Move V8 to external/v8

Change-Id: If68025d67453785a651c5dfb34fad298c16676a4
diff --git a/src/d8-debug.h b/src/d8-debug.h
new file mode 100644
index 0000000..c7acc2f
--- /dev/null
+++ b/src/d8-debug.h
@@ -0,0 +1,155 @@
+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_D8_DEBUG_H_
+#define V8_D8_DEBUG_H_
+
+
+#include "d8.h"
+#include "debug.h"
+
+
+namespace v8 {
+
+
+void HandleDebugEvent(DebugEvent event,
+                      Handle<Object> exec_state,
+                      Handle<Object> event_data,
+                      Handle<Value> data);
+
+// Start the remove debugger connecting to a V8 debugger agent on the specified
+// port.
+void RunRemoteDebugger(int port);
+
+// Forward declerations.
+class RemoteDebuggerEvent;
+class ReceiverThread;
+
+
+// Remote debugging class.
+class RemoteDebugger {
+ public:
+  explicit RemoteDebugger(int port)
+      : port_(port),
+        event_access_(i::OS::CreateMutex()),
+        event_available_(i::OS::CreateSemaphore(0)),
+        head_(NULL), tail_(NULL) {}
+  void Run();
+
+  // Handle events from the subordinate threads.
+  void MessageReceived(i::SmartPointer<char> message);
+  void KeyboardCommand(i::SmartPointer<char> command);
+  void ConnectionClosed();
+
+ private:
+  // Add new debugger event to the list.
+  void AddEvent(RemoteDebuggerEvent* event);
+  // Read next debugger event from the list.
+  RemoteDebuggerEvent* GetEvent();
+
+  // Handle a message from the debugged V8.
+  void HandleMessageReceived(char* message);
+  // Handle a keyboard command.
+  void HandleKeyboardCommand(char* command);
+
+  // Get connection to agent in debugged V8.
+  i::Socket* conn() { return conn_; }
+
+  int port_;  // Port used to connect to debugger V8.
+  i::Socket* conn_;  // Connection to debugger agent in debugged V8.
+
+  // Linked list of events from debugged V8 and from keyboard input. Access to
+  // the list is guarded by a mutex and a semaphore signals new items in the
+  // list.
+  i::Mutex* event_access_;
+  i::Semaphore* event_available_;
+  RemoteDebuggerEvent* head_;
+  RemoteDebuggerEvent* tail_;
+
+  friend class ReceiverThread;
+};
+
+
+// Thread reading from debugged V8 instance.
+class ReceiverThread: public i::Thread {
+ public:
+  explicit ReceiverThread(RemoteDebugger* remote_debugger)
+      : remote_debugger_(remote_debugger) {}
+  ~ReceiverThread() {}
+
+  void Run();
+
+ private:
+  RemoteDebugger* remote_debugger_;
+};
+
+
+// Thread reading keyboard input.
+class KeyboardThread: public i::Thread {
+ public:
+  explicit KeyboardThread(RemoteDebugger* remote_debugger)
+      : remote_debugger_(remote_debugger) {}
+  ~KeyboardThread() {}
+
+  void Run();
+
+ private:
+  RemoteDebugger* remote_debugger_;
+};
+
+
+// Events processed by the main deubgger thread.
+class RemoteDebuggerEvent {
+ public:
+  RemoteDebuggerEvent(int type, i::SmartPointer<char> data)
+      : type_(type), data_(data), next_(NULL) {
+    ASSERT(type == kMessage || type == kKeyboard || type == kDisconnect);
+  }
+
+  static const int kMessage = 1;
+  static const int kKeyboard = 2;
+  static const int kDisconnect = 3;
+
+  int type() { return type_; }
+  char* data() { return *data_; }
+
+ private:
+  void set_next(RemoteDebuggerEvent* event) { next_ = event; }
+  RemoteDebuggerEvent* next() { return next_; }
+
+  int type_;
+  i::SmartPointer<char> data_;
+  RemoteDebuggerEvent* next_;
+
+  friend class RemoteDebugger;
+};
+
+
+}  // namespace v8
+
+
+#endif  // V8_D8_DEBUG_H_