmallMapList* GetReceiverTypes() override {
+    if (expression()->IsProperty()) {
+      return expression()->AsProperty()->GetReceiverTypes();
+    }
+    return NULL;
+  }
+
+  bool IsMonomorphic() override {
+    if (expression()->IsProperty()) {
+      return expression()->AsProperty()->IsMonomorphic();
+    }
+    return !target_.is_null();
+  }
+
+  bool global_call() const {
+    VariableProxy* proxy = expression_->AsVariableProxy();
+    return proxy != NULL && proxy->var()->IsUnallocatedOrGlobalSlot();
+  }
+
+  bool known_global_function() const {
+    return global_call() && !target_.is_null();
+  }
+
+  Handle<JSFunction> target() { return target_; }
+
+  Handle<AllocationSite> allocation_site() { return allocation_site_; }
+
+  void SetKnownGlobalTarget(Handle<JSFunction> target) {
+    target_ = target;
+    set_is_uninitialized(false);
+  }
+  void set_target(Handle<JSFunction> target) { target_ = target; }
+  void set_allocation_site(Handle<AllocationSite> site) {
+    allocation_site_ = site;
+  }
+
+  static int num_ids() { return parent_num_ids() + 4; }
+  BailoutId ReturnId() const { return BailoutId(local_id(0)); }
+  BailoutId EvalId() const { return BailoutId(local_id(1)); }
+  BailoutId LookupId() const { return BailoutId(local_id(2)); }
+  BailoutId CallId() const { return BailoutId(local_id(3)); }
+
+  bool is_uninitialized() const {
+    return IsUninitializedField::decode(bit_field_);
+  }
+  void set_is_uninitialized(bool b) {
+    bit_field_ = IsUninitializedField::update(bit_field_, b);
+  }
+
+  bool is_tail() const { return IsTailField::decode(bit_field_); }
+  void MarkTail() override {
+    bit_field_ = IsTailField::update(bit_field_, true);
+  }
+
+  enum CallType {
+    POSSIBLY_EVAL_CALL,
+    GLOBAL_CALL,
+    LOOKUP_SLOT_CALL,
+    NAMED_PROPERTY_CALL,
+    KEYED_PROPERTY_CALL,
+    NAMED_SUPER_PROPERTY_CALL,
+    KEYED_SUPER_PROPERTY_CALL,
+    SUPER_CALL,
+    OTHER_CALL
+  };
+
+  // Helpers to determine how to handle the call.
+  CallType GetCallType(Isolate* isolate) const;
+  bool IsUsingCallFeedbackSlot(Isolate* isolate) const;
+  bool IsUsingCallFeedbackICSlot(Isolate* isolate) const;
+
+#ifdef DEBUG
+  // Used to assert that the FullCodeGenerator records the return site.
+  bool return_is_recorded_;
+#endif
+
+ protected:
+  Call(Zone* zone, Expression* expression, ZoneList<Expression*>* arguments,
+       int pos)
+      : Expression(zone, pos),
+        expression_(expression),
+        arguments_(arguments),
+        bit_field_(IsUninitializedField::encode(false)) {
+    if (expression->IsProperty()) {
+      expression->AsProperty()->mark_for_call();
+    }
+  }
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  FeedbackVectorSlot ic_slot_;
+  FeedbackVectorSlot stub_slot_;
+  Expression* expression_;
+  ZoneList<Expression*>* arguments_;
+  Handle<JSFunction> target_;
+  Handle<AllocationSite> allocation_site_;
+  class IsUninitializedField : public BitField8<bool, 0, 1> {};
+  class IsTailField : public BitField8<bool, 1, 1> {};
+  uint8_t bit_field_;
+};
+
+
+class CallNew final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(CallNew)
+
+  Expression* expression() const { return expression_; }
+  ZoneList<Expression*>* arguments() const { return arguments_; }
+
+  void set_expression(Expression* e) { expression_ = e; }
+
+  // Type feedback information.
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override {
+    callnew_feedback_slot_ = spec->AddGeneralSlot();
+  }
+
+  FeedbackVectorSlot CallNewFeedbackSlot() {
+    DCHECK(!callnew_feedback_slot_.IsInvalid());
+    return callnew_feedback_slot_;
+  }
+
+  bool IsMonomorphic() override { return is_monomorphic_; }
+  Handle<JSFunction> target() const { return target_; }
+  Handle<AllocationSite> allocation_site() const {
+    return allocation_site_;
+  }
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  static int feedback_slots() { return 1; }
+  BailoutId ReturnId() const { return BailoutId(local_id(0)); }
+
+  void set_allocation_site(Handle<AllocationSite> site) {
+    allocation_site_ = site;
+  }
+  void set_is_monomorphic(bool monomorphic) { is_monomorphic_ = monomorphic; }
+  void set_target(Handle<JSFunction> target) { target_ = target; }
+  void SetKnownGlobalTarget(Handle<JSFunction> target) {
+    target_ = target;
+    is_monomorphic_ = true;
+  }
+
+ protected:
+  CallNew(Zone* zone, Expression* expression, ZoneList<Expression*>* arguments,
+          int pos)
+      : Expression(zone, pos),
+        expression_(expression),
+        arguments_(arguments),
+        is_monomorphic_(false) {}
+
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Expression* expression_;
+  ZoneList<Expression*>* arguments_;
+  bool is_monomorphic_;
+  Handle<JSFunction> target_;
+  Handle<AllocationSite> allocation_site_;
+  FeedbackVectorSlot callnew_feedback_slot_;
+};
+
+
+// The CallRuntime class does not represent any official JavaScript
+// language construct. Instead it is used to call a C or JS function
+// with a set of arguments. This is used from the builtins that are
+// implemented in JavaScript (see "v8natives.js").
+class CallRuntime final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(CallRuntime)
+
+  ZoneList<Expression*>* arguments() const { return arguments_; }
+  bool is_jsruntime() const { return function_ == NULL; }
+
+  int context_index() const {
+    DCHECK(is_jsruntime());
+    return context_index_;
+  }
+  const Runtime::Function* function() const {
+    DCHECK(!is_jsruntime());
+    return function_;
+  }
+
+  static int num_ids() { return parent_num_ids() + 1; }
+  BailoutId CallId() { return BailoutId(local_id(0)); }
+
+  const char* debug_name() {
+    return is_jsruntime() ? "(context function)" : function_->name;
+  }
+
+ protected:
+  CallRuntime(Zone* zone, const Runtime::Function* function,
+              ZoneList<Expression*>* arguments, int pos)
+      : Expression(zone, pos), function_(function), arguments_(arguments) {}
+
+  CallRuntime(Zone* zone, int context_index, ZoneList<Expression*>* arguments,
+              int pos)
+      : Expression(zone, pos),
+        function_(NULL),
+        context_index_(context_index),
+        arguments_(arguments) {}
+
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  const Runtime::Function* function_;
+  int context_index_;
+  ZoneList<Expression*>* arguments_;
+};
+
+
+class UnaryOperation final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(UnaryOperation)
+
+  Token::Value op() const { return op_; }
+  Expression* expression() const { return expression_; }
+  void set_expression(Expression* e) { expression_ = e; }
+
+  // For unary not (Token::NOT), the AST ids where true and false will
+  // actually be materialized, respectively.
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId MaterializeTrueId() const { return BailoutId(local_id(0)); }
+  BailoutId MaterializeFalseId() const { return BailoutId(local_id(1)); }
+
+  void RecordToBooleanTypeFeedback(TypeFeedbackOracle* oracle) override;
+
+ protected:
+  UnaryOperation(Zone* zone, Token::Value op, Expression* expression, int pos)
+      : Expression(zone, pos), op_(op), expression_(expression) {
+    DCHECK(Token::IsUnaryOp(op));
+  }
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Token::Value op_;
+  Expression* expression_;
+};
+
+
+class BinaryOperation final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(BinaryOperation)
+
+  Token::Value op() const { return static_cast<Token::Value>(op_); }
+  Expression* left() const { return left_; }
+  void set_left(Expression* e) { left_ = e; }
+  Expression* right() const { return right_; }
+  void set_right(Expression* e) { right_ = e; }
+  Handle<AllocationSite> allocation_site() const { return allocation_site_; }
+  void set_allocation_site(Handle<AllocationSite> allocation_site) {
+    allocation_site_ = allocation_site;
+  }
+
+  void MarkTail() override {
+    switch (op()) {
+      case Token::COMMA:
+      case Token::AND:
+      case Token::OR:
+        right_->MarkTail();
+      default:
+        break;
+    }
+  }
+
+  // The short-circuit logical operations need an AST ID for their
+  // right-hand subexpression.
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId RightId() const { return BailoutId(local_id(0)); }
+
+  TypeFeedbackId BinaryOperationFeedbackId() const {
+    return TypeFeedbackId(local_id(1));
+  }
+  Maybe<int> fixed_right_arg() const {
+    return has_fixed_right_arg_ ? Just(fixed_right_arg_value_) : Nothing<int>();
+  }
+  void set_fixed_right_arg(Maybe<int> arg) {
+    has_fixed_right_arg_ = arg.IsJust();
+    if (arg.IsJust()) fixed_right_arg_value_ = arg.FromJust();
+  }
+
+  void RecordToBooleanTypeFeedback(TypeFeedbackOracle* oracle) override;
+
+ protected:
+  BinaryOperation(Zone* zone, Token::Value op, Expression* left,
+                  Expression* right, int pos)
+      : Expression(zone, pos),
+        op_(static_cast<byte>(op)),
+        has_fixed_right_arg_(false),
+        fixed_right_arg_value_(0),
+        left_(left),
+        right_(right) {
+    DCHECK(Token::IsBinaryOp(op));
+  }
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  const byte op_;  // actually Token::Value
+  // TODO(rossberg): the fixed arg should probably be represented as a Constant
+  // type for the RHS. Currenty it's actually a Maybe<int>
+  bool has_fixed_right_arg_;
+  int fixed_right_arg_value_;
+  Expression* left_;
+  Expression* right_;
+  Handle<AllocationSite> allocation_site_;
+};
+
+
+class CountOperation final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(CountOperation)
+
+  bool is_prefix() const { return IsPrefixField::decode(bit_field_); }
+  bool is_postfix() const { return !is_prefix(); }
+
+  Token::Value op() const { return TokenField::decode(bit_field_); }
+  Token::Value binary_op() {
+    return (op() == Token::INC) ? Token::ADD : Token::SUB;
+  }
+
+  Expression* expression() const { return expression_; }
+  void set_expression(Expression* e) { expression_ = e; }
+
+  bool IsMonomorphic() override { return receiver_types_.length() == 1; }
+  SmallMapList* GetReceiverTypes() override { return &receiver_types_; }
+  IcCheckType GetKeyType() const override {
+    return KeyTypeField::decode(bit_field_);
+  }
+  KeyedAccessStoreMode GetStoreMode() const override {
+    return StoreModeField::decode(bit_field_);
+  }
+  Type* type() const { return type_; }
+  void set_key_type(IcCheckType type) {
+    bit_field_ = KeyTypeField::update(bit_field_, type);
+  }
+  void set_store_mode(KeyedAccessStoreMode mode) {
+    bit_field_ = StoreModeField::update(bit_field_, mode);
+  }
+  void set_type(Type* type) { type_ = type; }
+
+  static int num_ids() { return parent_num_ids() + 4; }
+  BailoutId AssignmentId() const { return BailoutId(local_id(0)); }
+  BailoutId ToNumberId() const { return BailoutId(local_id(1)); }
+  TypeFeedbackId CountBinOpFeedbackId() const {
+    return TypeFeedbackId(local_id(2));
+  }
+  TypeFeedbackId CountStoreFeedbackId() const {
+    return TypeFeedbackId(local_id(3));
+  }
+
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override;
+  FeedbackVectorSlot CountSlot() const { return slot_; }
+
+ protected:
+  CountOperation(Zone* zone, Token::Value op, bool is_prefix, Expression* expr,
+                 int pos)
+      : Expression(zone, pos),
+        bit_field_(
+            IsPrefixField::encode(is_prefix) | KeyTypeField::encode(ELEMENT) |
+            StoreModeField::encode(STANDARD_STORE) | TokenField::encode(op)),
+        type_(NULL),
+        expression_(expr) {}
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  class IsPrefixField : public BitField16<bool, 0, 1> {};
+  class KeyTypeField : public BitField16<IcCheckType, 1, 1> {};
+  class StoreModeField : public BitField16<KeyedAccessStoreMode, 2, 3> {};
+  class TokenField : public BitField16<Token::Value, 5, 8> {};
+
+  // Starts with 16-bit field, which should get packed together with
+  // Expression's trailing 16-bit field.
+  uint16_t bit_field_;
+  Type* type_;
+  Expression* expression_;
+  SmallMapList receiver_types_;
+  FeedbackVectorSlot slot_;
+};
+
+
+class CompareOperation final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(CompareOperation)
+
+  Token::Value op() const { return op_; }
+  Expression* left() const { return left_; }
+  Expression* right() const { return right_; }
+
+  void set_left(Expression* e) { left_ = e; }
+  void set_right(Expression* e) { right_ = e; }
+
+  // Type feedback information.
+  static int num_ids() { return parent_num_ids() + 1; }
+  TypeFeedbackId CompareOperationFeedbackId() const {
+    return TypeFeedbackId(local_id(0));
+  }
+  Type* combined_type() const { return combined_type_; }
+  void set_combined_type(Type* type) { combined_type_ = type; }
+
+  // Match special cases.
+  bool IsLiteralCompareTypeof(Expression** expr, Handle<String>* check);
+  bool IsLiteralCompareUndefined(Expression** expr, Isolate* isolate);
+  bool IsLiteralCompareNull(Expression** expr);
+
+ protected:
+  CompareOperation(Zone* zone, Token::Value op, Expression* left,
+                   Expression* right, int pos)
+      : Expression(zone, pos),
+        op_(op),
+        left_(left),
+        right_(right),
+        combined_type_(Type::None(zone)) {
+    DCHECK(Token::IsCompareOp(op));
+  }
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Token::Value op_;
+  Expression* left_;
+  Expression* right_;
+
+  Type* combined_type_;
+};
+
+
+class Spread final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(Spread)
+
+  Expression* expression() const { return expression_; }
+  void set_expression(Expression* e) { expression_ = e; }
+
+  static int num_ids() { return parent_num_ids(); }
+
+ protected:
+  Spread(Zone* zone, Expression* expression, int pos)
+      : Expression(zone, pos), expression_(expression) {}
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Expression* expression_;
+};
+
+
+class Conditional final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(Conditional)
+
+  Expression* condition() const { return condition_; }
+  Expression* then_expression() const { return then_expression_; }
+  Expression* else_expression() const { return else_expression_; }
+
+  void set_condition(Expression* e) { condition_ = e; }
+  void set_then_expression(Expression* e) { then_expression_ = e; }
+  void set_else_expression(Expression* e) { else_expression_ = e; }
+
+  void MarkTail() override {
+    then_expression_->MarkTail();
+    else_expression_->MarkTail();
+  }
+
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId ThenId() const { return BailoutId(local_id(0)); }
+  BailoutId ElseId() const { return BailoutId(local_id(1)); }
+
+ protected:
+  Conditional(Zone* zone, Expression* condition, Expression* then_expression,
+              Expression* else_expression, int position)
+      : Expression(zone, position),
+        condition_(condition),
+        then_expression_(then_expression),
+        else_expression_(else_expression) {}
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  Expression* condition_;
+  Expression* then_expression_;
+  Expression* else_expression_;
+};
+
+
+class Assignment final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(Assignment)
+
+  Assignment* AsSimpleAssignment() { return !is_compound() ? this : NULL; }
+
+  Token::Value binary_op() const;
+
+  Token::Value op() const { return TokenField::decode(bit_field_); }
+  Expression* target() const { return target_; }
+  Expression* value() const { return value_; }
+
+  void set_target(Expression* e) { target_ = e; }
+  void set_value(Expression* e) { value_ = e; }
+
+  BinaryOperation* binary_operation() const { return binary_operation_; }
+
+  // This check relies on the definition order of token in token.h.
+  bool is_compound() const { return op() > Token::ASSIGN; }
+
+  static int num_ids() { return parent_num_ids() + 2; }
+  BailoutId AssignmentId() const { return BailoutId(local_id(0)); }
+
+  // Type feedback information.
+  TypeFeedbackId AssignmentFeedbackId() { return TypeFeedbackId(local_id(1)); }
+  bool IsMonomorphic() override { return receiver_types_.length() == 1; }
+  bool IsUninitialized() const {
+    return IsUninitializedField::decode(bit_field_);
+  }
+  bool HasNoTypeInformation() {
+    return IsUninitializedField::decode(bit_field_);
+  }
+  SmallMapList* GetReceiverTypes() override { return &receiver_types_; }
+  IcCheckType GetKeyType() const override {
+    return KeyTypeField::decode(bit_field_);
+  }
+  KeyedAccessStoreMode GetStoreMode() const override {
+    return StoreModeField::decode(bit_field_);
+  }
+  void set_is_uninitialized(bool b) {
+    bit_field_ = IsUninitializedField::update(bit_field_, b);
+  }
+  void set_key_type(IcCheckType key_type) {
+    bit_field_ = KeyTypeField::update(bit_field_, key_type);
+  }
+  void set_store_mode(KeyedAccessStoreMode mode) {
+    bit_field_ = StoreModeField::update(bit_field_, mode);
+  }
+
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override;
+  FeedbackVectorSlot AssignmentSlot() const { return slot_; }
+
+ protected:
+  Assignment(Zone* zone, Token::Value op, Expression* target, Expression* value,
+             int pos);
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  class IsUninitializedField : public BitField16<bool, 0, 1> {};
+  class KeyTypeField
+      : public BitField16<IcCheckType, IsUninitializedField::kNext, 1> {};
+  class StoreModeField
+      : public BitField16<KeyedAccessStoreMode, KeyTypeField::kNext, 3> {};
+  class TokenField : public BitField16<Token::Value, StoreModeField::kNext, 8> {
+  };
+
+  // Starts with 16-bit field, which should get packed together with
+  // Expression's trailing 16-bit field.
+  uint16_t bit_field_;
+  Expression* target_;
+  Expression* value_;
+  BinaryOperation* binary_operation_;
+  SmallMapList receiver_types_;
+  FeedbackVectorSlot slot_;
+};
+
+
+class RewritableAssignmentExpression : public Expression {
+ public:
+  DECLARE_NODE_TYPE(RewritableAssignmentExpression)
+
+  Expression* expression() { return expr_; }
+  bool is_rewritten() const { return is_rewritten_; }
+
+  void set_expression(Expression* e) { expr_ = e; }
+
+  void Rewrite(Expression* new_expression) {
+    DCHECK(!is_rewritten());
+    DCHECK_NOT_NULL(new_expression);
+    expr_ = new_expression;
+    is_rewritten_ = true;
+  }
+
+  static int num_ids() { return parent_num_ids(); }
+
+ protected:
+  RewritableAssignmentExpression(Zone* zone, Expression* expression)
+      : Expression(zone, expression->position()),
+        is_rewritten_(false),
+        expr_(expression) {}
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  bool is_rewritten_;
+  Expression* expr_;
+};
+
+
+class Yield final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(Yield)
+
+  enum Kind {
+    kInitial,  // The initial yield that returns the unboxed generator object.
+    kSuspend,  // A normal yield: { value: EXPRESSION, done: false }
+    kDelegating,  // A yield*.
+    kFinal        // A return: { value: EXPRESSION, done: true }
+  };
+
+  Expression* generator_object() const { return generator_object_; }
+  Expression* expression() const { return expression_; }
+  Kind yield_kind() const { return yield_kind_; }
+
+  void set_generator_object(Expression* e) { generator_object_ = e; }
+  void set_expression(Expression* e) { expression_ = e; }
+
+  // Type feedback information.
+  bool HasFeedbackSlots() const { return yield_kind() == kDelegating; }
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override {
+    if (HasFeedbackSlots()) {
+      yield_first_feedback_slot_ = spec->AddKeyedLoadICSlot();
+      keyed_load_feedback_slot_ = spec->AddLoadICSlot();
+      done_feedback_slot_ = spec->AddLoadICSlot();
+    }
+  }
+
+  FeedbackVectorSlot KeyedLoadFeedbackSlot() {
+    DCHECK(!HasFeedbackSlots() || !yield_first_feedback_slot_.IsInvalid());
+    return yield_first_feedback_slot_;
+  }
+
+  FeedbackVectorSlot DoneFeedbackSlot() { return keyed_load_feedback_slot_; }
+
+  FeedbackVectorSlot ValueFeedbackSlot() { return done_feedback_slot_; }
+
+ protected:
+  Yield(Zone* zone, Expression* generator_object, Expression* expression,
+        Kind yield_kind, int pos)
+      : Expression(zone, pos),
+        generator_object_(generator_object),
+        expression_(expression),
+        yield_kind_(yield_kind) {}
+
+ private:
+  Expression* generator_object_;
+  Expression* expression_;
+  Kind yield_kind_;
+  FeedbackVectorSlot yield_first_feedback_slot_;
+  FeedbackVectorSlot keyed_load_feedback_slot_;
+  FeedbackVectorSlot done_feedback_slot_;
+};
+
+
+class Throw final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(Throw)
+
+  Expression* exception() const { return exception_; }
+  void set_exception(Expression* e) { exception_ = e; }
+
+ protected:
+  Throw(Zone* zone, Expression* exception, int pos)
+      : Expression(zone, pos), exception_(exception) {}
+
+ private:
+  Expression* exception_;
+};
+
+
+class FunctionLiteral final : public Expression {
+ public:
+  enum FunctionType {
+    kAnonymousExpression,
+    kNamedExpression,
+    kDeclaration,
+    kGlobalOrEval
+  };
+
+  enum ParameterFlag { kNoDuplicateParameters, kHasDuplicateParameters };
+
+  enum EagerCompileHint { kShouldEagerCompile, kShouldLazyCompile };
+
+  enum ArityRestriction { kNormalArity, kGetterArity, kSetterArity };
+
+  DECLARE_NODE_TYPE(FunctionLiteral)
+
+  Handle<String> name() const { return raw_name_->string(); }
+  const AstString* raw_name() const { return raw_name_; }
+  void set_raw_name(const AstString* name) { raw_name_ = name; }
+  Scope* scope() const { return scope_; }
+  ZoneList<Statement*>* body() const { return body_; }
+  void set_function_token_position(int pos) { function_token_position_ = pos; }
+  int function_token_position() const { return function_token_position_; }
+  int start_position() const;
+  int end_position() const;
+  int SourceSize() const { return end_position() - start_position(); }
+  bool is_expression() const { return IsExpression::decode(bitfield_); }
+  bool is_anonymous() const { return IsAnonymous::decode(bitfield_); }
+  LanguageMode language_mode() const;
+
+  static bool NeedsHomeObject(Expression* expr);
+
+  int materialized_literal_count() { return materialized_literal_count_; }
+  int expected_property_count() { return expected_property_count_; }
+  int parameter_count() { return parameter_count_; }
+
+  bool AllowsLazyCompilation();
+  bool AllowsLazyCompilationWithoutContext();
+
+  Handle<String> debug_name() const {
+    if (raw_name_ != NULL && !raw_name_->IsEmpty()) {
+      return raw_name_->string();
+    }
+    return inferred_name();
+  }
+
+  Handle<String> inferred_name() const {
+    if (!inferred_name_.is_null()) {
+      DCHECK(raw_inferred_name_ == NULL);
+      return inferred_name_;
+    }
+    if (raw_inferred_name_ != NULL) {
+      return raw_inferred_name_->string();
+    }
+    UNREACHABLE();
+    return Handle<String>();
+  }
+
+  // Only one of {set_inferred_name, set_raw_inferred_name} should be called.
+  void set_inferred_name(Handle<String> inferred_name) {
+    DCHECK(!inferred_name.is_null());
+    inferred_name_ = inferred_name;
+    DCHECK(raw_inferred_name_== NULL || raw_inferred_name_->IsEmpty());
+    raw_inferred_name_ = NULL;
+  }
+
+  void set_raw_inferred_name(const AstString* raw_inferred_name) {
+    DCHECK(raw_inferred_name != NULL);
+    raw_inferred_name_ = raw_inferred_name;
+    DCHECK(inferred_name_.is_null());
+    inferred_name_ = Handle<String>();
+  }
+
+  bool pretenure() const { return Pretenure::decode(bitfield_); }
+  void set_pretenure() { bitfield_ = Pretenure::update(bitfield_, true); }
+
+  bool has_duplicate_parameters() const {
+    return HasDuplicateParameters::decode(bitfield_);
+  }
+
+  bool is_function() const { return IsFunction::decode(bitfield_); }
+
+  // This is used as a heuristic on when to eagerly compile a function
+  // literal. We consider the following constructs as hints that the
+  // function will be called immediately:
+  // - (function() { ... })();
+  // - var x = function() { ... }();
+  bool should_eager_compile() const {
+    return ShouldEagerCompile::decode(bitfield_);
+  }
+  void set_should_eager_compile() {
+    bitfield_ = ShouldEagerCompile::update(bitfield_, true);
+  }
+
+  // A hint that we expect this function to be called (exactly) once,
+  // i.e. we suspect it's an initialization function.
+  bool should_be_used_once_hint() const {
+    return ShouldBeUsedOnceHint::decode(bitfield_);
+  }
+  void set_should_be_used_once_hint() {
+    bitfield_ = ShouldBeUsedOnceHint::update(bitfield_, true);
+  }
+
+  FunctionKind kind() const { return FunctionKindBits::decode(bitfield_); }
+
+  int ast_node_count() { return ast_properties_.node_count(); }
+  AstProperties::Flags flags() const { return ast_properties_.flags(); }
+  void set_ast_properties(AstProperties* ast_properties) {
+    ast_properties_ = *ast_properties;
+  }
+  const FeedbackVectorSpec* feedback_vector_spec() const {
+    return ast_properties_.get_spec();
+  }
+  bool dont_optimize() { return dont_optimize_reason_ != kNoReason; }
+  BailoutReason dont_optimize_reason() { return dont_optimize_reason_; }
+  void set_dont_optimize_reason(BailoutReason reason) {
+    dont_optimize_reason_ = reason;
+  }
+
+ protected:
+  FunctionLiteral(Zone* zone, const AstString* name,
+                  AstValueFactory* ast_value_factory, Scope* scope,
+                  ZoneList<Statement*>* body, int materialized_literal_count,
+                  int expected_property_count, int parameter_count,
+                  FunctionType function_type,
+                  ParameterFlag has_duplicate_parameters,
+                  EagerCompileHint eager_compile_hint, FunctionKind kind,
+                  int position)
+      : Expression(zone, position),
+        raw_name_(name),
+        scope_(scope),
+        body_(body),
+        raw_inferred_name_(ast_value_factory->empty_string()),
+        ast_properties_(zone),
+        dont_optimize_reason_(kNoReason),
+        materialized_literal_count_(materialized_literal_count),
+        expected_property_count_(expected_property_count),
+        parameter_count_(parameter_count),
+        function_token_position_(RelocInfo::kNoPosition) {
+    bitfield_ =
+        IsExpression::encode(function_type != kDeclaration) |
+        IsAnonymous::encode(function_type == kAnonymousExpression) |
+        Pretenure::encode(false) |
+        HasDuplicateParameters::encode(has_duplicate_parameters ==
+                                       kHasDuplicateParameters) |
+        IsFunction::encode(function_type != kGlobalOrEval) |
+        ShouldEagerCompile::encode(eager_compile_hint == kShouldEagerCompile) |
+        FunctionKindBits::encode(kind) | ShouldBeUsedOnceHint::encode(false);
+    DCHECK(IsValidFunctionKind(kind));
+  }
+
+ private:
+  class IsExpression : public BitField16<bool, 0, 1> {};
+  class IsAnonymous : public BitField16<bool, 1, 1> {};
+  class Pretenure : public BitField16<bool, 2, 1> {};
+  class HasDuplicateParameters : public BitField16<bool, 3, 1> {};
+  class IsFunction : public BitField16<bool, 4, 1> {};
+  class ShouldEagerCompile : public BitField16<bool, 5, 1> {};
+  class FunctionKindBits : public BitField16<FunctionKind, 6, 8> {};
+  class ShouldBeUsedOnceHint : public BitField16<bool, 15, 1> {};
+
+  // Start with 16-bit field, which should get packed together
+  // with Expression's trailing 16-bit field.
+  uint16_t bitfield_;
+
+  const AstString* raw_name_;
+  Scope* scope_;
+  ZoneList<Statement*>* body_;
+  const AstString* raw_inferred_name_;
+  Handle<String> inferred_name_;
+  AstProperties ast_properties_;
+  BailoutReason dont_optimize_reason_;
+
+  int materialized_literal_count_;
+  int expected_property_count_;
+  int parameter_count_;
+  int function_token_position_;
+};
+
+
+class ClassLiteral final : public Expression {
+ public:
+  typedef ObjectLiteralProperty Property;
+
+  DECLARE_NODE_TYPE(ClassLiteral)
+
+  Handle<String> name() const { return raw_name_->string(); }
+  const AstRawString* raw_name() const { return raw_name_; }
+  void set_raw_name(const AstRawString* name) {
+    DCHECK_NULL(raw_name_);
+    raw_name_ = name;
+  }
+
+  Scope* scope() const { return scope_; }
+  VariableProxy* class_variable_proxy() const { return class_variable_proxy_; }
+  Expression* extends() const { return extends_; }
+  void set_extends(Expression* e) { extends_ = e; }
+  FunctionLiteral* constructor() const { return constructor_; }
+  void set_constructor(FunctionLiteral* f) { constructor_ = f; }
+  ZoneList<Property*>* properties() const { return properties_; }
+  int start_position() const { return position(); }
+  int end_position() const { return end_position_; }
+
+  BailoutId EntryId() const { return BailoutId(local_id(0)); }
+  BailoutId DeclsId() const { return BailoutId(local_id(1)); }
+  BailoutId ExitId() { return BailoutId(local_id(2)); }
+  BailoutId CreateLiteralId() const { return BailoutId(local_id(3)); }
+
+  // Return an AST id for a property that is used in simulate instructions.
+  BailoutId GetIdForProperty(int i) { return BailoutId(local_id(i + 4)); }
+
+  // Unlike other AST nodes, this number of bailout IDs allocated for an
+  // ClassLiteral can vary, so num_ids() is not a static method.
+  int num_ids() const { return parent_num_ids() + 4 + properties()->length(); }
+
+  // Object literals need one feedback slot for each non-trivial value, as well
+  // as some slots for home objects.
+  void AssignFeedbackVectorSlots(Isolate* isolate, FeedbackVectorSpec* spec,
+                                 FeedbackVectorSlotCache* cache) override;
+
+  bool NeedsProxySlot() const {
+    return class_variable_proxy() != nullptr &&
+           class_variable_proxy()->var()->IsUnallocated();
+  }
+
+  FeedbackVectorSlot ProxySlot() const { return slot_; }
+
+ protected:
+  ClassLiteral(Zone* zone, const AstRawString* name, Scope* scope,
+               VariableProxy* class_variable_proxy, Expression* extends,
+               FunctionLiteral* constructor, ZoneList<Property*>* properties,
+               int start_position, int end_position)
+      : Expression(zone, start_position),
+        raw_name_(name),
+        scope_(scope),
+        class_variable_proxy_(class_variable_proxy),
+        extends_(extends),
+        constructor_(constructor),
+        properties_(properties),
+        end_position_(end_position) {}
+
+  static int parent_num_ids() { return Expression::num_ids(); }
+
+ private:
+  int local_id(int n) const { return base_id() + parent_num_ids() + n; }
+
+  const AstRawString* raw_name_;
+  Scope* scope_;
+  VariableProxy* class_variable_proxy_;
+  Expression* extends_;
+  FunctionLiteral* constructor_;
+  ZoneList<Property*>* properties_;
+  int end_position_;
+  FeedbackVectorSlot slot_;
+};
+
+
+class NativeFunctionLiteral final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(NativeFunctionLiteral)
+
+  Handle<String> name() const { return name_->string(); }
+  v8::Extension* extension() const { return extension_; }
+
+ protected:
+  NativeFunctionLiteral(Zone* zone, const AstRawString* name,
+                        v8::Extension* extension, int pos)
+      : Expression(zone, pos), name_(name), extension_(extension) {}
+
+ private:
+  const AstRawString* name_;
+  v8::Extension* extension_;
+};
+
+
+class ThisFunction final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(ThisFunction)
+
+ protected:
+  ThisFunction(Zone* zone, int pos) : Expression(zone, pos) {}
+};
+
+
+class SuperPropertyReference final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(SuperPropertyReference)
+
+  VariableProxy* this_var() const { return this_var_; }
+  void set_this_var(VariableProxy* v) { this_var_ = v; }
+  Expression* home_object() const { return home_object_; }
+  void set_home_object(Expression* e) { home_object_ = e; }
+
+ protected:
+  SuperPropertyReference(Zone* zone, VariableProxy* this_var,
+                         Expression* home_object, int pos)
+      : Expression(zone, pos), this_var_(this_var), home_object_(home_object) {
+    DCHECK(this_var->is_this());
+    DCHECK(home_object->IsProperty());
+  }
+
+ private:
+  VariableProxy* this_var_;
+  Expression* home_object_;
+};
+
+
+class SuperCallReference final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(SuperCallReference)
+
+  VariableProxy* this_var() const { return this_var_; }
+  void set_this_var(VariableProxy* v) { this_var_ = v; }
+  VariableProxy* new_target_var() const { return new_target_var_; }
+  void set_new_target_var(VariableProxy* v) { new_target_var_ = v; }
+  VariableProxy* this_function_var() const { return this_function_var_; }
+  void set_this_function_var(VariableProxy* v) { this_function_var_ = v; }
+
+ protected:
+  SuperCallReference(Zone* zone, VariableProxy* this_var,
+                     VariableProxy* new_target_var,
+                     VariableProxy* this_function_var, int pos)
+      : Expression(zone, pos),
+        this_var_(this_var),
+        new_target_var_(new_target_var),
+        this_function_var_(this_function_var) {
+    DCHECK(this_var->is_this());
+    DCHECK(new_target_var->raw_name()->IsOneByteEqualTo(".new.target"));
+    DCHECK(this_function_var->raw_name()->IsOneByteEqualTo(".this_function"));
+  }
+
+ private:
+  VariableProxy* this_var_;
+  VariableProxy* new_target_var_;
+  VariableProxy* this_function_var_;
+};
+
+
+// This class is produced when parsing the () in arrow functions without any
+// arguments and is not actually a valid expression.
+class EmptyParentheses final : public Expression {
+ public:
+  DECLARE_NODE_TYPE(EmptyParentheses)
+
+ private:
+  EmptyParentheses(Zone* zone, int pos) : Expression(zone, pos) {}
+};
+
+
+#undef DECLARE_NODE_TYPE
+
+
+// ----------------------------------------------------------------------------
+// Basic visitor
+// - leaf node visitors are abstract.
+
+class AstVisitor BASE_EMBEDDED {
+ public:
+  AstVisitor() {}
+  virtual ~AstVisitor() {}
+
+  // Stack overflow check and dynamic dispatch.
+  virtual void Visit(AstNode* node) = 0;
+
+  // Iteration left-to-right.
+  virtual void VisitDeclarations(ZoneList<Declaration*>* declarations);
+  virtual void VisitStatements(ZoneList<Statement*>* statements);
+  virtual void VisitExpressions(ZoneList<Expression*>* expressions);
+
+  // Individual AST nodes.
+#define DEF_VISIT(type)                         \
+  virtual void Visit##type(type* node) = 0;
+  AST_NODE_LIST(DEF_VISIT)
+#undef DEF_VISIT
+};
+
+#define DEFINE_AST_VISITOR_SUBCLASS_MEMBERS()               \
+ public:                                                    \
+  void Visit(AstNode* node) final {                         \
+    if (!CheckStackOverflow()) node->Accept(this);          \
+  }                                                         \
+                                                            \
+  void SetStackOverflow() { stack_overflow_ = true; }       \
+  void ClearStackOverflow() { stack_overflow_ = false; }    \
+  bool HasStackOverflow() const { return stack_overflow_; } \
+                                                            \
+  bool CheckStackOverflow() {                               \
+    if (stack_overflow_) return true;                       \
+    if (GetCurrentStackPosition() < stack_limit_) {         \
+      stack_overflow_ = true;                               \
+      return true;                                          \
+    }                                                       \
+    return false;                                           \
+  }                                                         \
+                                                            \
+ private:                                                   \
+  void InitializeAstVisitor(Isolate* isolate) {             \
+    stack_limit_ = isolate->stack_guard()->real_climit();   \
+    stack_overflow_ = false;                                \
+  }                                                         \
+                                                            \
+  void InitializeAstVisitor(uintptr_t stack_limit) {        \
+    stack_limit_ = stack_limit;                             \
+    stack_overflow_ = false;                                \
+  }                                                         \
+                                                            \
+  uintptr_t stack_limit_;                                   \
+  bool stack_overflow_
+
+#define DEFINE_AST_REWRITER_SUBCLASS_MEMBERS()        \
+ public:                                              \
+  AstNode* Rewrite(AstNode* node) {                   \
+    DCHECK_NULL(replacement_);                        \
+    DCHECK_NOT_NULL(node);                            \
+    Visit(node);                                      \
+    if (HasStackOverflow()) return node;              \
+    if (replacement_ == nullptr) return node;         \
+    AstNode* result = replacement_;                   \
+    replacement_ = nullptr;                           \
+    return result;                                    \
+  }                                                   \
+                                                      \
+ private:                                             \
+  void InitializeAstRewriter(Isolate* isolate) {      \
+    InitializeAstVisitor(isolate);                    \
+    replacement_ = nullptr;                           \
+  }                                                   \
+                                                      \
+  void InitializeAstRewriter(uintptr_t stack_limit) { \
+    InitializeAstVisitor(stack_limit);                \
+    replacement_ = nullptr;                           \
+  }                                                   \
+                                                      \
+  DEFINE_AST_VISITOR_SUBCLASS_MEMBERS();              \
+                                                      \
+ protected:                                           \
+  AstNode* replacement_
+
+// Generic macro for rewriting things; `GET` is the expression to be
+// rewritten; `SET` is a command that should do the rewriting, i.e.
+// something sensible with the variable called `replacement`.
+#define AST_REWRITE(Type, GET, SET)                            \
+  do {                                                         \
+    DCHECK(!HasStackOverflow());                               \
+    DCHECK_NULL(replacement_);                                 \
+    Visit(GET);                                                \
+    if (HasStackOverflow()) return;                            \
+    if (replacement_ == nullptr) break;                        \
+    Type* replacement = reinterpret_cast<Type*>(replacement_); \
+    do {                                                       \
+      SET;                                                     \
+    } while (false);                                           \
+    replacement_ = nullptr;                                    \
+  } while (false)
+
+// Macro for rewriting object properties; it assumes that `object` has
+// `property` with a public getter and setter.
+#define AST_REWRITE_PROPERTY(Type, object, property)                        \
+  do {                                                                      \
+    auto _obj = (object);                                                   \
+    AST_REWRITE(Type, _obj->property(), _obj->set_##property(replacement)); \
+  } while (false)
+
+// Macro for rewriting list elements; it assumes that `list` has methods
+// `at` and `Set`.
+#define AST_REWRITE_LIST_ELEMENT(Type, list, index)                        \
+  do {                                                                     \
+    auto _list = (list);                                                   \
+    auto _index = (index);                                                 \
+    AST_REWRITE(Type, _list->at(_index), _list->Set(_index, replacement)); \
+  } while (false)
+
+
+// ----------------------------------------------------------------------------
+// AstNode factory
+
+class AstNodeFactory final BASE_EMBEDDED {
+ public:
+  explicit AstNodeFactory(AstValueFactory* ast_value_factory)
+      : local_zone_(ast_value_factory->zone()),
+        parser_zone_(ast_value_factory->zone()),
+        ast_value_factory_(ast_value_factory) {}
+
+  AstValueFactory* ast_value_factory() const { return ast_value_factory_; }
+
+  VariableDeclaration* NewVariableDeclaration(
+      VariableProxy* proxy, VariableMode mode, Scope* scope, int pos,
+      bool is_class_declaration = false, int declaration_group_start = -1) {
+    return new (parser_zone_)
+        VariableDeclaration(parser_zone_, proxy, mode, scope, pos,
+                            is_class_declaration, declaration_group_start);
+  }
+
+  FunctionDeclaration* NewFunctionDeclaration(VariableProxy* proxy,
+                                              VariableMode mode,
+                                              FunctionLiteral* fun,
+                                              Scope* scope,
+                                              int pos) {
+    return new (parser_zone_)
+        FunctionDeclaration(parser_zone_, proxy, mode, fun, scope, pos);
+  }
+
+  ImportDeclaration* NewImportDeclaration(VariableProxy* proxy,
+                                          const AstRawString* import_name,
+                                          const AstRawString* module_specifier,
+                                          Scope* scope, int pos) {
+    return new (parser_zone_) ImportDeclaration(
+        parser_zone_, proxy, import_name, module_specifier, scope, pos);
+  }
+
+  ExportDeclaration* NewExportDeclaration(VariableProxy* proxy,
+                                          Scope* scope,
+                                          int pos) {
+    return new (parser_zone_)
+        ExportDeclaration(parser_zone_, proxy, scope, pos);
+  }
+
+  Block* NewBlock(ZoneList<const AstRawString*>* labels, int capacity,
+                  bool ignore_completion_value, int pos) {
+    return new (local_zone_)
+        Block(local_zone_, labels, capacity, ignore_completion_value, pos);
+  }
+
+#define STATEMENT_WITH_LABELS(NodeType)                                     \
+  NodeType* New##NodeType(ZoneList<const AstRawString*>* labels, int pos) { \
+    return new (local_zone_) NodeType(local_zone_, labels, pos);            \
+  }
+  STATEMENT_WITH_LABELS(DoWhileStatement)
+  STATEMENT_WITH_LABELS(WhileStatement)
+  STATEMENT_WITH_LABELS(ForStatement)
+  STATEMENT_WITH_LABELS(SwitchStatement)
+#undef STATEMENT_WITH_LABELS
+
+  ForEachStatement* NewForEachStatement(ForEachStatement::VisitMode visit_mode,
+                                        ZoneList<const AstRawString*>* labels,
+                                        int pos) {
+    switch (visit_mode) {
+      case ForEachStatement::ENUMERATE: {
+        return new (local_zone_) ForInStatement(local_zone_, labels, pos);
+      }
+      case ForEachStatement::ITERATE: {
+        return new (local_zone_) ForOfStatement(local_zone_, labels, pos);
+      }
+    }
+    UNREACHABLE();
+    return NULL;
+  }
+
+  ExpressionStatement* NewExpressionStatement(Expression* expression, int pos) {
+    return new (local_zone_) ExpressionStatement(local_zone_, expression, pos);
+  }
+
+  ContinueStatement* NewContinueStatement(IterationStatement* target, int pos) {
+    return new (local_zone_) ContinueStatement(local_zone_, target, pos);
+  }
+
+  BreakStatement* NewBreakStatement(BreakableStatement* target, int pos) {
+    return new (local_zone_) BreakStatement(local_zone_, target, pos);
+  }
+
+  ReturnStatement* NewReturnStatement(Expression* expression, int pos) {
+    return new (local_zone_) ReturnStatement(local_zone_, expression, pos);
+  }
+
+  WithStatement* NewWithStatement(Scope* scope,
+                                  Expression* expression,
+                                  Statement* statement,
+                                  int pos) {
+    return new (local_zone_)
+        WithStatement(local_zone_, scope, expression, statement, pos);
+  }
+
+  IfStatement* NewIfStatement(Expression* condition,
+                              Statement* then_statement,
+                              Statement* else_statement,
+                              int pos) {
+    return new (local_zone_) IfStatement(local_zone_, condition, then_statement,
+                                         else_statement, pos);
+  }
+
+  TryCatchStatement* NewTryCatchStatement(Block* try_block, Scope* scope,
+                                          Variable* variable,
+                                          Block* catch_block, int pos) {
+    return new (local_zone_) TryCatchStatement(local_zone_, try_block, scope,
+                                               variable, catch_block, pos);
+  }
+
+  TryFinallyStatement* NewTryFinallyStatement(Block* try_block,
+                                              Block* finally_block, int pos) {
+    return new (local_zone_)
+        TryFinallyStatement(local_zone_, try_block, finally_block, pos);
+  }
+
+  DebuggerStatement* NewDebuggerStatement(int pos) {
+    return new (local_zone_) DebuggerStatement(local_zone_, pos);
+  }
+
+  EmptyStatement* NewEmptyStatement(int pos) {
+    return new (local_zone_) EmptyStatement(local_zone_, pos);
+  }
+
+  SloppyBlockFunctionStatement* NewSloppyBlockFunctionStatement(
+      Statement* statement, Scope* scope) {
+    return new (parser_zone_)
+        SloppyBlockFunctionStatement(parser_zone_, statement, scope);
+  }
+
+  CaseClause* NewCaseClause(
+      Expression* label, ZoneList<Statement*>* statements, int pos) {
+    return new (local_zone_) CaseClause(local_zone_, label, statements, pos);
+  }
+
+  Literal* NewStringLiteral(const AstRawString* string, int pos) {
+    return new (local_zone_)
+        Literal(local_zone_, ast_value_factory_->NewString(string), pos);
+  }
+
+  // A JavaScript symbol (ECMA-262 edition 6).
+  Literal* NewSymbolLiteral(const char* name, int pos) {
+    return new (local_zone_)
+        Literal(local_zone_, ast_value_factory_->NewSymbol(name), pos);
+  }
+
+  Literal* NewNumberLiteral(double number, int pos, bool with_dot = false) {
+    return new (local_zone_) Literal(
+        local_zone_, ast_value_factory_->NewNumber(number, with_dot), pos);
+  }
+
+  Literal* NewSmiLiteral(int number, int pos) {
+    return new (local_zone_)
+        Literal(local_zone_, ast_value_factory_->NewSmi(number), pos);
+  }
+
+  Literal* NewBooleanLiteral(bool b, int pos) {
+    return new (local_zone_)
+        Literal(local_zone_, ast_value_factory_->NewBoolean(b), pos);
+  }
+
+  Literal* NewNullLiteral(int pos) {
+    return new (local_zone_)
+        Literal(local_zone_, ast_value_factory_->NewNull(), pos);
+  }
+
+  Literal* NewUndefinedLiteral(int pos) {
+    return new (local_zone_)
+        Literal(local_zone_, ast_value_factory_->NewUndefined(), pos);
+  }
+
+  Literal* NewTheHoleLiteral(int pos) {
+    return new (local_zone_)
+        Literal(local_zone_, ast_value_factory_->NewTheHole(), pos);
+  }
+
+  ObjectLiteral* NewObjectLiteral(
+      ZoneList<ObjectLiteral::Property*>* properties,
+      int literal_index,
+      int boilerplate_properties,
+      bool has_function,
+      bool is_strong,
+      int pos) {
+    return new (local_zone_)
+        ObjectLiteral(local_zone_, properties, literal_index,
+                      boilerplate_properties, has_function, is_strong, pos);
+  }
+
+  ObjectLiteral::Property* NewObjectLiteralProperty(
+      Expression* key, Expression* value, ObjectLiteralProperty::Kind kind,
+      bool is_static, bool is_computed_name) {
+    return new (local_zone_)
+        ObjectLiteral::Property(key, value, kind, is_static, is_computed_name);
+  }
+
+  ObjectLiteral::Property* NewObjectLiteralProperty(Expression* key,
+                                                    Expression* value,
+                                                    bool is_static,
+                                                    bool is_computed_name) {
+    return new (local_zone_) ObjectLiteral::Property(
+        ast_value_factory_, key, value, is_static, is_computed_name);
+  }
+
+  RegExpLiteral* NewRegExpLiteral(const AstRawString* pattern, int flags,
+                                  int literal_index, bool is_strong, int pos) {
+    return new (local_zone_) RegExpLiteral(local_zone_, pattern, flags,
+                                           literal_index, is_strong, pos);
+  }
+
+  ArrayLiteral* NewArrayLiteral(ZoneList<Expression*>* values,
+                                int literal_index,
+                                bool is_strong,
+                                int pos) {
+    return new (local_zone_)
+        ArrayLiteral(local_zone_, values, -1, literal_index, is_strong, pos);
+  }
+
+  ArrayLiteral* NewArrayLiteral(ZoneList<Expression*>* values,
+                                int first_spread_index, int literal_index,
+                                bool is_strong, int pos) {
+    return new (local_zone_) ArrayLiteral(
+        local_zone_, values, first_spread_index, literal_index, is_strong, pos);
+  }
+
+  VariableProxy* NewVariableProxy(Variable* var,
+                                  int start_position = RelocInfo::kNoPosition,
+                                  int end_position = RelocInfo::kNoPosition) {
+    return new (parser_zone_)
+        VariableProxy(parser_zone_, var, start_position, end_position);
+  }
+
+  VariableProxy* NewVariableProxy(const AstRawString* name,
+                                  Variable::Kind variable_kind,
+                                  int start_position = RelocInfo::kNoPosition,
+                                  int end_position = RelocInfo::kNoPosition) {
+    DCHECK_NOT_NULL(name);
+    return new (parser_zone_) VariableProxy(parser_zone_, name, variable_kind,
+                                            start_position, end_position);
+  }
+
+  Property* NewProperty(Expression* obj, Expression* key, int pos) {
+    return new (local_zone_) Property(local_zone_, obj, key, pos);
+  }
+
+  Call* NewCall(Expression* expression,
+                ZoneList<Expression*>* arguments,
+                int pos) {
+    return new (local_zone_) Call(local_zone_, expression, arguments, pos);
+  }
+
+  CallNew* NewCallNew(Expression* expression,
+                      ZoneList<Expression*>* arguments,
+                      int pos) {
+    return new (local_zone_) CallNew(local_zone_, expression, arguments, pos);
+  }
+
+  CallRuntime* NewCallRuntime(Runtime::FunctionId id,
+                              ZoneList<Expression*>* arguments, int pos) {
+    return new (local_zone_)
+        CallRuntime(local_zone_, Runtime::FunctionForId(id), arguments, pos);
+  }
+
+  CallRuntime* NewCallRuntime(const Runtime::Function* function,
+                              ZoneList<Expression*>* arguments, int pos) {
+    return new (local_zone_) CallRuntime(local_zone_, function, arguments, pos);
+  }
+
+  CallRuntime* NewCallRuntime(int context_index,
+                              ZoneList<Expression*>* arguments, int pos) {
+    return new (local_zone_)
+        CallRuntime(local_zone_, context_index, arguments, pos);
+  }
+
+  UnaryOperation* NewUnaryOperation(Token::Value op,
+                                    Expression* expression,
+                                    int pos) {
+    return new (local_zone_) UnaryOperation(local_zone_, op, expression, pos);
+  }
+
+  BinaryOperation* NewBinaryOperation(Token::Value op,
+                                      Expression* left,
+                                      Expression* right,
+                                      int pos) {
+    return new (local_zone_) BinaryOperation(local_zone_, op, left, right, pos);
+  }
+
+  CountOperation* NewCountOperation(Token::Value op,
+                                    bool is_prefix,
+                                    Expression* expr,
+                                    int pos) {
+    return new (local_zone_)
+        CountOperation(local_zone_, op, is_prefix, expr, pos);
+  }
+
+  CompareOperation* NewCompareOperation(Token::Value op,
+                                        Expression* left,
+                                        Expression* right,
+                                        int pos) {
+    return new (local_zone_)
+        CompareOperation(local_zone_, op, left, right, pos);
+  }
+
+  Spread* NewSpread(Expression* expression, int pos) {
+    return new (local_zone_) Spread(local_zone_, expression, pos);
+  }
+
+  Conditional* NewConditional(Expression* condition,
+                              Expression* then_expression,
+                              Expression* else_expression,
+                              int position) {
+    return new (local_zone_) Conditional(
+        local_zone_, condition, then_expression, else_expression, position);
+  }
+
+  RewritableAssignmentExpression* NewRewritableAssignmentExpression(
+      Expression* expression) {
+    DCHECK_NOT_NULL(expression);
+    DCHECK(expression->IsAssignment());
+    return new (local_zone_)
+        RewritableAssignmentExpression(local_zone_, expression);
+  }
+
+  Assignment* NewAssignment(Token::Value op,
+                            Expression* target,
+                            Expression* value,
+                            int pos) {
+    DCHECK(Token::IsAssignmentOp(op));
+    Assignment* assign =
+        new (local_zone_) Assignment(local_zone_, op, target, value, pos);
+    if (assign->is_compound()) {
+      DCHECK(Token::IsAssignmentOp(op));
+      assign->binary_operation_ =
+          NewBinaryOperation(assign->binary_op(), target, value, pos + 1);
+    }
+    return assign;
+  }
+
+  Yield* NewYield(Expression *generator_object,
+                  Expression* expression,
+                  Yield::Kind yield_kind,
+                  int pos) {
+    if (!expression) expression = NewUndefinedLiteral(pos);
+    return new (local_zone_)
+        Yield(local_zone_, generator_object, expression, yield_kind, pos);
+  }
+
+  Throw* NewThrow(Expression* exception, int pos) {
+    return new (local_zone_) Throw(local_zone_, exception, pos);
+  }
+
+  FunctionLiteral* NewFunctionLiteral(
+      const AstRawString* name, Scope* scope, ZoneList<Statement*>* body,
+      int materialized_literal_count, int expected_property_count,
+      int parameter_count,
+      FunctionLiteral::ParameterFlag has_duplicate_parameters,
+      FunctionLiteral::FunctionType function_type,
+      FunctionLiteral::EagerCompileHint eager_compile_hint, FunctionKind kind,
+      int position) {
+    return new (parser_zone_) FunctionLiteral(
+        parser_zone_, name, ast_value_factory_, scope, body,
+        materialized_literal_count, expected_property_count, parameter_count,
+        function_type, has_duplicate_parameters, eager_compile_hint, kind,
+        position);
+  }
+
+  ClassLiteral* NewClassLiteral(const AstRawString* name, Scope* scope,
+                                VariableProxy* proxy, Expression* extends,
+                                FunctionLiteral* constructor,
+                                ZoneList<ObjectLiteral::Property*>* properties,
+                                int start_position, int end_position) {
+    return new (parser_zone_)
+        ClassLiteral(parser_zone_, name, scope, proxy, extends, constructor,
+                     properties, start_position, end_position);
+  }
+
+  NativeFunctionLiteral* NewNativeFunctionLiteral(const AstRawString* name,
+                                                  v8::Extension* extension,
+                                                  int pos) {
+    return new (parser_zone_)
+        NativeFunctionLiteral(parser_zone_, name, extension, pos);
+  }
+
+  DoExpression* NewDoExpression(Block* block, Variable* result_var, int pos) {
+    VariableProxy* result = NewVariableProxy(result_var, pos);
+    return new (parser_zone_) DoExpression(parser_zone_, block, result, pos);
+  }
+
+  ThisFunction* NewThisFunction(int pos) {
+    return new (local_zone_) ThisFunction(local_zone_, pos);
+  }
+
+  SuperPropertyReference* NewSuperPropertyReference(VariableProxy* this_var,
+                                                    Expression* home_object,
+                                                    int pos) {
+    return new (parser_zone_)
+        SuperPropertyReference(parser_zone_, this_var, home_object, pos);
+  }
+
+  SuperCallReference* NewSuperCallReference(VariableProxy* this_var,
+                                            VariableProxy* new_target_var,
+                                            VariableProxy* this_function_var,
+                                            int pos) {
+    return new (parser_zone_) SuperCallReference(
+        parser_zone_, this_var, new_target_var, this_function_var, pos);
+  }
+
+  EmptyParentheses* NewEmptyParentheses(int pos) {
+    return new (local_zone_) EmptyParentheses(local_zone_, pos);
+  }
+
+  Zone* zone() const { return local_zone_; }
+
+  // Handles use of temporary zones when parsing inner function bodies.
+  class BodyScope {
+   public:
+    BodyScope(AstNodeFactory* factory, Zone* temp_zone, bool use_temp_zone)
+        : factory_(factory), prev_zone_(factory->local_zone_) {
+      if (use_temp_zone) {
+        factory->local_zone_ = temp_zone;
+      }
+    }
+
+    ~BodyScope() { factory_->local_zone_ = prev_zone_; }
+
+   private:
+    AstNodeFactory* factory_;
+    Zone* prev_zone_;
+  };
+
+ private:
+  // This zone may be deallocated upon returning from parsing a function body
+  // which we can guarantee is not going to be compiled or have its AST
+  // inspected.
+  // See ParseFunctionLiteral in parser.cc for preconditions.
+  Zone* local_zone_;
+  // ZoneObjects which need to persist until scope analysis must be allocated in
+  // the parser-level zone.
+  Zone* parser_zone_;
+  AstValueFactory* ast_value_factory_;
+};
+
+
+}  // namespace internal
+}  // namespace v8
+
+#endif  // V8_AST_AST_H_