Upgrade V8 to version 4.9.385.28

https://chromium.googlesource.com/v8/v8/+/4.9.385.28

FPIIM-449

Change-Id: I4b2e74289d4bf3667f2f3dc8aa2e541f63e26eb4
diff --git a/src/debug/liveedit.cc b/src/debug/liveedit.cc
new file mode 100644
index 0000000..f1f3f23
--- /dev/null
+++ b/src/debug/liveedit.cc
@@ -0,0 +1,2046 @@
+// Copyright 2012 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/debug/liveedit.h"
+
+#include "src/ast/scopeinfo.h"
+#include "src/ast/scopes.h"
+#include "src/code-stubs.h"
+#include "src/compilation-cache.h"
+#include "src/compiler.h"
+#include "src/debug/debug.h"
+#include "src/deoptimizer.h"
+#include "src/frames-inl.h"
+#include "src/global-handles.h"
+#include "src/isolate-inl.h"
+#include "src/messages.h"
+#include "src/parsing/parser.h"
+#include "src/v8.h"
+#include "src/v8memory.h"
+
+namespace v8 {
+namespace internal {
+
+void SetElementSloppy(Handle<JSObject> object,
+                      uint32_t index,
+                      Handle<Object> value) {
+  // Ignore return value from SetElement. It can only be a failure if there
+  // are element setters causing exceptions and the debugger context has none
+  // of these.
+  Object::SetElement(object->GetIsolate(), object, index, value, SLOPPY)
+      .Assert();
+}
+
+
+// A simple implementation of dynamic programming algorithm. It solves
+// the problem of finding the difference of 2 arrays. It uses a table of results
+// of subproblems. Each cell contains a number together with 2-bit flag
+// that helps building the chunk list.
+class Differencer {
+ public:
+  explicit Differencer(Comparator::Input* input)
+      : input_(input), len1_(input->GetLength1()), len2_(input->GetLength2()) {
+    buffer_ = NewArray<int>(len1_ * len2_);
+  }
+  ~Differencer() {
+    DeleteArray(buffer_);
+  }
+
+  void Initialize() {
+    int array_size = len1_ * len2_;
+    for (int i = 0; i < array_size; i++) {
+      buffer_[i] = kEmptyCellValue;
+    }
+  }
+
+  // Makes sure that result for the full problem is calculated and stored
+  // in the table together with flags showing a path through subproblems.
+  void FillTable() {
+    CompareUpToTail(0, 0);
+  }
+
+  void SaveResult(Comparator::Output* chunk_writer) {
+    ResultWriter writer(chunk_writer);
+
+    int pos1 = 0;
+    int pos2 = 0;
+    while (true) {
+      if (pos1 < len1_) {
+        if (pos2 < len2_) {
+          Direction dir = get_direction(pos1, pos2);
+          switch (dir) {
+            case EQ:
+              writer.eq();
+              pos1++;
+              pos2++;
+              break;
+            case SKIP1:
+              writer.skip1(1);
+              pos1++;
+              break;
+            case SKIP2:
+            case SKIP_ANY:
+              writer.skip2(1);
+              pos2++;
+              break;
+            default:
+              UNREACHABLE();
+          }
+        } else {
+          writer.skip1(len1_ - pos1);
+          break;
+        }
+      } else {
+        if (len2_ != pos2) {
+          writer.skip2(len2_ - pos2);
+        }
+        break;
+      }
+    }
+    writer.close();
+  }
+
+ private:
+  Comparator::Input* input_;
+  int* buffer_;
+  int len1_;
+  int len2_;
+
+  enum Direction {
+    EQ = 0,
+    SKIP1,
+    SKIP2,
+    SKIP_ANY,
+
+    MAX_DIRECTION_FLAG_VALUE = SKIP_ANY
+  };
+
+  // Computes result for a subtask and optionally caches it in the buffer table.
+  // All results values are shifted to make space for flags in the lower bits.
+  int CompareUpToTail(int pos1, int pos2) {
+    if (pos1 < len1_) {
+      if (pos2 < len2_) {
+        int cached_res = get_value4(pos1, pos2);
+        if (cached_res == kEmptyCellValue) {
+          Direction dir;
+          int res;
+          if (input_->Equals(pos1, pos2)) {
+            res = CompareUpToTail(pos1 + 1, pos2 + 1);
+            dir = EQ;
+          } else {
+            int res1 = CompareUpToTail(pos1 + 1, pos2) +
+                (1 << kDirectionSizeBits);
+            int res2 = CompareUpToTail(pos1, pos2 + 1) +
+                (1 << kDirectionSizeBits);
+            if (res1 == res2) {
+              res = res1;
+              dir = SKIP_ANY;
+            } else if (res1 < res2) {
+              res = res1;
+              dir = SKIP1;
+            } else {
+              res = res2;
+              dir = SKIP2;
+            }
+          }
+          set_value4_and_dir(pos1, pos2, res, dir);
+          cached_res = res;
+        }
+        return cached_res;
+      } else {
+        return (len1_ - pos1) << kDirectionSizeBits;
+      }
+    } else {
+      return (len2_ - pos2) << kDirectionSizeBits;
+    }
+  }
+
+  inline int& get_cell(int i1, int i2) {
+    return buffer_[i1 + i2 * len1_];
+  }
+
+  // Each cell keeps a value plus direction. Value is multiplied by 4.
+  void set_value4_and_dir(int i1, int i2, int value4, Direction dir) {
+    DCHECK((value4 & kDirectionMask) == 0);
+    get_cell(i1, i2) = value4 | dir;
+  }
+
+  int get_value4(int i1, int i2) {
+    return get_cell(i1, i2) & (kMaxUInt32 ^ kDirectionMask);
+  }
+  Direction get_direction(int i1, int i2) {
+    return static_cast<Direction>(get_cell(i1, i2) & kDirectionMask);
+  }
+
+  static const int kDirectionSizeBits = 2;
+  static const int kDirectionMask = (1 << kDirectionSizeBits) - 1;
+  static const int kEmptyCellValue = ~0u << kDirectionSizeBits;
+
+  // This method only holds static assert statement (unfortunately you cannot
+  // place one in class scope).
+  void StaticAssertHolder() {
+    STATIC_ASSERT(MAX_DIRECTION_FLAG_VALUE < (1 << kDirectionSizeBits));
+  }
+
+  class ResultWriter {
+   public:
+    explicit ResultWriter(Comparator::Output* chunk_writer)
+        : chunk_writer_(chunk_writer), pos1_(0), pos2_(0),
+          pos1_begin_(-1), pos2_begin_(-1), has_open_chunk_(false) {
+    }
+    void eq() {
+      FlushChunk();
+      pos1_++;
+      pos2_++;
+    }
+    void skip1(int len1) {
+      StartChunk();
+      pos1_ += len1;
+    }
+    void skip2(int len2) {
+      StartChunk();
+      pos2_ += len2;
+    }
+    void close() {
+      FlushChunk();
+    }
+
+   private:
+    Comparator::Output* chunk_writer_;
+    int pos1_;
+    int pos2_;
+    int pos1_begin_;
+    int pos2_begin_;
+    bool has_open_chunk_;
+
+    void StartChunk() {
+      if (!has_open_chunk_) {
+        pos1_begin_ = pos1_;
+        pos2_begin_ = pos2_;
+        has_open_chunk_ = true;
+      }
+    }
+
+    void FlushChunk() {
+      if (has_open_chunk_) {
+        chunk_writer_->AddChunk(pos1_begin_, pos2_begin_,
+                                pos1_ - pos1_begin_, pos2_ - pos2_begin_);
+        has_open_chunk_ = false;
+      }
+    }
+  };
+};
+
+
+void Comparator::CalculateDifference(Comparator::Input* input,
+                                     Comparator::Output* result_writer) {
+  Differencer differencer(input);
+  differencer.Initialize();
+  differencer.FillTable();
+  differencer.SaveResult(result_writer);
+}
+
+
+static bool CompareSubstrings(Handle<String> s1, int pos1,
+                              Handle<String> s2, int pos2, int len) {
+  for (int i = 0; i < len; i++) {
+    if (s1->Get(i + pos1) != s2->Get(i + pos2)) {
+      return false;
+    }
+  }
+  return true;
+}
+
+
+// Additional to Input interface. Lets switch Input range to subrange.
+// More elegant way would be to wrap one Input as another Input object
+// and translate positions there, but that would cost us additional virtual
+// call per comparison.
+class SubrangableInput : public Comparator::Input {
+ public:
+  virtual void SetSubrange1(int offset, int len) = 0;
+  virtual void SetSubrange2(int offset, int len) = 0;
+};
+
+
+class SubrangableOutput : public Comparator::Output {
+ public:
+  virtual void SetSubrange1(int offset, int len) = 0;
+  virtual void SetSubrange2(int offset, int len) = 0;
+};
+
+
+static int min(int a, int b) {
+  return a < b ? a : b;
+}
+
+
+// Finds common prefix and suffix in input. This parts shouldn't take space in
+// linear programming table. Enable subranging in input and output.
+static void NarrowDownInput(SubrangableInput* input,
+    SubrangableOutput* output) {
+  const int len1 = input->GetLength1();
+  const int len2 = input->GetLength2();
+
+  int common_prefix_len;
+  int common_suffix_len;
+
+  {
+    common_prefix_len = 0;
+    int prefix_limit = min(len1, len2);
+    while (common_prefix_len < prefix_limit &&
+        input->Equals(common_prefix_len, common_prefix_len)) {
+      common_prefix_len++;
+    }
+
+    common_suffix_len = 0;
+    int suffix_limit = min(len1 - common_prefix_len, len2 - common_prefix_len);
+
+    while (common_suffix_len < suffix_limit &&
+        input->Equals(len1 - common_suffix_len - 1,
+        len2 - common_suffix_len - 1)) {
+      common_suffix_len++;
+    }
+  }
+
+  if (common_prefix_len > 0 || common_suffix_len > 0) {
+    int new_len1 = len1 - common_suffix_len - common_prefix_len;
+    int new_len2 = len2 - common_suffix_len - common_prefix_len;
+
+    input->SetSubrange1(common_prefix_len, new_len1);
+    input->SetSubrange2(common_prefix_len, new_len2);
+
+    output->SetSubrange1(common_prefix_len, new_len1);
+    output->SetSubrange2(common_prefix_len, new_len2);
+  }
+}
+
+
+// A helper class that writes chunk numbers into JSArray.
+// Each chunk is stored as 3 array elements: (pos1_begin, pos1_end, pos2_end).
+class CompareOutputArrayWriter {
+ public:
+  explicit CompareOutputArrayWriter(Isolate* isolate)
+      : array_(isolate->factory()->NewJSArray(10)), current_size_(0) {}
+
+  Handle<JSArray> GetResult() {
+    return array_;
+  }
+
+  void WriteChunk(int char_pos1, int char_pos2, int char_len1, int char_len2) {
+    Isolate* isolate = array_->GetIsolate();
+    SetElementSloppy(array_,
+                     current_size_,
+                     Handle<Object>(Smi::FromInt(char_pos1), isolate));
+    SetElementSloppy(array_,
+                     current_size_ + 1,
+                     Handle<Object>(Smi::FromInt(char_pos1 + char_len1),
+                                    isolate));
+    SetElementSloppy(array_,
+                     current_size_ + 2,
+                     Handle<Object>(Smi::FromInt(char_pos2 + char_len2),
+                                    isolate));
+    current_size_ += 3;
+  }
+
+ private:
+  Handle<JSArray> array_;
+  int current_size_;
+};
+
+
+// Represents 2 strings as 2 arrays of tokens.
+// TODO(LiveEdit): Currently it's actually an array of charactres.
+//     Make array of tokens instead.
+class TokensCompareInput : public Comparator::Input {
+ public:
+  TokensCompareInput(Handle<String> s1, int offset1, int len1,
+                       Handle<String> s2, int offset2, int len2)
+      : s1_(s1), offset1_(offset1), len1_(len1),
+        s2_(s2), offset2_(offset2), len2_(len2) {
+  }
+  virtual int GetLength1() {
+    return len1_;
+  }
+  virtual int GetLength2() {
+    return len2_;
+  }
+  bool Equals(int index1, int index2) {
+    return s1_->Get(offset1_ + index1) == s2_->Get(offset2_ + index2);
+  }
+
+ private:
+  Handle<String> s1_;
+  int offset1_;
+  int len1_;
+  Handle<String> s2_;
+  int offset2_;
+  int len2_;
+};
+
+
+// Stores compare result in JSArray. Converts substring positions
+// to absolute positions.
+class TokensCompareOutput : public Comparator::Output {
+ public:
+  TokensCompareOutput(CompareOutputArrayWriter* array_writer,
+                      int offset1, int offset2)
+        : array_writer_(array_writer), offset1_(offset1), offset2_(offset2) {
+  }
+
+  void AddChunk(int pos1, int pos2, int len1, int len2) {
+    array_writer_->WriteChunk(pos1 + offset1_, pos2 + offset2_, len1, len2);
+  }
+
+ private:
+  CompareOutputArrayWriter* array_writer_;
+  int offset1_;
+  int offset2_;
+};
+
+
+// Wraps raw n-elements line_ends array as a list of n+1 lines. The last line
+// never has terminating new line character.
+class LineEndsWrapper {
+ public:
+  explicit LineEndsWrapper(Handle<String> string)
+      : ends_array_(String::CalculateLineEnds(string, false)),
+        string_len_(string->length()) {
+  }
+  int length() {
+    return ends_array_->length() + 1;
+  }
+  // Returns start for any line including start of the imaginary line after
+  // the last line.
+  int GetLineStart(int index) {
+    if (index == 0) {
+      return 0;
+    } else {
+      return GetLineEnd(index - 1);
+    }
+  }
+  int GetLineEnd(int index) {
+    if (index == ends_array_->length()) {
+      // End of the last line is always an end of the whole string.
+      // If the string ends with a new line character, the last line is an
+      // empty string after this character.
+      return string_len_;
+    } else {
+      return GetPosAfterNewLine(index);
+    }
+  }
+
+ private:
+  Handle<FixedArray> ends_array_;
+  int string_len_;
+
+  int GetPosAfterNewLine(int index) {
+    return Smi::cast(ends_array_->get(index))->value() + 1;
+  }
+};
+
+
+// Represents 2 strings as 2 arrays of lines.
+class LineArrayCompareInput : public SubrangableInput {
+ public:
+  LineArrayCompareInput(Handle<String> s1, Handle<String> s2,
+                        LineEndsWrapper line_ends1, LineEndsWrapper line_ends2)
+      : s1_(s1), s2_(s2), line_ends1_(line_ends1),
+        line_ends2_(line_ends2),
+        subrange_offset1_(0), subrange_offset2_(0),
+        subrange_len1_(line_ends1_.length()),
+        subrange_len2_(line_ends2_.length()) {
+  }
+  int GetLength1() {
+    return subrange_len1_;
+  }
+  int GetLength2() {
+    return subrange_len2_;
+  }
+  bool Equals(int index1, int index2) {
+    index1 += subrange_offset1_;
+    index2 += subrange_offset2_;
+
+    int line_start1 = line_ends1_.GetLineStart(index1);
+    int line_start2 = line_ends2_.GetLineStart(index2);
+    int line_end1 = line_ends1_.GetLineEnd(index1);
+    int line_end2 = line_ends2_.GetLineEnd(index2);
+    int len1 = line_end1 - line_start1;
+    int len2 = line_end2 - line_start2;
+    if (len1 != len2) {
+      return false;
+    }
+    return CompareSubstrings(s1_, line_start1, s2_, line_start2,
+                             len1);
+  }
+  void SetSubrange1(int offset, int len) {
+    subrange_offset1_ = offset;
+    subrange_len1_ = len;
+  }
+  void SetSubrange2(int offset, int len) {
+    subrange_offset2_ = offset;
+    subrange_len2_ = len;
+  }
+
+ private:
+  Handle<String> s1_;
+  Handle<String> s2_;
+  LineEndsWrapper line_ends1_;
+  LineEndsWrapper line_ends2_;
+  int subrange_offset1_;
+  int subrange_offset2_;
+  int subrange_len1_;
+  int subrange_len2_;
+};
+
+
+// Stores compare result in JSArray. For each chunk tries to conduct
+// a fine-grained nested diff token-wise.
+class TokenizingLineArrayCompareOutput : public SubrangableOutput {
+ public:
+  TokenizingLineArrayCompareOutput(LineEndsWrapper line_ends1,
+                                   LineEndsWrapper line_ends2,
+                                   Handle<String> s1, Handle<String> s2)
+      : array_writer_(s1->GetIsolate()),
+        line_ends1_(line_ends1), line_ends2_(line_ends2), s1_(s1), s2_(s2),
+        subrange_offset1_(0), subrange_offset2_(0) {
+  }
+
+  void AddChunk(int line_pos1, int line_pos2, int line_len1, int line_len2) {
+    line_pos1 += subrange_offset1_;
+    line_pos2 += subrange_offset2_;
+
+    int char_pos1 = line_ends1_.GetLineStart(line_pos1);
+    int char_pos2 = line_ends2_.GetLineStart(line_pos2);
+    int char_len1 = line_ends1_.GetLineStart(line_pos1 + line_len1) - char_pos1;
+    int char_len2 = line_ends2_.GetLineStart(line_pos2 + line_len2) - char_pos2;
+
+    if (char_len1 < CHUNK_LEN_LIMIT && char_len2 < CHUNK_LEN_LIMIT) {
+      // Chunk is small enough to conduct a nested token-level diff.
+      HandleScope subTaskScope(s1_->GetIsolate());
+
+      TokensCompareInput tokens_input(s1_, char_pos1, char_len1,
+                                      s2_, char_pos2, char_len2);
+      TokensCompareOutput tokens_output(&array_writer_, char_pos1,
+                                          char_pos2);
+
+      Comparator::CalculateDifference(&tokens_input, &tokens_output);
+    } else {
+      array_writer_.WriteChunk(char_pos1, char_pos2, char_len1, char_len2);
+    }
+  }
+  void SetSubrange1(int offset, int len) {
+    subrange_offset1_ = offset;
+  }
+  void SetSubrange2(int offset, int len) {
+    subrange_offset2_ = offset;
+  }
+
+  Handle<JSArray> GetResult() {
+    return array_writer_.GetResult();
+  }
+
+ private:
+  static const int CHUNK_LEN_LIMIT = 800;
+
+  CompareOutputArrayWriter array_writer_;
+  LineEndsWrapper line_ends1_;
+  LineEndsWrapper line_ends2_;
+  Handle<String> s1_;
+  Handle<String> s2_;
+  int subrange_offset1_;
+  int subrange_offset2_;
+};
+
+
+Handle<JSArray> LiveEdit::CompareStrings(Handle<String> s1,
+                                         Handle<String> s2) {
+  s1 = String::Flatten(s1);
+  s2 = String::Flatten(s2);
+
+  LineEndsWrapper line_ends1(s1);
+  LineEndsWrapper line_ends2(s2);
+
+  LineArrayCompareInput input(s1, s2, line_ends1, line_ends2);
+  TokenizingLineArrayCompareOutput output(line_ends1, line_ends2, s1, s2);
+
+  NarrowDownInput(&input, &output);
+
+  Comparator::CalculateDifference(&input, &output);
+
+  return output.GetResult();
+}
+
+
+// Unwraps JSValue object, returning its field "value"
+static Handle<Object> UnwrapJSValue(Handle<JSValue> jsValue) {
+  return Handle<Object>(jsValue->value(), jsValue->GetIsolate());
+}
+
+
+// Wraps any object into a OpaqueReference, that will hide the object
+// from JavaScript.
+static Handle<JSValue> WrapInJSValue(Handle<HeapObject> object) {
+  Isolate* isolate = object->GetIsolate();
+  Handle<JSFunction> constructor = isolate->opaque_reference_function();
+  Handle<JSValue> result =
+      Handle<JSValue>::cast(isolate->factory()->NewJSObject(constructor));
+  result->set_value(*object);
+  return result;
+}
+
+
+static Handle<SharedFunctionInfo> UnwrapSharedFunctionInfoFromJSValue(
+    Handle<JSValue> jsValue) {
+  Object* shared = jsValue->value();
+  CHECK(shared->IsSharedFunctionInfo());
+  return Handle<SharedFunctionInfo>(SharedFunctionInfo::cast(shared));
+}
+
+
+static int GetArrayLength(Handle<JSArray> array) {
+  Object* length = array->length();
+  CHECK(length->IsSmi());
+  return Smi::cast(length)->value();
+}
+
+
+void FunctionInfoWrapper::SetInitialProperties(Handle<String> name,
+                                               int start_position,
+                                               int end_position, int param_num,
+                                               int literal_count,
+                                               int parent_index) {
+  HandleScope scope(isolate());
+  this->SetField(kFunctionNameOffset_, name);
+  this->SetSmiValueField(kStartPositionOffset_, start_position);
+  this->SetSmiValueField(kEndPositionOffset_, end_position);
+  this->SetSmiValueField(kParamNumOffset_, param_num);
+  this->SetSmiValueField(kLiteralNumOffset_, literal_count);
+  this->SetSmiValueField(kParentIndexOffset_, parent_index);
+}
+
+
+void FunctionInfoWrapper::SetFunctionCode(Handle<Code> function_code,
+                                          Handle<HeapObject> code_scope_info) {
+  Handle<JSValue> code_wrapper = WrapInJSValue(function_code);
+  this->SetField(kCodeOffset_, code_wrapper);
+
+  Handle<JSValue> scope_wrapper = WrapInJSValue(code_scope_info);
+  this->SetField(kCodeScopeInfoOffset_, scope_wrapper);
+}
+
+
+void FunctionInfoWrapper::SetSharedFunctionInfo(
+    Handle<SharedFunctionInfo> info) {
+  Handle<JSValue> info_holder = WrapInJSValue(info);
+  this->SetField(kSharedFunctionInfoOffset_, info_holder);
+}
+
+
+Handle<Code> FunctionInfoWrapper::GetFunctionCode() {
+  Handle<Object> element = this->GetField(kCodeOffset_);
+  Handle<JSValue> value_wrapper = Handle<JSValue>::cast(element);
+  Handle<Object> raw_result = UnwrapJSValue(value_wrapper);
+  CHECK(raw_result->IsCode());
+  return Handle<Code>::cast(raw_result);
+}
+
+
+MaybeHandle<TypeFeedbackVector> FunctionInfoWrapper::GetFeedbackVector() {
+  Handle<Object> element = this->GetField(kSharedFunctionInfoOffset_);
+  if (element->IsJSValue()) {
+    Handle<JSValue> value_wrapper = Handle<JSValue>::cast(element);
+    Handle<Object> raw_result = UnwrapJSValue(value_wrapper);
+    Handle<SharedFunctionInfo> shared =
+        Handle<SharedFunctionInfo>::cast(raw_result);
+    return Handle<TypeFeedbackVector>(shared->feedback_vector(), isolate());
+  } else {
+    // Scripts may never have a SharedFunctionInfo created.
+    return MaybeHandle<TypeFeedbackVector>();
+  }
+}
+
+
+Handle<Object> FunctionInfoWrapper::GetCodeScopeInfo() {
+  Handle<Object> element = this->GetField(kCodeScopeInfoOffset_);
+  return UnwrapJSValue(Handle<JSValue>::cast(element));
+}
+
+
+void SharedInfoWrapper::SetProperties(Handle<String> name,
+                                      int start_position,
+                                      int end_position,
+                                      Handle<SharedFunctionInfo> info) {
+  HandleScope scope(isolate());
+  this->SetField(kFunctionNameOffset_, name);
+  Handle<JSValue> info_holder = WrapInJSValue(info);
+  this->SetField(kSharedInfoOffset_, info_holder);
+  this->SetSmiValueField(kStartPositionOffset_, start_position);
+  this->SetSmiValueField(kEndPositionOffset_, end_position);
+}
+
+
+Handle<SharedFunctionInfo> SharedInfoWrapper::GetInfo() {
+  Handle<Object> element = this->GetField(kSharedInfoOffset_);
+  Handle<JSValue> value_wrapper = Handle<JSValue>::cast(element);
+  return UnwrapSharedFunctionInfoFromJSValue(value_wrapper);
+}
+
+
+class FunctionInfoListener {
+ public:
+  explicit FunctionInfoListener(Isolate* isolate) {
+    current_parent_index_ = -1;
+    len_ = 0;
+    result_ = isolate->factory()->NewJSArray(10);
+  }
+
+  void FunctionStarted(FunctionLiteral* fun) {
+    HandleScope scope(isolate());
+    FunctionInfoWrapper info = FunctionInfoWrapper::Create(isolate());
+    info.SetInitialProperties(fun->name(), fun->start_position(),
+                              fun->end_position(), fun->parameter_count(),
+                              fun->materialized_literal_count(),
+                              current_parent_index_);
+    current_parent_index_ = len_;
+    SetElementSloppy(result_, len_, info.GetJSArray());
+    len_++;
+  }
+
+  void FunctionDone() {
+    HandleScope scope(isolate());
+    FunctionInfoWrapper info =
+        FunctionInfoWrapper::cast(
+            *Object::GetElement(
+                isolate(), result_, current_parent_index_).ToHandleChecked());
+    current_parent_index_ = info.GetParentIndex();
+  }
+
+  // Saves only function code, because for a script function we
+  // may never create a SharedFunctionInfo object.
+  void FunctionCode(Handle<Code> function_code) {
+    FunctionInfoWrapper info =
+        FunctionInfoWrapper::cast(
+            *Object::GetElement(
+                isolate(), result_, current_parent_index_).ToHandleChecked());
+    info.SetFunctionCode(function_code,
+                         Handle<HeapObject>(isolate()->heap()->null_value()));
+  }
+
+  // Saves full information about a function: its code, its scope info
+  // and a SharedFunctionInfo object.
+  void FunctionInfo(Handle<SharedFunctionInfo> shared, Scope* scope,
+                    Zone* zone) {
+    if (!shared->IsSharedFunctionInfo()) {
+      return;
+    }
+    FunctionInfoWrapper info =
+        FunctionInfoWrapper::cast(
+            *Object::GetElement(
+                isolate(), result_, current_parent_index_).ToHandleChecked());
+    info.SetFunctionCode(Handle<Code>(shared->code()),
+                         Handle<HeapObject>(shared->scope_info()));
+    info.SetSharedFunctionInfo(shared);
+
+    Handle<Object> scope_info_list = SerializeFunctionScope(scope, zone);
+    info.SetFunctionScopeInfo(scope_info_list);
+  }
+
+  Handle<JSArray> GetResult() { return result_; }
+
+ private:
+  Isolate* isolate() const { return result_->GetIsolate(); }
+
+  Handle<Object> SerializeFunctionScope(Scope* scope, Zone* zone) {
+    Handle<JSArray> scope_info_list = isolate()->factory()->NewJSArray(10);
+    int scope_info_length = 0;
+
+    // Saves some description of scope. It stores name and indexes of
+    // variables in the whole scope chain. Null-named slots delimit
+    // scopes of this chain.
+    Scope* current_scope = scope;
+    while (current_scope != NULL) {
+      HandleScope handle_scope(isolate());
+      ZoneList<Variable*> stack_list(current_scope->StackLocalCount(), zone);
+      ZoneList<Variable*> context_list(
+          current_scope->ContextLocalCount(), zone);
+      ZoneList<Variable*> globals_list(current_scope->ContextGlobalCount(),
+                                       zone);
+      current_scope->CollectStackAndContextLocals(&stack_list, &context_list,
+                                                  &globals_list);
+      context_list.Sort(&Variable::CompareIndex);
+
+      for (int i = 0; i < context_list.length(); i++) {
+        SetElementSloppy(scope_info_list,
+                         scope_info_length,
+                         context_list[i]->name());
+        scope_info_length++;
+        SetElementSloppy(
+            scope_info_list,
+            scope_info_length,
+            Handle<Smi>(Smi::FromInt(context_list[i]->index()), isolate()));
+        scope_info_length++;
+      }
+      SetElementSloppy(scope_info_list,
+                       scope_info_length,
+                       Handle<Object>(isolate()->heap()->null_value(),
+                                      isolate()));
+      scope_info_length++;
+
+      current_scope = current_scope->outer_scope();
+    }
+
+    return scope_info_list;
+  }
+
+  Handle<JSArray> result_;
+  int len_;
+  int current_parent_index_;
+};
+
+
+void LiveEdit::InitializeThreadLocal(Debug* debug) {
+  debug->thread_local_.frame_drop_mode_ = LiveEdit::FRAMES_UNTOUCHED;
+}
+
+
+bool LiveEdit::SetAfterBreakTarget(Debug* debug) {
+  Code* code = NULL;
+  Isolate* isolate = debug->isolate_;
+  switch (debug->thread_local_.frame_drop_mode_) {
+    case FRAMES_UNTOUCHED:
+      return false;
+    case FRAME_DROPPED_IN_DEBUG_SLOT_CALL:
+      // Debug break slot stub does not return normally, instead it manually
+      // cleans the stack and jumps. We should patch the jump address.
+      code = isolate->builtins()->builtin(Builtins::kFrameDropper_LiveEdit);
+      break;
+    case FRAME_DROPPED_IN_DIRECT_CALL:
+      // Nothing to do, after_break_target is not used here.
+      return true;
+    case FRAME_DROPPED_IN_RETURN_CALL:
+      code = isolate->builtins()->builtin(Builtins::kFrameDropper_LiveEdit);
+      break;
+    case CURRENTLY_SET_MODE:
+      UNREACHABLE();
+      break;
+  }
+  debug->after_break_target_ = code->entry();
+  return true;
+}
+
+
+MaybeHandle<JSArray> LiveEdit::GatherCompileInfo(Handle<Script> script,
+                                                 Handle<String> source) {
+  Isolate* isolate = script->GetIsolate();
+
+  FunctionInfoListener listener(isolate);
+  Handle<Object> original_source =
+      Handle<Object>(script->source(), isolate);
+  script->set_source(*source);
+  isolate->set_active_function_info_listener(&listener);
+
+  {
+    // Creating verbose TryCatch from public API is currently the only way to
+    // force code save location. We do not use this the object directly.
+    v8::TryCatch try_catch(reinterpret_cast<v8::Isolate*>(isolate));
+    try_catch.SetVerbose(true);
+
+    // A logical 'try' section.
+    Compiler::CompileForLiveEdit(script);
+  }
+
+  // A logical 'catch' section.
+  Handle<JSObject> rethrow_exception;
+  if (isolate->has_pending_exception()) {
+    Handle<Object> exception(isolate->pending_exception(), isolate);
+    MessageLocation message_location = isolate->GetMessageLocation();
+
+    isolate->clear_pending_message();
+    isolate->clear_pending_exception();
+
+    // If possible, copy positions from message object to exception object.
+    if (exception->IsJSObject() && !message_location.script().is_null()) {
+      rethrow_exception = Handle<JSObject>::cast(exception);
+
+      Factory* factory = isolate->factory();
+      Handle<String> start_pos_key = factory->InternalizeOneByteString(
+          STATIC_CHAR_VECTOR("startPosition"));
+      Handle<String> end_pos_key =
+          factory->InternalizeOneByteString(STATIC_CHAR_VECTOR("endPosition"));
+      Handle<String> script_obj_key =
+          factory->InternalizeOneByteString(STATIC_CHAR_VECTOR("scriptObject"));
+      Handle<Smi> start_pos(
+          Smi::FromInt(message_location.start_pos()), isolate);
+      Handle<Smi> end_pos(Smi::FromInt(message_location.end_pos()), isolate);
+      Handle<JSObject> script_obj =
+          Script::GetWrapper(message_location.script());
+      Object::SetProperty(rethrow_exception, start_pos_key, start_pos, SLOPPY)
+          .Assert();
+      Object::SetProperty(rethrow_exception, end_pos_key, end_pos, SLOPPY)
+          .Assert();
+      Object::SetProperty(rethrow_exception, script_obj_key, script_obj, SLOPPY)
+          .Assert();
+    }
+  }
+
+  // A logical 'finally' section.
+  isolate->set_active_function_info_listener(NULL);
+  script->set_source(*original_source);
+
+  if (rethrow_exception.is_null()) {
+    return listener.GetResult();
+  } else {
+    return isolate->Throw<JSArray>(rethrow_exception);
+  }
+}
+
+
+// Visitor that finds all references to a particular code object,
+// including "CODE_TARGET" references in other code objects and replaces
+// them on the fly.
+class ReplacingVisitor : public ObjectVisitor {
+ public:
+  explicit ReplacingVisitor(Code* original, Code* substitution)
+    : original_(original), substitution_(substitution) {
+  }
+
+  void VisitPointers(Object** start, Object** end) override {
+    for (Object** p = start; p < end; p++) {
+      if (*p == original_) {
+        *p = substitution_;
+      }
+    }
+  }
+
+  void VisitCodeEntry(Address entry) override {
+    if (Code::GetObjectFromEntryAddress(entry) == original_) {
+      Address substitution_entry = substitution_->instruction_start();
+      Memory::Address_at(entry) = substitution_entry;
+    }
+  }
+
+  void VisitCodeTarget(RelocInfo* rinfo) override {
+    if (RelocInfo::IsCodeTarget(rinfo->rmode()) &&
+        Code::GetCodeFromTargetAddress(rinfo->target_address()) == original_) {
+      Address substitution_entry = substitution_->instruction_start();
+      rinfo->set_target_address(substitution_entry);
+    }
+  }
+
+  void VisitDebugTarget(RelocInfo* rinfo) override { VisitCodeTarget(rinfo); }
+
+ private:
+  Code* original_;
+  Code* substitution_;
+};
+
+
+// Finds all references to original and replaces them with substitution.
+static void ReplaceCodeObject(Handle<Code> original,
+                              Handle<Code> substitution) {
+  // Perform a full GC in order to ensure that we are not in the middle of an
+  // incremental marking phase when we are replacing the code object.
+  // Since we are not in an incremental marking phase we can write pointers
+  // to code objects (that are never in new space) without worrying about
+  // write barriers.
+  Heap* heap = original->GetHeap();
+  HeapIterator iterator(heap);
+
+  DCHECK(!heap->InNewSpace(*substitution));
+
+  ReplacingVisitor visitor(*original, *substitution);
+
+  // Iterate over all roots. Stack frames may have pointer into original code,
+  // so temporary replace the pointers with offset numbers
+  // in prologue/epilogue.
+  heap->IterateRoots(&visitor, VISIT_ALL);
+
+  // Now iterate over all pointers of all objects, including code_target
+  // implicit pointers.
+  for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) {
+    obj->Iterate(&visitor);
+  }
+}
+
+
+// Patch function literals.
+// Name 'literals' is a misnomer. Rather it's a cache for complex object
+// boilerplates and for a native context. We must clean cached values.
+// Additionally we may need to allocate a new array if number of literals
+// changed.
+class LiteralFixer {
+ public:
+  static void PatchLiterals(FunctionInfoWrapper* compile_info_wrapper,
+                            Handle<SharedFunctionInfo> shared_info,
+                            Isolate* isolate) {
+    int new_literal_count = compile_info_wrapper->GetLiteralCount();
+    int old_literal_count = shared_info->num_literals();
+
+    if (old_literal_count == new_literal_count) {
+      // If literal count didn't change, simply go over all functions
+      // and clear literal arrays.
+      ClearValuesVisitor visitor;
+      IterateJSFunctions(shared_info, &visitor);
+    } else {
+      // When literal count changes, we have to create new array instances.
+      // Since we cannot create instances when iterating heap, we should first
+      // collect all functions and fix their literal arrays.
+      Handle<FixedArray> function_instances =
+          CollectJSFunctions(shared_info, isolate);
+      Handle<TypeFeedbackVector> vector(shared_info->feedback_vector());
+
+      for (int i = 0; i < function_instances->length(); i++) {
+        Handle<JSFunction> fun(JSFunction::cast(function_instances->get(i)));
+        Handle<LiteralsArray> new_literals =
+            LiteralsArray::New(isolate, vector, new_literal_count, TENURED);
+        fun->set_literals(*new_literals);
+      }
+
+      shared_info->set_num_literals(new_literal_count);
+    }
+  }
+
+ private:
+  // Iterates all function instances in the HEAP that refers to the
+  // provided shared_info.
+  template<typename Visitor>
+  static void IterateJSFunctions(Handle<SharedFunctionInfo> shared_info,
+                                 Visitor* visitor) {
+    HeapIterator iterator(shared_info->GetHeap());
+    for (HeapObject* obj = iterator.next(); obj != NULL;
+        obj = iterator.next()) {
+      if (obj->IsJSFunction()) {
+        JSFunction* function = JSFunction::cast(obj);
+        if (function->shared() == *shared_info) {
+          visitor->visit(function);
+        }
+      }
+    }
+  }
+
+  // Finds all instances of JSFunction that refers to the provided shared_info
+  // and returns array with them.
+  static Handle<FixedArray> CollectJSFunctions(
+      Handle<SharedFunctionInfo> shared_info, Isolate* isolate) {
+    CountVisitor count_visitor;
+    count_visitor.count = 0;
+    IterateJSFunctions(shared_info, &count_visitor);
+    int size = count_visitor.count;
+
+    Handle<FixedArray> result = isolate->factory()->NewFixedArray(size);
+    if (size > 0) {
+      CollectVisitor collect_visitor(result);
+      IterateJSFunctions(shared_info, &collect_visitor);
+    }
+    return result;
+  }
+
+  class ClearValuesVisitor {
+   public:
+    void visit(JSFunction* fun) {
+      FixedArray* literals = fun->literals();
+      int len = literals->length();
+      for (int j = 0; j < len; j++) {
+        literals->set_undefined(j);
+      }
+    }
+  };
+
+  class CountVisitor {
+   public:
+    void visit(JSFunction* fun) {
+      count++;
+    }
+    int count;
+  };
+
+  class CollectVisitor {
+   public:
+    explicit CollectVisitor(Handle<FixedArray> output)
+        : m_output(output), m_pos(0) {}
+
+    void visit(JSFunction* fun) {
+      m_output->set(m_pos, fun);
+      m_pos++;
+    }
+   private:
+    Handle<FixedArray> m_output;
+    int m_pos;
+  };
+};
+
+
+// Marks code that shares the same shared function info or has inlined
+// code that shares the same function info.
+class DependentFunctionMarker: public OptimizedFunctionVisitor {
+ public:
+  SharedFunctionInfo* shared_info_;
+  bool found_;
+
+  explicit DependentFunctionMarker(SharedFunctionInfo* shared_info)
+    : shared_info_(shared_info), found_(false) { }
+
+  virtual void EnterContext(Context* context) { }  // Don't care.
+  virtual void LeaveContext(Context* context)  { }  // Don't care.
+  virtual void VisitFunction(JSFunction* function) {
+    // It should be guaranteed by the iterator that everything is optimized.
+    DCHECK(function->code()->kind() == Code::OPTIMIZED_FUNCTION);
+    if (function->Inlines(shared_info_)) {
+      // Mark the code for deoptimization.
+      function->code()->set_marked_for_deoptimization(true);
+      found_ = true;
+    }
+  }
+};
+
+
+static void DeoptimizeDependentFunctions(SharedFunctionInfo* function_info) {
+  DisallowHeapAllocation no_allocation;
+  DependentFunctionMarker marker(function_info);
+  // TODO(titzer): need to traverse all optimized code to find OSR code here.
+  Deoptimizer::VisitAllOptimizedFunctions(function_info->GetIsolate(), &marker);
+
+  if (marker.found_) {
+    // Only go through with the deoptimization if something was found.
+    Deoptimizer::DeoptimizeMarkedCode(function_info->GetIsolate());
+  }
+}
+
+
+void LiveEdit::ReplaceFunctionCode(
+    Handle<JSArray> new_compile_info_array,
+    Handle<JSArray> shared_info_array) {
+  Isolate* isolate = new_compile_info_array->GetIsolate();
+
+  FunctionInfoWrapper compile_info_wrapper(new_compile_info_array);
+  SharedInfoWrapper shared_info_wrapper(shared_info_array);
+
+  Handle<SharedFunctionInfo> shared_info = shared_info_wrapper.GetInfo();
+
+  if (shared_info->code()->kind() == Code::FUNCTION) {
+    Handle<Code> code = compile_info_wrapper.GetFunctionCode();
+    ReplaceCodeObject(Handle<Code>(shared_info->code()), code);
+    Handle<Object> code_scope_info = compile_info_wrapper.GetCodeScopeInfo();
+    if (code_scope_info->IsFixedArray()) {
+      shared_info->set_scope_info(ScopeInfo::cast(*code_scope_info));
+    }
+    shared_info->DisableOptimization(kLiveEdit);
+    // Update the type feedback vector, if needed.
+    MaybeHandle<TypeFeedbackVector> feedback_vector =
+        compile_info_wrapper.GetFeedbackVector();
+    if (!feedback_vector.is_null()) {
+      shared_info->set_feedback_vector(*feedback_vector.ToHandleChecked());
+    }
+  }
+
+  int start_position = compile_info_wrapper.GetStartPosition();
+  int end_position = compile_info_wrapper.GetEndPosition();
+  shared_info->set_start_position(start_position);
+  shared_info->set_end_position(end_position);
+
+  LiteralFixer::PatchLiterals(&compile_info_wrapper, shared_info, isolate);
+
+  DeoptimizeDependentFunctions(*shared_info);
+  isolate->compilation_cache()->Remove(shared_info);
+}
+
+
+void LiveEdit::FunctionSourceUpdated(Handle<JSArray> shared_info_array) {
+  SharedInfoWrapper shared_info_wrapper(shared_info_array);
+  Handle<SharedFunctionInfo> shared_info = shared_info_wrapper.GetInfo();
+
+  DeoptimizeDependentFunctions(*shared_info);
+  shared_info_array->GetIsolate()->compilation_cache()->Remove(shared_info);
+}
+
+
+void LiveEdit::SetFunctionScript(Handle<JSValue> function_wrapper,
+                                 Handle<Object> script_handle) {
+  Handle<SharedFunctionInfo> shared_info =
+      UnwrapSharedFunctionInfoFromJSValue(function_wrapper);
+  CHECK(script_handle->IsScript() || script_handle->IsUndefined());
+  SharedFunctionInfo::SetScript(shared_info, script_handle);
+  shared_info->DisableOptimization(kLiveEdit);
+
+  function_wrapper->GetIsolate()->compilation_cache()->Remove(shared_info);
+}
+
+
+// For a script text change (defined as position_change_array), translates
+// position in unchanged text to position in changed text.
+// Text change is a set of non-overlapping regions in text, that have changed
+// their contents and length. It is specified as array of groups of 3 numbers:
+// (change_begin, change_end, change_end_new_position).
+// Each group describes a change in text; groups are sorted by change_begin.
+// Only position in text beyond any changes may be successfully translated.
+// If a positions is inside some region that changed, result is currently
+// undefined.
+static int TranslatePosition(int original_position,
+                             Handle<JSArray> position_change_array) {
+  int position_diff = 0;
+  int array_len = GetArrayLength(position_change_array);
+  Isolate* isolate = position_change_array->GetIsolate();
+  // TODO(635): binary search may be used here
+  for (int i = 0; i < array_len; i += 3) {
+    HandleScope scope(isolate);
+    Handle<Object> element = Object::GetElement(
+        isolate, position_change_array, i).ToHandleChecked();
+    CHECK(element->IsSmi());
+    int chunk_start = Handle<Smi>::cast(element)->value();
+    if (original_position < chunk_start) {
+      break;
+    }
+    element = Object::GetElement(
+        isolate, position_change_array, i + 1).ToHandleChecked();
+    CHECK(element->IsSmi());
+    int chunk_end = Handle<Smi>::cast(element)->value();
+    // Position mustn't be inside a chunk.
+    DCHECK(original_position >= chunk_end);
+    element = Object::GetElement(
+        isolate, position_change_array, i + 2).ToHandleChecked();
+    CHECK(element->IsSmi());
+    int chunk_changed_end = Handle<Smi>::cast(element)->value();
+    position_diff = chunk_changed_end - chunk_end;
+  }
+
+  return original_position + position_diff;
+}
+
+
+// Auto-growing buffer for writing relocation info code section. This buffer
+// is a simplified version of buffer from Assembler. Unlike Assembler, this
+// class is platform-independent and it works without dealing with instructions.
+// As specified by RelocInfo format, the buffer is filled in reversed order:
+// from upper to lower addresses.
+// It uses NewArray/DeleteArray for memory management.
+class RelocInfoBuffer {
+ public:
+  RelocInfoBuffer(int buffer_initial_capicity, byte* pc) {
+    buffer_size_ = buffer_initial_capicity + kBufferGap;
+    buffer_ = NewArray<byte>(buffer_size_);
+
+    reloc_info_writer_.Reposition(buffer_ + buffer_size_, pc);
+  }
+  ~RelocInfoBuffer() {
+    DeleteArray(buffer_);
+  }
+
+  // As specified by RelocInfo format, the buffer is filled in reversed order:
+  // from upper to lower addresses.
+  void Write(const RelocInfo* rinfo) {
+    if (buffer_ + kBufferGap >= reloc_info_writer_.pos()) {
+      Grow();
+    }
+    reloc_info_writer_.Write(rinfo);
+  }
+
+  Vector<byte> GetResult() {
+    // Return the bytes from pos up to end of buffer.
+    int result_size =
+        static_cast<int>((buffer_ + buffer_size_) - reloc_info_writer_.pos());
+    return Vector<byte>(reloc_info_writer_.pos(), result_size);
+  }
+
+ private:
+  void Grow() {
+    // Compute new buffer size.
+    int new_buffer_size;
+    if (buffer_size_ < 2 * KB) {
+      new_buffer_size = 4 * KB;
+    } else {
+      new_buffer_size = 2 * buffer_size_;
+    }
+    // Some internal data structures overflow for very large buffers,
+    // they must ensure that kMaximalBufferSize is not too large.
+    if (new_buffer_size > kMaximalBufferSize) {
+      V8::FatalProcessOutOfMemory("RelocInfoBuffer::GrowBuffer");
+    }
+
+    // Set up new buffer.
+    byte* new_buffer = NewArray<byte>(new_buffer_size);
+
+    // Copy the data.
+    int curently_used_size =
+        static_cast<int>(buffer_ + buffer_size_ - reloc_info_writer_.pos());
+    MemMove(new_buffer + new_buffer_size - curently_used_size,
+            reloc_info_writer_.pos(), curently_used_size);
+
+    reloc_info_writer_.Reposition(
+        new_buffer + new_buffer_size - curently_used_size,
+        reloc_info_writer_.last_pc());
+
+    DeleteArray(buffer_);
+    buffer_ = new_buffer;
+    buffer_size_ = new_buffer_size;
+  }
+
+  RelocInfoWriter reloc_info_writer_;
+  byte* buffer_;
+  int buffer_size_;
+
+  static const int kBufferGap = RelocInfoWriter::kMaxSize;
+  static const int kMaximalBufferSize = 512*MB;
+};
+
+
+// Patch positions in code (changes relocation info section) and possibly
+// returns new instance of code.
+static Handle<Code> PatchPositionsInCode(
+    Handle<Code> code,
+    Handle<JSArray> position_change_array) {
+  Isolate* isolate = code->GetIsolate();
+
+  RelocInfoBuffer buffer_writer(code->relocation_size(),
+                                code->instruction_start());
+
+  {
+    for (RelocIterator it(*code); !it.done(); it.next()) {
+      RelocInfo* rinfo = it.rinfo();
+      if (RelocInfo::IsPosition(rinfo->rmode())) {
+        int position = static_cast<int>(rinfo->data());
+        int new_position = TranslatePosition(position,
+                                             position_change_array);
+        if (position != new_position) {
+          RelocInfo info_copy(rinfo->isolate(), rinfo->pc(), rinfo->rmode(),
+                              new_position, NULL);
+          buffer_writer.Write(&info_copy);
+          continue;
+        }
+      }
+      if (RelocInfo::IsRealRelocMode(rinfo->rmode())) {
+        buffer_writer.Write(it.rinfo());
+      }
+    }
+  }
+
+  Vector<byte> buffer = buffer_writer.GetResult();
+
+  if (buffer.length() == code->relocation_size()) {
+    // Simply patch relocation area of code.
+    MemCopy(code->relocation_start(), buffer.start(), buffer.length());
+    return code;
+  } else {
+    // Relocation info section now has different size. We cannot simply
+    // rewrite it inside code object. Instead we have to create a new
+    // code object.
+    Handle<Code> result(isolate->factory()->CopyCode(code, buffer));
+    return result;
+  }
+}
+
+
+void LiveEdit::PatchFunctionPositions(Handle<JSArray> shared_info_array,
+                                      Handle<JSArray> position_change_array) {
+  SharedInfoWrapper shared_info_wrapper(shared_info_array);
+  Handle<SharedFunctionInfo> info = shared_info_wrapper.GetInfo();
+
+  int old_function_start = info->start_position();
+  int new_function_start = TranslatePosition(old_function_start,
+                                             position_change_array);
+  int new_function_end = TranslatePosition(info->end_position(),
+                                           position_change_array);
+  int new_function_token_pos =
+      TranslatePosition(info->function_token_position(), position_change_array);
+
+  info->set_start_position(new_function_start);
+  info->set_end_position(new_function_end);
+  info->set_function_token_position(new_function_token_pos);
+
+  if (info->code()->kind() == Code::FUNCTION) {
+    // Patch relocation info section of the code.
+    Handle<Code> patched_code = PatchPositionsInCode(Handle<Code>(info->code()),
+                                                     position_change_array);
+    if (*patched_code != info->code()) {
+      // Replace all references to the code across the heap. In particular,
+      // some stubs may refer to this code and this code may be being executed
+      // on stack (it is safe to substitute the code object on stack, because
+      // we only change the structure of rinfo and leave instructions
+      // untouched).
+      ReplaceCodeObject(Handle<Code>(info->code()), patched_code);
+    }
+  }
+}
+
+
+static Handle<Script> CreateScriptCopy(Handle<Script> original) {
+  Isolate* isolate = original->GetIsolate();
+
+  Handle<String> original_source(String::cast(original->source()));
+  Handle<Script> copy = isolate->factory()->NewScript(original_source);
+
+  copy->set_name(original->name());
+  copy->set_line_offset(original->line_offset());
+  copy->set_column_offset(original->column_offset());
+  copy->set_type(original->type());
+  copy->set_context_data(original->context_data());
+  copy->set_eval_from_shared(original->eval_from_shared());
+  copy->set_eval_from_instructions_offset(
+      original->eval_from_instructions_offset());
+
+  // Copy all the flags, but clear compilation state.
+  copy->set_flags(original->flags());
+  copy->set_compilation_state(Script::COMPILATION_STATE_INITIAL);
+
+  return copy;
+}
+
+
+Handle<Object> LiveEdit::ChangeScriptSource(Handle<Script> original_script,
+                                            Handle<String> new_source,
+                                            Handle<Object> old_script_name) {
+  Isolate* isolate = original_script->GetIsolate();
+  Handle<Object> old_script_object;
+  if (old_script_name->IsString()) {
+    Handle<Script> old_script = CreateScriptCopy(original_script);
+    old_script->set_name(String::cast(*old_script_name));
+    old_script_object = old_script;
+    isolate->debug()->OnAfterCompile(old_script);
+  } else {
+    old_script_object = isolate->factory()->null_value();
+  }
+
+  original_script->set_source(*new_source);
+
+  // Drop line ends so that they will be recalculated.
+  original_script->set_line_ends(isolate->heap()->undefined_value());
+
+  return old_script_object;
+}
+
+
+
+void LiveEdit::ReplaceRefToNestedFunction(
+    Handle<JSValue> parent_function_wrapper,
+    Handle<JSValue> orig_function_wrapper,
+    Handle<JSValue> subst_function_wrapper) {
+
+  Handle<SharedFunctionInfo> parent_shared =
+      UnwrapSharedFunctionInfoFromJSValue(parent_function_wrapper);
+  Handle<SharedFunctionInfo> orig_shared =
+      UnwrapSharedFunctionInfoFromJSValue(orig_function_wrapper);
+  Handle<SharedFunctionInfo> subst_shared =
+      UnwrapSharedFunctionInfoFromJSValue(subst_function_wrapper);
+
+  for (RelocIterator it(parent_shared->code()); !it.done(); it.next()) {
+    if (it.rinfo()->rmode() == RelocInfo::EMBEDDED_OBJECT) {
+      if (it.rinfo()->target_object() == *orig_shared) {
+        it.rinfo()->set_target_object(*subst_shared);
+      }
+    }
+  }
+}
+
+
+// Check an activation against list of functions. If there is a function
+// that matches, its status in result array is changed to status argument value.
+static bool CheckActivation(Handle<JSArray> shared_info_array,
+                            Handle<JSArray> result,
+                            StackFrame* frame,
+                            LiveEdit::FunctionPatchabilityStatus status) {
+  if (!frame->is_java_script()) return false;
+
+  Handle<JSFunction> function(JavaScriptFrame::cast(frame)->function());
+
+  Isolate* isolate = shared_info_array->GetIsolate();
+  int len = GetArrayLength(shared_info_array);
+  for (int i = 0; i < len; i++) {
+    HandleScope scope(isolate);
+    Handle<Object> element =
+        Object::GetElement(isolate, shared_info_array, i).ToHandleChecked();
+    Handle<JSValue> jsvalue = Handle<JSValue>::cast(element);
+    Handle<SharedFunctionInfo> shared =
+        UnwrapSharedFunctionInfoFromJSValue(jsvalue);
+
+    if (function->Inlines(*shared)) {
+      SetElementSloppy(result, i, Handle<Smi>(Smi::FromInt(status), isolate));
+      return true;
+    }
+  }
+  return false;
+}
+
+
+// Iterates over handler chain and removes all elements that are inside
+// frames being dropped.
+static bool FixTryCatchHandler(StackFrame* top_frame,
+                               StackFrame* bottom_frame) {
+  Address* pointer_address =
+      &Memory::Address_at(top_frame->isolate()->get_address_from_id(
+          Isolate::kHandlerAddress));
+
+  while (*pointer_address < top_frame->sp()) {
+    pointer_address = &Memory::Address_at(*pointer_address);
+  }
+  Address* above_frame_address = pointer_address;
+  while (*pointer_address < bottom_frame->fp()) {
+    pointer_address = &Memory::Address_at(*pointer_address);
+  }
+  bool change = *above_frame_address != *pointer_address;
+  *above_frame_address = *pointer_address;
+  return change;
+}
+
+
+// Initializes an artificial stack frame. The data it contains is used for:
+//  a. successful work of frame dropper code which eventually gets control,
+//  b. being compatible with regular stack structure for various stack
+//     iterators.
+// Frame structure (conforms InternalFrame structure):
+//   -- code
+//   -- SMI maker
+//   -- function (slot is called "context")
+//   -- frame base
+static void SetUpFrameDropperFrame(StackFrame* bottom_js_frame,
+                                   Handle<Code> code) {
+  DCHECK(bottom_js_frame->is_java_script());
+
+  Address fp = bottom_js_frame->fp();
+
+  // Move function pointer into "context" slot.
+  Memory::Object_at(fp + StandardFrameConstants::kContextOffset) =
+      Memory::Object_at(fp + JavaScriptFrameConstants::kFunctionOffset);
+
+  Memory::Object_at(fp + InternalFrameConstants::kCodeOffset) = *code;
+  Memory::Object_at(fp + StandardFrameConstants::kMarkerOffset) =
+      Smi::FromInt(StackFrame::INTERNAL);
+}
+
+
+// Removes specified range of frames from stack. There may be 1 or more
+// frames in range. Anyway the bottom frame is restarted rather than dropped,
+// and therefore has to be a JavaScript frame.
+// Returns error message or NULL.
+static const char* DropFrames(Vector<StackFrame*> frames, int top_frame_index,
+                              int bottom_js_frame_index,
+                              LiveEdit::FrameDropMode* mode) {
+  if (!LiveEdit::kFrameDropperSupported) {
+    return "Stack manipulations are not supported in this architecture.";
+  }
+
+  StackFrame* pre_top_frame = frames[top_frame_index - 1];
+  StackFrame* top_frame = frames[top_frame_index];
+  StackFrame* bottom_js_frame = frames[bottom_js_frame_index];
+
+  DCHECK(bottom_js_frame->is_java_script());
+
+  // Check the nature of the top frame.
+  Isolate* isolate = bottom_js_frame->isolate();
+  Code* pre_top_frame_code = pre_top_frame->LookupCode();
+  bool frame_has_padding = true;
+  if (pre_top_frame_code ==
+      isolate->builtins()->builtin(Builtins::kSlot_DebugBreak)) {
+    // OK, we can drop debug break slot.
+    *mode = LiveEdit::FRAME_DROPPED_IN_DEBUG_SLOT_CALL;
+  } else if (pre_top_frame_code ==
+             isolate->builtins()->builtin(Builtins::kFrameDropper_LiveEdit)) {
+    // OK, we can drop our own code.
+    pre_top_frame = frames[top_frame_index - 2];
+    top_frame = frames[top_frame_index - 1];
+    *mode = LiveEdit::CURRENTLY_SET_MODE;
+    frame_has_padding = false;
+  } else if (pre_top_frame_code ==
+             isolate->builtins()->builtin(Builtins::kReturn_DebugBreak)) {
+    *mode = LiveEdit::FRAME_DROPPED_IN_RETURN_CALL;
+  } else if (pre_top_frame_code->kind() == Code::STUB &&
+             CodeStub::GetMajorKey(pre_top_frame_code) == CodeStub::CEntry) {
+    // Entry from our unit tests on 'debugger' statement.
+    // It's fine, we support this case.
+    *mode = LiveEdit::FRAME_DROPPED_IN_DIRECT_CALL;
+    // We don't have a padding from 'debugger' statement call.
+    // Here the stub is CEntry, it's not debug-only and can't be padded.
+    // If anyone would complain, a proxy padded stub could be added.
+    frame_has_padding = false;
+  } else if (pre_top_frame->type() == StackFrame::ARGUMENTS_ADAPTOR) {
+    // This must be adaptor that remain from the frame dropping that
+    // is still on stack. A frame dropper frame must be above it.
+    DCHECK(frames[top_frame_index - 2]->LookupCode() ==
+           isolate->builtins()->builtin(Builtins::kFrameDropper_LiveEdit));
+    pre_top_frame = frames[top_frame_index - 3];
+    top_frame = frames[top_frame_index - 2];
+    *mode = LiveEdit::CURRENTLY_SET_MODE;
+    frame_has_padding = false;
+  } else {
+    return "Unknown structure of stack above changing function";
+  }
+
+  Address unused_stack_top = top_frame->sp();
+  int new_frame_size = LiveEdit::kFrameDropperFrameSize * kPointerSize;
+  Address unused_stack_bottom = bottom_js_frame->fp()
+      - new_frame_size + kPointerSize;  // Bigger address end is exclusive.
+
+  Address* top_frame_pc_address = top_frame->pc_address();
+
+  // top_frame may be damaged below this point. Do not used it.
+  DCHECK(!(top_frame = NULL));
+
+  if (unused_stack_top > unused_stack_bottom) {
+    if (frame_has_padding) {
+      int shortage_bytes =
+          static_cast<int>(unused_stack_top - unused_stack_bottom);
+
+      Address padding_start = pre_top_frame->fp() -
+          LiveEdit::kFrameDropperFrameSize * kPointerSize;
+
+      Address padding_pointer = padding_start;
+      Smi* padding_object = Smi::FromInt(LiveEdit::kFramePaddingValue);
+      while (Memory::Object_at(padding_pointer) == padding_object) {
+        padding_pointer -= kPointerSize;
+      }
+      int padding_counter =
+          Smi::cast(Memory::Object_at(padding_pointer))->value();
+      if (padding_counter * kPointerSize < shortage_bytes) {
+        return "Not enough space for frame dropper frame "
+            "(even with padding frame)";
+      }
+      Memory::Object_at(padding_pointer) =
+          Smi::FromInt(padding_counter - shortage_bytes / kPointerSize);
+
+      StackFrame* pre_pre_frame = frames[top_frame_index - 2];
+
+      MemMove(padding_start + kPointerSize - shortage_bytes,
+              padding_start + kPointerSize,
+              LiveEdit::kFrameDropperFrameSize * kPointerSize);
+
+      pre_top_frame->UpdateFp(pre_top_frame->fp() - shortage_bytes);
+      pre_pre_frame->SetCallerFp(pre_top_frame->fp());
+      unused_stack_top -= shortage_bytes;
+
+      STATIC_ASSERT(sizeof(Address) == kPointerSize);
+      top_frame_pc_address -= shortage_bytes / kPointerSize;
+    } else {
+      return "Not enough space for frame dropper frame";
+    }
+  }
+
+  // Committing now. After this point we should return only NULL value.
+
+  FixTryCatchHandler(pre_top_frame, bottom_js_frame);
+  // Make sure FixTryCatchHandler is idempotent.
+  DCHECK(!FixTryCatchHandler(pre_top_frame, bottom_js_frame));
+
+  Handle<Code> code = isolate->builtins()->FrameDropper_LiveEdit();
+  *top_frame_pc_address = code->entry();
+  pre_top_frame->SetCallerFp(bottom_js_frame->fp());
+
+  SetUpFrameDropperFrame(bottom_js_frame, code);
+
+  for (Address a = unused_stack_top;
+      a < unused_stack_bottom;
+      a += kPointerSize) {
+    Memory::Object_at(a) = Smi::FromInt(0);
+  }
+
+  return NULL;
+}
+
+
+// Describes a set of call frames that execute any of listed functions.
+// Finding no such frames does not mean error.
+class MultipleFunctionTarget {
+ public:
+  MultipleFunctionTarget(Handle<JSArray> old_shared_array,
+                         Handle<JSArray> new_shared_array,
+                         Handle<JSArray> result)
+      : old_shared_array_(old_shared_array),
+        new_shared_array_(new_shared_array),
+        result_(result) {}
+  bool MatchActivation(StackFrame* frame,
+      LiveEdit::FunctionPatchabilityStatus status) {
+    return CheckActivation(old_shared_array_, result_, frame, status);
+  }
+  const char* GetNotFoundMessage() const {
+    return NULL;
+  }
+  bool FrameUsesNewTarget(StackFrame* frame) {
+    if (!frame->is_java_script()) return false;
+    JavaScriptFrame* jsframe = JavaScriptFrame::cast(frame);
+    Handle<SharedFunctionInfo> old_shared(jsframe->function()->shared());
+    Isolate* isolate = old_shared->GetIsolate();
+    int len = GetArrayLength(old_shared_array_);
+    // Find corresponding new shared function info and return whether it
+    // references new.target.
+    for (int i = 0; i < len; i++) {
+      HandleScope scope(isolate);
+      Handle<Object> old_element =
+          Object::GetElement(isolate, old_shared_array_, i).ToHandleChecked();
+      if (!old_shared.is_identical_to(UnwrapSharedFunctionInfoFromJSValue(
+              Handle<JSValue>::cast(old_element)))) {
+        continue;
+      }
+
+      Handle<Object> new_element =
+          Object::GetElement(isolate, new_shared_array_, i).ToHandleChecked();
+      if (new_element->IsUndefined()) return false;
+      Handle<SharedFunctionInfo> new_shared =
+          UnwrapSharedFunctionInfoFromJSValue(
+              Handle<JSValue>::cast(new_element));
+      if (new_shared->scope_info()->HasNewTarget()) {
+        SetElementSloppy(
+            result_, i,
+            Handle<Smi>(
+                Smi::FromInt(
+                    LiveEdit::FUNCTION_BLOCKED_NO_NEW_TARGET_ON_RESTART),
+                isolate));
+        return true;
+      }
+      return false;
+    }
+    return false;
+  }
+
+ private:
+  Handle<JSArray> old_shared_array_;
+  Handle<JSArray> new_shared_array_;
+  Handle<JSArray> result_;
+};
+
+
+// Drops all call frame matched by target and all frames above them.
+template <typename TARGET>
+static const char* DropActivationsInActiveThreadImpl(Isolate* isolate,
+                                                     TARGET& target,  // NOLINT
+                                                     bool do_drop) {
+  Debug* debug = isolate->debug();
+  Zone zone;
+  Vector<StackFrame*> frames = CreateStackMap(isolate, &zone);
+
+
+  int top_frame_index = -1;
+  int frame_index = 0;
+  for (; frame_index < frames.length(); frame_index++) {
+    StackFrame* frame = frames[frame_index];
+    if (frame->id() == debug->break_frame_id()) {
+      top_frame_index = frame_index;
+      break;
+    }
+    if (target.MatchActivation(
+            frame, LiveEdit::FUNCTION_BLOCKED_UNDER_NATIVE_CODE)) {
+      // We are still above break_frame. It is not a target frame,
+      // it is a problem.
+      return "Debugger mark-up on stack is not found";
+    }
+  }
+
+  if (top_frame_index == -1) {
+    // We haven't found break frame, but no function is blocking us anyway.
+    return target.GetNotFoundMessage();
+  }
+
+  bool target_frame_found = false;
+  int bottom_js_frame_index = top_frame_index;
+  bool non_droppable_frame_found = false;
+  LiveEdit::FunctionPatchabilityStatus non_droppable_reason;
+
+  for (; frame_index < frames.length(); frame_index++) {
+    StackFrame* frame = frames[frame_index];
+    if (frame->is_exit()) {
+      non_droppable_frame_found = true;
+      non_droppable_reason = LiveEdit::FUNCTION_BLOCKED_UNDER_NATIVE_CODE;
+      break;
+    }
+    if (frame->is_java_script()) {
+      SharedFunctionInfo* shared =
+          JavaScriptFrame::cast(frame)->function()->shared();
+      if (shared->is_generator()) {
+        non_droppable_frame_found = true;
+        non_droppable_reason = LiveEdit::FUNCTION_BLOCKED_UNDER_GENERATOR;
+        break;
+      }
+    }
+    if (target.MatchActivation(
+            frame, LiveEdit::FUNCTION_BLOCKED_ON_ACTIVE_STACK)) {
+      target_frame_found = true;
+      bottom_js_frame_index = frame_index;
+    }
+  }
+
+  if (non_droppable_frame_found) {
+    // There is a C or generator frame on stack.  We can't drop C frames, and we
+    // can't restart generators.  Check that there are no target frames below
+    // them.
+    for (; frame_index < frames.length(); frame_index++) {
+      StackFrame* frame = frames[frame_index];
+      if (frame->is_java_script()) {
+        if (target.MatchActivation(frame, non_droppable_reason)) {
+          // Fail.
+          return NULL;
+        }
+      }
+    }
+  }
+
+  // We cannot restart a frame that uses new.target.
+  if (target.FrameUsesNewTarget(frames[bottom_js_frame_index])) return NULL;
+
+  if (!do_drop) {
+    // We are in check-only mode.
+    return NULL;
+  }
+
+  if (!target_frame_found) {
+    // Nothing to drop.
+    return target.GetNotFoundMessage();
+  }
+
+  LiveEdit::FrameDropMode drop_mode = LiveEdit::FRAMES_UNTOUCHED;
+  const char* error_message =
+      DropFrames(frames, top_frame_index, bottom_js_frame_index, &drop_mode);
+
+  if (error_message != NULL) {
+    return error_message;
+  }
+
+  // Adjust break_frame after some frames has been dropped.
+  StackFrame::Id new_id = StackFrame::NO_ID;
+  for (int i = bottom_js_frame_index + 1; i < frames.length(); i++) {
+    if (frames[i]->type() == StackFrame::JAVA_SCRIPT) {
+      new_id = frames[i]->id();
+      break;
+    }
+  }
+  debug->FramesHaveBeenDropped(new_id, drop_mode);
+  return NULL;
+}
+
+
+// Fills result array with statuses of functions. Modifies the stack
+// removing all listed function if possible and if do_drop is true.
+static const char* DropActivationsInActiveThread(
+    Handle<JSArray> old_shared_array, Handle<JSArray> new_shared_array,
+    Handle<JSArray> result, bool do_drop) {
+  MultipleFunctionTarget target(old_shared_array, new_shared_array, result);
+  Isolate* isolate = old_shared_array->GetIsolate();
+
+  const char* message =
+      DropActivationsInActiveThreadImpl(isolate, target, do_drop);
+  if (message) {
+    return message;
+  }
+
+  int array_len = GetArrayLength(old_shared_array);
+
+  // Replace "blocked on active" with "replaced on active" status.
+  for (int i = 0; i < array_len; i++) {
+    Handle<Object> obj =
+        Object::GetElement(isolate, result, i).ToHandleChecked();
+    if (*obj == Smi::FromInt(LiveEdit::FUNCTION_BLOCKED_ON_ACTIVE_STACK)) {
+      Handle<Object> replaced(
+          Smi::FromInt(LiveEdit::FUNCTION_REPLACED_ON_ACTIVE_STACK), isolate);
+      SetElementSloppy(result, i, replaced);
+    }
+  }
+  return NULL;
+}
+
+
+bool LiveEdit::FindActiveGenerators(Handle<FixedArray> shared_info_array,
+                                    Handle<FixedArray> result,
+                                    int len) {
+  Isolate* isolate = shared_info_array->GetIsolate();
+  bool found_suspended_activations = false;
+
+  DCHECK_LE(len, result->length());
+
+  FunctionPatchabilityStatus active = FUNCTION_BLOCKED_ACTIVE_GENERATOR;
+
+  Heap* heap = isolate->heap();
+  HeapIterator iterator(heap);
+  HeapObject* obj = NULL;
+  while ((obj = iterator.next()) != NULL) {
+    if (!obj->IsJSGeneratorObject()) continue;
+
+    JSGeneratorObject* gen = JSGeneratorObject::cast(obj);
+    if (gen->is_closed()) continue;
+
+    HandleScope scope(isolate);
+
+    for (int i = 0; i < len; i++) {
+      Handle<JSValue> jsvalue =
+          Handle<JSValue>::cast(FixedArray::get(shared_info_array, i));
+      Handle<SharedFunctionInfo> shared =
+          UnwrapSharedFunctionInfoFromJSValue(jsvalue);
+
+      if (gen->function()->shared() == *shared) {
+        result->set(i, Smi::FromInt(active));
+        found_suspended_activations = true;
+      }
+    }
+  }
+
+  return found_suspended_activations;
+}
+
+
+class InactiveThreadActivationsChecker : public ThreadVisitor {
+ public:
+  InactiveThreadActivationsChecker(Handle<JSArray> old_shared_array,
+                                   Handle<JSArray> result)
+      : old_shared_array_(old_shared_array),
+        result_(result),
+        has_blocked_functions_(false) {}
+  void VisitThread(Isolate* isolate, ThreadLocalTop* top) {
+    for (StackFrameIterator it(isolate, top); !it.done(); it.Advance()) {
+      has_blocked_functions_ |=
+          CheckActivation(old_shared_array_, result_, it.frame(),
+                          LiveEdit::FUNCTION_BLOCKED_ON_OTHER_STACK);
+    }
+  }
+  bool HasBlockedFunctions() {
+    return has_blocked_functions_;
+  }
+
+ private:
+  Handle<JSArray> old_shared_array_;
+  Handle<JSArray> result_;
+  bool has_blocked_functions_;
+};
+
+
+Handle<JSArray> LiveEdit::CheckAndDropActivations(
+    Handle<JSArray> old_shared_array, Handle<JSArray> new_shared_array,
+    bool do_drop) {
+  Isolate* isolate = old_shared_array->GetIsolate();
+  int len = GetArrayLength(old_shared_array);
+
+  DCHECK(old_shared_array->HasFastElements());
+  Handle<FixedArray> old_shared_array_elements(
+      FixedArray::cast(old_shared_array->elements()));
+
+  Handle<JSArray> result = isolate->factory()->NewJSArray(len);
+  Handle<FixedArray> result_elements =
+      JSObject::EnsureWritableFastElements(result);
+
+  // Fill the default values.
+  for (int i = 0; i < len; i++) {
+    FunctionPatchabilityStatus status = FUNCTION_AVAILABLE_FOR_PATCH;
+    result_elements->set(i, Smi::FromInt(status));
+  }
+
+  // Scan the heap for active generators -- those that are either currently
+  // running (as we wouldn't want to restart them, because we don't know where
+  // to restart them from) or suspended.  Fail if any one corresponds to the set
+  // of functions being edited.
+  if (FindActiveGenerators(old_shared_array_elements, result_elements, len)) {
+    return result;
+  }
+
+  // Check inactive threads. Fail if some functions are blocked there.
+  InactiveThreadActivationsChecker inactive_threads_checker(old_shared_array,
+                                                            result);
+  isolate->thread_manager()->IterateArchivedThreads(
+      &inactive_threads_checker);
+  if (inactive_threads_checker.HasBlockedFunctions()) {
+    return result;
+  }
+
+  // Try to drop activations from the current stack.
+  const char* error_message = DropActivationsInActiveThread(
+      old_shared_array, new_shared_array, result, do_drop);
+  if (error_message != NULL) {
+    // Add error message as an array extra element.
+    Handle<String> str =
+        isolate->factory()->NewStringFromAsciiChecked(error_message);
+    SetElementSloppy(result, len, str);
+  }
+  return result;
+}
+
+
+// Describes a single callframe a target. Not finding this frame
+// means an error.
+class SingleFrameTarget {
+ public:
+  explicit SingleFrameTarget(JavaScriptFrame* frame)
+      : m_frame(frame),
+        m_saved_status(LiveEdit::FUNCTION_AVAILABLE_FOR_PATCH) {}
+
+  bool MatchActivation(StackFrame* frame,
+      LiveEdit::FunctionPatchabilityStatus status) {
+    if (frame->fp() == m_frame->fp()) {
+      m_saved_status = status;
+      return true;
+    }
+    return false;
+  }
+  const char* GetNotFoundMessage() const {
+    return "Failed to found requested frame";
+  }
+  LiveEdit::FunctionPatchabilityStatus saved_status() {
+    return m_saved_status;
+  }
+  void set_status(LiveEdit::FunctionPatchabilityStatus status) {
+    m_saved_status = status;
+  }
+
+  bool FrameUsesNewTarget(StackFrame* frame) {
+    if (!frame->is_java_script()) return false;
+    JavaScriptFrame* jsframe = JavaScriptFrame::cast(frame);
+    Handle<SharedFunctionInfo> shared(jsframe->function()->shared());
+    return shared->scope_info()->HasNewTarget();
+  }
+
+ private:
+  JavaScriptFrame* m_frame;
+  LiveEdit::FunctionPatchabilityStatus m_saved_status;
+};
+
+
+// Finds a drops required frame and all frames above.
+// Returns error message or NULL.
+const char* LiveEdit::RestartFrame(JavaScriptFrame* frame) {
+  SingleFrameTarget target(frame);
+
+  const char* result =
+      DropActivationsInActiveThreadImpl(frame->isolate(), target, true);
+  if (result != NULL) {
+    return result;
+  }
+  if (target.saved_status() == LiveEdit::FUNCTION_BLOCKED_UNDER_NATIVE_CODE) {
+    return "Function is blocked under native code";
+  }
+  if (target.saved_status() == LiveEdit::FUNCTION_BLOCKED_UNDER_GENERATOR) {
+    return "Function is blocked under a generator activation";
+  }
+  return NULL;
+}
+
+
+LiveEditFunctionTracker::LiveEditFunctionTracker(Isolate* isolate,
+                                                 FunctionLiteral* fun)
+    : isolate_(isolate) {
+  if (isolate_->active_function_info_listener() != NULL) {
+    isolate_->active_function_info_listener()->FunctionStarted(fun);
+  }
+}
+
+
+LiveEditFunctionTracker::~LiveEditFunctionTracker() {
+  if (isolate_->active_function_info_listener() != NULL) {
+    isolate_->active_function_info_listener()->FunctionDone();
+  }
+}
+
+
+void LiveEditFunctionTracker::RecordFunctionInfo(
+    Handle<SharedFunctionInfo> info, FunctionLiteral* lit,
+    Zone* zone) {
+  if (isolate_->active_function_info_listener() != NULL) {
+    isolate_->active_function_info_listener()->FunctionInfo(info, lit->scope(),
+                                                            zone);
+  }
+}
+
+
+void LiveEditFunctionTracker::RecordRootFunctionInfo(Handle<Code> code) {
+  isolate_->active_function_info_listener()->FunctionCode(code);
+}
+
+
+bool LiveEditFunctionTracker::IsActive(Isolate* isolate) {
+  return isolate->active_function_info_listener() != NULL;
+}
+
+}  // namespace internal
+}  // namespace v8