Upgrade V8 to version 4.9.385.28

https://chromium.googlesource.com/v8/v8/+/4.9.385.28

FPIIM-449

Change-Id: I4b2e74289d4bf3667f2f3dc8aa2e541f63e26eb4
diff --git a/test/unittests/compiler/js-context-relaxation-unittest.cc b/test/unittests/compiler/js-context-relaxation-unittest.cc
new file mode 100644
index 0000000..a44bd02
--- /dev/null
+++ b/test/unittests/compiler/js-context-relaxation-unittest.cc
@@ -0,0 +1,285 @@
+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/compiler/js-context-relaxation.h"
+#include "src/compiler/js-graph.h"
+#include "test/unittests/compiler/graph-unittest.h"
+#include "test/unittests/compiler/node-test-utils.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+class JSContextRelaxationTest : public GraphTest {
+ public:
+  JSContextRelaxationTest() : GraphTest(3), javascript_(zone()) {}
+  ~JSContextRelaxationTest() override {}
+
+ protected:
+  Reduction Reduce(Node* node, MachineOperatorBuilder::Flags flags =
+                                   MachineOperatorBuilder::kNoFlags) {
+    MachineOperatorBuilder machine(zone(), MachineType::PointerRepresentation(),
+                                   flags);
+    JSGraph jsgraph(isolate(), graph(), common(), javascript(), nullptr,
+                    &machine);
+    // TODO(titzer): mock the GraphReducer here for better unit testing.
+    GraphReducer graph_reducer(zone(), graph());
+    JSContextRelaxation reducer;
+    return reducer.Reduce(node);
+  }
+
+  Node* EmptyFrameState() {
+    MachineOperatorBuilder machine(zone());
+    JSGraph jsgraph(isolate(), graph(), common(), javascript(), nullptr,
+                    &machine);
+    return jsgraph.EmptyFrameState();
+  }
+
+  Node* ShallowFrameStateChain(Node* outer_context,
+                               ContextCallingMode context_calling_mode) {
+    const FrameStateFunctionInfo* const frame_state_function_info =
+        common()->CreateFrameStateFunctionInfo(
+            FrameStateType::kJavaScriptFunction, 3, 0,
+            Handle<SharedFunctionInfo>(), context_calling_mode);
+    const Operator* op = common()->FrameState(BailoutId::None(),
+                                              OutputFrameStateCombine::Ignore(),
+                                              frame_state_function_info);
+    return graph()->NewNode(op, graph()->start(), graph()->start(),
+                            graph()->start(), outer_context, graph()->start(),
+                            graph()->start());
+  }
+
+  Node* DeepFrameStateChain(Node* outer_context,
+                            ContextCallingMode context_calling_mode) {
+    const FrameStateFunctionInfo* const frame_state_function_info =
+        common()->CreateFrameStateFunctionInfo(
+            FrameStateType::kJavaScriptFunction, 3, 0,
+            Handle<SharedFunctionInfo>(), context_calling_mode);
+    const Operator* op = common()->FrameState(BailoutId::None(),
+                                              OutputFrameStateCombine::Ignore(),
+                                              frame_state_function_info);
+    Node* shallow_frame_state =
+        ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+    return graph()->NewNode(op, graph()->start(), graph()->start(),
+                            graph()->start(), graph()->start(),
+                            graph()->start(), shallow_frame_state);
+  }
+
+  JSOperatorBuilder* javascript() { return &javascript_; }
+
+ private:
+  JSOperatorBuilder javascript_;
+};
+
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionShallowFrameStateChainNoCrossCtx) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  Node* const frame_state =
+      ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state, frame_state, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_TRUE(r.Changed());
+  EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionShallowFrameStateChainCrossCtx) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  Node* const frame_state =
+      ShallowFrameStateChain(outer_context, CALL_CHANGES_NATIVE_CONTEXT);
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state, frame_state, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_FALSE(r.Changed());
+  EXPECT_EQ(context, NodeProperties::GetContextInput(node));
+}
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionDeepFrameStateChainNoCrossCtx) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  Node* const frame_state =
+      DeepFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state, frame_state, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_TRUE(r.Changed());
+  EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionDeepFrameStateChainCrossCtx) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  Node* const frame_state =
+      DeepFrameStateChain(outer_context, CALL_CHANGES_NATIVE_CONTEXT);
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state, frame_state, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_FALSE(r.Changed());
+  EXPECT_EQ(context, NodeProperties::GetContextInput(node));
+}
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionDeepContextChainFullRelaxForCatch) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  const Operator* op = javascript()->CreateCatchContext(Handle<String>());
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* nested_context = graph()->NewNode(
+      op, graph()->start(), graph()->start(), outer_context, effect, control);
+  Node* const frame_state_2 =
+      ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state_2, frame_state_2, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_TRUE(r.Changed());
+  EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionDeepContextChainFullRelaxForWith) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  const Operator* op = javascript()->CreateWithContext();
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* nested_context = graph()->NewNode(
+      op, graph()->start(), graph()->start(), outer_context, effect, control);
+  Node* const frame_state_2 =
+      ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state_2, frame_state_2, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_TRUE(r.Changed());
+  EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionDeepContextChainFullRelaxForBlock) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::null();
+  const Operator* op = javascript()->CreateBlockContext(scope_info);
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* nested_context =
+      graph()->NewNode(op, graph()->start(), outer_context, effect, control);
+  Node* const frame_state_2 =
+      ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state_2, frame_state_2, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_TRUE(r.Changed());
+  EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionDeepContextChainPartialRelaxForScript) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::null();
+  const Operator* op = javascript()->CreateScriptContext(scope_info);
+  Node* const frame_state_1 =
+      ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* nested_context = graph()->NewNode(op, graph()->start(), outer_context,
+                                          frame_state_1, effect, control);
+  Node* const frame_state_2 =
+      ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state_2, frame_state_2, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_TRUE(r.Changed());
+  EXPECT_EQ(nested_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionDeepContextChainPartialRelaxForModule) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  const Operator* op = javascript()->CreateModuleContext();
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* nested_context = graph()->NewNode(
+      op, graph()->start(), graph()->start(), outer_context, effect, control);
+  Node* const frame_state_2 =
+      ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state_2, frame_state_2, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_TRUE(r.Changed());
+  EXPECT_EQ(nested_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+       RelaxJSCallFunctionDeepContextChainPartialNoRelax) {
+  Node* const input0 = Parameter(0);
+  Node* const input1 = Parameter(1);
+  Node* const context = Parameter(2);
+  Node* const outer_context = Parameter(3);
+  const Operator* op = javascript()->CreateFunctionContext(0);
+  Node* const effect = graph()->start();
+  Node* const control = graph()->start();
+  Node* nested_context =
+      graph()->NewNode(op, graph()->start(), outer_context, effect, control);
+  Node* const frame_state_2 =
+      ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+  Node* node = graph()->NewNode(
+      javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
+      context, frame_state_2, frame_state_2, effect, control);
+  Reduction const r = Reduce(node);
+  EXPECT_FALSE(r.Changed());
+  EXPECT_EQ(context, NodeProperties::GetContextInput(node));
+}
+
+}  // namespace compiler
+}  // namespace internal
+}  // namespace v8