Move V8 to external/v8

Change-Id: If68025d67453785a651c5dfb34fad298c16676a4
diff --git a/src/heap.h b/src/heap.h
new file mode 100644
index 0000000..e878efc
--- /dev/null
+++ b/src/heap.h
@@ -0,0 +1,1601 @@
+// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_HEAP_H_
+#define V8_HEAP_H_
+
+#include <math.h>
+
+#include "zone-inl.h"
+
+
+namespace v8 {
+namespace internal {
+
+// Defines all the roots in Heap.
+#define UNCONDITIONAL_STRONG_ROOT_LIST(V)                                      \
+  /* Cluster the most popular ones in a few cache lines here at the top. */    \
+  V(Smi, stack_limit, StackLimit)                                              \
+  V(Object, undefined_value, UndefinedValue)                                   \
+  V(Object, the_hole_value, TheHoleValue)                                      \
+  V(Object, null_value, NullValue)                                             \
+  V(Object, true_value, TrueValue)                                             \
+  V(Object, false_value, FalseValue)                                           \
+  V(Map, heap_number_map, HeapNumberMap)                                       \
+  V(Map, global_context_map, GlobalContextMap)                                 \
+  V(Map, fixed_array_map, FixedArrayMap)                                       \
+  V(Object, no_interceptor_result_sentinel, NoInterceptorResultSentinel)       \
+  V(Map, meta_map, MetaMap)                                                    \
+  V(Object, termination_exception, TerminationException)                       \
+  V(Map, hash_table_map, HashTableMap)                                         \
+  V(FixedArray, empty_fixed_array, EmptyFixedArray)                            \
+  V(Map, short_string_map, ShortStringMap)                                     \
+  V(Map, medium_string_map, MediumStringMap)                                   \
+  V(Map, long_string_map, LongStringMap)                                       \
+  V(Map, short_ascii_string_map, ShortAsciiStringMap)                          \
+  V(Map, medium_ascii_string_map, MediumAsciiStringMap)                        \
+  V(Map, long_ascii_string_map, LongAsciiStringMap)                            \
+  V(Map, short_symbol_map, ShortSymbolMap)                                     \
+  V(Map, medium_symbol_map, MediumSymbolMap)                                   \
+  V(Map, long_symbol_map, LongSymbolMap)                                       \
+  V(Map, short_ascii_symbol_map, ShortAsciiSymbolMap)                          \
+  V(Map, medium_ascii_symbol_map, MediumAsciiSymbolMap)                        \
+  V(Map, long_ascii_symbol_map, LongAsciiSymbolMap)                            \
+  V(Map, short_cons_symbol_map, ShortConsSymbolMap)                            \
+  V(Map, medium_cons_symbol_map, MediumConsSymbolMap)                          \
+  V(Map, long_cons_symbol_map, LongConsSymbolMap)                              \
+  V(Map, short_cons_ascii_symbol_map, ShortConsAsciiSymbolMap)                 \
+  V(Map, medium_cons_ascii_symbol_map, MediumConsAsciiSymbolMap)               \
+  V(Map, long_cons_ascii_symbol_map, LongConsAsciiSymbolMap)                   \
+  V(Map, short_sliced_symbol_map, ShortSlicedSymbolMap)                        \
+  V(Map, medium_sliced_symbol_map, MediumSlicedSymbolMap)                      \
+  V(Map, long_sliced_symbol_map, LongSlicedSymbolMap)                          \
+  V(Map, short_sliced_ascii_symbol_map, ShortSlicedAsciiSymbolMap)             \
+  V(Map, medium_sliced_ascii_symbol_map, MediumSlicedAsciiSymbolMap)           \
+  V(Map, long_sliced_ascii_symbol_map, LongSlicedAsciiSymbolMap)               \
+  V(Map, short_external_symbol_map, ShortExternalSymbolMap)                    \
+  V(Map, medium_external_symbol_map, MediumExternalSymbolMap)                  \
+  V(Map, long_external_symbol_map, LongExternalSymbolMap)                      \
+  V(Map, short_external_ascii_symbol_map, ShortExternalAsciiSymbolMap)         \
+  V(Map, medium_external_ascii_symbol_map, MediumExternalAsciiSymbolMap)       \
+  V(Map, long_external_ascii_symbol_map, LongExternalAsciiSymbolMap)           \
+  V(Map, short_cons_string_map, ShortConsStringMap)                            \
+  V(Map, medium_cons_string_map, MediumConsStringMap)                          \
+  V(Map, long_cons_string_map, LongConsStringMap)                              \
+  V(Map, short_cons_ascii_string_map, ShortConsAsciiStringMap)                 \
+  V(Map, medium_cons_ascii_string_map, MediumConsAsciiStringMap)               \
+  V(Map, long_cons_ascii_string_map, LongConsAsciiStringMap)                   \
+  V(Map, short_sliced_string_map, ShortSlicedStringMap)                        \
+  V(Map, medium_sliced_string_map, MediumSlicedStringMap)                      \
+  V(Map, long_sliced_string_map, LongSlicedStringMap)                          \
+  V(Map, short_sliced_ascii_string_map, ShortSlicedAsciiStringMap)             \
+  V(Map, medium_sliced_ascii_string_map, MediumSlicedAsciiStringMap)           \
+  V(Map, long_sliced_ascii_string_map, LongSlicedAsciiStringMap)               \
+  V(Map, short_external_string_map, ShortExternalStringMap)                    \
+  V(Map, medium_external_string_map, MediumExternalStringMap)                  \
+  V(Map, long_external_string_map, LongExternalStringMap)                      \
+  V(Map, short_external_ascii_string_map, ShortExternalAsciiStringMap)         \
+  V(Map, medium_external_ascii_string_map, MediumExternalAsciiStringMap)       \
+  V(Map, long_external_ascii_string_map, LongExternalAsciiStringMap)           \
+  V(Map, undetectable_short_string_map, UndetectableShortStringMap)            \
+  V(Map, undetectable_medium_string_map, UndetectableMediumStringMap)          \
+  V(Map, undetectable_long_string_map, UndetectableLongStringMap)              \
+  V(Map, undetectable_short_ascii_string_map, UndetectableShortAsciiStringMap) \
+  V(Map,                                                                       \
+    undetectable_medium_ascii_string_map,                                      \
+    UndetectableMediumAsciiStringMap)                                          \
+  V(Map, undetectable_long_ascii_string_map, UndetectableLongAsciiStringMap)   \
+  V(Map, byte_array_map, ByteArrayMap)                                         \
+  V(Map, pixel_array_map, PixelArrayMap)                                       \
+  V(Map, context_map, ContextMap)                                              \
+  V(Map, catch_context_map, CatchContextMap)                                   \
+  V(Map, code_map, CodeMap)                                                    \
+  V(Map, oddball_map, OddballMap)                                              \
+  V(Map, global_property_cell_map, GlobalPropertyCellMap)                      \
+  V(Map, boilerplate_function_map, BoilerplateFunctionMap)                     \
+  V(Map, shared_function_info_map, SharedFunctionInfoMap)                      \
+  V(Map, proxy_map, ProxyMap)                                                  \
+  V(Map, one_pointer_filler_map, OnePointerFillerMap)                          \
+  V(Map, two_pointer_filler_map, TwoPointerFillerMap)                          \
+  V(Object, nan_value, NanValue)                                               \
+  V(Object, minus_zero_value, MinusZeroValue)                                  \
+  V(String, empty_string, EmptyString)                                         \
+  V(DescriptorArray, empty_descriptor_array, EmptyDescriptorArray)             \
+  V(Map, neander_map, NeanderMap)                                              \
+  V(JSObject, message_listeners, MessageListeners)                             \
+  V(Proxy, prototype_accessors, PrototypeAccessors)                            \
+  V(NumberDictionary, code_stubs, CodeStubs)                                   \
+  V(NumberDictionary, non_monomorphic_cache, NonMonomorphicCache)              \
+  V(Code, js_entry_code, JsEntryCode)                                          \
+  V(Code, js_construct_entry_code, JsConstructEntryCode)                       \
+  V(Code, c_entry_code, CEntryCode)                                            \
+  V(Code, c_entry_debug_break_code, CEntryDebugBreakCode)                      \
+  V(FixedArray, number_string_cache, NumberStringCache)                        \
+  V(FixedArray, single_character_string_cache, SingleCharacterStringCache)     \
+  V(FixedArray, natives_source_cache, NativesSourceCache)                      \
+  V(Object, last_script_id, LastScriptId)                                      \
+
+#if V8_TARGET_ARCH_ARM && V8_NATIVE_REGEXP
+#define STRONG_ROOT_LIST(V)                                                    \
+  UNCONDITIONAL_STRONG_ROOT_LIST(V)                                            \
+  V(Code, re_c_entry_code, RegExpCEntryCode)
+#else
+#define STRONG_ROOT_LIST(V) UNCONDITIONAL_STRONG_ROOT_LIST(V)
+#endif
+
+#define ROOT_LIST(V)                                  \
+  STRONG_ROOT_LIST(V)                                 \
+  V(SymbolTable, symbol_table, SymbolTable)
+
+#define SYMBOL_LIST(V)                                                   \
+  V(Array_symbol, "Array")                                               \
+  V(Object_symbol, "Object")                                             \
+  V(Proto_symbol, "__proto__")                                           \
+  V(StringImpl_symbol, "StringImpl")                                     \
+  V(arguments_symbol, "arguments")                                       \
+  V(Arguments_symbol, "Arguments")                                       \
+  V(arguments_shadow_symbol, ".arguments")                               \
+  V(call_symbol, "call")                                                 \
+  V(apply_symbol, "apply")                                               \
+  V(caller_symbol, "caller")                                             \
+  V(boolean_symbol, "boolean")                                           \
+  V(Boolean_symbol, "Boolean")                                           \
+  V(callee_symbol, "callee")                                             \
+  V(constructor_symbol, "constructor")                                   \
+  V(code_symbol, ".code")                                                \
+  V(result_symbol, ".result")                                            \
+  V(catch_var_symbol, ".catch-var")                                      \
+  V(empty_symbol, "")                                                    \
+  V(eval_symbol, "eval")                                                 \
+  V(function_symbol, "function")                                         \
+  V(length_symbol, "length")                                             \
+  V(name_symbol, "name")                                                 \
+  V(number_symbol, "number")                                             \
+  V(Number_symbol, "Number")                                             \
+  V(RegExp_symbol, "RegExp")                                             \
+  V(object_symbol, "object")                                             \
+  V(prototype_symbol, "prototype")                                       \
+  V(string_symbol, "string")                                             \
+  V(String_symbol, "String")                                             \
+  V(Date_symbol, "Date")                                                 \
+  V(this_symbol, "this")                                                 \
+  V(to_string_symbol, "toString")                                        \
+  V(char_at_symbol, "CharAt")                                            \
+  V(undefined_symbol, "undefined")                                       \
+  V(value_of_symbol, "valueOf")                                          \
+  V(InitializeVarGlobal_symbol, "InitializeVarGlobal")                   \
+  V(InitializeConstGlobal_symbol, "InitializeConstGlobal")               \
+  V(stack_overflow_symbol, "kStackOverflowBoilerplate")                  \
+  V(illegal_access_symbol, "illegal access")                             \
+  V(out_of_memory_symbol, "out-of-memory")                               \
+  V(illegal_execution_state_symbol, "illegal execution state")           \
+  V(get_symbol, "get")                                                   \
+  V(set_symbol, "set")                                                   \
+  V(function_class_symbol, "Function")                                   \
+  V(illegal_argument_symbol, "illegal argument")                         \
+  V(MakeReferenceError_symbol, "MakeReferenceError")                     \
+  V(MakeSyntaxError_symbol, "MakeSyntaxError")                           \
+  V(MakeTypeError_symbol, "MakeTypeError")                               \
+  V(invalid_lhs_in_assignment_symbol, "invalid_lhs_in_assignment")       \
+  V(invalid_lhs_in_for_in_symbol, "invalid_lhs_in_for_in")               \
+  V(invalid_lhs_in_postfix_op_symbol, "invalid_lhs_in_postfix_op")       \
+  V(invalid_lhs_in_prefix_op_symbol, "invalid_lhs_in_prefix_op")         \
+  V(illegal_return_symbol, "illegal_return")                             \
+  V(illegal_break_symbol, "illegal_break")                               \
+  V(illegal_continue_symbol, "illegal_continue")                         \
+  V(unknown_label_symbol, "unknown_label")                               \
+  V(redeclaration_symbol, "redeclaration")                               \
+  V(failure_symbol, "<failure>")                                         \
+  V(space_symbol, " ")                                                   \
+  V(exec_symbol, "exec")                                                 \
+  V(zero_symbol, "0")                                                    \
+  V(global_eval_symbol, "GlobalEval")                                    \
+  V(identity_hash_symbol, "v8::IdentityHash")
+
+
+// Forward declaration of the GCTracer class.
+class GCTracer;
+
+
+// The all static Heap captures the interface to the global object heap.
+// All JavaScript contexts by this process share the same object heap.
+
+class Heap : public AllStatic {
+ public:
+  // Configure heap size before setup. Return false if the heap has been
+  // setup already.
+  static bool ConfigureHeap(int semispace_size, int old_gen_size);
+  static bool ConfigureHeapDefault();
+
+  // Initializes the global object heap. If create_heap_objects is true,
+  // also creates the basic non-mutable objects.
+  // Returns whether it succeeded.
+  static bool Setup(bool create_heap_objects);
+
+  // Destroys all memory allocated by the heap.
+  static void TearDown();
+
+  // Sets the stack limit in the roots_ array.  Some architectures generate code
+  // that looks here, because it is faster than loading from the static jslimit_
+  // variable.
+  static void SetStackLimit(intptr_t limit);
+
+  // Returns whether Setup has been called.
+  static bool HasBeenSetup();
+
+  // Returns the maximum heap capacity.
+  static int MaxCapacity() {
+    return young_generation_size_ + old_generation_size_;
+  }
+  static int SemiSpaceSize() { return semispace_size_; }
+  static int InitialSemiSpaceSize() { return initial_semispace_size_; }
+  static int YoungGenerationSize() { return young_generation_size_; }
+  static int OldGenerationSize() { return old_generation_size_; }
+
+  // Returns the capacity of the heap in bytes w/o growing. Heap grows when
+  // more spaces are needed until it reaches the limit.
+  static int Capacity();
+
+  // Returns the available bytes in space w/o growing.
+  // Heap doesn't guarantee that it can allocate an object that requires
+  // all available bytes. Check MaxHeapObjectSize() instead.
+  static int Available();
+
+  // Returns the maximum object size in paged space.
+  static inline int MaxObjectSizeInPagedSpace();
+
+  // Returns of size of all objects residing in the heap.
+  static int SizeOfObjects();
+
+  // Return the starting address and a mask for the new space.  And-masking an
+  // address with the mask will result in the start address of the new space
+  // for all addresses in either semispace.
+  static Address NewSpaceStart() { return new_space_.start(); }
+  static uintptr_t NewSpaceMask() { return new_space_.mask(); }
+  static Address NewSpaceTop() { return new_space_.top(); }
+
+  static NewSpace* new_space() { return &new_space_; }
+  static OldSpace* old_pointer_space() { return old_pointer_space_; }
+  static OldSpace* old_data_space() { return old_data_space_; }
+  static OldSpace* code_space() { return code_space_; }
+  static MapSpace* map_space() { return map_space_; }
+  static CellSpace* cell_space() { return cell_space_; }
+  static LargeObjectSpace* lo_space() { return lo_space_; }
+
+  static bool always_allocate() { return always_allocate_scope_depth_ != 0; }
+  static Address always_allocate_scope_depth_address() {
+    return reinterpret_cast<Address>(&always_allocate_scope_depth_);
+  }
+
+  static Address* NewSpaceAllocationTopAddress() {
+    return new_space_.allocation_top_address();
+  }
+  static Address* NewSpaceAllocationLimitAddress() {
+    return new_space_.allocation_limit_address();
+  }
+
+  // Uncommit unused semi space.
+  static bool UncommitFromSpace() { return new_space_.UncommitFromSpace(); }
+
+#ifdef ENABLE_HEAP_PROTECTION
+  // Protect/unprotect the heap by marking all spaces read-only/writable.
+  static void Protect();
+  static void Unprotect();
+#endif
+
+  // Allocates and initializes a new JavaScript object based on a
+  // constructor.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateJSObject(JSFunction* constructor,
+                                  PretenureFlag pretenure = NOT_TENURED);
+
+  // Allocates and initializes a new global object based on a constructor.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateGlobalObject(JSFunction* constructor);
+
+  // Returns a deep copy of the JavaScript object.
+  // Properties and elements are copied too.
+  // Returns failure if allocation failed.
+  static Object* CopyJSObject(JSObject* source);
+
+  // Allocates the function prototype.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateFunctionPrototype(JSFunction* function);
+
+  // Reinitialize an JSGlobalProxy based on a constructor.  The object
+  // must have the same size as objects allocated using the
+  // constructor.  The object is reinitialized and behaves as an
+  // object that has been freshly allocated using the constructor.
+  static Object* ReinitializeJSGlobalProxy(JSFunction* constructor,
+                                           JSGlobalProxy* global);
+
+  // Allocates and initializes a new JavaScript object based on a map.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateJSObjectFromMap(Map* map,
+                                         PretenureFlag pretenure = NOT_TENURED);
+
+  // Allocates a heap object based on the map.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this function does not perform a garbage collection.
+  static Object* Allocate(Map* map, AllocationSpace space);
+
+  // Allocates a JS Map in the heap.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this function does not perform a garbage collection.
+  static Object* AllocateMap(InstanceType instance_type, int instance_size);
+
+  // Allocates a partial map for bootstrapping.
+  static Object* AllocatePartialMap(InstanceType instance_type,
+                                    int instance_size);
+
+  // Allocate a map for the specified function
+  static Object* AllocateInitialMap(JSFunction* fun);
+
+  // Allocates and fully initializes a String.  There are two String
+  // encodings: ASCII and two byte. One should choose between the three string
+  // allocation functions based on the encoding of the string buffer used to
+  // initialized the string.
+  //   - ...FromAscii initializes the string from a buffer that is ASCII
+  //     encoded (it does not check that the buffer is ASCII encoded) and the
+  //     result will be ASCII encoded.
+  //   - ...FromUTF8 initializes the string from a buffer that is UTF-8
+  //     encoded.  If the characters are all single-byte characters, the
+  //     result will be ASCII encoded, otherwise it will converted to two
+  //     byte.
+  //   - ...FromTwoByte initializes the string from a buffer that is two-byte
+  //     encoded.  If the characters are all single-byte characters, the
+  //     result will be converted to ASCII, otherwise it will be left as
+  //     two-byte.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateStringFromAscii(
+      Vector<const char> str,
+      PretenureFlag pretenure = NOT_TENURED);
+  static Object* AllocateStringFromUtf8(
+      Vector<const char> str,
+      PretenureFlag pretenure = NOT_TENURED);
+  static Object* AllocateStringFromTwoByte(
+      Vector<const uc16> str,
+      PretenureFlag pretenure = NOT_TENURED);
+
+  // Allocates a symbol in old space based on the character stream.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this function does not perform a garbage collection.
+  static inline Object* AllocateSymbol(Vector<const char> str,
+                                       int chars,
+                                       uint32_t length_field);
+
+  static Object* AllocateInternalSymbol(unibrow::CharacterStream* buffer,
+                                        int chars,
+                                        uint32_t length_field);
+
+  static Object* AllocateExternalSymbol(Vector<const char> str,
+                                        int chars);
+
+
+  // Allocates and partially initializes a String.  There are two String
+  // encodings: ASCII and two byte.  These functions allocate a string of the
+  // given length and set its map and length fields.  The characters of the
+  // string are uninitialized.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateRawAsciiString(
+      int length,
+      PretenureFlag pretenure = NOT_TENURED);
+  static Object* AllocateRawTwoByteString(
+      int length,
+      PretenureFlag pretenure = NOT_TENURED);
+
+  // Computes a single character string where the character has code.
+  // A cache is used for ascii codes.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed. Please note this does not perform a garbage collection.
+  static Object* LookupSingleCharacterStringFromCode(uint16_t code);
+
+  // Allocate a byte array of the specified length
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateByteArray(int length, PretenureFlag pretenure);
+
+  // Allocate a non-tenured byte array of the specified length
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateByteArray(int length);
+
+  // Allocate a pixel array of the specified length
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocatePixelArray(int length,
+                                    uint8_t* external_pointer,
+                                    PretenureFlag pretenure);
+
+  // Allocate a tenured JS global property cell.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateJSGlobalPropertyCell(Object* value);
+
+  // Allocates a fixed array initialized with undefined values
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateFixedArray(int length, PretenureFlag pretenure);
+  // Allocate uninitialized, non-tenured fixed array with length elements.
+  static Object* AllocateFixedArray(int length);
+
+  // Make a copy of src and return it. Returns
+  // Failure::RetryAfterGC(requested_bytes, space) if the allocation failed.
+  static Object* CopyFixedArray(FixedArray* src);
+
+  // Allocates a fixed array initialized with the hole values.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateFixedArrayWithHoles(int length);
+
+  // AllocateHashTable is identical to AllocateFixedArray except
+  // that the resulting object has hash_table_map as map.
+  static Object* AllocateHashTable(int length);
+
+  // Allocate a global (but otherwise uninitialized) context.
+  static Object* AllocateGlobalContext();
+
+  // Allocate a function context.
+  static Object* AllocateFunctionContext(int length, JSFunction* closure);
+
+  // Allocate a 'with' context.
+  static Object* AllocateWithContext(Context* previous,
+                                     JSObject* extension,
+                                     bool is_catch_context);
+
+  // Allocates a new utility object in the old generation.
+  static Object* AllocateStruct(InstanceType type);
+
+  // Allocates a function initialized with a shared part.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateFunction(Map* function_map,
+                                  SharedFunctionInfo* shared,
+                                  Object* prototype);
+
+  // Indicies for direct access into argument objects.
+  static const int arguments_callee_index = 0;
+  static const int arguments_length_index = 1;
+
+  // Allocates an arguments object - optionally with an elements array.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateArgumentsObject(Object* callee, int length);
+
+  // Converts a double into either a Smi or a HeapNumber object.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* NewNumberFromDouble(double value,
+                                     PretenureFlag pretenure = NOT_TENURED);
+
+  // Same as NewNumberFromDouble, but may return a preallocated/immutable
+  // number object (e.g., minus_zero_value_, nan_value_)
+  static Object* NumberFromDouble(double value,
+                                  PretenureFlag pretenure = NOT_TENURED);
+
+  // Allocated a HeapNumber from value.
+  static Object* AllocateHeapNumber(double value, PretenureFlag pretenure);
+  static Object* AllocateHeapNumber(double value);  // pretenure = NOT_TENURED
+
+  // Converts an int into either a Smi or a HeapNumber object.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static inline Object* NumberFromInt32(int32_t value);
+
+  // Converts an int into either a Smi or a HeapNumber object.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static inline Object* NumberFromUint32(uint32_t value);
+
+  // Allocates a new proxy object.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateProxy(Address proxy,
+                               PretenureFlag pretenure = NOT_TENURED);
+
+  // Allocates a new SharedFunctionInfo object.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateSharedFunctionInfo(Object* name);
+
+  // Allocates a new cons string object.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateConsString(String* first, String* second);
+
+  // Allocates a new sliced string object which is a slice of an underlying
+  // string buffer stretching from the index start (inclusive) to the index
+  // end (exclusive).
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateSlicedString(String* buffer,
+                                      int start,
+                                      int end);
+
+  // Allocates a new sub string object which is a substring of an underlying
+  // string buffer stretching from the index start (inclusive) to the index
+  // end (exclusive).
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateSubString(String* buffer,
+                                   int start,
+                                   int end);
+
+  // Allocate a new external string object, which is backed by a string
+  // resource that resides outside the V8 heap.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this does not perform a garbage collection.
+  static Object* AllocateExternalStringFromAscii(
+      ExternalAsciiString::Resource* resource);
+  static Object* AllocateExternalStringFromTwoByte(
+      ExternalTwoByteString::Resource* resource);
+
+  // Allocates an uninitialized object.  The memory is non-executable if the
+  // hardware and OS allow.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this function does not perform a garbage collection.
+  static inline Object* AllocateRaw(int size_in_bytes,
+                                    AllocationSpace space,
+                                    AllocationSpace retry_space);
+
+  // Initialize a filler object to keep the ability to iterate over the heap
+  // when shortening objects.
+  static void CreateFillerObjectAt(Address addr, int size);
+
+  // Makes a new native code object
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed. On success, the pointer to the Code object is stored in the
+  // self_reference. This allows generated code to reference its own Code
+  // object by containing this pointer.
+  // Please note this function does not perform a garbage collection.
+  static Object* CreateCode(const CodeDesc& desc,
+                            ZoneScopeInfo* sinfo,
+                            Code::Flags flags,
+                            Handle<Object> self_reference);
+
+  static Object* CopyCode(Code* code);
+  // Finds the symbol for string in the symbol table.
+  // If not found, a new symbol is added to the table and returned.
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if allocation
+  // failed.
+  // Please note this function does not perform a garbage collection.
+  static Object* LookupSymbol(Vector<const char> str);
+  static Object* LookupAsciiSymbol(const char* str) {
+    return LookupSymbol(CStrVector(str));
+  }
+  static Object* LookupSymbol(String* str);
+  static bool LookupSymbolIfExists(String* str, String** symbol);
+
+  // Compute the matching symbol map for a string if possible.
+  // NULL is returned if string is in new space or not flattened.
+  static Map* SymbolMapForString(String* str);
+
+  // Converts the given boolean condition to JavaScript boolean value.
+  static Object* ToBoolean(bool condition) {
+    return condition ? true_value() : false_value();
+  }
+
+  // Code that should be run before and after each GC.  Includes some
+  // reporting/verification activities when compiled with DEBUG set.
+  static void GarbageCollectionPrologue();
+  static void GarbageCollectionEpilogue();
+
+  // Code that should be executed after the garbage collection proper.
+  static void PostGarbageCollectionProcessing();
+
+  // Performs garbage collection operation.
+  // Returns whether required_space bytes are available after the collection.
+  static bool CollectGarbage(int required_space, AllocationSpace space);
+
+  // Performs a full garbage collection. Force compaction if the
+  // parameter is true.
+  static void CollectAllGarbage(bool force_compaction);
+
+  // Performs a full garbage collection if a context has been disposed
+  // since the last time the check was performed.
+  static void CollectAllGarbageIfContextDisposed();
+
+  // Notify the heap that a context has been disposed.
+  static void NotifyContextDisposed();
+
+  // Utility to invoke the scavenger. This is needed in test code to
+  // ensure correct callback for weak global handles.
+  static void PerformScavenge();
+
+#ifdef DEBUG
+  // Utility used with flag gc-greedy.
+  static bool GarbageCollectionGreedyCheck();
+#endif
+
+  static void SetGlobalGCPrologueCallback(GCCallback callback) {
+    global_gc_prologue_callback_ = callback;
+  }
+  static void SetGlobalGCEpilogueCallback(GCCallback callback) {
+    global_gc_epilogue_callback_ = callback;
+  }
+
+  // Heap root getters.  We have versions with and without type::cast() here.
+  // You can't use type::cast during GC because the assert fails.
+#define ROOT_ACCESSOR(type, name, camel_name)                                  \
+  static inline type* name() {                                                 \
+    return type::cast(roots_[k##camel_name##RootIndex]);                       \
+  }                                                                            \
+  static inline type* raw_unchecked_##name() {                                 \
+    return reinterpret_cast<type*>(roots_[k##camel_name##RootIndex]);          \
+  }
+  ROOT_LIST(ROOT_ACCESSOR)
+#undef ROOT_ACCESSOR
+
+// Utility type maps
+#define STRUCT_MAP_ACCESSOR(NAME, Name, name)                                  \
+    static inline Map* name##_map() {                                          \
+      return Map::cast(roots_[k##Name##MapRootIndex]);                         \
+    }
+  STRUCT_LIST(STRUCT_MAP_ACCESSOR)
+#undef STRUCT_MAP_ACCESSOR
+
+#define SYMBOL_ACCESSOR(name, str) static inline String* name() {              \
+    return String::cast(roots_[k##name##RootIndex]);                           \
+  }
+  SYMBOL_LIST(SYMBOL_ACCESSOR)
+#undef SYMBOL_ACCESSOR
+
+  // The hidden_symbol is special because it is the empty string, but does
+  // not match the empty string.
+  static String* hidden_symbol() { return hidden_symbol_; }
+
+  // Iterates over all roots in the heap.
+  static void IterateRoots(ObjectVisitor* v);
+  // Iterates over all strong roots in the heap.
+  static void IterateStrongRoots(ObjectVisitor* v);
+
+  // Iterates remembered set of an old space.
+  static void IterateRSet(PagedSpace* space, ObjectSlotCallback callback);
+
+  // Iterates a range of remembered set addresses starting with rset_start
+  // corresponding to the range of allocated pointers
+  // [object_start, object_end).
+  // Returns the number of bits that were set.
+  static int IterateRSetRange(Address object_start,
+                              Address object_end,
+                              Address rset_start,
+                              ObjectSlotCallback copy_object_func);
+
+  // Returns whether the object resides in new space.
+  static inline bool InNewSpace(Object* object);
+  static inline bool InFromSpace(Object* object);
+  static inline bool InToSpace(Object* object);
+
+  // Checks whether an address/object in the heap (including auxiliary
+  // area and unused area).
+  static bool Contains(Address addr);
+  static bool Contains(HeapObject* value);
+
+  // Checks whether an address/object in a space.
+  // Currently used by tests and heap verification only.
+  static bool InSpace(Address addr, AllocationSpace space);
+  static bool InSpace(HeapObject* value, AllocationSpace space);
+
+  // Finds out which space an object should get promoted to based on its type.
+  static inline OldSpace* TargetSpace(HeapObject* object);
+  static inline AllocationSpace TargetSpaceId(InstanceType type);
+
+  // Sets the stub_cache_ (only used when expanding the dictionary).
+  static void public_set_code_stubs(NumberDictionary* value) {
+    roots_[kCodeStubsRootIndex] = value;
+  }
+
+  // Sets the non_monomorphic_cache_ (only used when expanding the dictionary).
+  static void public_set_non_monomorphic_cache(NumberDictionary* value) {
+    roots_[kNonMonomorphicCacheRootIndex] = value;
+  }
+
+  // Update the next script id.
+  static inline void SetLastScriptId(Object* last_script_id);
+
+  // Generated code can embed this address to get access to the roots.
+  static Object** roots_address() { return roots_; }
+
+#ifdef DEBUG
+  static void Print();
+  static void PrintHandles();
+
+  // Verify the heap is in its normal state before or after a GC.
+  static void Verify();
+
+  // Report heap statistics.
+  static void ReportHeapStatistics(const char* title);
+  static void ReportCodeStatistics(const char* title);
+
+  // Fill in bogus values in from space
+  static void ZapFromSpace();
+#endif
+
+#if defined(ENABLE_LOGGING_AND_PROFILING)
+  // Print short heap statistics.
+  static void PrintShortHeapStatistics();
+#endif
+
+  // Makes a new symbol object
+  // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
+  // failed.
+  // Please note this function does not perform a garbage collection.
+  static Object* CreateSymbol(const char* str, int length, int hash);
+  static Object* CreateSymbol(String* str);
+
+  // Write barrier support for address[offset] = o.
+  static inline void RecordWrite(Address address, int offset);
+
+  // Given an address occupied by a live code object, return that object.
+  static Object* FindCodeObject(Address a);
+
+  // Invoke Shrink on shrinkable spaces.
+  static void Shrink();
+
+  enum HeapState { NOT_IN_GC, SCAVENGE, MARK_COMPACT };
+  static inline HeapState gc_state() { return gc_state_; }
+
+#ifdef DEBUG
+  static bool IsAllocationAllowed() { return allocation_allowed_; }
+  static inline bool allow_allocation(bool enable);
+
+  static bool disallow_allocation_failure() {
+    return disallow_allocation_failure_;
+  }
+
+  static void TracePathToObject();
+  static void TracePathToGlobal();
+#endif
+
+  // Callback function passed to Heap::Iterate etc.  Copies an object if
+  // necessary, the object might be promoted to an old space.  The caller must
+  // ensure the precondition that the object is (a) a heap object and (b) in
+  // the heap's from space.
+  static void ScavengePointer(HeapObject** p);
+  static inline void ScavengeObject(HeapObject** p, HeapObject* object);
+
+  // Clear a range of remembered set addresses corresponding to the object
+  // area address 'start' with size 'size_in_bytes', eg, when adding blocks
+  // to the free list.
+  static void ClearRSetRange(Address start, int size_in_bytes);
+
+  // Rebuild remembered set in old and map spaces.
+  static void RebuildRSets();
+
+  // Commits from space if it is uncommitted.
+  static void EnsureFromSpaceIsCommitted();
+
+  //
+  // Support for the API.
+  //
+
+  static bool CreateApiObjects();
+
+  // Attempt to find the number in a small cache.  If we finds it, return
+  // the string representation of the number.  Otherwise return undefined.
+  static Object* GetNumberStringCache(Object* number);
+
+  // Update the cache with a new number-string pair.
+  static void SetNumberStringCache(Object* number, String* str);
+
+  // Entries in the cache.  Must be a power of 2.
+  static const int kNumberStringCacheSize = 64;
+
+  // Adjusts the amount of registered external memory.
+  // Returns the adjusted value.
+  static inline int AdjustAmountOfExternalAllocatedMemory(int change_in_bytes);
+
+  // Allocate unitialized fixed array (pretenure == NON_TENURE).
+  static Object* AllocateRawFixedArray(int length);
+
+  // True if we have reached the allocation limit in the old generation that
+  // should force the next GC (caused normally) to be a full one.
+  static bool OldGenerationPromotionLimitReached() {
+    return (PromotedSpaceSize() + PromotedExternalMemorySize())
+           > old_gen_promotion_limit_;
+  }
+
+  // True if we have reached the allocation limit in the old generation that
+  // should artificially cause a GC right now.
+  static bool OldGenerationAllocationLimitReached() {
+    return (PromotedSpaceSize() + PromotedExternalMemorySize())
+           > old_gen_allocation_limit_;
+  }
+
+  // Can be called when the embedding application is idle.
+  static bool IdleNotification();
+
+  // Declare all the root indices.
+  enum RootListIndex {
+#define ROOT_INDEX_DECLARATION(type, name, camel_name) k##camel_name##RootIndex,
+    STRONG_ROOT_LIST(ROOT_INDEX_DECLARATION)
+#undef ROOT_INDEX_DECLARATION
+
+// Utility type maps
+#define DECLARE_STRUCT_MAP(NAME, Name, name) k##Name##MapRootIndex,
+  STRUCT_LIST(DECLARE_STRUCT_MAP)
+#undef DECLARE_STRUCT_MAP
+
+#define SYMBOL_INDEX_DECLARATION(name, str) k##name##RootIndex,
+    SYMBOL_LIST(SYMBOL_INDEX_DECLARATION)
+#undef SYMBOL_DECLARATION
+
+    kSymbolTableRootIndex,
+    kStrongRootListLength = kSymbolTableRootIndex,
+    kRootListLength
+  };
+
+  static Object* NumberToString(Object* number);
+
+ private:
+  static int semispace_size_;
+  static int initial_semispace_size_;
+  static int young_generation_size_;
+  static int old_generation_size_;
+  static size_t code_range_size_;
+
+  // For keeping track of how much data has survived
+  // scavenge since last new space expansion.
+  static int survived_since_last_expansion_;
+
+  static int always_allocate_scope_depth_;
+  static bool context_disposed_pending_;
+
+  static const int kMaxMapSpaceSize = 8*MB;
+
+#if defined(V8_TARGET_ARCH_X64)
+  static const int kMaxObjectSizeInNewSpace = 512*KB;
+#else
+  static const int kMaxObjectSizeInNewSpace = 256*KB;
+#endif
+
+  static NewSpace new_space_;
+  static OldSpace* old_pointer_space_;
+  static OldSpace* old_data_space_;
+  static OldSpace* code_space_;
+  static MapSpace* map_space_;
+  static CellSpace* cell_space_;
+  static LargeObjectSpace* lo_space_;
+  static HeapState gc_state_;
+
+  // Returns the size of object residing in non new spaces.
+  static int PromotedSpaceSize();
+
+  // Returns the amount of external memory registered since last global gc.
+  static int PromotedExternalMemorySize();
+
+  static int mc_count_;  // how many mark-compact collections happened
+  static int gc_count_;  // how many gc happened
+
+#define ROOT_ACCESSOR(type, name, camel_name)                                  \
+  static inline void set_##name(type* value) {                                 \
+    roots_[k##camel_name##RootIndex] = value;                                  \
+  }
+  ROOT_LIST(ROOT_ACCESSOR)
+#undef ROOT_ACCESSOR
+
+#ifdef DEBUG
+  static bool allocation_allowed_;
+
+  // If the --gc-interval flag is set to a positive value, this
+  // variable holds the value indicating the number of allocations
+  // remain until the next failure and garbage collection.
+  static int allocation_timeout_;
+
+  // Do we expect to be able to handle allocation failure at this
+  // time?
+  static bool disallow_allocation_failure_;
+#endif  // DEBUG
+
+  // Limit that triggers a global GC on the next (normally caused) GC.  This
+  // is checked when we have already decided to do a GC to help determine
+  // which collector to invoke.
+  static int old_gen_promotion_limit_;
+
+  // Limit that triggers a global GC as soon as is reasonable.  This is
+  // checked before expanding a paged space in the old generation and on
+  // every allocation in large object space.
+  static int old_gen_allocation_limit_;
+
+  // Limit on the amount of externally allocated memory allowed
+  // between global GCs. If reached a global GC is forced.
+  static int external_allocation_limit_;
+
+  // The amount of external memory registered through the API kept alive
+  // by global handles
+  static int amount_of_external_allocated_memory_;
+
+  // Caches the amount of external memory registered at the last global gc.
+  static int amount_of_external_allocated_memory_at_last_global_gc_;
+
+  // Indicates that an allocation has failed in the old generation since the
+  // last GC.
+  static int old_gen_exhausted_;
+
+  static Object* roots_[kRootListLength];
+
+  struct StringTypeTable {
+    InstanceType type;
+    int size;
+    RootListIndex index;
+  };
+
+  struct ConstantSymbolTable {
+    const char* contents;
+    RootListIndex index;
+  };
+
+  struct StructTable {
+    InstanceType type;
+    int size;
+    RootListIndex index;
+  };
+
+  static const StringTypeTable string_type_table[];
+  static const ConstantSymbolTable constant_symbol_table[];
+  static const StructTable struct_table[];
+
+  // The special hidden symbol which is an empty string, but does not match
+  // any string when looked up in properties.
+  static String* hidden_symbol_;
+
+  // GC callback function, called before and after mark-compact GC.
+  // Allocations in the callback function are disallowed.
+  static GCCallback global_gc_prologue_callback_;
+  static GCCallback global_gc_epilogue_callback_;
+
+  // Checks whether a global GC is necessary
+  static GarbageCollector SelectGarbageCollector(AllocationSpace space);
+
+  // Performs garbage collection
+  static void PerformGarbageCollection(AllocationSpace space,
+                                       GarbageCollector collector,
+                                       GCTracer* tracer);
+
+  // Returns either a Smi or a Number object from 'value'. If 'new_object'
+  // is false, it may return a preallocated immutable object.
+  static Object* SmiOrNumberFromDouble(double value,
+                                       bool new_object,
+                                       PretenureFlag pretenure = NOT_TENURED);
+
+  // Allocate an uninitialized object in map space.  The behavior is identical
+  // to Heap::AllocateRaw(size_in_bytes, MAP_SPACE), except that (a) it doesn't
+  // have to test the allocation space argument and (b) can reduce code size
+  // (since both AllocateRaw and AllocateRawMap are inlined).
+  static inline Object* AllocateRawMap();
+
+  // Allocate an uninitialized object in the global property cell space.
+  static inline Object* AllocateRawCell();
+
+  // Initializes a JSObject based on its map.
+  static void InitializeJSObjectFromMap(JSObject* obj,
+                                        FixedArray* properties,
+                                        Map* map);
+
+  static bool CreateInitialMaps();
+  static bool CreateInitialObjects();
+
+  // These four Create*EntryStub functions are here because of a gcc-4.4 bug
+  // that assigns wrong vtable entries.
+  static void CreateCEntryStub();
+  static void CreateCEntryDebugBreakStub();
+  static void CreateJSEntryStub();
+  static void CreateJSConstructEntryStub();
+  static void CreateRegExpCEntryStub();
+
+  static void CreateFixedStubs();
+
+  static Object* CreateOddball(Map* map,
+                               const char* to_string,
+                               Object* to_number);
+
+  // Allocate empty fixed array.
+  static Object* AllocateEmptyFixedArray();
+
+  // Performs a minor collection in new generation.
+  static void Scavenge();
+
+  // Performs a major collection in the whole heap.
+  static void MarkCompact(GCTracer* tracer);
+
+  // Code to be run before and after mark-compact.
+  static void MarkCompactPrologue(bool is_compacting);
+  static void MarkCompactEpilogue(bool is_compacting);
+
+  // Helper function used by CopyObject to copy a source object to an
+  // allocated target object and update the forwarding pointer in the source
+  // object.  Returns the target object.
+  static HeapObject* MigrateObject(HeapObject* source,
+                                   HeapObject* target,
+                                   int size);
+
+  // Helper function that governs the promotion policy from new space to
+  // old.  If the object's old address lies below the new space's age
+  // mark or if we've already filled the bottom 1/16th of the to space,
+  // we try to promote this object.
+  static inline bool ShouldBePromoted(Address old_address, int object_size);
+#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
+  // Record the copy of an object in the NewSpace's statistics.
+  static void RecordCopiedObject(HeapObject* obj);
+
+  // Record statistics before and after garbage collection.
+  static void ReportStatisticsBeforeGC();
+  static void ReportStatisticsAfterGC();
+#endif
+
+  // Update an old object's remembered set
+  static int UpdateRSet(HeapObject* obj);
+
+  // Rebuild remembered set in an old space.
+  static void RebuildRSets(PagedSpace* space);
+
+  // Rebuild remembered set in the large object space.
+  static void RebuildRSets(LargeObjectSpace* space);
+
+  // Slow part of scavenge object.
+  static void ScavengeObjectSlow(HeapObject** p, HeapObject* object);
+
+  // Copy memory from src to dst.
+  static inline void CopyBlock(Object** dst, Object** src, int byte_size);
+
+  // Initializes a function with a shared part and prototype.
+  // Returns the function.
+  // Note: this code was factored out of AllocateFunction such that
+  // other parts of the VM could use it. Specifically, a function that creates
+  // instances of type JS_FUNCTION_TYPE benefit from the use of this function.
+  // Please note this does not perform a garbage collection.
+  static inline Object* InitializeFunction(JSFunction* function,
+                                           SharedFunctionInfo* shared,
+                                           Object* prototype);
+
+  static const int kInitialSymbolTableSize = 2048;
+  static const int kInitialEvalCacheSize = 64;
+
+  friend class Factory;
+  friend class DisallowAllocationFailure;
+  friend class AlwaysAllocateScope;
+};
+
+
+class AlwaysAllocateScope {
+ public:
+  AlwaysAllocateScope() {
+    // We shouldn't hit any nested scopes, because that requires
+    // non-handle code to call handle code. The code still works but
+    // performance will degrade, so we want to catch this situation
+    // in debug mode.
+    ASSERT(Heap::always_allocate_scope_depth_ == 0);
+    Heap::always_allocate_scope_depth_++;
+  }
+
+  ~AlwaysAllocateScope() {
+    Heap::always_allocate_scope_depth_--;
+    ASSERT(Heap::always_allocate_scope_depth_ == 0);
+  }
+};
+
+
+#ifdef DEBUG
+// Visitor class to verify interior pointers that do not have remembered set
+// bits.  All heap object pointers have to point into the heap to a location
+// that has a map pointer at its first word.  Caveat: Heap::Contains is an
+// approximation because it can return true for objects in a heap space but
+// above the allocation pointer.
+class VerifyPointersVisitor: public ObjectVisitor {
+ public:
+  void VisitPointers(Object** start, Object** end) {
+    for (Object** current = start; current < end; current++) {
+      if ((*current)->IsHeapObject()) {
+        HeapObject* object = HeapObject::cast(*current);
+        ASSERT(Heap::Contains(object));
+        ASSERT(object->map()->IsMap());
+      }
+    }
+  }
+};
+
+
+// Visitor class to verify interior pointers that have remembered set bits.
+// As VerifyPointersVisitor but also checks that remembered set bits are
+// always set for pointers into new space.
+class VerifyPointersAndRSetVisitor: public ObjectVisitor {
+ public:
+  void VisitPointers(Object** start, Object** end) {
+    for (Object** current = start; current < end; current++) {
+      if ((*current)->IsHeapObject()) {
+        HeapObject* object = HeapObject::cast(*current);
+        ASSERT(Heap::Contains(object));
+        ASSERT(object->map()->IsMap());
+        if (Heap::InNewSpace(object)) {
+          ASSERT(Page::IsRSetSet(reinterpret_cast<Address>(current), 0));
+        }
+      }
+    }
+  }
+};
+#endif
+
+
+// Space iterator for iterating over all spaces of the heap.
+// Returns each space in turn, and null when it is done.
+class AllSpaces BASE_EMBEDDED {
+ public:
+  Space* next();
+  AllSpaces() { counter_ = FIRST_SPACE; }
+ private:
+  int counter_;
+};
+
+
+// Space iterator for iterating over all old spaces of the heap: Old pointer
+// space, old data space and code space.
+// Returns each space in turn, and null when it is done.
+class OldSpaces BASE_EMBEDDED {
+ public:
+  OldSpace* next();
+  OldSpaces() { counter_ = OLD_POINTER_SPACE; }
+ private:
+  int counter_;
+};
+
+
+// Space iterator for iterating over all the paged spaces of the heap:
+// Map space, old pointer space, old data space and code space.
+// Returns each space in turn, and null when it is done.
+class PagedSpaces BASE_EMBEDDED {
+ public:
+  PagedSpace* next();
+  PagedSpaces() { counter_ = OLD_POINTER_SPACE; }
+ private:
+  int counter_;
+};
+
+
+// Space iterator for iterating over all spaces of the heap.
+// For each space an object iterator is provided. The deallocation of the
+// returned object iterators is handled by the space iterator.
+class SpaceIterator : public Malloced {
+ public:
+  SpaceIterator();
+  virtual ~SpaceIterator();
+
+  bool has_next();
+  ObjectIterator* next();
+
+ private:
+  ObjectIterator* CreateIterator();
+
+  int current_space_;  // from enum AllocationSpace.
+  ObjectIterator* iterator_;  // object iterator for the current space.
+};
+
+
+// A HeapIterator provides iteration over the whole heap It aggregates a the
+// specific iterators for the different spaces as these can only iterate over
+// one space only.
+
+class HeapIterator BASE_EMBEDDED {
+ public:
+  explicit HeapIterator();
+  virtual ~HeapIterator();
+
+  bool has_next();
+  HeapObject* next();
+  void reset();
+
+ private:
+  // Perform the initialization.
+  void Init();
+
+  // Perform all necessary shutdown (destruction) work.
+  void Shutdown();
+
+  // Space iterator for iterating all the spaces.
+  SpaceIterator* space_iterator_;
+  // Object iterator for the space currently being iterated.
+  ObjectIterator* object_iterator_;
+};
+
+
+// Cache for mapping (map, property name) into field offset.
+// Cleared at startup and prior to mark sweep collection.
+class KeyedLookupCache {
+ public:
+  // Lookup field offset for (map, name). If absent, -1 is returned.
+  static int Lookup(Map* map, String* name);
+
+  // Update an element in the cache.
+  static void Update(Map* map, String* name, int field_offset);
+
+  // Clear the cache.
+  static void Clear();
+ private:
+  static inline int Hash(Map* map, String* name);
+  static const int kLength = 64;
+  struct Key {
+    Map* map;
+    String* name;
+  };
+  static Key keys_[kLength];
+  static int field_offsets_[kLength];
+};
+
+
+
+// Cache for mapping (array, property name) into descriptor index.
+// The cache contains both positive and negative results.
+// Descriptor index equals kNotFound means the property is absent.
+// Cleared at startup and prior to any gc.
+class DescriptorLookupCache {
+ public:
+  // Lookup descriptor index for (map, name).
+  // If absent, kAbsent is returned.
+  static int Lookup(DescriptorArray* array, String* name) {
+    if (!StringShape(name).IsSymbol()) return kAbsent;
+    int index = Hash(array, name);
+    Key& key = keys_[index];
+    if ((key.array == array) && (key.name == name)) return results_[index];
+    return kAbsent;
+  }
+
+  // Update an element in the cache.
+  static void Update(DescriptorArray* array, String* name, int result) {
+    ASSERT(result != kAbsent);
+    if (StringShape(name).IsSymbol()) {
+      int index = Hash(array, name);
+      Key& key = keys_[index];
+      key.array = array;
+      key.name = name;
+      results_[index] = result;
+    }
+  }
+
+  // Clear the cache.
+  static void Clear();
+
+  static const int kAbsent = -2;
+ private:
+  static int Hash(DescriptorArray* array, String* name) {
+    // Uses only lower 32 bits if pointers are larger.
+    uintptr_t array_hash =
+        static_cast<uint32_t>(reinterpret_cast<uintptr_t>(array)) >> 2;
+    uintptr_t name_hash =
+        static_cast<uint32_t>(reinterpret_cast<uintptr_t>(name)) >> 2;
+    return (array_hash ^ name_hash) % kLength;
+  }
+
+  static const int kLength = 64;
+  struct Key {
+    DescriptorArray* array;
+    String* name;
+  };
+
+  static Key keys_[kLength];
+  static int results_[kLength];
+};
+
+
+// ----------------------------------------------------------------------------
+// Marking stack for tracing live objects.
+
+class MarkingStack {
+ public:
+  void Initialize(Address low, Address high) {
+    top_ = low_ = reinterpret_cast<HeapObject**>(low);
+    high_ = reinterpret_cast<HeapObject**>(high);
+    overflowed_ = false;
+  }
+
+  bool is_full() { return top_ >= high_; }
+
+  bool is_empty() { return top_ <= low_; }
+
+  bool overflowed() { return overflowed_; }
+
+  void clear_overflowed() { overflowed_ = false; }
+
+  // Push the (marked) object on the marking stack if there is room,
+  // otherwise mark the object as overflowed and wait for a rescan of the
+  // heap.
+  void Push(HeapObject* object) {
+    CHECK(object->IsHeapObject());
+    if (is_full()) {
+      object->SetOverflow();
+      overflowed_ = true;
+    } else {
+      *(top_++) = object;
+    }
+  }
+
+  HeapObject* Pop() {
+    ASSERT(!is_empty());
+    HeapObject* object = *(--top_);
+    CHECK(object->IsHeapObject());
+    return object;
+  }
+
+ private:
+  HeapObject** low_;
+  HeapObject** top_;
+  HeapObject** high_;
+  bool overflowed_;
+};
+
+
+// A helper class to document/test C++ scopes where we do not
+// expect a GC. Usage:
+//
+// /* Allocation not allowed: we cannot handle a GC in this scope. */
+// { AssertNoAllocation nogc;
+//   ...
+// }
+
+#ifdef DEBUG
+
+class DisallowAllocationFailure {
+ public:
+  DisallowAllocationFailure() {
+    old_state_ = Heap::disallow_allocation_failure_;
+    Heap::disallow_allocation_failure_ = true;
+  }
+  ~DisallowAllocationFailure() {
+    Heap::disallow_allocation_failure_ = old_state_;
+  }
+ private:
+  bool old_state_;
+};
+
+class AssertNoAllocation {
+ public:
+  AssertNoAllocation() {
+    old_state_ = Heap::allow_allocation(false);
+  }
+
+  ~AssertNoAllocation() {
+    Heap::allow_allocation(old_state_);
+  }
+
+ private:
+  bool old_state_;
+};
+
+class DisableAssertNoAllocation {
+ public:
+  DisableAssertNoAllocation() {
+    old_state_ = Heap::allow_allocation(true);
+  }
+
+  ~DisableAssertNoAllocation() {
+    Heap::allow_allocation(old_state_);
+  }
+
+ private:
+  bool old_state_;
+};
+
+#else  // ndef DEBUG
+
+class AssertNoAllocation {
+ public:
+  AssertNoAllocation() { }
+  ~AssertNoAllocation() { }
+};
+
+class DisableAssertNoAllocation {
+ public:
+  DisableAssertNoAllocation() { }
+  ~DisableAssertNoAllocation() { }
+};
+
+#endif
+
+// GCTracer collects and prints ONE line after each garbage collector
+// invocation IFF --trace_gc is used.
+
+class GCTracer BASE_EMBEDDED {
+ public:
+  GCTracer();
+
+  ~GCTracer();
+
+  // Sets the collector.
+  void set_collector(GarbageCollector collector) { collector_ = collector; }
+
+  // Sets the GC count.
+  void set_gc_count(int count) { gc_count_ = count; }
+
+  // Sets the full GC count.
+  void set_full_gc_count(int count) { full_gc_count_ = count; }
+
+  // Sets the flag that this is a compacting full GC.
+  void set_is_compacting() { is_compacting_ = true; }
+
+  // Increment and decrement the count of marked objects.
+  void increment_marked_count() { ++marked_count_; }
+  void decrement_marked_count() { --marked_count_; }
+
+  int marked_count() { return marked_count_; }
+
+ private:
+  // Returns a string matching the collector.
+  const char* CollectorString();
+
+  // Returns size of object in heap (in MB).
+  double SizeOfHeapObjects() {
+    return (static_cast<double>(Heap::SizeOfObjects())) / MB;
+  }
+
+  double start_time_;  // Timestamp set in the constructor.
+  double start_size_;  // Size of objects in heap set in constructor.
+  GarbageCollector collector_;  // Type of collector.
+
+  // A count (including this one, eg, the first collection is 1) of the
+  // number of garbage collections.
+  int gc_count_;
+
+  // A count (including this one) of the number of full garbage collections.
+  int full_gc_count_;
+
+  // True if the current GC is a compacting full collection, false
+  // otherwise.
+  bool is_compacting_;
+
+  // True if the *previous* full GC cwas a compacting collection (will be
+  // false if there has not been a previous full GC).
+  bool previous_has_compacted_;
+
+  // On a full GC, a count of the number of marked objects.  Incremented
+  // when an object is marked and decremented when an object's mark bit is
+  // cleared.  Will be zero on a scavenge collection.
+  int marked_count_;
+
+  // The count from the end of the previous full GC.  Will be zero if there
+  // was no previous full GC.
+  int previous_marked_count_;
+};
+
+
+class TranscendentalCache {
+ public:
+  enum Type {ACOS, ASIN, ATAN, COS, EXP, LOG, SIN, TAN, kNumberOfCaches};
+
+  explicit TranscendentalCache(Type t);
+
+  // Returns a heap number with f(input), where f is a math function specified
+  // by the 'type' argument.
+  static inline Object* Get(Type type, double input) {
+    TranscendentalCache* cache = caches_[type];
+    if (cache == NULL) {
+      caches_[type] = cache = new TranscendentalCache(type);
+    }
+    return cache->Get(input);
+  }
+
+  // The cache contains raw Object pointers.  This method disposes of
+  // them before a garbage collection.
+  static void Clear();
+
+ private:
+  inline Object* Get(double input) {
+    Converter c;
+    c.dbl = input;
+    int hash = Hash(c);
+    Element e = elements_[hash];
+    if (e.in[0] == c.integers[0] &&
+        e.in[1] == c.integers[1]) {
+      ASSERT(e.output != NULL);
+      return e.output;
+    }
+    double answer = Calculate(input);
+    Object* heap_number = Heap::AllocateHeapNumber(answer);
+    if (!heap_number->IsFailure()) {
+      elements_[hash].in[0] = c.integers[0];
+      elements_[hash].in[1] = c.integers[1];
+      elements_[hash].output = heap_number;
+    }
+    return heap_number;
+  }
+
+  inline double Calculate(double input) {
+    switch (type_) {
+      case ACOS:
+        return acos(input);
+      case ASIN:
+        return asin(input);
+      case ATAN:
+        return atan(input);
+      case COS:
+        return cos(input);
+      case EXP:
+        return exp(input);
+      case LOG:
+        return log(input);
+      case SIN:
+        return sin(input);
+      case TAN:
+        return tan(input);
+      default:
+        return 0.0;  // Never happens.
+    }
+  }
+  static const int kCacheSize = 512;
+  struct Element {
+    uint32_t in[2];
+    Object* output;
+  };
+  union Converter {
+    double dbl;
+    uint32_t integers[2];
+  };
+  inline static int Hash(const Converter& c) {
+    uint32_t hash = (c.integers[0] ^ c.integers[1]);
+    hash ^= hash >> 16;
+    hash ^= hash >> 8;
+    return (hash & (kCacheSize - 1));
+  }
+  static TranscendentalCache* caches_[kNumberOfCaches];
+  Element elements_[kCacheSize];
+  Type type_;
+};
+
+
+} }  // namespace v8::internal
+
+#endif  // V8_HEAP_H_