Upgrade V8 to version 4.9.385.28

https://chromium.googlesource.com/v8/v8/+/4.9.385.28

FPIIM-449

Change-Id: I4b2e74289d4bf3667f2f3dc8aa2e541f63e26eb4
diff --git a/src/compiler/access-info.cc b/src/compiler/access-info.cc
new file mode 100644
index 0000000..612170e
--- /dev/null
+++ b/src/compiler/access-info.cc
@@ -0,0 +1,488 @@
+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <ostream>
+
+#include "src/accessors.h"
+#include "src/compilation-dependencies.h"
+#include "src/compiler/access-info.h"
+#include "src/field-index-inl.h"
+#include "src/objects-inl.h"  // TODO(mstarzinger): Temporary cycle breaker!
+#include "src/type-cache.h"
+#include "src/types-inl.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+namespace {
+
+bool CanInlineElementAccess(Handle<Map> map) {
+  if (!map->IsJSObjectMap()) return false;
+  if (map->is_access_check_needed()) return false;
+  if (map->has_indexed_interceptor()) return false;
+  ElementsKind const elements_kind = map->elements_kind();
+  if (IsFastElementsKind(elements_kind)) return true;
+  // TODO(bmeurer): Add support for other elements kind.
+  return false;
+}
+
+
+bool CanInlinePropertyAccess(Handle<Map> map) {
+  // We can inline property access to prototypes of all primitives, except
+  // the special Oddball ones that have no wrapper counterparts (i.e. Null,
+  // Undefined and TheHole).
+  STATIC_ASSERT(ODDBALL_TYPE == LAST_PRIMITIVE_TYPE);
+  if (map->IsBooleanMap()) return true;
+  if (map->instance_type() < LAST_PRIMITIVE_TYPE) return true;
+  return map->IsJSObjectMap() && !map->is_dictionary_map() &&
+         !map->has_named_interceptor() &&
+         // TODO(verwaest): Whitelist contexts to which we have access.
+         !map->is_access_check_needed();
+}
+
+}  // namespace
+
+
+std::ostream& operator<<(std::ostream& os, AccessMode access_mode) {
+  switch (access_mode) {
+    case AccessMode::kLoad:
+      return os << "Load";
+    case AccessMode::kStore:
+      return os << "Store";
+  }
+  UNREACHABLE();
+  return os;
+}
+
+
+// static
+PropertyAccessInfo PropertyAccessInfo::NotFound(Type* receiver_type,
+                                                MaybeHandle<JSObject> holder) {
+  return PropertyAccessInfo(holder, receiver_type);
+}
+
+
+// static
+PropertyAccessInfo PropertyAccessInfo::DataConstant(
+    Type* receiver_type, Handle<Object> constant,
+    MaybeHandle<JSObject> holder) {
+  return PropertyAccessInfo(holder, constant, receiver_type);
+}
+
+
+// static
+PropertyAccessInfo PropertyAccessInfo::DataField(
+    Type* receiver_type, FieldIndex field_index, Type* field_type,
+    FieldCheck field_check, MaybeHandle<JSObject> holder,
+    MaybeHandle<Map> transition_map) {
+  return PropertyAccessInfo(holder, transition_map, field_index, field_check,
+                            field_type, receiver_type);
+}
+
+
+ElementAccessInfo::ElementAccessInfo() : receiver_type_(Type::None()) {}
+
+
+ElementAccessInfo::ElementAccessInfo(Type* receiver_type,
+                                     ElementsKind elements_kind,
+                                     MaybeHandle<JSObject> holder)
+    : elements_kind_(elements_kind),
+      holder_(holder),
+      receiver_type_(receiver_type) {}
+
+
+PropertyAccessInfo::PropertyAccessInfo()
+    : kind_(kInvalid), receiver_type_(Type::None()), field_type_(Type::Any()) {}
+
+
+PropertyAccessInfo::PropertyAccessInfo(MaybeHandle<JSObject> holder,
+                                       Type* receiver_type)
+    : kind_(kNotFound),
+      receiver_type_(receiver_type),
+      holder_(holder),
+      field_type_(Type::Any()) {}
+
+
+PropertyAccessInfo::PropertyAccessInfo(MaybeHandle<JSObject> holder,
+                                       Handle<Object> constant,
+                                       Type* receiver_type)
+    : kind_(kDataConstant),
+      receiver_type_(receiver_type),
+      constant_(constant),
+      holder_(holder),
+      field_type_(Type::Any()) {}
+
+
+PropertyAccessInfo::PropertyAccessInfo(MaybeHandle<JSObject> holder,
+                                       MaybeHandle<Map> transition_map,
+                                       FieldIndex field_index,
+                                       FieldCheck field_check, Type* field_type,
+                                       Type* receiver_type)
+    : kind_(kDataField),
+      receiver_type_(receiver_type),
+      transition_map_(transition_map),
+      holder_(holder),
+      field_index_(field_index),
+      field_check_(field_check),
+      field_type_(field_type) {}
+
+
+AccessInfoFactory::AccessInfoFactory(CompilationDependencies* dependencies,
+                                     Handle<Context> native_context, Zone* zone)
+    : dependencies_(dependencies),
+      native_context_(native_context),
+      isolate_(native_context->GetIsolate()),
+      type_cache_(TypeCache::Get()),
+      zone_(zone) {
+  DCHECK(native_context->IsNativeContext());
+}
+
+
+bool AccessInfoFactory::ComputeElementAccessInfo(
+    Handle<Map> map, AccessMode access_mode, ElementAccessInfo* access_info) {
+  // Check if it is safe to inline element access for the {map}.
+  if (!CanInlineElementAccess(map)) return false;
+
+  ElementsKind const elements_kind = map->elements_kind();
+
+  // Certain (monomorphic) stores need a prototype chain check because shape
+  // changes could allow callbacks on elements in the chain that are not
+  // compatible with monomorphic keyed stores.
+  MaybeHandle<JSObject> holder;
+  if (access_mode == AccessMode::kStore && map->prototype()->IsJSObject()) {
+    for (PrototypeIterator i(map); !i.IsAtEnd(); i.Advance()) {
+      Handle<JSReceiver> prototype =
+          PrototypeIterator::GetCurrent<JSReceiver>(i);
+      if (!prototype->IsJSObject()) return false;
+      // TODO(bmeurer): We do not currently support unstable prototypes.
+      // We might want to revisit the way we handle certain keyed stores
+      // because this whole prototype chain check is essential a hack,
+      // and I'm not sure that it is correct at all with dictionaries in
+      // the prototype chain.
+      if (!prototype->map()->is_stable()) return false;
+      holder = Handle<JSObject>::cast(prototype);
+    }
+  }
+
+  *access_info =
+      ElementAccessInfo(Type::Class(map, zone()), elements_kind, holder);
+  return true;
+}
+
+
+bool AccessInfoFactory::ComputeElementAccessInfos(
+    MapHandleList const& maps, AccessMode access_mode,
+    ZoneVector<ElementAccessInfo>* access_infos) {
+  // Collect possible transition targets.
+  MapHandleList possible_transition_targets(maps.length());
+  for (Handle<Map> map : maps) {
+    if (Map::TryUpdate(map).ToHandle(&map)) {
+      if (CanInlineElementAccess(map) &&
+          IsFastElementsKind(map->elements_kind()) &&
+          GetInitialFastElementsKind() != map->elements_kind()) {
+        possible_transition_targets.Add(map);
+      }
+    }
+  }
+
+  // Separate the actual receiver maps and the possible transition sources.
+  MapHandleList receiver_maps(maps.length());
+  MapTransitionList transitions(maps.length());
+  for (Handle<Map> map : maps) {
+    if (Map::TryUpdate(map).ToHandle(&map)) {
+      Handle<Map> transition_target =
+          Map::FindTransitionedMap(map, &possible_transition_targets);
+      if (transition_target.is_null()) {
+        receiver_maps.Add(map);
+      } else {
+        transitions.push_back(std::make_pair(map, transition_target));
+      }
+    }
+  }
+
+  for (Handle<Map> receiver_map : receiver_maps) {
+    // Compute the element access information.
+    ElementAccessInfo access_info;
+    if (!ComputeElementAccessInfo(receiver_map, access_mode, &access_info)) {
+      return false;
+    }
+
+    // Collect the possible transitions for the {receiver_map}.
+    for (auto transition : transitions) {
+      if (transition.second.is_identical_to(receiver_map)) {
+        access_info.transitions().push_back(transition);
+      }
+    }
+
+    // Schedule the access information.
+    access_infos->push_back(access_info);
+  }
+  return true;
+}
+
+
+bool AccessInfoFactory::ComputePropertyAccessInfo(
+    Handle<Map> map, Handle<Name> name, AccessMode access_mode,
+    PropertyAccessInfo* access_info) {
+  // Check if it is safe to inline property access for the {map}.
+  if (!CanInlinePropertyAccess(map)) return false;
+
+  // Compute the receiver type.
+  Handle<Map> receiver_map = map;
+
+  // We support fast inline cases for certain JSObject getters.
+  if (access_mode == AccessMode::kLoad &&
+      LookupSpecialFieldAccessor(map, name, access_info)) {
+    return true;
+  }
+
+  MaybeHandle<JSObject> holder;
+  do {
+    // Lookup the named property on the {map}.
+    Handle<DescriptorArray> descriptors(map->instance_descriptors(), isolate());
+    int const number = descriptors->SearchWithCache(*name, *map);
+    if (number != DescriptorArray::kNotFound) {
+      PropertyDetails const details = descriptors->GetDetails(number);
+      if (access_mode == AccessMode::kStore) {
+        // Don't bother optimizing stores to read-only properties.
+        if (details.IsReadOnly()) {
+          return false;
+        }
+        // Check for store to data property on a prototype.
+        if (details.kind() == kData && !holder.is_null()) {
+          // Store to property not found on the receiver but on a prototype, we
+          // need to transition to a new data property.
+          // Implemented according to ES6 section 9.1.9 [[Set]] (P, V, Receiver)
+          return LookupTransition(receiver_map, name, holder, access_info);
+        }
+      }
+      if (details.type() == DATA_CONSTANT) {
+        *access_info = PropertyAccessInfo::DataConstant(
+            Type::Class(receiver_map, zone()),
+            handle(descriptors->GetValue(number), isolate()), holder);
+        return true;
+      } else if (details.type() == DATA) {
+        int index = descriptors->GetFieldIndex(number);
+        Representation field_representation = details.representation();
+        FieldIndex field_index = FieldIndex::ForPropertyIndex(
+            *map, index, field_representation.IsDouble());
+        Type* field_type = Type::Tagged();
+        if (field_representation.IsSmi()) {
+          field_type = type_cache_.kSmi;
+        } else if (field_representation.IsDouble()) {
+          field_type = type_cache_.kFloat64;
+        } else if (field_representation.IsHeapObject()) {
+          // Extract the field type from the property details (make sure its
+          // representation is TaggedPointer to reflect the heap object case).
+          field_type = Type::Intersect(
+              Type::Convert<HeapType>(
+                  handle(descriptors->GetFieldType(number), isolate()), zone()),
+              Type::TaggedPointer(), zone());
+          if (field_type->Is(Type::None())) {
+            // Store is not safe if the field type was cleared.
+            if (access_mode == AccessMode::kStore) return false;
+
+            // The field type was cleared by the GC, so we don't know anything
+            // about the contents now.
+            // TODO(bmeurer): It would be awesome to make this saner in the
+            // runtime/GC interaction.
+            field_type = Type::TaggedPointer();
+          } else if (!Type::Any()->Is(field_type)) {
+            // Add proper code dependencies in case of stable field map(s).
+            Handle<Map> field_owner_map(map->FindFieldOwner(number), isolate());
+            dependencies()->AssumeFieldType(field_owner_map);
+          }
+          DCHECK(field_type->Is(Type::TaggedPointer()));
+        }
+        *access_info = PropertyAccessInfo::DataField(
+            Type::Class(receiver_map, zone()), field_index, field_type,
+            FieldCheck::kNone, holder);
+        return true;
+      } else {
+        // TODO(bmeurer): Add support for accessors.
+        return false;
+      }
+    }
+
+    // Don't search on the prototype chain for special indices in case of
+    // integer indexed exotic objects (see ES6 section 9.4.5).
+    if (map->IsJSTypedArrayMap() && name->IsString() &&
+        IsSpecialIndex(isolate()->unicode_cache(), String::cast(*name))) {
+      return false;
+    }
+
+    // Don't lookup private symbols on the prototype chain.
+    if (name->IsPrivate()) return false;
+
+    // Walk up the prototype chain.
+    if (!map->prototype()->IsJSObject()) {
+      // Perform the implicit ToObject for primitives here.
+      // Implemented according to ES6 section 7.3.2 GetV (V, P).
+      Handle<JSFunction> constructor;
+      if (Map::GetConstructorFunction(map, native_context())
+              .ToHandle(&constructor)) {
+        map = handle(constructor->initial_map(), isolate());
+        DCHECK(map->prototype()->IsJSObject());
+      } else if (map->prototype()->IsNull()) {
+        // Store to property not found on the receiver or any prototype, we need
+        // to transition to a new data property.
+        // Implemented according to ES6 section 9.1.9 [[Set]] (P, V, Receiver)
+        if (access_mode == AccessMode::kStore) {
+          return LookupTransition(receiver_map, name, holder, access_info);
+        }
+        // The property was not found, return undefined or throw depending
+        // on the language mode of the load operation.
+        // Implemented according to ES6 section 9.1.8 [[Get]] (P, Receiver)
+        *access_info = PropertyAccessInfo::NotFound(
+            Type::Class(receiver_map, zone()), holder);
+        return true;
+      } else {
+        return false;
+      }
+    }
+    Handle<JSObject> map_prototype(JSObject::cast(map->prototype()), isolate());
+    if (map_prototype->map()->is_deprecated()) {
+      // Try to migrate the prototype object so we don't embed the deprecated
+      // map into the optimized code.
+      JSObject::TryMigrateInstance(map_prototype);
+    }
+    map = handle(map_prototype->map(), isolate());
+    holder = map_prototype;
+  } while (CanInlinePropertyAccess(map));
+  return false;
+}
+
+
+bool AccessInfoFactory::ComputePropertyAccessInfos(
+    MapHandleList const& maps, Handle<Name> name, AccessMode access_mode,
+    ZoneVector<PropertyAccessInfo>* access_infos) {
+  for (Handle<Map> map : maps) {
+    if (Map::TryUpdate(map).ToHandle(&map)) {
+      PropertyAccessInfo access_info;
+      if (!ComputePropertyAccessInfo(map, name, access_mode, &access_info)) {
+        return false;
+      }
+      access_infos->push_back(access_info);
+    }
+  }
+  return true;
+}
+
+
+bool AccessInfoFactory::LookupSpecialFieldAccessor(
+    Handle<Map> map, Handle<Name> name, PropertyAccessInfo* access_info) {
+  // Check for special JSObject field accessors.
+  int offset;
+  if (Accessors::IsJSObjectFieldAccessor(map, name, &offset)) {
+    FieldIndex field_index = FieldIndex::ForInObjectOffset(offset);
+    Type* field_type = Type::Tagged();
+    if (map->IsStringMap()) {
+      DCHECK(Name::Equals(factory()->length_string(), name));
+      // The String::length property is always a smi in the range
+      // [0, String::kMaxLength].
+      field_type = type_cache_.kStringLengthType;
+    } else if (map->IsJSArrayMap()) {
+      DCHECK(Name::Equals(factory()->length_string(), name));
+      // The JSArray::length property is a smi in the range
+      // [0, FixedDoubleArray::kMaxLength] in case of fast double
+      // elements, a smi in the range [0, FixedArray::kMaxLength]
+      // in case of other fast elements, and [0, kMaxUInt32] in
+      // case of other arrays.
+      if (IsFastDoubleElementsKind(map->elements_kind())) {
+        field_type = type_cache_.kFixedDoubleArrayLengthType;
+      } else if (IsFastElementsKind(map->elements_kind())) {
+        field_type = type_cache_.kFixedArrayLengthType;
+      } else {
+        field_type = type_cache_.kJSArrayLengthType;
+      }
+    }
+    *access_info = PropertyAccessInfo::DataField(Type::Class(map, zone()),
+                                                 field_index, field_type);
+    return true;
+  }
+  // Check for special JSArrayBufferView field accessors.
+  if (Accessors::IsJSArrayBufferViewFieldAccessor(map, name, &offset)) {
+    FieldIndex field_index = FieldIndex::ForInObjectOffset(offset);
+    Type* field_type = Type::Tagged();
+    if (Name::Equals(factory()->byte_length_string(), name) ||
+        Name::Equals(factory()->byte_offset_string(), name)) {
+      // The JSArrayBufferView::byte_length and JSArrayBufferView::byte_offset
+      // properties are always numbers in the range [0, kMaxSafeInteger].
+      field_type = type_cache_.kPositiveSafeInteger;
+    } else if (map->IsJSTypedArrayMap()) {
+      DCHECK(Name::Equals(factory()->length_string(), name));
+      // The JSTypedArray::length property is always a number in the range
+      // [0, kMaxSafeInteger].
+      field_type = type_cache_.kPositiveSafeInteger;
+    }
+    *access_info = PropertyAccessInfo::DataField(
+        Type::Class(map, zone()), field_index, field_type,
+        FieldCheck::kJSArrayBufferViewBufferNotNeutered);
+    return true;
+  }
+  return false;
+}
+
+
+bool AccessInfoFactory::LookupTransition(Handle<Map> map, Handle<Name> name,
+                                         MaybeHandle<JSObject> holder,
+                                         PropertyAccessInfo* access_info) {
+  // Check if the {map} has a data transition with the given {name}.
+  if (map->unused_property_fields() == 0) return false;
+  Handle<Map> transition_map;
+  if (TransitionArray::SearchTransition(map, kData, name, NONE)
+          .ToHandle(&transition_map)) {
+    int const number = transition_map->LastAdded();
+    PropertyDetails const details =
+        transition_map->instance_descriptors()->GetDetails(number);
+    // Don't bother optimizing stores to read-only properties.
+    if (details.IsReadOnly()) return false;
+    // TODO(bmeurer): Handle transition to data constant?
+    if (details.type() != DATA) return false;
+    int const index = details.field_index();
+    Representation field_representation = details.representation();
+    FieldIndex field_index = FieldIndex::ForPropertyIndex(
+        *transition_map, index, field_representation.IsDouble());
+    Type* field_type = Type::Tagged();
+    if (field_representation.IsSmi()) {
+      field_type = type_cache_.kSmi;
+    } else if (field_representation.IsDouble()) {
+      field_type = type_cache_.kFloat64;
+    } else if (field_representation.IsHeapObject()) {
+      // Extract the field type from the property details (make sure its
+      // representation is TaggedPointer to reflect the heap object case).
+      field_type = Type::Intersect(
+          Type::Convert<HeapType>(
+              handle(
+                  transition_map->instance_descriptors()->GetFieldType(number),
+                  isolate()),
+              zone()),
+          Type::TaggedPointer(), zone());
+      if (field_type->Is(Type::None())) {
+        // Store is not safe if the field type was cleared.
+        return false;
+      } else if (!Type::Any()->Is(field_type)) {
+        // Add proper code dependencies in case of stable field map(s).
+        Handle<Map> field_owner_map(transition_map->FindFieldOwner(number),
+                                    isolate());
+        dependencies()->AssumeFieldType(field_owner_map);
+      }
+      DCHECK(field_type->Is(Type::TaggedPointer()));
+    }
+    dependencies()->AssumeMapNotDeprecated(transition_map);
+    *access_info = PropertyAccessInfo::DataField(
+        Type::Class(map, zone()), field_index, field_type, FieldCheck::kNone,
+        holder, transition_map);
+    return true;
+  }
+  return false;
+}
+
+
+Factory* AccessInfoFactory::factory() const { return isolate()->factory(); }
+
+}  // namespace compiler
+}  // namespace internal
+}  // namespace v8