Upgrade V8 to version 4.9.385.28

https://chromium.googlesource.com/v8/v8/+/4.9.385.28

FPIIM-449

Change-Id: I4b2e74289d4bf3667f2f3dc8aa2e541f63e26eb4
diff --git a/src/crankshaft/x87/lithium-gap-resolver-x87.cc b/src/crankshaft/x87/lithium-gap-resolver-x87.cc
new file mode 100644
index 0000000..aa91835
--- /dev/null
+++ b/src/crankshaft/x87/lithium-gap-resolver-x87.cc
@@ -0,0 +1,460 @@
+// Copyright 2011 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#if V8_TARGET_ARCH_X87
+
+#include "src/crankshaft/x87/lithium-gap-resolver-x87.h"
+#include "src/register-configuration.h"
+
+#include "src/crankshaft/x87/lithium-codegen-x87.h"
+
+namespace v8 {
+namespace internal {
+
+LGapResolver::LGapResolver(LCodeGen* owner)
+    : cgen_(owner),
+      moves_(32, owner->zone()),
+      source_uses_(),
+      destination_uses_(),
+      spilled_register_(-1) {}
+
+
+void LGapResolver::Resolve(LParallelMove* parallel_move) {
+  DCHECK(HasBeenReset());
+  // Build up a worklist of moves.
+  BuildInitialMoveList(parallel_move);
+
+  for (int i = 0; i < moves_.length(); ++i) {
+    LMoveOperands move = moves_[i];
+    // Skip constants to perform them last.  They don't block other moves
+    // and skipping such moves with register destinations keeps those
+    // registers free for the whole algorithm.
+    if (!move.IsEliminated() && !move.source()->IsConstantOperand()) {
+      PerformMove(i);
+    }
+  }
+
+  // Perform the moves with constant sources.
+  for (int i = 0; i < moves_.length(); ++i) {
+    if (!moves_[i].IsEliminated()) {
+      DCHECK(moves_[i].source()->IsConstantOperand());
+      EmitMove(i);
+    }
+  }
+
+  Finish();
+  DCHECK(HasBeenReset());
+}
+
+
+void LGapResolver::BuildInitialMoveList(LParallelMove* parallel_move) {
+  // Perform a linear sweep of the moves to add them to the initial list of
+  // moves to perform, ignoring any move that is redundant (the source is
+  // the same as the destination, the destination is ignored and
+  // unallocated, or the move was already eliminated).
+  const ZoneList<LMoveOperands>* moves = parallel_move->move_operands();
+  for (int i = 0; i < moves->length(); ++i) {
+    LMoveOperands move = moves->at(i);
+    if (!move.IsRedundant()) AddMove(move);
+  }
+  Verify();
+}
+
+
+void LGapResolver::PerformMove(int index) {
+  // Each call to this function performs a move and deletes it from the move
+  // graph.  We first recursively perform any move blocking this one.  We
+  // mark a move as "pending" on entry to PerformMove in order to detect
+  // cycles in the move graph.  We use operand swaps to resolve cycles,
+  // which means that a call to PerformMove could change any source operand
+  // in the move graph.
+
+  DCHECK(!moves_[index].IsPending());
+  DCHECK(!moves_[index].IsRedundant());
+
+  // Clear this move's destination to indicate a pending move.  The actual
+  // destination is saved on the side.
+  DCHECK(moves_[index].source() != NULL);  // Or else it will look eliminated.
+  LOperand* destination = moves_[index].destination();
+  moves_[index].set_destination(NULL);
+
+  // Perform a depth-first traversal of the move graph to resolve
+  // dependencies.  Any unperformed, unpending move with a source the same
+  // as this one's destination blocks this one so recursively perform all
+  // such moves.
+  for (int i = 0; i < moves_.length(); ++i) {
+    LMoveOperands other_move = moves_[i];
+    if (other_move.Blocks(destination) && !other_move.IsPending()) {
+      // Though PerformMove can change any source operand in the move graph,
+      // this call cannot create a blocking move via a swap (this loop does
+      // not miss any).  Assume there is a non-blocking move with source A
+      // and this move is blocked on source B and there is a swap of A and
+      // B.  Then A and B must be involved in the same cycle (or they would
+      // not be swapped).  Since this move's destination is B and there is
+      // only a single incoming edge to an operand, this move must also be
+      // involved in the same cycle.  In that case, the blocking move will
+      // be created but will be "pending" when we return from PerformMove.
+      PerformMove(i);
+    }
+  }
+
+  // We are about to resolve this move and don't need it marked as
+  // pending, so restore its destination.
+  moves_[index].set_destination(destination);
+
+  // This move's source may have changed due to swaps to resolve cycles and
+  // so it may now be the last move in the cycle.  If so remove it.
+  if (moves_[index].source()->Equals(destination)) {
+    RemoveMove(index);
+    return;
+  }
+
+  // The move may be blocked on a (at most one) pending move, in which case
+  // we have a cycle.  Search for such a blocking move and perform a swap to
+  // resolve it.
+  for (int i = 0; i < moves_.length(); ++i) {
+    LMoveOperands other_move = moves_[i];
+    if (other_move.Blocks(destination)) {
+      DCHECK(other_move.IsPending());
+      EmitSwap(index);
+      return;
+    }
+  }
+
+  // This move is not blocked.
+  EmitMove(index);
+}
+
+
+void LGapResolver::AddMove(LMoveOperands move) {
+  LOperand* source = move.source();
+  if (source->IsRegister()) ++source_uses_[source->index()];
+
+  LOperand* destination = move.destination();
+  if (destination->IsRegister()) ++destination_uses_[destination->index()];
+
+  moves_.Add(move, cgen_->zone());
+}
+
+
+void LGapResolver::RemoveMove(int index) {
+  LOperand* source = moves_[index].source();
+  if (source->IsRegister()) {
+    --source_uses_[source->index()];
+    DCHECK(source_uses_[source->index()] >= 0);
+  }
+
+  LOperand* destination = moves_[index].destination();
+  if (destination->IsRegister()) {
+    --destination_uses_[destination->index()];
+    DCHECK(destination_uses_[destination->index()] >= 0);
+  }
+
+  moves_[index].Eliminate();
+}
+
+
+int LGapResolver::CountSourceUses(LOperand* operand) {
+  int count = 0;
+  for (int i = 0; i < moves_.length(); ++i) {
+    if (!moves_[i].IsEliminated() && moves_[i].source()->Equals(operand)) {
+      ++count;
+    }
+  }
+  return count;
+}
+
+
+Register LGapResolver::GetFreeRegisterNot(Register reg) {
+  int skip_index = reg.is(no_reg) ? -1 : reg.code();
+  const RegisterConfiguration* config =
+      RegisterConfiguration::ArchDefault(RegisterConfiguration::CRANKSHAFT);
+  for (int i = 0; i < config->num_allocatable_general_registers(); ++i) {
+    int code = config->GetAllocatableGeneralCode(i);
+    if (source_uses_[code] == 0 && destination_uses_[code] > 0 &&
+        code != skip_index) {
+      return Register::from_code(code);
+    }
+  }
+  return no_reg;
+}
+
+
+bool LGapResolver::HasBeenReset() {
+  if (!moves_.is_empty()) return false;
+  if (spilled_register_ >= 0) return false;
+  const RegisterConfiguration* config =
+      RegisterConfiguration::ArchDefault(RegisterConfiguration::CRANKSHAFT);
+  for (int i = 0; i < config->num_allocatable_general_registers(); ++i) {
+    int code = config->GetAllocatableGeneralCode(i);
+    if (source_uses_[code] != 0) return false;
+    if (destination_uses_[code] != 0) return false;
+  }
+  return true;
+}
+
+
+void LGapResolver::Verify() {
+#ifdef ENABLE_SLOW_DCHECKS
+  // No operand should be the destination for more than one move.
+  for (int i = 0; i < moves_.length(); ++i) {
+    LOperand* destination = moves_[i].destination();
+    for (int j = i + 1; j < moves_.length(); ++j) {
+      SLOW_DCHECK(!destination->Equals(moves_[j].destination()));
+    }
+  }
+#endif
+}
+
+
+#define __ ACCESS_MASM(cgen_->masm())
+
+void LGapResolver::Finish() {
+  if (spilled_register_ >= 0) {
+    __ pop(Register::from_code(spilled_register_));
+    spilled_register_ = -1;
+  }
+  moves_.Rewind(0);
+}
+
+
+void LGapResolver::EnsureRestored(LOperand* operand) {
+  if (operand->IsRegister() && operand->index() == spilled_register_) {
+    __ pop(Register::from_code(spilled_register_));
+    spilled_register_ = -1;
+  }
+}
+
+
+Register LGapResolver::EnsureTempRegister() {
+  // 1. We may have already spilled to create a temp register.
+  if (spilled_register_ >= 0) {
+    return Register::from_code(spilled_register_);
+  }
+
+  // 2. We may have a free register that we can use without spilling.
+  Register free = GetFreeRegisterNot(no_reg);
+  if (!free.is(no_reg)) return free;
+
+  // 3. Prefer to spill a register that is not used in any remaining move
+  // because it will not need to be restored until the end.
+  const RegisterConfiguration* config =
+      RegisterConfiguration::ArchDefault(RegisterConfiguration::CRANKSHAFT);
+  for (int i = 0; i < config->num_allocatable_general_registers(); ++i) {
+    int code = config->GetAllocatableGeneralCode(i);
+    if (source_uses_[code] == 0 && destination_uses_[code] == 0) {
+      Register scratch = Register::from_code(code);
+      __ push(scratch);
+      spilled_register_ = code;
+      return scratch;
+    }
+  }
+
+  // 4. Use an arbitrary register.  Register 0 is as arbitrary as any other.
+  spilled_register_ = config->GetAllocatableGeneralCode(0);
+  Register scratch = Register::from_code(spilled_register_);
+  __ push(scratch);
+  return scratch;
+}
+
+
+void LGapResolver::EmitMove(int index) {
+  LOperand* source = moves_[index].source();
+  LOperand* destination = moves_[index].destination();
+  EnsureRestored(source);
+  EnsureRestored(destination);
+
+  // Dispatch on the source and destination operand kinds.  Not all
+  // combinations are possible.
+  if (source->IsRegister()) {
+    DCHECK(destination->IsRegister() || destination->IsStackSlot());
+    Register src = cgen_->ToRegister(source);
+    Operand dst = cgen_->ToOperand(destination);
+    __ mov(dst, src);
+
+  } else if (source->IsStackSlot()) {
+    DCHECK(destination->IsRegister() || destination->IsStackSlot());
+    Operand src = cgen_->ToOperand(source);
+    if (destination->IsRegister()) {
+      Register dst = cgen_->ToRegister(destination);
+      __ mov(dst, src);
+    } else {
+      // Spill on demand to use a temporary register for memory-to-memory
+      // moves.
+      Register tmp = EnsureTempRegister();
+      Operand dst = cgen_->ToOperand(destination);
+      __ mov(tmp, src);
+      __ mov(dst, tmp);
+    }
+
+  } else if (source->IsConstantOperand()) {
+    LConstantOperand* constant_source = LConstantOperand::cast(source);
+    if (destination->IsRegister()) {
+      Register dst = cgen_->ToRegister(destination);
+      Representation r = cgen_->IsSmi(constant_source)
+          ? Representation::Smi() : Representation::Integer32();
+      if (cgen_->IsInteger32(constant_source)) {
+        __ Move(dst, cgen_->ToImmediate(constant_source, r));
+      } else {
+        __ LoadObject(dst, cgen_->ToHandle(constant_source));
+      }
+    } else if (destination->IsDoubleRegister()) {
+      double v = cgen_->ToDouble(constant_source);
+      uint64_t int_val = bit_cast<uint64_t, double>(v);
+      int32_t lower = static_cast<int32_t>(int_val);
+      int32_t upper = static_cast<int32_t>(int_val >> kBitsPerInt);
+      __ push(Immediate(upper));
+      __ push(Immediate(lower));
+      X87Register dst = cgen_->ToX87Register(destination);
+      cgen_->X87Mov(dst, MemOperand(esp, 0));
+      __ add(esp, Immediate(kDoubleSize));
+    } else {
+      DCHECK(destination->IsStackSlot());
+      Operand dst = cgen_->ToOperand(destination);
+      Representation r = cgen_->IsSmi(constant_source)
+          ? Representation::Smi() : Representation::Integer32();
+      if (cgen_->IsInteger32(constant_source)) {
+        __ Move(dst, cgen_->ToImmediate(constant_source, r));
+      } else {
+        Register tmp = EnsureTempRegister();
+        __ LoadObject(tmp, cgen_->ToHandle(constant_source));
+        __ mov(dst, tmp);
+      }
+    }
+
+  } else if (source->IsDoubleRegister()) {
+    // load from the register onto the stack, store in destination, which must
+    // be a double stack slot in the non-SSE2 case.
+    if (destination->IsDoubleStackSlot()) {
+      Operand dst = cgen_->ToOperand(destination);
+      X87Register src = cgen_->ToX87Register(source);
+      cgen_->X87Mov(dst, src);
+    } else {
+      X87Register dst = cgen_->ToX87Register(destination);
+      X87Register src = cgen_->ToX87Register(source);
+      cgen_->X87Mov(dst, src);
+    }
+  } else if (source->IsDoubleStackSlot()) {
+    // load from the stack slot on top of the floating point stack, and then
+    // store in destination. If destination is a double register, then it
+    // represents the top of the stack and nothing needs to be done.
+    if (destination->IsDoubleStackSlot()) {
+      Register tmp = EnsureTempRegister();
+      Operand src0 = cgen_->ToOperand(source);
+      Operand src1 = cgen_->HighOperand(source);
+      Operand dst0 = cgen_->ToOperand(destination);
+      Operand dst1 = cgen_->HighOperand(destination);
+      __ mov(tmp, src0);  // Then use tmp to copy source to destination.
+      __ mov(dst0, tmp);
+      __ mov(tmp, src1);
+      __ mov(dst1, tmp);
+    } else {
+      Operand src = cgen_->ToOperand(source);
+      X87Register dst = cgen_->ToX87Register(destination);
+      cgen_->X87Mov(dst, src);
+    }
+  } else {
+    UNREACHABLE();
+  }
+
+  RemoveMove(index);
+}
+
+
+void LGapResolver::EmitSwap(int index) {
+  LOperand* source = moves_[index].source();
+  LOperand* destination = moves_[index].destination();
+  EnsureRestored(source);
+  EnsureRestored(destination);
+
+  // Dispatch on the source and destination operand kinds.  Not all
+  // combinations are possible.
+  if (source->IsRegister() && destination->IsRegister()) {
+    // Register-register.
+    Register src = cgen_->ToRegister(source);
+    Register dst = cgen_->ToRegister(destination);
+    __ xchg(dst, src);
+
+  } else if ((source->IsRegister() && destination->IsStackSlot()) ||
+             (source->IsStackSlot() && destination->IsRegister())) {
+    // Register-memory.  Use a free register as a temp if possible.  Do not
+    // spill on demand because the simple spill implementation cannot avoid
+    // spilling src at this point.
+    Register tmp = GetFreeRegisterNot(no_reg);
+    Register reg =
+        cgen_->ToRegister(source->IsRegister() ? source : destination);
+    Operand mem =
+        cgen_->ToOperand(source->IsRegister() ? destination : source);
+    if (tmp.is(no_reg)) {
+      __ xor_(reg, mem);
+      __ xor_(mem, reg);
+      __ xor_(reg, mem);
+    } else {
+      __ mov(tmp, mem);
+      __ mov(mem, reg);
+      __ mov(reg, tmp);
+    }
+
+  } else if (source->IsStackSlot() && destination->IsStackSlot()) {
+    // Memory-memory.  Spill on demand to use a temporary.  If there is a
+    // free register after that, use it as a second temporary.
+    Register tmp0 = EnsureTempRegister();
+    Register tmp1 = GetFreeRegisterNot(tmp0);
+    Operand src = cgen_->ToOperand(source);
+    Operand dst = cgen_->ToOperand(destination);
+    if (tmp1.is(no_reg)) {
+      // Only one temp register available to us.
+      __ mov(tmp0, dst);
+      __ xor_(tmp0, src);
+      __ xor_(src, tmp0);
+      __ xor_(tmp0, src);
+      __ mov(dst, tmp0);
+    } else {
+      __ mov(tmp0, dst);
+      __ mov(tmp1, src);
+      __ mov(dst, tmp1);
+      __ mov(src, tmp0);
+    }
+  } else {
+    // No other combinations are possible.
+    UNREACHABLE();
+  }
+
+  // The swap of source and destination has executed a move from source to
+  // destination.
+  RemoveMove(index);
+
+  // Any unperformed (including pending) move with a source of either
+  // this move's source or destination needs to have their source
+  // changed to reflect the state of affairs after the swap.
+  for (int i = 0; i < moves_.length(); ++i) {
+    LMoveOperands other_move = moves_[i];
+    if (other_move.Blocks(source)) {
+      moves_[i].set_source(destination);
+    } else if (other_move.Blocks(destination)) {
+      moves_[i].set_source(source);
+    }
+  }
+
+  // In addition to swapping the actual uses as sources, we need to update
+  // the use counts.
+  if (source->IsRegister() && destination->IsRegister()) {
+    int temp = source_uses_[source->index()];
+    source_uses_[source->index()] = source_uses_[destination->index()];
+    source_uses_[destination->index()] = temp;
+  } else if (source->IsRegister()) {
+    // We don't have use counts for non-register operands like destination.
+    // Compute those counts now.
+    source_uses_[source->index()] = CountSourceUses(source);
+  } else if (destination->IsRegister()) {
+    source_uses_[destination->index()] = CountSourceUses(destination);
+  }
+}
+
+#undef __
+
+}  // namespace internal
+}  // namespace v8
+
+#endif  // V8_TARGET_ARCH_X87