Upgrade to V8 3.6
Merge V8 at 3.6.6.11
Simple merge required updates to makefiles only.
Bug: 5688872
Change-Id: Ib38b7ffbcd409585f6cb6fccc59c767029cecc77
diff --git a/test/mjsunit/debug-step-2.js b/test/mjsunit/debug-step-2.js
new file mode 100644
index 0000000..502b426
--- /dev/null
+++ b/test/mjsunit/debug-step-2.js
@@ -0,0 +1,89 @@
+// Copyright 2011 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Flags: --expose-debug-as debug
+
+// This test tests that full code compiled without debug break slots
+// is recompiled with debug break slots when debugging is started.
+
+// Get the Debug object exposed from the debug context global object.
+Debug = debug.Debug
+
+var bp;
+var done = false;
+var step_count = 0;
+
+// Debug event listener which steps until the global variable done is true.
+function listener(event, exec_state, event_data, data) {
+ if (event == Debug.DebugEvent.Break) {
+ if (!done) exec_state.prepareStep(Debug.StepAction.StepNext);
+ step_count++;
+ }
+};
+
+// Set the global variables state to prpare the stepping test.
+function prepare_step_test() {
+ done = false;
+ step_count = 0;
+}
+
+// Test function to step through.
+function f() {
+ var i = 1;
+ var j = 2;
+ done = true;
+};
+
+prepare_step_test();
+f();
+
+// Add the debug event listener.
+Debug.setListener(listener);
+
+bp = Debug.setBreakPoint(f, 1);
+
+prepare_step_test();
+f();
+assertEquals(4, step_count);
+Debug.clearBreakPoint(bp);
+
+// Set a breakpoint on the first var statement (line 1).
+bp = Debug.setBreakPoint(f, 1);
+
+// Step through the function ensuring that the var statements are hit as well.
+prepare_step_test();
+f();
+assertEquals(4, step_count);
+
+// Clear the breakpoint and check that no stepping happens.
+Debug.clearBreakPoint(bp);
+prepare_step_test();
+f();
+assertEquals(0, step_count);
+
+// Get rid of the debug event listener.
+Debug.setListener(null);