Move V8 to external/v8

Change-Id: If68025d67453785a651c5dfb34fad298c16676a4
diff --git a/src/ia32/frames-ia32.h b/src/ia32/frames-ia32.h
new file mode 100644
index 0000000..3a7c86b
--- /dev/null
+++ b/src/ia32/frames-ia32.h
@@ -0,0 +1,135 @@
+// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_IA32_FRAMES_IA32_H_
+#define V8_IA32_FRAMES_IA32_H_
+
+namespace v8 {
+namespace internal {
+
+
+// Register lists
+// Note that the bit values must match those used in actual instruction encoding
+static const int kNumRegs = 8;
+
+
+// Caller-saved registers
+static const RegList kJSCallerSaved =
+  1 << 0 |  // eax
+  1 << 1 |  // ecx
+  1 << 2 |  // edx
+  1 << 3 |  // ebx - used as a caller-saved register in JavaScript code
+  1 << 7;   // edi - callee function
+
+static const int kNumJSCallerSaved = 5;
+
+typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
+
+// ----------------------------------------------------
+
+
+class StackHandlerConstants : public AllStatic {
+ public:
+  static const int kNextOffset  = 0 * kPointerSize;
+  static const int kFPOffset    = 1 * kPointerSize;
+  static const int kStateOffset = 2 * kPointerSize;
+  static const int kPCOffset    = 3 * kPointerSize;
+
+  static const int kSize = kPCOffset + kPointerSize;
+};
+
+
+class EntryFrameConstants : public AllStatic {
+ public:
+  static const int kCallerFPOffset      = -6 * kPointerSize;
+
+  static const int kFunctionArgOffset   = +3 * kPointerSize;
+  static const int kReceiverArgOffset   = +4 * kPointerSize;
+  static const int kArgcOffset          = +5 * kPointerSize;
+  static const int kArgvOffset          = +6 * kPointerSize;
+};
+
+
+class ExitFrameConstants : public AllStatic {
+ public:
+  static const int kDebugMarkOffset = -2 * kPointerSize;
+  static const int kSPOffset        = -1 * kPointerSize;
+
+  static const int kCallerFPOffset =  0 * kPointerSize;
+  static const int kCallerPCOffset = +1 * kPointerSize;
+
+  // FP-relative displacement of the caller's SP.  It points just
+  // below the saved PC.
+  static const int kCallerSPDisplacement = +2 * kPointerSize;
+};
+
+
+class StandardFrameConstants : public AllStatic {
+ public:
+  static const int kExpressionsOffset = -3 * kPointerSize;
+  static const int kMarkerOffset      = -2 * kPointerSize;
+  static const int kContextOffset     = -1 * kPointerSize;
+  static const int kCallerFPOffset    =  0 * kPointerSize;
+  static const int kCallerPCOffset    = +1 * kPointerSize;
+  static const int kCallerSPOffset    = +2 * kPointerSize;
+};
+
+
+class JavaScriptFrameConstants : public AllStatic {
+ public:
+  // FP-relative.
+  static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
+  static const int kSavedRegistersOffset = +2 * kPointerSize;
+  static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
+
+  // Caller SP-relative.
+  static const int kParam0Offset   = -2 * kPointerSize;
+  static const int kReceiverOffset = -1 * kPointerSize;
+};
+
+
+class ArgumentsAdaptorFrameConstants : public AllStatic {
+ public:
+  static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
+};
+
+
+class InternalFrameConstants : public AllStatic {
+ public:
+  static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
+};
+
+
+inline Object* JavaScriptFrame::function_slot_object() const {
+  const int offset = JavaScriptFrameConstants::kFunctionOffset;
+  return Memory::Object_at(fp() + offset);
+}
+
+
+} }  // namespace v8::internal
+
+#endif  // V8_IA32_FRAMES_IA32_H_