Move V8 to external/v8

Change-Id: If68025d67453785a651c5dfb34fad298c16676a4
diff --git a/src/objects.h b/src/objects.h
new file mode 100644
index 0000000..e9430f5
--- /dev/null
+++ b/src/objects.h
@@ -0,0 +1,4889 @@
+// Copyright 2006-2009 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_OBJECTS_H_
+#define V8_OBJECTS_H_
+
+#include "builtins.h"
+#include "code-stubs.h"
+#include "smart-pointer.h"
+#include "unicode-inl.h"
+
+//
+// All object types in the V8 JavaScript are described in this file.
+//
+// Inheritance hierarchy:
+//   - Object
+//     - Smi          (immediate small integer)
+//     - Failure      (immediate for marking failed operation)
+//     - HeapObject   (superclass for everything allocated in the heap)
+//       - JSObject
+//         - JSArray
+//         - JSRegExp
+//         - JSFunction
+//         - GlobalObject
+//           - JSGlobalObject
+//           - JSBuiltinsObject
+//         - JSGlobalProxy
+//         - JSValue
+//       - Array
+//         - ByteArray
+//         - PixelArray
+//         - FixedArray
+//           - DescriptorArray
+//           - HashTable
+//             - Dictionary
+//             - SymbolTable
+//             - CompilationCacheTable
+//             - MapCache
+//           - Context
+//           - GlobalContext
+//       - String
+//         - SeqString
+//           - SeqAsciiString
+//           - SeqTwoByteString
+//         - ConsString
+//         - SlicedString
+//         - ExternalString
+//           - ExternalAsciiString
+//           - ExternalTwoByteString
+//       - HeapNumber
+//       - Code
+//       - Map
+//       - Oddball
+//       - Proxy
+//       - SharedFunctionInfo
+//       - Struct
+//         - AccessorInfo
+//         - AccessCheckInfo
+//         - InterceptorInfo
+//         - CallHandlerInfo
+//         - TemplateInfo
+//           - FunctionTemplateInfo
+//           - ObjectTemplateInfo
+//         - Script
+//         - SignatureInfo
+//         - TypeSwitchInfo
+//         - DebugInfo
+//         - BreakPointInfo
+//
+// Formats of Object*:
+//  Smi:        [31 bit signed int] 0
+//  HeapObject: [32 bit direct pointer] (4 byte aligned) | 01
+//  Failure:    [30 bit signed int] 11
+
+// Ecma-262 3rd 8.6.1
+enum PropertyAttributes {
+  NONE              = v8::None,
+  READ_ONLY         = v8::ReadOnly,
+  DONT_ENUM         = v8::DontEnum,
+  DONT_DELETE       = v8::DontDelete,
+  ABSENT            = 16  // Used in runtime to indicate a property is absent.
+  // ABSENT can never be stored in or returned from a descriptor's attributes
+  // bitfield.  It is only used as a return value meaning the attributes of
+  // a non-existent property.
+};
+
+namespace v8 {
+namespace internal {
+
+
+// PropertyDetails captures type and attributes for a property.
+// They are used both in property dictionaries and instance descriptors.
+class PropertyDetails BASE_EMBEDDED {
+ public:
+
+  PropertyDetails(PropertyAttributes attributes,
+                  PropertyType type,
+                  int index = 0) {
+    ASSERT(TypeField::is_valid(type));
+    ASSERT(AttributesField::is_valid(attributes));
+    ASSERT(IndexField::is_valid(index));
+
+    value_ = TypeField::encode(type)
+        | AttributesField::encode(attributes)
+        | IndexField::encode(index);
+
+    ASSERT(type == this->type());
+    ASSERT(attributes == this->attributes());
+    ASSERT(index == this->index());
+  }
+
+  // Conversion for storing details as Object*.
+  inline PropertyDetails(Smi* smi);
+  inline Smi* AsSmi();
+
+  PropertyType type() { return TypeField::decode(value_); }
+
+  bool IsTransition() {
+    PropertyType t = type();
+    ASSERT(t != INTERCEPTOR);
+    return t == MAP_TRANSITION || t == CONSTANT_TRANSITION;
+  }
+
+  bool IsProperty() {
+    return type() < FIRST_PHANTOM_PROPERTY_TYPE;
+  }
+
+  PropertyAttributes attributes() { return AttributesField::decode(value_); }
+
+  int index() { return IndexField::decode(value_); }
+
+  inline PropertyDetails AsDeleted();
+
+  static bool IsValidIndex(int index) { return IndexField::is_valid(index); }
+
+  bool IsReadOnly() { return (attributes() & READ_ONLY) != 0; }
+  bool IsDontDelete() { return (attributes() & DONT_DELETE) != 0; }
+  bool IsDontEnum() { return (attributes() & DONT_ENUM) != 0; }
+  bool IsDeleted() { return DeletedField::decode(value_) != 0;}
+
+  // Bit fields in value_ (type, shift, size). Must be public so the
+  // constants can be embedded in generated code.
+  class TypeField:       public BitField<PropertyType,       0, 3> {};
+  class AttributesField: public BitField<PropertyAttributes, 3, 3> {};
+  class DeletedField:    public BitField<uint32_t,           6, 1> {};
+  class IndexField:      public BitField<uint32_t,           7, 31-7> {};
+
+  static const int kInitialIndex = 1;
+ private:
+  uint32_t value_;
+};
+
+
+// Setter that skips the write barrier if mode is SKIP_WRITE_BARRIER.
+enum WriteBarrierMode { SKIP_WRITE_BARRIER, UPDATE_WRITE_BARRIER };
+
+
+// PropertyNormalizationMode is used to specify whether to keep
+// inobject properties when normalizing properties of a JSObject.
+enum PropertyNormalizationMode {
+  CLEAR_INOBJECT_PROPERTIES,
+  KEEP_INOBJECT_PROPERTIES
+};
+
+
+// All Maps have a field instance_type containing a InstanceType.
+// It describes the type of the instances.
+//
+// As an example, a JavaScript object is a heap object and its map
+// instance_type is JS_OBJECT_TYPE.
+//
+// The names of the string instance types are intended to systematically
+// mirror their encoding in the instance_type field of the map.  The length
+// (SHORT, MEDIUM, or LONG) is always mentioned.  The default encoding is
+// considered TWO_BYTE.  It is not mentioned in the name.  ASCII encoding is
+// mentioned explicitly in the name.  Likewise, the default representation is
+// considered sequential.  It is not mentioned in the name.  The other
+// representations (eg, CONS, SLICED, EXTERNAL) are explicitly mentioned.
+// Finally, the string is either a SYMBOL_TYPE (if it is a symbol) or a
+// STRING_TYPE (if it is not a symbol).
+//
+// NOTE: The following things are some that depend on the string types having
+// instance_types that are less than those of all other types:
+// HeapObject::Size, HeapObject::IterateBody, the typeof operator, and
+// Object::IsString.
+//
+// NOTE: Everything following JS_VALUE_TYPE is considered a
+// JSObject for GC purposes. The first four entries here have typeof
+// 'object', whereas JS_FUNCTION_TYPE has typeof 'function'.
+#define INSTANCE_TYPE_LIST_ALL(V)               \
+  V(SHORT_SYMBOL_TYPE)                          \
+  V(MEDIUM_SYMBOL_TYPE)                         \
+  V(LONG_SYMBOL_TYPE)                           \
+  V(SHORT_ASCII_SYMBOL_TYPE)                    \
+  V(MEDIUM_ASCII_SYMBOL_TYPE)                   \
+  V(LONG_ASCII_SYMBOL_TYPE)                     \
+  V(SHORT_CONS_SYMBOL_TYPE)                     \
+  V(MEDIUM_CONS_SYMBOL_TYPE)                    \
+  V(LONG_CONS_SYMBOL_TYPE)                      \
+  V(SHORT_CONS_ASCII_SYMBOL_TYPE)               \
+  V(MEDIUM_CONS_ASCII_SYMBOL_TYPE)              \
+  V(LONG_CONS_ASCII_SYMBOL_TYPE)                \
+  V(SHORT_SLICED_SYMBOL_TYPE)                   \
+  V(MEDIUM_SLICED_SYMBOL_TYPE)                  \
+  V(LONG_SLICED_SYMBOL_TYPE)                    \
+  V(SHORT_SLICED_ASCII_SYMBOL_TYPE)             \
+  V(MEDIUM_SLICED_ASCII_SYMBOL_TYPE)            \
+  V(LONG_SLICED_ASCII_SYMBOL_TYPE)              \
+  V(SHORT_EXTERNAL_SYMBOL_TYPE)                 \
+  V(MEDIUM_EXTERNAL_SYMBOL_TYPE)                \
+  V(LONG_EXTERNAL_SYMBOL_TYPE)                  \
+  V(SHORT_EXTERNAL_ASCII_SYMBOL_TYPE)           \
+  V(MEDIUM_EXTERNAL_ASCII_SYMBOL_TYPE)          \
+  V(LONG_EXTERNAL_ASCII_SYMBOL_TYPE)            \
+  V(SHORT_STRING_TYPE)                          \
+  V(MEDIUM_STRING_TYPE)                         \
+  V(LONG_STRING_TYPE)                           \
+  V(SHORT_ASCII_STRING_TYPE)                    \
+  V(MEDIUM_ASCII_STRING_TYPE)                   \
+  V(LONG_ASCII_STRING_TYPE)                     \
+  V(SHORT_CONS_STRING_TYPE)                     \
+  V(MEDIUM_CONS_STRING_TYPE)                    \
+  V(LONG_CONS_STRING_TYPE)                      \
+  V(SHORT_CONS_ASCII_STRING_TYPE)               \
+  V(MEDIUM_CONS_ASCII_STRING_TYPE)              \
+  V(LONG_CONS_ASCII_STRING_TYPE)                \
+  V(SHORT_SLICED_STRING_TYPE)                   \
+  V(MEDIUM_SLICED_STRING_TYPE)                  \
+  V(LONG_SLICED_STRING_TYPE)                    \
+  V(SHORT_SLICED_ASCII_STRING_TYPE)             \
+  V(MEDIUM_SLICED_ASCII_STRING_TYPE)            \
+  V(LONG_SLICED_ASCII_STRING_TYPE)              \
+  V(SHORT_EXTERNAL_STRING_TYPE)                 \
+  V(MEDIUM_EXTERNAL_STRING_TYPE)                \
+  V(LONG_EXTERNAL_STRING_TYPE)                  \
+  V(SHORT_EXTERNAL_ASCII_STRING_TYPE)           \
+  V(MEDIUM_EXTERNAL_ASCII_STRING_TYPE)          \
+  V(LONG_EXTERNAL_ASCII_STRING_TYPE)            \
+  V(LONG_PRIVATE_EXTERNAL_ASCII_STRING_TYPE)    \
+                                                \
+  V(MAP_TYPE)                                   \
+  V(HEAP_NUMBER_TYPE)                           \
+  V(FIXED_ARRAY_TYPE)                           \
+  V(CODE_TYPE)                                  \
+  V(JS_GLOBAL_PROPERTY_CELL_TYPE)               \
+  V(ODDBALL_TYPE)                               \
+  V(PROXY_TYPE)                                 \
+  V(BYTE_ARRAY_TYPE)                            \
+  V(PIXEL_ARRAY_TYPE)                           \
+  V(FILLER_TYPE)                                \
+                                                \
+  V(ACCESSOR_INFO_TYPE)                         \
+  V(ACCESS_CHECK_INFO_TYPE)                     \
+  V(INTERCEPTOR_INFO_TYPE)                      \
+  V(SHARED_FUNCTION_INFO_TYPE)                  \
+  V(CALL_HANDLER_INFO_TYPE)                     \
+  V(FUNCTION_TEMPLATE_INFO_TYPE)                \
+  V(OBJECT_TEMPLATE_INFO_TYPE)                  \
+  V(SIGNATURE_INFO_TYPE)                        \
+  V(TYPE_SWITCH_INFO_TYPE)                      \
+  V(SCRIPT_TYPE)                                \
+                                                \
+  V(JS_VALUE_TYPE)                              \
+  V(JS_OBJECT_TYPE)                             \
+  V(JS_CONTEXT_EXTENSION_OBJECT_TYPE)           \
+  V(JS_GLOBAL_OBJECT_TYPE)                      \
+  V(JS_BUILTINS_OBJECT_TYPE)                    \
+  V(JS_GLOBAL_PROXY_TYPE)                       \
+  V(JS_ARRAY_TYPE)                              \
+  V(JS_REGEXP_TYPE)                             \
+                                                \
+  V(JS_FUNCTION_TYPE)                           \
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+#define INSTANCE_TYPE_LIST_DEBUGGER(V)          \
+  V(DEBUG_INFO_TYPE)                            \
+  V(BREAK_POINT_INFO_TYPE)
+#else
+#define INSTANCE_TYPE_LIST_DEBUGGER(V)
+#endif
+
+#define INSTANCE_TYPE_LIST(V)                   \
+  INSTANCE_TYPE_LIST_ALL(V)                     \
+  INSTANCE_TYPE_LIST_DEBUGGER(V)
+
+
+// Since string types are not consecutive, this macro is used to
+// iterate over them.
+#define STRING_TYPE_LIST(V)                                                    \
+  V(SHORT_SYMBOL_TYPE,                                                         \
+    SeqTwoByteString::kAlignedSize,                                            \
+    short_symbol,                                                              \
+    ShortSymbol)                                                               \
+  V(MEDIUM_SYMBOL_TYPE,                                                        \
+    SeqTwoByteString::kAlignedSize,                                            \
+    medium_symbol,                                                             \
+    MediumSymbol)                                                              \
+  V(LONG_SYMBOL_TYPE,                                                          \
+    SeqTwoByteString::kAlignedSize,                                            \
+    long_symbol,                                                               \
+    LongSymbol)                                                                \
+  V(SHORT_ASCII_SYMBOL_TYPE,                                                   \
+    SeqAsciiString::kAlignedSize,                                              \
+    short_ascii_symbol,                                                        \
+    ShortAsciiSymbol)                                                          \
+  V(MEDIUM_ASCII_SYMBOL_TYPE,                                                  \
+    SeqAsciiString::kAlignedSize,                                              \
+    medium_ascii_symbol,                                                       \
+    MediumAsciiSymbol)                                                         \
+  V(LONG_ASCII_SYMBOL_TYPE,                                                    \
+    SeqAsciiString::kAlignedSize,                                              \
+    long_ascii_symbol,                                                         \
+    LongAsciiSymbol)                                                           \
+  V(SHORT_CONS_SYMBOL_TYPE,                                                    \
+    ConsString::kSize,                                                         \
+    short_cons_symbol,                                                         \
+    ShortConsSymbol)                                                           \
+  V(MEDIUM_CONS_SYMBOL_TYPE,                                                   \
+    ConsString::kSize,                                                         \
+    medium_cons_symbol,                                                        \
+    MediumConsSymbol)                                                          \
+  V(LONG_CONS_SYMBOL_TYPE,                                                     \
+    ConsString::kSize,                                                         \
+    long_cons_symbol,                                                          \
+    LongConsSymbol)                                                            \
+  V(SHORT_CONS_ASCII_SYMBOL_TYPE,                                              \
+    ConsString::kSize,                                                         \
+    short_cons_ascii_symbol,                                                   \
+    ShortConsAsciiSymbol)                                                      \
+  V(MEDIUM_CONS_ASCII_SYMBOL_TYPE,                                             \
+    ConsString::kSize,                                                         \
+    medium_cons_ascii_symbol,                                                  \
+    MediumConsAsciiSymbol)                                                     \
+  V(LONG_CONS_ASCII_SYMBOL_TYPE,                                               \
+    ConsString::kSize,                                                         \
+    long_cons_ascii_symbol,                                                    \
+    LongConsAsciiSymbol)                                                       \
+  V(SHORT_SLICED_SYMBOL_TYPE,                                                  \
+    SlicedString::kSize,                                                       \
+    short_sliced_symbol,                                                       \
+    ShortSlicedSymbol)                                                         \
+  V(MEDIUM_SLICED_SYMBOL_TYPE,                                                 \
+    SlicedString::kSize,                                                       \
+    medium_sliced_symbol,                                                      \
+    MediumSlicedSymbol)                                                        \
+  V(LONG_SLICED_SYMBOL_TYPE,                                                   \
+    SlicedString::kSize,                                                       \
+    long_sliced_symbol,                                                        \
+    LongSlicedSymbol)                                                          \
+  V(SHORT_SLICED_ASCII_SYMBOL_TYPE,                                            \
+    SlicedString::kSize,                                                       \
+    short_sliced_ascii_symbol,                                                 \
+    ShortSlicedAsciiSymbol)                                                    \
+  V(MEDIUM_SLICED_ASCII_SYMBOL_TYPE,                                           \
+    SlicedString::kSize,                                                       \
+    medium_sliced_ascii_symbol,                                                \
+    MediumSlicedAsciiSymbol)                                                   \
+  V(LONG_SLICED_ASCII_SYMBOL_TYPE,                                             \
+    SlicedString::kSize,                                                       \
+    long_sliced_ascii_symbol,                                                  \
+    LongSlicedAsciiSymbol)                                                     \
+  V(SHORT_EXTERNAL_SYMBOL_TYPE,                                                \
+    ExternalTwoByteString::kSize,                                              \
+    short_external_symbol,                                                     \
+    ShortExternalSymbol)                                                       \
+  V(MEDIUM_EXTERNAL_SYMBOL_TYPE,                                               \
+    ExternalTwoByteString::kSize,                                              \
+    medium_external_symbol,                                                    \
+    MediumExternalSymbol)                                                      \
+  V(LONG_EXTERNAL_SYMBOL_TYPE,                                                 \
+    ExternalTwoByteString::kSize,                                              \
+    long_external_symbol,                                                      \
+    LongExternalSymbol)                                                        \
+  V(SHORT_EXTERNAL_ASCII_SYMBOL_TYPE,                                          \
+    ExternalAsciiString::kSize,                                                \
+    short_external_ascii_symbol,                                               \
+    ShortExternalAsciiSymbol)                                                  \
+  V(MEDIUM_EXTERNAL_ASCII_SYMBOL_TYPE,                                         \
+    ExternalAsciiString::kSize,                                                \
+    medium_external_ascii_symbol,                                              \
+    MediumExternalAsciiSymbol)                                                 \
+  V(LONG_EXTERNAL_ASCII_SYMBOL_TYPE,                                           \
+    ExternalAsciiString::kSize,                                                \
+    long_external_ascii_symbol,                                                \
+    LongExternalAsciiSymbol)                                                   \
+  V(SHORT_STRING_TYPE,                                                         \
+    SeqTwoByteString::kAlignedSize,                                            \
+    short_string,                                                              \
+    ShortString)                                                               \
+  V(MEDIUM_STRING_TYPE,                                                        \
+    SeqTwoByteString::kAlignedSize,                                            \
+    medium_string,                                                             \
+    MediumString)                                                              \
+  V(LONG_STRING_TYPE,                                                          \
+    SeqTwoByteString::kAlignedSize,                                            \
+    long_string,                                                               \
+    LongString)                                                                \
+  V(SHORT_ASCII_STRING_TYPE,                                                   \
+    SeqAsciiString::kAlignedSize,                                              \
+    short_ascii_string,                                                        \
+    ShortAsciiString)                                                          \
+  V(MEDIUM_ASCII_STRING_TYPE,                                                  \
+    SeqAsciiString::kAlignedSize,                                              \
+    medium_ascii_string,                                                       \
+    MediumAsciiString)                                                         \
+  V(LONG_ASCII_STRING_TYPE,                                                    \
+    SeqAsciiString::kAlignedSize,                                              \
+    long_ascii_string,                                                         \
+    LongAsciiString)                                                           \
+  V(SHORT_CONS_STRING_TYPE,                                                    \
+    ConsString::kSize,                                                         \
+    short_cons_string,                                                         \
+    ShortConsString)                                                           \
+  V(MEDIUM_CONS_STRING_TYPE,                                                   \
+    ConsString::kSize,                                                         \
+    medium_cons_string,                                                        \
+    MediumConsString)                                                          \
+  V(LONG_CONS_STRING_TYPE,                                                     \
+    ConsString::kSize,                                                         \
+    long_cons_string,                                                          \
+    LongConsString)                                                            \
+  V(SHORT_CONS_ASCII_STRING_TYPE,                                              \
+    ConsString::kSize,                                                         \
+    short_cons_ascii_string,                                                   \
+    ShortConsAsciiString)                                                      \
+  V(MEDIUM_CONS_ASCII_STRING_TYPE,                                             \
+    ConsString::kSize,                                                         \
+    medium_cons_ascii_string,                                                  \
+    MediumConsAsciiString)                                                     \
+  V(LONG_CONS_ASCII_STRING_TYPE,                                               \
+    ConsString::kSize,                                                         \
+    long_cons_ascii_string,                                                    \
+    LongConsAsciiString)                                                       \
+  V(SHORT_SLICED_STRING_TYPE,                                                  \
+    SlicedString::kSize,                                                       \
+    short_sliced_string,                                                       \
+    ShortSlicedString)                                                         \
+  V(MEDIUM_SLICED_STRING_TYPE,                                                 \
+    SlicedString::kSize,                                                       \
+    medium_sliced_string,                                                      \
+    MediumSlicedString)                                                        \
+  V(LONG_SLICED_STRING_TYPE,                                                   \
+    SlicedString::kSize,                                                       \
+    long_sliced_string,                                                        \
+    LongSlicedString)                                                          \
+  V(SHORT_SLICED_ASCII_STRING_TYPE,                                            \
+    SlicedString::kSize,                                                       \
+    short_sliced_ascii_string,                                                 \
+    ShortSlicedAsciiString)                                                    \
+  V(MEDIUM_SLICED_ASCII_STRING_TYPE,                                           \
+    SlicedString::kSize,                                                       \
+    medium_sliced_ascii_string,                                                \
+    MediumSlicedAsciiString)                                                   \
+  V(LONG_SLICED_ASCII_STRING_TYPE,                                             \
+    SlicedString::kSize,                                                       \
+    long_sliced_ascii_string,                                                  \
+    LongSlicedAsciiString)                                                     \
+  V(SHORT_EXTERNAL_STRING_TYPE,                                                \
+    ExternalTwoByteString::kSize,                                              \
+    short_external_string,                                                     \
+    ShortExternalString)                                                       \
+  V(MEDIUM_EXTERNAL_STRING_TYPE,                                               \
+    ExternalTwoByteString::kSize,                                              \
+    medium_external_string,                                                    \
+    MediumExternalString)                                                      \
+  V(LONG_EXTERNAL_STRING_TYPE,                                                 \
+    ExternalTwoByteString::kSize,                                              \
+    long_external_string,                                                      \
+    LongExternalString)                                                        \
+  V(SHORT_EXTERNAL_ASCII_STRING_TYPE,                                          \
+    ExternalAsciiString::kSize,                                                \
+    short_external_ascii_string,                                               \
+    ShortExternalAsciiString)                                                  \
+  V(MEDIUM_EXTERNAL_ASCII_STRING_TYPE,                                         \
+    ExternalAsciiString::kSize,                                                \
+    medium_external_ascii_string,                                              \
+    MediumExternalAsciiString)                                                 \
+  V(LONG_EXTERNAL_ASCII_STRING_TYPE,                                           \
+    ExternalAsciiString::kSize,                                                \
+    long_external_ascii_string,                                                \
+    LongExternalAsciiString)
+
+// A struct is a simple object a set of object-valued fields.  Including an
+// object type in this causes the compiler to generate most of the boilerplate
+// code for the class including allocation and garbage collection routines,
+// casts and predicates.  All you need to define is the class, methods and
+// object verification routines.  Easy, no?
+//
+// Note that for subtle reasons related to the ordering or numerical values of
+// type tags, elements in this list have to be added to the INSTANCE_TYPE_LIST
+// manually.
+#define STRUCT_LIST_ALL(V)                                                \
+  V(ACCESSOR_INFO, AccessorInfo, accessor_info)                           \
+  V(ACCESS_CHECK_INFO, AccessCheckInfo, access_check_info)                \
+  V(INTERCEPTOR_INFO, InterceptorInfo, interceptor_info)                  \
+  V(CALL_HANDLER_INFO, CallHandlerInfo, call_handler_info)                \
+  V(FUNCTION_TEMPLATE_INFO, FunctionTemplateInfo, function_template_info) \
+  V(OBJECT_TEMPLATE_INFO, ObjectTemplateInfo, object_template_info)       \
+  V(SIGNATURE_INFO, SignatureInfo, signature_info)                        \
+  V(TYPE_SWITCH_INFO, TypeSwitchInfo, type_switch_info)                   \
+  V(SCRIPT, Script, script)
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+#define STRUCT_LIST_DEBUGGER(V)                                           \
+  V(DEBUG_INFO, DebugInfo, debug_info)                                    \
+  V(BREAK_POINT_INFO, BreakPointInfo, break_point_info)
+#else
+#define STRUCT_LIST_DEBUGGER(V)
+#endif
+
+#define STRUCT_LIST(V)                                                    \
+  STRUCT_LIST_ALL(V)                                                      \
+  STRUCT_LIST_DEBUGGER(V)
+
+// We use the full 8 bits of the instance_type field to encode heap object
+// instance types.  The high-order bit (bit 7) is set if the object is not a
+// string, and cleared if it is a string.
+const uint32_t kIsNotStringMask = 0x80;
+const uint32_t kStringTag = 0x0;
+const uint32_t kNotStringTag = 0x80;
+
+// If bit 7 is clear, bit 5 indicates that the string is a symbol (if set) or
+// not (if cleared).
+const uint32_t kIsSymbolMask = 0x20;
+const uint32_t kNotSymbolTag = 0x0;
+const uint32_t kSymbolTag = 0x20;
+
+// If bit 7 is clear, bits 3 and 4 are the string's size (short, medium or
+// long).  These values are very special in that they are also used to shift
+// the length field to get the length, removing the hash value.  This avoids
+// using if or switch when getting the length of a string.
+const uint32_t kStringSizeMask = 0x18;
+const uint32_t kShortStringTag = 0x18;
+const uint32_t kMediumStringTag = 0x10;
+const uint32_t kLongStringTag = 0x00;
+
+// If bit 7 is clear then bit 2 indicates whether the string consists of
+// two-byte characters or one-byte characters.
+const uint32_t kStringEncodingMask = 0x4;
+const uint32_t kTwoByteStringTag = 0x0;
+const uint32_t kAsciiStringTag = 0x4;
+
+// If bit 7 is clear, the low-order 2 bits indicate the representation
+// of the string.
+const uint32_t kStringRepresentationMask = 0x03;
+enum StringRepresentationTag {
+  kSeqStringTag = 0x0,
+  kConsStringTag = 0x1,
+  kSlicedStringTag = 0x2,
+  kExternalStringTag = 0x3
+};
+
+
+// A ConsString with an empty string as the right side is a candidate
+// for being shortcut by the garbage collector unless it is a
+// symbol. It's not common to have non-flat symbols, so we do not
+// shortcut them thereby avoiding turning symbols into strings. See
+// heap.cc and mark-compact.cc.
+const uint32_t kShortcutTypeMask =
+    kIsNotStringMask |
+    kIsSymbolMask |
+    kStringRepresentationMask;
+const uint32_t kShortcutTypeTag = kConsStringTag;
+
+
+enum InstanceType {
+  SHORT_SYMBOL_TYPE = kShortStringTag | kSymbolTag | kSeqStringTag,
+  MEDIUM_SYMBOL_TYPE = kMediumStringTag | kSymbolTag | kSeqStringTag,
+  LONG_SYMBOL_TYPE = kLongStringTag | kSymbolTag | kSeqStringTag,
+  SHORT_ASCII_SYMBOL_TYPE =
+      kShortStringTag | kAsciiStringTag | kSymbolTag | kSeqStringTag,
+  MEDIUM_ASCII_SYMBOL_TYPE =
+      kMediumStringTag | kAsciiStringTag | kSymbolTag | kSeqStringTag,
+  LONG_ASCII_SYMBOL_TYPE =
+      kLongStringTag | kAsciiStringTag | kSymbolTag | kSeqStringTag,
+  SHORT_CONS_SYMBOL_TYPE = kShortStringTag | kSymbolTag | kConsStringTag,
+  MEDIUM_CONS_SYMBOL_TYPE = kMediumStringTag | kSymbolTag | kConsStringTag,
+  LONG_CONS_SYMBOL_TYPE = kLongStringTag | kSymbolTag | kConsStringTag,
+  SHORT_CONS_ASCII_SYMBOL_TYPE =
+      kShortStringTag | kAsciiStringTag | kSymbolTag | kConsStringTag,
+  MEDIUM_CONS_ASCII_SYMBOL_TYPE =
+      kMediumStringTag | kAsciiStringTag | kSymbolTag | kConsStringTag,
+  LONG_CONS_ASCII_SYMBOL_TYPE =
+      kLongStringTag | kAsciiStringTag | kSymbolTag | kConsStringTag,
+  SHORT_SLICED_SYMBOL_TYPE = kShortStringTag | kSymbolTag | kSlicedStringTag,
+  MEDIUM_SLICED_SYMBOL_TYPE = kMediumStringTag | kSymbolTag | kSlicedStringTag,
+  LONG_SLICED_SYMBOL_TYPE = kLongStringTag | kSymbolTag | kSlicedStringTag,
+  SHORT_SLICED_ASCII_SYMBOL_TYPE =
+      kShortStringTag | kAsciiStringTag | kSymbolTag | kSlicedStringTag,
+  MEDIUM_SLICED_ASCII_SYMBOL_TYPE =
+      kMediumStringTag | kAsciiStringTag | kSymbolTag | kSlicedStringTag,
+  LONG_SLICED_ASCII_SYMBOL_TYPE =
+      kLongStringTag | kAsciiStringTag | kSymbolTag | kSlicedStringTag,
+  SHORT_EXTERNAL_SYMBOL_TYPE =
+      kShortStringTag | kSymbolTag | kExternalStringTag,
+  MEDIUM_EXTERNAL_SYMBOL_TYPE =
+      kMediumStringTag | kSymbolTag | kExternalStringTag,
+  LONG_EXTERNAL_SYMBOL_TYPE = kLongStringTag | kSymbolTag | kExternalStringTag,
+  SHORT_EXTERNAL_ASCII_SYMBOL_TYPE =
+      kShortStringTag | kAsciiStringTag | kSymbolTag | kExternalStringTag,
+  MEDIUM_EXTERNAL_ASCII_SYMBOL_TYPE =
+      kMediumStringTag | kAsciiStringTag | kSymbolTag | kExternalStringTag,
+  LONG_EXTERNAL_ASCII_SYMBOL_TYPE =
+      kLongStringTag | kAsciiStringTag | kSymbolTag | kExternalStringTag,
+  SHORT_STRING_TYPE = kShortStringTag | kSeqStringTag,
+  MEDIUM_STRING_TYPE = kMediumStringTag | kSeqStringTag,
+  LONG_STRING_TYPE = kLongStringTag | kSeqStringTag,
+  SHORT_ASCII_STRING_TYPE = kShortStringTag | kAsciiStringTag | kSeqStringTag,
+  MEDIUM_ASCII_STRING_TYPE = kMediumStringTag | kAsciiStringTag | kSeqStringTag,
+  LONG_ASCII_STRING_TYPE = kLongStringTag | kAsciiStringTag | kSeqStringTag,
+  SHORT_CONS_STRING_TYPE = kShortStringTag | kConsStringTag,
+  MEDIUM_CONS_STRING_TYPE = kMediumStringTag | kConsStringTag,
+  LONG_CONS_STRING_TYPE = kLongStringTag | kConsStringTag,
+  SHORT_CONS_ASCII_STRING_TYPE =
+      kShortStringTag | kAsciiStringTag | kConsStringTag,
+  MEDIUM_CONS_ASCII_STRING_TYPE =
+      kMediumStringTag | kAsciiStringTag | kConsStringTag,
+  LONG_CONS_ASCII_STRING_TYPE =
+      kLongStringTag | kAsciiStringTag | kConsStringTag,
+  SHORT_SLICED_STRING_TYPE = kShortStringTag | kSlicedStringTag,
+  MEDIUM_SLICED_STRING_TYPE = kMediumStringTag | kSlicedStringTag,
+  LONG_SLICED_STRING_TYPE = kLongStringTag | kSlicedStringTag,
+  SHORT_SLICED_ASCII_STRING_TYPE =
+      kShortStringTag | kAsciiStringTag | kSlicedStringTag,
+  MEDIUM_SLICED_ASCII_STRING_TYPE =
+      kMediumStringTag | kAsciiStringTag | kSlicedStringTag,
+  LONG_SLICED_ASCII_STRING_TYPE =
+      kLongStringTag | kAsciiStringTag | kSlicedStringTag,
+  SHORT_EXTERNAL_STRING_TYPE = kShortStringTag | kExternalStringTag,
+  MEDIUM_EXTERNAL_STRING_TYPE = kMediumStringTag | kExternalStringTag,
+  LONG_EXTERNAL_STRING_TYPE = kLongStringTag | kExternalStringTag,
+  SHORT_EXTERNAL_ASCII_STRING_TYPE =
+      kShortStringTag | kAsciiStringTag | kExternalStringTag,
+  MEDIUM_EXTERNAL_ASCII_STRING_TYPE =
+      kMediumStringTag | kAsciiStringTag | kExternalStringTag,
+  LONG_EXTERNAL_ASCII_STRING_TYPE =
+      kLongStringTag | kAsciiStringTag | kExternalStringTag,
+  LONG_PRIVATE_EXTERNAL_ASCII_STRING_TYPE = LONG_EXTERNAL_ASCII_STRING_TYPE,
+
+  MAP_TYPE = kNotStringTag,
+  HEAP_NUMBER_TYPE,
+  FIXED_ARRAY_TYPE,
+  CODE_TYPE,
+  ODDBALL_TYPE,
+  JS_GLOBAL_PROPERTY_CELL_TYPE,
+  PROXY_TYPE,
+  BYTE_ARRAY_TYPE,
+  PIXEL_ARRAY_TYPE,
+  FILLER_TYPE,
+  SMI_TYPE,
+
+  ACCESSOR_INFO_TYPE,
+  ACCESS_CHECK_INFO_TYPE,
+  INTERCEPTOR_INFO_TYPE,
+  SHARED_FUNCTION_INFO_TYPE,
+  CALL_HANDLER_INFO_TYPE,
+  FUNCTION_TEMPLATE_INFO_TYPE,
+  OBJECT_TEMPLATE_INFO_TYPE,
+  SIGNATURE_INFO_TYPE,
+  TYPE_SWITCH_INFO_TYPE,
+#ifdef ENABLE_DEBUGGER_SUPPORT
+  DEBUG_INFO_TYPE,
+  BREAK_POINT_INFO_TYPE,
+#endif
+  SCRIPT_TYPE,
+
+  JS_VALUE_TYPE,
+  JS_OBJECT_TYPE,
+  JS_CONTEXT_EXTENSION_OBJECT_TYPE,
+  JS_GLOBAL_OBJECT_TYPE,
+  JS_BUILTINS_OBJECT_TYPE,
+  JS_GLOBAL_PROXY_TYPE,
+  JS_ARRAY_TYPE,
+  JS_REGEXP_TYPE,
+
+  JS_FUNCTION_TYPE,
+
+  // Pseudo-types
+  FIRST_NONSTRING_TYPE = MAP_TYPE,
+  FIRST_TYPE = 0x0,
+  INVALID_TYPE = FIRST_TYPE - 1,
+  LAST_TYPE = JS_FUNCTION_TYPE,
+  // Boundaries for testing the type is a JavaScript "object".  Note that
+  // function objects are not counted as objects, even though they are
+  // implemented as such; only values whose typeof is "object" are included.
+  FIRST_JS_OBJECT_TYPE = JS_VALUE_TYPE,
+  LAST_JS_OBJECT_TYPE = JS_REGEXP_TYPE
+};
+
+
+enum CompareResult {
+  LESS      = -1,
+  EQUAL     =  0,
+  GREATER   =  1,
+
+  NOT_EQUAL = GREATER
+};
+
+
+#define DECL_BOOLEAN_ACCESSORS(name)   \
+  inline bool name();                  \
+  inline void set_##name(bool value);  \
+
+
+#define DECL_ACCESSORS(name, type)                                      \
+  inline type* name();                                                  \
+  inline void set_##name(type* value,                                   \
+                         WriteBarrierMode mode = UPDATE_WRITE_BARRIER); \
+
+
+class StringStream;
+class ObjectVisitor;
+
+struct ValueInfo : public Malloced {
+  ValueInfo() : type(FIRST_TYPE), ptr(NULL), str(NULL), number(0) { }
+  InstanceType type;
+  Object* ptr;
+  const char* str;
+  double number;
+};
+
+
+// A template-ized version of the IsXXX functions.
+template <class C> static inline bool Is(Object* obj);
+
+
+// Object is the abstract superclass for all classes in the
+// object hierarchy.
+// Object does not use any virtual functions to avoid the
+// allocation of the C++ vtable.
+// Since Smi and Failure are subclasses of Object no
+// data members can be present in Object.
+class Object BASE_EMBEDDED {
+ public:
+  // Type testing.
+  inline bool IsSmi();
+  inline bool IsHeapObject();
+  inline bool IsHeapNumber();
+  inline bool IsString();
+  inline bool IsSymbol();
+#ifdef DEBUG
+  // See objects-inl.h for more details
+  inline bool IsSeqString();
+  inline bool IsSlicedString();
+  inline bool IsExternalString();
+  inline bool IsExternalTwoByteString();
+  inline bool IsExternalAsciiString();
+  inline bool IsSeqTwoByteString();
+  inline bool IsSeqAsciiString();
+#endif  // DEBUG
+  inline bool IsConsString();
+
+  inline bool IsNumber();
+  inline bool IsByteArray();
+  inline bool IsPixelArray();
+  inline bool IsFailure();
+  inline bool IsRetryAfterGC();
+  inline bool IsOutOfMemoryFailure();
+  inline bool IsException();
+  inline bool IsJSObject();
+  inline bool IsJSContextExtensionObject();
+  inline bool IsMap();
+  inline bool IsFixedArray();
+  inline bool IsDescriptorArray();
+  inline bool IsContext();
+  inline bool IsCatchContext();
+  inline bool IsGlobalContext();
+  inline bool IsJSFunction();
+  inline bool IsCode();
+  inline bool IsOddball();
+  inline bool IsSharedFunctionInfo();
+  inline bool IsJSValue();
+  inline bool IsStringWrapper();
+  inline bool IsProxy();
+  inline bool IsBoolean();
+  inline bool IsJSArray();
+  inline bool IsJSRegExp();
+  inline bool IsHashTable();
+  inline bool IsDictionary();
+  inline bool IsSymbolTable();
+  inline bool IsCompilationCacheTable();
+  inline bool IsMapCache();
+  inline bool IsPrimitive();
+  inline bool IsGlobalObject();
+  inline bool IsJSGlobalObject();
+  inline bool IsJSBuiltinsObject();
+  inline bool IsJSGlobalProxy();
+  inline bool IsUndetectableObject();
+  inline bool IsAccessCheckNeeded();
+  inline bool IsJSGlobalPropertyCell();
+
+  // Returns true if this object is an instance of the specified
+  // function template.
+  inline bool IsInstanceOf(FunctionTemplateInfo* type);
+
+  inline bool IsStruct();
+#define DECLARE_STRUCT_PREDICATE(NAME, Name, name) inline bool Is##Name();
+  STRUCT_LIST(DECLARE_STRUCT_PREDICATE)
+#undef DECLARE_STRUCT_PREDICATE
+
+  // Oddball testing.
+  INLINE(bool IsUndefined());
+  INLINE(bool IsTheHole());
+  INLINE(bool IsNull());
+  INLINE(bool IsTrue());
+  INLINE(bool IsFalse());
+
+  // Extract the number.
+  inline double Number();
+
+  inline bool HasSpecificClassOf(String* name);
+
+  Object* ToObject();             // ECMA-262 9.9.
+  Object* ToBoolean();            // ECMA-262 9.2.
+
+  // Convert to a JSObject if needed.
+  // global_context is used when creating wrapper object.
+  Object* ToObject(Context* global_context);
+
+  // Converts this to a Smi if possible.
+  // Failure is returned otherwise.
+  inline Object* ToSmi();
+
+  void Lookup(String* name, LookupResult* result);
+
+  // Property access.
+  inline Object* GetProperty(String* key);
+  inline Object* GetProperty(String* key, PropertyAttributes* attributes);
+  Object* GetPropertyWithReceiver(Object* receiver,
+                                  String* key,
+                                  PropertyAttributes* attributes);
+  Object* GetProperty(Object* receiver,
+                      LookupResult* result,
+                      String* key,
+                      PropertyAttributes* attributes);
+  Object* GetPropertyWithCallback(Object* receiver,
+                                  Object* structure,
+                                  String* name,
+                                  Object* holder);
+  Object* GetPropertyWithDefinedGetter(Object* receiver,
+                                       JSFunction* getter);
+
+  inline Object* GetElement(uint32_t index);
+  Object* GetElementWithReceiver(Object* receiver, uint32_t index);
+
+  // Return the object's prototype (might be Heap::null_value()).
+  Object* GetPrototype();
+
+  // Returns true if this is a JSValue containing a string and the index is
+  // < the length of the string.  Used to implement [] on strings.
+  inline bool IsStringObjectWithCharacterAt(uint32_t index);
+
+#ifdef DEBUG
+  // Prints this object with details.
+  void Print();
+  void PrintLn();
+  // Verifies the object.
+  void Verify();
+
+  // Verify a pointer is a valid object pointer.
+  static void VerifyPointer(Object* p);
+#endif
+
+  // Prints this object without details.
+  void ShortPrint();
+
+  // Prints this object without details to a message accumulator.
+  void ShortPrint(StringStream* accumulator);
+
+  // Casting: This cast is only needed to satisfy macros in objects-inl.h.
+  static Object* cast(Object* value) { return value; }
+
+  // Layout description.
+  static const int kHeaderSize = 0;  // Object does not take up any space.
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Object);
+};
+
+
+// Smi represents integer Numbers that can be stored in 31 bits.
+// Smis are immediate which means they are NOT allocated in the heap.
+// Smi stands for small integer.
+// The this pointer has the following format: [31 bit signed int] 0
+// On 64-bit, the top 32 bits of the pointer is allowed to have any
+// value.
+class Smi: public Object {
+ public:
+  // Returns the integer value.
+  inline int value();
+
+  // Convert a value to a Smi object.
+  static inline Smi* FromInt(int value);
+
+  static inline Smi* FromIntptr(intptr_t value);
+
+  // Returns whether value can be represented in a Smi.
+  static inline bool IsValid(intptr_t value);
+
+  static inline bool IsIntptrValid(intptr_t);
+
+  // Casting.
+  static inline Smi* cast(Object* object);
+
+  // Dispatched behavior.
+  void SmiPrint();
+  void SmiPrint(StringStream* accumulator);
+#ifdef DEBUG
+  void SmiVerify();
+#endif
+
+  static const int kSmiNumBits = 31;
+  // Min and max limits for Smi values.
+  static const int kMinValue = -(1 << (kSmiNumBits - 1));
+  static const int kMaxValue = (1 << (kSmiNumBits - 1)) - 1;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Smi);
+};
+
+
+// Failure is used for reporting out of memory situations and
+// propagating exceptions through the runtime system.  Failure objects
+// are transient and cannot occur as part of the object graph.
+//
+// Failures are a single word, encoded as follows:
+// +-------------------------+---+--+--+
+// |rrrrrrrrrrrrrrrrrrrrrrrrr|sss|tt|11|
+// +-------------------------+---+--+--+
+//  3                       7 6 4 32 10
+//  1
+//
+// The low two bits, 0-1, are the failure tag, 11.  The next two bits,
+// 2-3, are a failure type tag 'tt' with possible values:
+//   00 RETRY_AFTER_GC
+//   01 EXCEPTION
+//   10 INTERNAL_ERROR
+//   11 OUT_OF_MEMORY_EXCEPTION
+//
+// The next three bits, 4-6, are an allocation space tag 'sss'.  The
+// allocation space tag is 000 for all failure types except
+// RETRY_AFTER_GC.  For RETRY_AFTER_GC, the possible values are the
+// allocation spaces (the encoding is found in globals.h).
+//
+// The remaining bits is the size of the allocation request in units
+// of the pointer size, and is zeroed except for RETRY_AFTER_GC
+// failures.  The 25 bits (on a 32 bit platform) gives a representable
+// range of 2^27 bytes (128MB).
+
+// Failure type tag info.
+const int kFailureTypeTagSize = 2;
+const int kFailureTypeTagMask = (1 << kFailureTypeTagSize) - 1;
+
+class Failure: public Object {
+ public:
+  // RuntimeStubs assumes EXCEPTION = 1 in the compiler-generated code.
+  enum Type {
+    RETRY_AFTER_GC = 0,
+    EXCEPTION = 1,       // Returning this marker tells the real exception
+                         // is in Top::pending_exception.
+    INTERNAL_ERROR = 2,
+    OUT_OF_MEMORY_EXCEPTION = 3
+  };
+
+  inline Type type() const;
+
+  // Returns the space that needs to be collected for RetryAfterGC failures.
+  inline AllocationSpace allocation_space() const;
+
+  // Returns the number of bytes requested (up to the representable maximum)
+  // for RetryAfterGC failures.
+  inline int requested() const;
+
+  inline bool IsInternalError() const;
+  inline bool IsOutOfMemoryException() const;
+
+  static Failure* RetryAfterGC(int requested_bytes, AllocationSpace space);
+  static inline Failure* RetryAfterGC(int requested_bytes);  // NEW_SPACE
+  static inline Failure* Exception();
+  static inline Failure* InternalError();
+  static inline Failure* OutOfMemoryException();
+  // Casting.
+  static inline Failure* cast(Object* object);
+
+  // Dispatched behavior.
+  void FailurePrint();
+  void FailurePrint(StringStream* accumulator);
+#ifdef DEBUG
+  void FailureVerify();
+#endif
+
+ private:
+  inline int value() const;
+  static inline Failure* Construct(Type type, int value = 0);
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Failure);
+};
+
+
+// Heap objects typically have a map pointer in their first word.  However,
+// during GC other data (eg, mark bits, forwarding addresses) is sometimes
+// encoded in the first word.  The class MapWord is an abstraction of the
+// value in a heap object's first word.
+class MapWord BASE_EMBEDDED {
+ public:
+  // Normal state: the map word contains a map pointer.
+
+  // Create a map word from a map pointer.
+  static inline MapWord FromMap(Map* map);
+
+  // View this map word as a map pointer.
+  inline Map* ToMap();
+
+
+  // Scavenge collection: the map word of live objects in the from space
+  // contains a forwarding address (a heap object pointer in the to space).
+
+  // True if this map word is a forwarding address for a scavenge
+  // collection.  Only valid during a scavenge collection (specifically,
+  // when all map words are heap object pointers, ie. not during a full GC).
+  inline bool IsForwardingAddress();
+
+  // Create a map word from a forwarding address.
+  static inline MapWord FromForwardingAddress(HeapObject* object);
+
+  // View this map word as a forwarding address.
+  inline HeapObject* ToForwardingAddress();
+
+
+  // Marking phase of full collection: the map word of live objects is
+  // marked, and may be marked as overflowed (eg, the object is live, its
+  // children have not been visited, and it does not fit in the marking
+  // stack).
+
+  // True if this map word's mark bit is set.
+  inline bool IsMarked();
+
+  // Return this map word but with its mark bit set.
+  inline void SetMark();
+
+  // Return this map word but with its mark bit cleared.
+  inline void ClearMark();
+
+  // True if this map word's overflow bit is set.
+  inline bool IsOverflowed();
+
+  // Return this map word but with its overflow bit set.
+  inline void SetOverflow();
+
+  // Return this map word but with its overflow bit cleared.
+  inline void ClearOverflow();
+
+
+  // Compacting phase of a full compacting collection: the map word of live
+  // objects contains an encoding of the original map address along with the
+  // forwarding address (represented as an offset from the first live object
+  // in the same page as the (old) object address).
+
+  // Create a map word from a map address and a forwarding address offset.
+  static inline MapWord EncodeAddress(Address map_address, int offset);
+
+  // Return the map address encoded in this map word.
+  inline Address DecodeMapAddress(MapSpace* map_space);
+
+  // Return the forwarding offset encoded in this map word.
+  inline int DecodeOffset();
+
+
+  // During serialization: the map word is used to hold an encoded
+  // address, and possibly a mark bit (set and cleared with SetMark
+  // and ClearMark).
+
+  // Create a map word from an encoded address.
+  static inline MapWord FromEncodedAddress(Address address);
+
+  inline Address ToEncodedAddress();
+
+  // Bits used by the marking phase of the garbage collector.
+  //
+  // The first word of a heap object is normally a map pointer. The last two
+  // bits are tagged as '01' (kHeapObjectTag). We reuse the last two bits to
+  // mark an object as live and/or overflowed:
+  //   last bit = 0, marked as alive
+  //   second bit = 1, overflowed
+  // An object is only marked as overflowed when it is marked as live while
+  // the marking stack is overflowed.
+  static const int kMarkingBit = 0;  // marking bit
+  static const int kMarkingMask = (1 << kMarkingBit);  // marking mask
+  static const int kOverflowBit = 1;  // overflow bit
+  static const int kOverflowMask = (1 << kOverflowBit);  // overflow mask
+
+  // Forwarding pointers and map pointer encoding
+  //  31             21 20              10 9               0
+  // +-----------------+------------------+-----------------+
+  // |forwarding offset|page offset of map|page index of map|
+  // +-----------------+------------------+-----------------+
+  //  11 bits           11 bits            10 bits
+  static const int kMapPageIndexBits = 10;
+  static const int kMapPageOffsetBits = 11;
+  static const int kForwardingOffsetBits = 11;
+
+  static const int kMapPageIndexShift = 0;
+  static const int kMapPageOffsetShift =
+      kMapPageIndexShift + kMapPageIndexBits;
+  static const int kForwardingOffsetShift =
+      kMapPageOffsetShift + kMapPageOffsetBits;
+
+  // 0x000003FF
+  static const uint32_t kMapPageIndexMask =
+      (1 << kMapPageOffsetShift) - 1;
+
+  // 0x001FFC00
+  static const uint32_t kMapPageOffsetMask =
+      ((1 << kForwardingOffsetShift) - 1) & ~kMapPageIndexMask;
+
+  // 0xFFE00000
+  static const uint32_t kForwardingOffsetMask =
+      ~(kMapPageIndexMask | kMapPageOffsetMask);
+
+ private:
+  // HeapObject calls the private constructor and directly reads the value.
+  friend class HeapObject;
+
+  explicit MapWord(uintptr_t value) : value_(value) {}
+
+  uintptr_t value_;
+};
+
+
+// HeapObject is the superclass for all classes describing heap allocated
+// objects.
+class HeapObject: public Object {
+ public:
+  // [map]: Contains a map which contains the object's reflective
+  // information.
+  inline Map* map();
+  inline void set_map(Map* value);
+
+  // During garbage collection, the map word of a heap object does not
+  // necessarily contain a map pointer.
+  inline MapWord map_word();
+  inline void set_map_word(MapWord map_word);
+
+  // Converts an address to a HeapObject pointer.
+  static inline HeapObject* FromAddress(Address address);
+
+  // Returns the address of this HeapObject.
+  inline Address address();
+
+  // Iterates over pointers contained in the object (including the Map)
+  void Iterate(ObjectVisitor* v);
+
+  // Iterates over all pointers contained in the object except the
+  // first map pointer.  The object type is given in the first
+  // parameter. This function does not access the map pointer in the
+  // object, and so is safe to call while the map pointer is modified.
+  void IterateBody(InstanceType type, int object_size, ObjectVisitor* v);
+
+  // This method only applies to struct objects.  Iterates over all the fields
+  // of this struct.
+  void IterateStructBody(int object_size, ObjectVisitor* v);
+
+  // Returns the heap object's size in bytes
+  inline int Size();
+
+  // Given a heap object's map pointer, returns the heap size in bytes
+  // Useful when the map pointer field is used for other purposes.
+  // GC internal.
+  inline int SizeFromMap(Map* map);
+
+  // Support for the marking heap objects during the marking phase of GC.
+  // True if the object is marked live.
+  inline bool IsMarked();
+
+  // Mutate this object's map pointer to indicate that the object is live.
+  inline void SetMark();
+
+  // Mutate this object's map pointer to remove the indication that the
+  // object is live (ie, partially restore the map pointer).
+  inline void ClearMark();
+
+  // True if this object is marked as overflowed.  Overflowed objects have
+  // been reached and marked during marking of the heap, but their children
+  // have not necessarily been marked and they have not been pushed on the
+  // marking stack.
+  inline bool IsOverflowed();
+
+  // Mutate this object's map pointer to indicate that the object is
+  // overflowed.
+  inline void SetOverflow();
+
+  // Mutate this object's map pointer to remove the indication that the
+  // object is overflowed (ie, partially restore the map pointer).
+  inline void ClearOverflow();
+
+  // Returns the field at offset in obj, as a read/write Object* reference.
+  // Does no checking, and is safe to use during GC, while maps are invalid.
+  // Does not update remembered sets, so should only be assigned to
+  // during marking GC.
+  static inline Object** RawField(HeapObject* obj, int offset);
+
+  // Casting.
+  static inline HeapObject* cast(Object* obj);
+
+  // Return the write barrier mode for this.
+  inline WriteBarrierMode GetWriteBarrierMode();
+
+  // Dispatched behavior.
+  void HeapObjectShortPrint(StringStream* accumulator);
+#ifdef DEBUG
+  void HeapObjectPrint();
+  void HeapObjectVerify();
+  inline void VerifyObjectField(int offset);
+
+  void PrintHeader(const char* id);
+
+  // Verify a pointer is a valid HeapObject pointer that points to object
+  // areas in the heap.
+  static void VerifyHeapPointer(Object* p);
+#endif
+
+  // Layout description.
+  // First field in a heap object is map.
+  static const int kMapOffset = Object::kHeaderSize;
+  static const int kHeaderSize = kMapOffset + kPointerSize;
+
+  STATIC_CHECK(kMapOffset == Internals::kHeapObjectMapOffset);
+
+ protected:
+  // helpers for calling an ObjectVisitor to iterate over pointers in the
+  // half-open range [start, end) specified as integer offsets
+  inline void IteratePointers(ObjectVisitor* v, int start, int end);
+  // as above, for the single element at "offset"
+  inline void IteratePointer(ObjectVisitor* v, int offset);
+
+  // Computes the object size from the map.
+  // Should only be used from SizeFromMap.
+  int SlowSizeFromMap(Map* map);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(HeapObject);
+};
+
+
+// The HeapNumber class describes heap allocated numbers that cannot be
+// represented in a Smi (small integer)
+class HeapNumber: public HeapObject {
+ public:
+  // [value]: number value.
+  inline double value();
+  inline void set_value(double value);
+
+  // Casting.
+  static inline HeapNumber* cast(Object* obj);
+
+  // Dispatched behavior.
+  Object* HeapNumberToBoolean();
+  void HeapNumberPrint();
+  void HeapNumberPrint(StringStream* accumulator);
+#ifdef DEBUG
+  void HeapNumberVerify();
+#endif
+
+  // Layout description.
+  static const int kValueOffset = HeapObject::kHeaderSize;
+  // IEEE doubles are two 32 bit words.  The first is just mantissa, the second
+  // is a mixture of sign, exponent and mantissa.  Our current platforms are all
+  // little endian apart from non-EABI arm which is little endian with big
+  // endian floating point word ordering!
+#if !defined(V8_HOST_ARCH_ARM) || __ARM_EABI__
+  static const int kMantissaOffset = kValueOffset;
+  static const int kExponentOffset = kValueOffset + 4;
+#else
+  static const int kMantissaOffset = kValueOffset + 4;
+  static const int kExponentOffset = kValueOffset;
+# define BIG_ENDIAN_FLOATING_POINT 1
+#endif
+  static const int kSize = kValueOffset + kDoubleSize;
+
+  static const uint32_t kSignMask = 0x80000000u;
+  static const uint32_t kExponentMask = 0x7ff00000u;
+  static const uint32_t kMantissaMask = 0xfffffu;
+  static const int kExponentBias = 1023;
+  static const int kExponentShift = 20;
+  static const int kMantissaBitsInTopWord = 20;
+  static const int kNonMantissaBitsInTopWord = 12;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(HeapNumber);
+};
+
+
+// The JSObject describes real heap allocated JavaScript objects with
+// properties.
+// Note that the map of JSObject changes during execution to enable inline
+// caching.
+class JSObject: public HeapObject {
+ public:
+  enum DeleteMode { NORMAL_DELETION, FORCE_DELETION };
+  enum ElementsKind {
+    FAST_ELEMENTS,
+    DICTIONARY_ELEMENTS,
+    PIXEL_ELEMENTS
+  };
+
+  // [properties]: Backing storage for properties.
+  // properties is a FixedArray in the fast case, and a Dictionary in the
+  // slow case.
+  DECL_ACCESSORS(properties, FixedArray)  // Get and set fast properties.
+  inline void initialize_properties();
+  inline bool HasFastProperties();
+  inline StringDictionary* property_dictionary();  // Gets slow properties.
+
+  // [elements]: The elements (properties with names that are integers).
+  // elements is a FixedArray in the fast case, and a Dictionary in the slow
+  // case or a PixelArray in a special case.
+  DECL_ACCESSORS(elements, Array)  // Get and set fast elements.
+  inline void initialize_elements();
+  inline ElementsKind GetElementsKind();
+  inline bool HasFastElements();
+  inline bool HasDictionaryElements();
+  inline bool HasPixelElements();
+  inline NumberDictionary* element_dictionary();  // Gets slow elements.
+
+  // Collects elements starting at index 0.
+  // Undefined values are placed after non-undefined values.
+  // Returns the number of non-undefined values.
+  Object* PrepareElementsForSort(uint32_t limit);
+  // As PrepareElementsForSort, but only on objects where elements is
+  // a dictionary, and it will stay a dictionary.
+  Object* PrepareSlowElementsForSort(uint32_t limit);
+
+  Object* SetProperty(String* key,
+                      Object* value,
+                      PropertyAttributes attributes);
+  Object* SetProperty(LookupResult* result,
+                      String* key,
+                      Object* value,
+                      PropertyAttributes attributes);
+  Object* SetPropertyWithFailedAccessCheck(LookupResult* result,
+                                           String* name,
+                                           Object* value);
+  Object* SetPropertyWithCallback(Object* structure,
+                                  String* name,
+                                  Object* value,
+                                  JSObject* holder);
+  Object* SetPropertyWithDefinedSetter(JSFunction* setter,
+                                       Object* value);
+  Object* SetPropertyWithInterceptor(String* name,
+                                     Object* value,
+                                     PropertyAttributes attributes);
+  Object* SetPropertyPostInterceptor(String* name,
+                                     Object* value,
+                                     PropertyAttributes attributes);
+  Object* IgnoreAttributesAndSetLocalProperty(String* key,
+                                              Object* value,
+                                              PropertyAttributes attributes);
+
+  // Retrieve a value in a normalized object given a lookup result.
+  // Handles the special representation of JS global objects.
+  Object* GetNormalizedProperty(LookupResult* result);
+
+  // Sets the property value in a normalized object given a lookup result.
+  // Handles the special representation of JS global objects.
+  Object* SetNormalizedProperty(LookupResult* result, Object* value);
+
+  // Sets the property value in a normalized object given (key, value, details).
+  // Handles the special representation of JS global objects.
+  Object* SetNormalizedProperty(String* name,
+                                Object* value,
+                                PropertyDetails details);
+
+  // Deletes the named property in a normalized object.
+  Object* DeleteNormalizedProperty(String* name, DeleteMode mode);
+
+  // Sets a property that currently has lazy loading.
+  Object* SetLazyProperty(LookupResult* result,
+                          String* name,
+                          Object* value,
+                          PropertyAttributes attributes);
+
+  // Returns the class name ([[Class]] property in the specification).
+  String* class_name();
+
+  // Returns the constructor name (the name (possibly, inferred name) of the
+  // function that was used to instantiate the object).
+  String* constructor_name();
+
+  // Retrieve interceptors.
+  InterceptorInfo* GetNamedInterceptor();
+  InterceptorInfo* GetIndexedInterceptor();
+
+  inline PropertyAttributes GetPropertyAttribute(String* name);
+  PropertyAttributes GetPropertyAttributeWithReceiver(JSObject* receiver,
+                                                      String* name);
+  PropertyAttributes GetLocalPropertyAttribute(String* name);
+
+  Object* DefineAccessor(String* name, bool is_getter, JSFunction* fun,
+                         PropertyAttributes attributes);
+  Object* LookupAccessor(String* name, bool is_getter);
+
+  // Used from Object::GetProperty().
+  Object* GetPropertyWithFailedAccessCheck(Object* receiver,
+                                           LookupResult* result,
+                                           String* name,
+                                           PropertyAttributes* attributes);
+  Object* GetPropertyWithInterceptor(JSObject* receiver,
+                                     String* name,
+                                     PropertyAttributes* attributes);
+  Object* GetPropertyPostInterceptor(JSObject* receiver,
+                                     String* name,
+                                     PropertyAttributes* attributes);
+  Object* GetLazyProperty(Object* receiver,
+                          LookupResult* result,
+                          String* name,
+                          PropertyAttributes* attributes);
+
+  // Tells whether this object needs to be loaded.
+  inline bool IsLoaded();
+
+  // Returns true if this is an instance of an api function and has
+  // been modified since it was created.  May give false positives.
+  bool IsDirty();
+
+  bool HasProperty(String* name) {
+    return GetPropertyAttribute(name) != ABSENT;
+  }
+
+  // Can cause a GC if it hits an interceptor.
+  bool HasLocalProperty(String* name) {
+    return GetLocalPropertyAttribute(name) != ABSENT;
+  }
+
+  Object* DeleteProperty(String* name, DeleteMode mode);
+  Object* DeleteElement(uint32_t index, DeleteMode mode);
+  Object* DeleteLazyProperty(LookupResult* result,
+                             String* name,
+                             DeleteMode mode);
+
+  // Tests for the fast common case for property enumeration.
+  bool IsSimpleEnum();
+
+  // Do we want to keep the elements in fast case when increasing the
+  // capacity?
+  bool ShouldConvertToSlowElements(int new_capacity);
+  // Returns true if the backing storage for the slow-case elements of
+  // this object takes up nearly as much space as a fast-case backing
+  // storage would.  In that case the JSObject should have fast
+  // elements.
+  bool ShouldConvertToFastElements();
+
+  // Return the object's prototype (might be Heap::null_value()).
+  inline Object* GetPrototype();
+
+  // Tells whether the index'th element is present.
+  inline bool HasElement(uint32_t index);
+  bool HasElementWithReceiver(JSObject* receiver, uint32_t index);
+  bool HasLocalElement(uint32_t index);
+
+  bool HasElementWithInterceptor(JSObject* receiver, uint32_t index);
+  bool HasElementPostInterceptor(JSObject* receiver, uint32_t index);
+
+  Object* SetFastElement(uint32_t index, Object* value);
+
+  // Set the index'th array element.
+  // A Failure object is returned if GC is needed.
+  Object* SetElement(uint32_t index, Object* value);
+
+  // Returns the index'th element.
+  // The undefined object if index is out of bounds.
+  Object* GetElementWithReceiver(JSObject* receiver, uint32_t index);
+
+  void SetFastElements(FixedArray* elements);
+  Object* SetSlowElements(Object* length);
+
+  // Lookup interceptors are used for handling properties controlled by host
+  // objects.
+  inline bool HasNamedInterceptor();
+  inline bool HasIndexedInterceptor();
+
+  // Support functions for v8 api (needed for correct interceptor behavior).
+  bool HasRealNamedProperty(String* key);
+  bool HasRealElementProperty(uint32_t index);
+  bool HasRealNamedCallbackProperty(String* key);
+
+  // Initializes the array to a certain length
+  Object* SetElementsLength(Object* length);
+
+  // Get the header size for a JSObject.  Used to compute the index of
+  // internal fields as well as the number of internal fields.
+  inline int GetHeaderSize();
+
+  inline int GetInternalFieldCount();
+  inline Object* GetInternalField(int index);
+  inline void SetInternalField(int index, Object* value);
+
+  // Lookup a property.  If found, the result is valid and has
+  // detailed information.
+  void LocalLookup(String* name, LookupResult* result);
+  void Lookup(String* name, LookupResult* result);
+
+  // The following lookup functions skip interceptors.
+  void LocalLookupRealNamedProperty(String* name, LookupResult* result);
+  void LookupRealNamedProperty(String* name, LookupResult* result);
+  void LookupRealNamedPropertyInPrototypes(String* name, LookupResult* result);
+  void LookupCallbackSetterInPrototypes(String* name, LookupResult* result);
+  Object* LookupCallbackSetterInPrototypes(uint32_t index);
+  void LookupCallback(String* name, LookupResult* result);
+
+  // Returns the number of properties on this object filtering out properties
+  // with the specified attributes (ignoring interceptors).
+  int NumberOfLocalProperties(PropertyAttributes filter);
+  // Returns the number of enumerable properties (ignoring interceptors).
+  int NumberOfEnumProperties();
+  // Fill in details for properties into storage starting at the specified
+  // index.
+  void GetLocalPropertyNames(FixedArray* storage, int index);
+
+  // Returns the number of properties on this object filtering out properties
+  // with the specified attributes (ignoring interceptors).
+  int NumberOfLocalElements(PropertyAttributes filter);
+  // Returns the number of enumerable elements (ignoring interceptors).
+  int NumberOfEnumElements();
+  // Returns the number of elements on this object filtering out elements
+  // with the specified attributes (ignoring interceptors).
+  int GetLocalElementKeys(FixedArray* storage, PropertyAttributes filter);
+  // Count and fill in the enumerable elements into storage.
+  // (storage->length() == NumberOfEnumElements()).
+  // If storage is NULL, will count the elements without adding
+  // them to any storage.
+  // Returns the number of enumerable elements.
+  int GetEnumElementKeys(FixedArray* storage);
+
+  // Add a property to a fast-case object using a map transition to
+  // new_map.
+  Object* AddFastPropertyUsingMap(Map* new_map,
+                                  String* name,
+                                  Object* value);
+
+  // Add a constant function property to a fast-case object.
+  // This leaves a CONSTANT_TRANSITION in the old map, and
+  // if it is called on a second object with this map, a
+  // normal property is added instead, with a map transition.
+  // This avoids the creation of many maps with the same constant
+  // function, all orphaned.
+  Object* AddConstantFunctionProperty(String* name,
+                                      JSFunction* function,
+                                      PropertyAttributes attributes);
+
+  Object* ReplaceSlowProperty(String* name,
+                              Object* value,
+                              PropertyAttributes attributes);
+
+  // Converts a descriptor of any other type to a real field,
+  // backed by the properties array.  Descriptors of visible
+  // types, such as CONSTANT_FUNCTION, keep their enumeration order.
+  // Converts the descriptor on the original object's map to a
+  // map transition, and the the new field is on the object's new map.
+  Object* ConvertDescriptorToFieldAndMapTransition(
+      String* name,
+      Object* new_value,
+      PropertyAttributes attributes);
+
+  // Converts a descriptor of any other type to a real field,
+  // backed by the properties array.  Descriptors of visible
+  // types, such as CONSTANT_FUNCTION, keep their enumeration order.
+  Object* ConvertDescriptorToField(String* name,
+                                   Object* new_value,
+                                   PropertyAttributes attributes);
+
+  // Add a property to a fast-case object.
+  Object* AddFastProperty(String* name,
+                          Object* value,
+                          PropertyAttributes attributes);
+
+  // Add a property to a slow-case object.
+  Object* AddSlowProperty(String* name,
+                          Object* value,
+                          PropertyAttributes attributes);
+
+  // Add a property to an object.
+  Object* AddProperty(String* name,
+                      Object* value,
+                      PropertyAttributes attributes);
+
+  // Convert the object to use the canonical dictionary
+  // representation. If the object is expected to have additional properties
+  // added this number can be indicated to have the backing store allocated to
+  // an initial capacity for holding these properties.
+  Object* NormalizeProperties(PropertyNormalizationMode mode,
+                              int expected_additional_properties);
+  Object* NormalizeElements();
+
+  // Transform slow named properties to fast variants.
+  // Returns failure if allocation failed.
+  Object* TransformToFastProperties(int unused_property_fields);
+
+  // Access fast-case object properties at index.
+  inline Object* FastPropertyAt(int index);
+  inline Object* FastPropertyAtPut(int index, Object* value);
+
+  // Access to in object properties.
+  inline Object* InObjectPropertyAt(int index);
+  inline Object* InObjectPropertyAtPut(int index,
+                                       Object* value,
+                                       WriteBarrierMode mode
+                                       = UPDATE_WRITE_BARRIER);
+
+  // initializes the body after properties slot, properties slot is
+  // initialized by set_properties
+  // Note: this call does not update write barrier, it is caller's
+  // reponsibility to ensure that *v* can be collected without WB here.
+  inline void InitializeBody(int object_size);
+
+  // Check whether this object references another object
+  bool ReferencesObject(Object* obj);
+
+  // Casting.
+  static inline JSObject* cast(Object* obj);
+
+  // Dispatched behavior.
+  void JSObjectIterateBody(int object_size, ObjectVisitor* v);
+  void JSObjectShortPrint(StringStream* accumulator);
+#ifdef DEBUG
+  void JSObjectPrint();
+  void JSObjectVerify();
+  void PrintProperties();
+  void PrintElements();
+
+  // Structure for collecting spill information about JSObjects.
+  class SpillInformation {
+   public:
+    void Clear();
+    void Print();
+    int number_of_objects_;
+    int number_of_objects_with_fast_properties_;
+    int number_of_objects_with_fast_elements_;
+    int number_of_fast_used_fields_;
+    int number_of_fast_unused_fields_;
+    int number_of_slow_used_properties_;
+    int number_of_slow_unused_properties_;
+    int number_of_fast_used_elements_;
+    int number_of_fast_unused_elements_;
+    int number_of_slow_used_elements_;
+    int number_of_slow_unused_elements_;
+  };
+
+  void IncrementSpillStatistics(SpillInformation* info);
+#endif
+  Object* SlowReverseLookup(Object* value);
+
+  static const uint32_t kMaxGap = 1024;
+  static const int kMaxFastElementsLength = 5000;
+  static const int kInitialMaxFastElementArray = 100000;
+  static const int kMaxFastProperties = 8;
+  static const int kMaxInstanceSize = 255 * kPointerSize;
+  // When extending the backing storage for property values, we increase
+  // its size by more than the 1 entry necessary, so sequentially adding fields
+  // to the same object requires fewer allocations and copies.
+  static const int kFieldsAdded = 3;
+
+  // Layout description.
+  static const int kPropertiesOffset = HeapObject::kHeaderSize;
+  static const int kElementsOffset = kPropertiesOffset + kPointerSize;
+  static const int kHeaderSize = kElementsOffset + kPointerSize;
+
+  STATIC_CHECK(kHeaderSize == Internals::kJSObjectHeaderSize);
+
+  Object* GetElementWithInterceptor(JSObject* receiver, uint32_t index);
+
+ private:
+  Object* SetElementWithInterceptor(uint32_t index, Object* value);
+  Object* SetElementWithoutInterceptor(uint32_t index, Object* value);
+
+  Object* GetElementPostInterceptor(JSObject* receiver, uint32_t index);
+
+  Object* DeletePropertyPostInterceptor(String* name, DeleteMode mode);
+  Object* DeletePropertyWithInterceptor(String* name);
+
+  Object* DeleteElementPostInterceptor(uint32_t index, DeleteMode mode);
+  Object* DeleteElementWithInterceptor(uint32_t index);
+
+  PropertyAttributes GetPropertyAttributePostInterceptor(JSObject* receiver,
+                                                         String* name,
+                                                         bool continue_search);
+  PropertyAttributes GetPropertyAttributeWithInterceptor(JSObject* receiver,
+                                                         String* name,
+                                                         bool continue_search);
+  PropertyAttributes GetPropertyAttributeWithFailedAccessCheck(
+      Object* receiver,
+      LookupResult* result,
+      String* name,
+      bool continue_search);
+  PropertyAttributes GetPropertyAttribute(JSObject* receiver,
+                                          LookupResult* result,
+                                          String* name,
+                                          bool continue_search);
+
+  // Returns true if most of the elements backing storage is used.
+  bool HasDenseElements();
+
+  Object* DefineGetterSetter(String* name, PropertyAttributes attributes);
+
+  void LookupInDescriptor(String* name, LookupResult* result);
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(JSObject);
+};
+
+
+// Abstract super class arrays. It provides length behavior.
+class Array: public HeapObject {
+ public:
+  // [length]: length of the array.
+  inline int length();
+  inline void set_length(int value);
+
+  // Convert an object to an array index.
+  // Returns true if the conversion succeeded.
+  static inline bool IndexFromObject(Object* object, uint32_t* index);
+
+  // Layout descriptor.
+  static const int kLengthOffset = HeapObject::kHeaderSize;
+
+ protected:
+  // No code should use the Array class directly, only its subclasses.
+  // Use the kHeaderSize of the appropriate subclass, which may be aligned.
+  static const int kHeaderSize = kLengthOffset + kIntSize;
+  static const int kAlignedSize = POINTER_SIZE_ALIGN(kHeaderSize);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Array);
+};
+
+
+// FixedArray describes fixed sized arrays where element
+// type is Object*.
+
+class FixedArray: public Array {
+ public:
+
+  // Setter and getter for elements.
+  inline Object* get(int index);
+  // Setter that uses write barrier.
+  inline void set(int index, Object* value);
+
+  // Setter that doesn't need write barrier).
+  inline void set(int index, Smi* value);
+  // Setter with explicit barrier mode.
+  inline void set(int index, Object* value, WriteBarrierMode mode);
+
+  // Setters for frequently used oddballs located in old space.
+  inline void set_undefined(int index);
+  inline void set_null(int index);
+  inline void set_the_hole(int index);
+
+  // Copy operations.
+  inline Object* Copy();
+  Object* CopySize(int new_length);
+
+  // Add the elements of a JSArray to this FixedArray.
+  Object* AddKeysFromJSArray(JSArray* array);
+
+  // Compute the union of this and other.
+  Object* UnionOfKeys(FixedArray* other);
+
+  // Copy a sub array from the receiver to dest.
+  void CopyTo(int pos, FixedArray* dest, int dest_pos, int len);
+
+  // Garbage collection support.
+  static int SizeFor(int length) { return kHeaderSize + length * kPointerSize; }
+
+  // Code Generation support.
+  static int OffsetOfElementAt(int index) { return SizeFor(index); }
+
+  // Casting.
+  static inline FixedArray* cast(Object* obj);
+
+  // Align data at kPointerSize, even if Array.kHeaderSize isn't aligned.
+  static const int kHeaderSize = POINTER_SIZE_ALIGN(Array::kHeaderSize);
+
+  // Dispatched behavior.
+  int FixedArraySize() { return SizeFor(length()); }
+  void FixedArrayIterateBody(ObjectVisitor* v);
+#ifdef DEBUG
+  void FixedArrayPrint();
+  void FixedArrayVerify();
+  // Checks if two FixedArrays have identical contents.
+  bool IsEqualTo(FixedArray* other);
+#endif
+
+  // Swap two elements in a pair of arrays.  If this array and the
+  // numbers array are the same object, the elements are only swapped
+  // once.
+  void SwapPairs(FixedArray* numbers, int i, int j);
+
+  // Sort prefix of this array and the numbers array as pairs wrt. the
+  // numbers.  If the numbers array and the this array are the same
+  // object, the prefix of this array is sorted.
+  void SortPairs(FixedArray* numbers, uint32_t len);
+
+ protected:
+  // Set operation on FixedArray without using write barriers.
+  static inline void fast_set(FixedArray* array, int index, Object* value);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(FixedArray);
+};
+
+
+// DescriptorArrays are fixed arrays used to hold instance descriptors.
+// The format of the these objects is:
+//   [0]: point to a fixed array with (value, detail) pairs.
+//   [1]: next enumeration index (Smi), or pointer to small fixed array:
+//          [0]: next enumeration index (Smi)
+//          [1]: pointer to fixed array with enum cache
+//   [2]: first key
+//   [length() - 1]: last key
+//
+class DescriptorArray: public FixedArray {
+ public:
+  // Is this the singleton empty_descriptor_array?
+  inline bool IsEmpty();
+  // Returns the number of descriptors in the array.
+  int number_of_descriptors() {
+    return IsEmpty() ? 0 : length() - kFirstIndex;
+  }
+
+  int NextEnumerationIndex() {
+    if (IsEmpty()) return PropertyDetails::kInitialIndex;
+    Object* obj = get(kEnumerationIndexIndex);
+    if (obj->IsSmi()) {
+      return Smi::cast(obj)->value();
+    } else {
+      Object* index = FixedArray::cast(obj)->get(kEnumCacheBridgeEnumIndex);
+      return Smi::cast(index)->value();
+    }
+  }
+
+  // Set next enumeration index and flush any enum cache.
+  void SetNextEnumerationIndex(int value) {
+    if (!IsEmpty()) {
+      fast_set(this, kEnumerationIndexIndex, Smi::FromInt(value));
+    }
+  }
+  bool HasEnumCache() {
+    return !IsEmpty() && !get(kEnumerationIndexIndex)->IsSmi();
+  }
+
+  Object* GetEnumCache() {
+    ASSERT(HasEnumCache());
+    FixedArray* bridge = FixedArray::cast(get(kEnumerationIndexIndex));
+    return bridge->get(kEnumCacheBridgeCacheIndex);
+  }
+
+  // Initialize or change the enum cache,
+  // using the supplied storage for the small "bridge".
+  void SetEnumCache(FixedArray* bridge_storage, FixedArray* new_cache);
+
+  // Accessors for fetching instance descriptor at descriptor number.
+  inline String* GetKey(int descriptor_number);
+  inline Object* GetValue(int descriptor_number);
+  inline Smi* GetDetails(int descriptor_number);
+  inline PropertyType GetType(int descriptor_number);
+  inline int GetFieldIndex(int descriptor_number);
+  inline JSFunction* GetConstantFunction(int descriptor_number);
+  inline Object* GetCallbacksObject(int descriptor_number);
+  inline AccessorDescriptor* GetCallbacks(int descriptor_number);
+  inline bool IsProperty(int descriptor_number);
+  inline bool IsTransition(int descriptor_number);
+  inline bool IsNullDescriptor(int descriptor_number);
+  inline bool IsDontEnum(int descriptor_number);
+
+  // Accessor for complete descriptor.
+  inline void Get(int descriptor_number, Descriptor* desc);
+  inline void Set(int descriptor_number, Descriptor* desc);
+
+  // Transfer complete descriptor from another descriptor array to
+  // this one.
+  inline void CopyFrom(int index, DescriptorArray* src, int src_index);
+
+  // Copy the descriptor array, insert a new descriptor and optionally
+  // remove map transitions.  If the descriptor is already present, it is
+  // replaced.  If a replaced descriptor is a real property (not a transition
+  // or null), its enumeration index is kept as is.
+  // If adding a real property, map transitions must be removed.  If adding
+  // a transition, they must not be removed.  All null descriptors are removed.
+  Object* CopyInsert(Descriptor* descriptor, TransitionFlag transition_flag);
+
+  // Remove all transitions.  Return  a copy of the array with all transitions
+  // removed, or a Failure object if the new array could not be allocated.
+  Object* RemoveTransitions();
+
+  // Sort the instance descriptors by the hash codes of their keys.
+  void Sort();
+
+  // Search the instance descriptors for given name.
+  inline int Search(String* name);
+
+  // Tells whether the name is present int the array.
+  bool Contains(String* name) { return kNotFound != Search(name); }
+
+  // Perform a binary search in the instance descriptors represented
+  // by this fixed array.  low and high are descriptor indices.  If there
+  // are three instance descriptors in this array it should be called
+  // with low=0 and high=2.
+  int BinarySearch(String* name, int low, int high);
+
+  // Perform a linear search in the instance descriptors represented
+  // by this fixed array.  len is the number of descriptor indices that are
+  // valid.  Does not require the descriptors to be sorted.
+  int LinearSearch(String* name, int len);
+
+  // Allocates a DescriptorArray, but returns the singleton
+  // empty descriptor array object if number_of_descriptors is 0.
+  static Object* Allocate(int number_of_descriptors);
+
+  // Casting.
+  static inline DescriptorArray* cast(Object* obj);
+
+  // Constant for denoting key was not found.
+  static const int kNotFound = -1;
+
+  static const int kContentArrayIndex = 0;
+  static const int kEnumerationIndexIndex = 1;
+  static const int kFirstIndex = 2;
+
+  // The length of the "bridge" to the enum cache.
+  static const int kEnumCacheBridgeLength = 2;
+  static const int kEnumCacheBridgeEnumIndex = 0;
+  static const int kEnumCacheBridgeCacheIndex = 1;
+
+  // Layout description.
+  static const int kContentArrayOffset = FixedArray::kHeaderSize;
+  static const int kEnumerationIndexOffset = kContentArrayOffset + kPointerSize;
+  static const int kFirstOffset = kEnumerationIndexOffset + kPointerSize;
+
+  // Layout description for the bridge array.
+  static const int kEnumCacheBridgeEnumOffset = FixedArray::kHeaderSize;
+  static const int kEnumCacheBridgeCacheOffset =
+    kEnumCacheBridgeEnumOffset + kPointerSize;
+
+#ifdef DEBUG
+  // Print all the descriptors.
+  void PrintDescriptors();
+
+  // Is the descriptor array sorted and without duplicates?
+  bool IsSortedNoDuplicates();
+
+  // Are two DescriptorArrays equal?
+  bool IsEqualTo(DescriptorArray* other);
+#endif
+
+  // The maximum number of descriptors we want in a descriptor array (should
+  // fit in a page).
+  static const int kMaxNumberOfDescriptors = 1024 + 512;
+
+ private:
+  // Conversion from descriptor number to array indices.
+  static int ToKeyIndex(int descriptor_number) {
+    return descriptor_number+kFirstIndex;
+  }
+  static int ToValueIndex(int descriptor_number) {
+    return descriptor_number << 1;
+  }
+  static int ToDetailsIndex(int descriptor_number) {
+    return( descriptor_number << 1) + 1;
+  }
+
+  bool is_null_descriptor(int descriptor_number) {
+    return PropertyDetails(GetDetails(descriptor_number)).type() ==
+        NULL_DESCRIPTOR;
+  }
+  // Swap operation on FixedArray without using write barriers.
+  static inline void fast_swap(FixedArray* array, int first, int second);
+
+  // Swap descriptor first and second.
+  inline void Swap(int first, int second);
+
+  FixedArray* GetContentArray() {
+    return FixedArray::cast(get(kContentArrayIndex));
+  }
+  DISALLOW_IMPLICIT_CONSTRUCTORS(DescriptorArray);
+};
+
+
+// HashTable is a subclass of FixedArray that implements a hash table
+// that uses open addressing and quadratic probing.
+//
+// In order for the quadratic probing to work, elements that have not
+// yet been used and elements that have been deleted are
+// distinguished.  Probing continues when deleted elements are
+// encountered and stops when unused elements are encountered.
+//
+// - Elements with key == undefined have not been used yet.
+// - Elements with key == null have been deleted.
+//
+// The hash table class is parameterized with a Shape and a Key.
+// Shape must be a class with the following interface:
+//   class ExampleShape {
+//    public:
+//      // Tells whether key matches other.
+//     static bool IsMatch(Key key, Object* other);
+//     // Returns the hash value for key.
+//     static uint32_t Hash(Key key);
+//     // Returns the hash value for object.
+//     static uint32_t HashForObject(Key key, Object* object);
+//     // Convert key to an object.
+//     static inline Object* AsObject(Key key);
+//     // The prefix size indicates number of elements in the beginning
+//     // of the backing storage.
+//     static const int kPrefixSize = ..;
+//     // The Element size indicates number of elements per entry.
+//     static const int kEntrySize = ..;
+//   };
+// table.  The prefix size indicates an amount of memory in the
+// beginning of the backing storage that can be used for non-element
+// information by subclasses.
+
+template<typename Shape, typename Key>
+class HashTable: public FixedArray {
+ public:
+  // Returns the number of elements in the dictionary.
+  int NumberOfElements() {
+    return Smi::cast(get(kNumberOfElementsIndex))->value();
+  }
+
+  // Returns the capacity of the dictionary.
+  int Capacity() {
+    return Smi::cast(get(kCapacityIndex))->value();
+  }
+
+  // ElementAdded should be called whenever an element is added to a
+  // dictionary.
+  void ElementAdded() { SetNumberOfElements(NumberOfElements() + 1); }
+
+  // ElementRemoved should be called whenever an element is removed from
+  // a dictionary.
+  void ElementRemoved() { SetNumberOfElements(NumberOfElements() - 1); }
+  void ElementsRemoved(int n) { SetNumberOfElements(NumberOfElements() - n); }
+
+  // Returns a new array for dictionary usage. Might return Failure.
+  static Object* Allocate(int at_least_space_for);
+
+  // Returns the key at entry.
+  Object* KeyAt(int entry) { return get(EntryToIndex(entry)); }
+
+  // Tells whether k is a real key.  Null and undefined are not allowed
+  // as keys and can be used to indicate missing or deleted elements.
+  bool IsKey(Object* k) {
+    return !k->IsNull() && !k->IsUndefined();
+  }
+
+  // Garbage collection support.
+  void IteratePrefix(ObjectVisitor* visitor);
+  void IterateElements(ObjectVisitor* visitor);
+
+  // Casting.
+  static inline HashTable* cast(Object* obj);
+
+  // Compute the probe offset (quadratic probing).
+  INLINE(static uint32_t GetProbeOffset(uint32_t n)) {
+    return (n + n * n) >> 1;
+  }
+
+  static const int kNumberOfElementsIndex = 0;
+  static const int kCapacityIndex         = 1;
+  static const int kPrefixStartIndex      = 2;
+  static const int kElementsStartIndex    =
+      kPrefixStartIndex + Shape::kPrefixSize;
+  static const int kEntrySize             = Shape::kEntrySize;
+  static const int kElementsStartOffset   =
+      kHeaderSize + kElementsStartIndex * kPointerSize;
+
+  // Constant used for denoting a absent entry.
+  static const int kNotFound = -1;
+
+  // Find entry for key otherwise return -1.
+  int FindEntry(Key key);
+
+ protected:
+
+  // Find the entry at which to insert element with the given key that
+  // has the given hash value.
+  uint32_t FindInsertionEntry(uint32_t hash);
+
+  // Returns the index for an entry (of the key)
+  static inline int EntryToIndex(int entry) {
+    return (entry * kEntrySize) + kElementsStartIndex;
+  }
+
+  // Update the number of elements in the dictionary.
+  void SetNumberOfElements(int nof) {
+    fast_set(this, kNumberOfElementsIndex, Smi::FromInt(nof));
+  }
+
+  // Sets the capacity of the hash table.
+  void SetCapacity(int capacity) {
+    // To scale a computed hash code to fit within the hash table, we
+    // use bit-wise AND with a mask, so the capacity must be positive
+    // and non-zero.
+    ASSERT(capacity > 0);
+    fast_set(this, kCapacityIndex, Smi::FromInt(capacity));
+  }
+
+
+  // Returns probe entry.
+  static uint32_t GetProbe(uint32_t hash, uint32_t number, uint32_t size) {
+    ASSERT(IsPowerOf2(size));
+    return (hash + GetProbeOffset(number)) & (size - 1);
+  }
+
+  // Ensure enough space for n additional elements.
+  Object* EnsureCapacity(int n, Key key);
+};
+
+
+
+// HashTableKey is an abstract superclass for virtual key behavior.
+class HashTableKey {
+ public:
+  // Returns whether the other object matches this key.
+  virtual bool IsMatch(Object* other) = 0;
+  // Returns the hash value for this key.
+  virtual uint32_t Hash() = 0;
+  // Returns the hash value for object.
+  virtual uint32_t HashForObject(Object* key) = 0;
+  // Returns the key object for storing into the dictionary.
+  // If allocations fails a failure object is returned.
+  virtual Object* AsObject() = 0;
+  // Required.
+  virtual ~HashTableKey() {}
+};
+
+class SymbolTableShape {
+ public:
+  static bool IsMatch(HashTableKey* key, Object* value) {
+    return key->IsMatch(value);
+  }
+  static uint32_t Hash(HashTableKey* key) {
+    return key->Hash();
+  }
+  static uint32_t HashForObject(HashTableKey* key, Object* object) {
+    return key->HashForObject(object);
+  }
+  static Object* AsObject(HashTableKey* key) {
+    return key->AsObject();
+  }
+
+  static const int kPrefixSize = 0;
+  static const int kEntrySize = 1;
+};
+
+// SymbolTable.
+//
+// No special elements in the prefix and the element size is 1
+// because only the symbol itself (the key) needs to be stored.
+class SymbolTable: public HashTable<SymbolTableShape, HashTableKey*> {
+ public:
+  // Find symbol in the symbol table.  If it is not there yet, it is
+  // added.  The return value is the symbol table which might have
+  // been enlarged.  If the return value is not a failure, the symbol
+  // pointer *s is set to the symbol found.
+  Object* LookupSymbol(Vector<const char> str, Object** s);
+  Object* LookupString(String* key, Object** s);
+
+  // Looks up a symbol that is equal to the given string and returns
+  // true if it is found, assigning the symbol to the given output
+  // parameter.
+  bool LookupSymbolIfExists(String* str, String** symbol);
+
+  // Casting.
+  static inline SymbolTable* cast(Object* obj);
+
+ private:
+  Object* LookupKey(HashTableKey* key, Object** s);
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(SymbolTable);
+};
+
+
+class MapCacheShape {
+ public:
+  static bool IsMatch(HashTableKey* key, Object* value) {
+    return key->IsMatch(value);
+  }
+  static uint32_t Hash(HashTableKey* key) {
+    return key->Hash();
+  }
+
+  static uint32_t HashForObject(HashTableKey* key, Object* object) {
+    return key->HashForObject(object);
+  }
+
+  static Object* AsObject(HashTableKey* key) {
+    return key->AsObject();
+  }
+
+  static const int kPrefixSize = 0;
+  static const int kEntrySize = 2;
+};
+
+
+// MapCache.
+//
+// Maps keys that are a fixed array of symbols to a map.
+// Used for canonicalize maps for object literals.
+class MapCache: public HashTable<MapCacheShape, HashTableKey*> {
+ public:
+  // Find cached value for a string key, otherwise return null.
+  Object* Lookup(FixedArray* key);
+  Object* Put(FixedArray* key, Map* value);
+  static inline MapCache* cast(Object* obj);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(MapCache);
+};
+
+
+template <typename Shape, typename Key>
+class Dictionary: public HashTable<Shape, Key> {
+ public:
+
+  static inline Dictionary<Shape, Key>* cast(Object* obj) {
+    return reinterpret_cast<Dictionary<Shape, Key>*>(obj);
+  }
+
+  // Returns the value at entry.
+  Object* ValueAt(int entry) {
+    return get(HashTable<Shape, Key>::EntryToIndex(entry)+1);
+  }
+
+  // Set the value for entry.
+  void ValueAtPut(int entry, Object* value) {
+    set(HashTable<Shape, Key>::EntryToIndex(entry)+1, value);
+  }
+
+  // Returns the property details for the property at entry.
+  PropertyDetails DetailsAt(int entry) {
+    ASSERT(entry >= 0);  // Not found is -1, which is not caught by get().
+    return PropertyDetails(
+        Smi::cast(get(HashTable<Shape, Key>::EntryToIndex(entry) + 2)));
+  }
+
+  // Set the details for entry.
+  void DetailsAtPut(int entry, PropertyDetails value) {
+    set(HashTable<Shape, Key>::EntryToIndex(entry) + 2, value.AsSmi());
+  }
+
+  // Sorting support
+  void CopyValuesTo(FixedArray* elements);
+
+  // Delete a property from the dictionary.
+  Object* DeleteProperty(int entry, JSObject::DeleteMode mode);
+
+  // Returns the number of elements in the dictionary filtering out properties
+  // with the specified attributes.
+  int NumberOfElementsFilterAttributes(PropertyAttributes filter);
+
+  // Returns the number of enumerable elements in the dictionary.
+  int NumberOfEnumElements();
+
+  // Copies keys to preallocated fixed array.
+  void CopyKeysTo(FixedArray* storage, PropertyAttributes filter);
+  // Fill in details for properties into storage.
+  void CopyKeysTo(FixedArray* storage);
+
+  // Accessors for next enumeration index.
+  void SetNextEnumerationIndex(int index) {
+    fast_set(this, kNextEnumerationIndexIndex, Smi::FromInt(index));
+  }
+
+  int NextEnumerationIndex() {
+    return Smi::cast(FixedArray::get(kNextEnumerationIndexIndex))->value();
+  }
+
+  // Returns a new array for dictionary usage. Might return Failure.
+  static Object* Allocate(int at_least_space_for);
+
+  // Ensure enough space for n additional elements.
+  Object* EnsureCapacity(int n, Key key);
+
+#ifdef DEBUG
+  void Print();
+#endif
+  // Returns the key (slow).
+  Object* SlowReverseLookup(Object* value);
+
+  // Sets the entry to (key, value) pair.
+  inline void SetEntry(int entry,
+                       Object* key,
+                       Object* value,
+                       PropertyDetails details);
+
+  Object* Add(Key key, Object* value, PropertyDetails details);
+
+ protected:
+  // Generic at put operation.
+  Object* AtPut(Key key, Object* value);
+
+  // Add entry to dictionary.
+  Object* AddEntry(Key key,
+                   Object* value,
+                   PropertyDetails details,
+                   uint32_t hash);
+
+  // Generate new enumeration indices to avoid enumeration index overflow.
+  Object* GenerateNewEnumerationIndices();
+  static const int kMaxNumberKeyIndex =
+      HashTable<Shape, Key>::kPrefixStartIndex;
+  static const int kNextEnumerationIndexIndex = kMaxNumberKeyIndex + 1;
+};
+
+
+class StringDictionaryShape {
+ public:
+  static inline bool IsMatch(String* key, Object* other);
+  static inline uint32_t Hash(String* key);
+  static inline uint32_t HashForObject(String* key, Object* object);
+  static inline Object* AsObject(String* key);
+  static const int kPrefixSize = 2;
+  static const int kEntrySize = 3;
+  static const bool kIsEnumerable = true;
+};
+
+
+class StringDictionary: public Dictionary<StringDictionaryShape, String*> {
+ public:
+  static inline StringDictionary* cast(Object* obj) {
+    ASSERT(obj->IsDictionary());
+    return reinterpret_cast<StringDictionary*>(obj);
+  }
+
+  // Copies enumerable keys to preallocated fixed array.
+  void CopyEnumKeysTo(FixedArray* storage, FixedArray* sort_array);
+
+  // For transforming properties of a JSObject.
+  Object* TransformPropertiesToFastFor(JSObject* obj,
+                                       int unused_property_fields);
+};
+
+
+class NumberDictionaryShape {
+ public:
+  static inline bool IsMatch(uint32_t key, Object* other);
+  static inline uint32_t Hash(uint32_t key);
+  static inline uint32_t HashForObject(uint32_t key, Object* object);
+  static inline Object* AsObject(uint32_t key);
+  static const int kPrefixSize = 2;
+  static const int kEntrySize = 3;
+  static const bool kIsEnumerable = false;
+};
+
+
+class NumberDictionary: public Dictionary<NumberDictionaryShape, uint32_t> {
+ public:
+  static NumberDictionary* cast(Object* obj) {
+    ASSERT(obj->IsDictionary());
+    return reinterpret_cast<NumberDictionary*>(obj);
+  }
+
+  // Type specific at put (default NONE attributes is used when adding).
+  Object* AtNumberPut(uint32_t key, Object* value);
+  Object* AddNumberEntry(uint32_t key,
+                         Object* value,
+                         PropertyDetails details);
+
+  // Set an existing entry or add a new one if needed.
+  Object* Set(uint32_t key, Object* value, PropertyDetails details);
+
+  void UpdateMaxNumberKey(uint32_t key);
+
+  // If slow elements are required we will never go back to fast-case
+  // for the elements kept in this dictionary.  We require slow
+  // elements if an element has been added at an index larger than
+  // kRequiresSlowElementsLimit or set_requires_slow_elements() has been called
+  // when defining a getter or setter with a number key.
+  inline bool requires_slow_elements();
+  inline void set_requires_slow_elements();
+
+  // Get the value of the max number key that has been added to this
+  // dictionary.  max_number_key can only be called if
+  // requires_slow_elements returns false.
+  inline uint32_t max_number_key();
+
+  // Remove all entries were key is a number and (from <= key && key < to).
+  void RemoveNumberEntries(uint32_t from, uint32_t to);
+
+  // Bit masks.
+  static const int kRequiresSlowElementsMask = 1;
+  static const int kRequiresSlowElementsTagSize = 1;
+  static const uint32_t kRequiresSlowElementsLimit = (1 << 29) - 1;
+};
+
+
+// ByteArray represents fixed sized byte arrays.  Used by the outside world,
+// such as PCRE, and also by the memory allocator and garbage collector to
+// fill in free blocks in the heap.
+class ByteArray: public Array {
+ public:
+  // Setter and getter.
+  inline byte get(int index);
+  inline void set(int index, byte value);
+
+  // Treat contents as an int array.
+  inline int get_int(int index);
+
+  static int SizeFor(int length) {
+    return OBJECT_SIZE_ALIGN(kHeaderSize + length);
+  }
+  // We use byte arrays for free blocks in the heap.  Given a desired size in
+  // bytes that is a multiple of the word size and big enough to hold a byte
+  // array, this function returns the number of elements a byte array should
+  // have.
+  static int LengthFor(int size_in_bytes) {
+    ASSERT(IsAligned(size_in_bytes, kPointerSize));
+    ASSERT(size_in_bytes >= kHeaderSize);
+    return size_in_bytes - kHeaderSize;
+  }
+
+  // Returns data start address.
+  inline Address GetDataStartAddress();
+
+  // Returns a pointer to the ByteArray object for a given data start address.
+  static inline ByteArray* FromDataStartAddress(Address address);
+
+  // Casting.
+  static inline ByteArray* cast(Object* obj);
+
+  // Dispatched behavior.
+  int ByteArraySize() { return SizeFor(length()); }
+#ifdef DEBUG
+  void ByteArrayPrint();
+  void ByteArrayVerify();
+#endif
+
+  // ByteArray headers are not quadword aligned.
+  static const int kHeaderSize = Array::kHeaderSize;
+  static const int kAlignedSize = Array::kAlignedSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(ByteArray);
+};
+
+
+// A PixelArray represents a fixed-size byte array with special semantics
+// used for implementing the CanvasPixelArray object. Please see the
+// specification at:
+// http://www.whatwg.org/specs/web-apps/current-work/
+//                      multipage/the-canvas-element.html#canvaspixelarray
+// In particular, write access clamps the value written to 0 or 255 if the
+// value written is outside this range.
+class PixelArray: public Array {
+ public:
+  // [external_pointer]: The pointer to the external memory area backing this
+  // pixel array.
+  DECL_ACCESSORS(external_pointer, uint8_t)  // Pointer to the data store.
+
+  // Setter and getter.
+  inline uint8_t get(int index);
+  inline void set(int index, uint8_t value);
+
+  // This accessor applies the correct conversion from Smi, HeapNumber and
+  // undefined and clamps the converted value between 0 and 255.
+  Object* SetValue(uint32_t index, Object* value);
+
+  // Casting.
+  static inline PixelArray* cast(Object* obj);
+
+#ifdef DEBUG
+  void PixelArrayPrint();
+  void PixelArrayVerify();
+#endif  // DEBUG
+
+  // PixelArray headers are not quadword aligned.
+  static const int kExternalPointerOffset = Array::kAlignedSize;
+  static const int kHeaderSize = kExternalPointerOffset + kPointerSize;
+  static const int kAlignedSize = OBJECT_SIZE_ALIGN(kHeaderSize);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(PixelArray);
+};
+
+
+// Code describes objects with on-the-fly generated machine code.
+class Code: public HeapObject {
+ public:
+  // Opaque data type for encapsulating code flags like kind, inline
+  // cache state, and arguments count.
+  enum Flags { };
+
+  enum Kind {
+    FUNCTION,
+    STUB,
+    BUILTIN,
+    LOAD_IC,
+    KEYED_LOAD_IC,
+    CALL_IC,
+    STORE_IC,
+    KEYED_STORE_IC,
+    // No more than eight kinds. The value currently encoded in three bits in
+    // Flags.
+
+    // Pseudo-kinds.
+    REGEXP = BUILTIN,
+    FIRST_IC_KIND = LOAD_IC,
+    LAST_IC_KIND = KEYED_STORE_IC
+  };
+
+  enum {
+    NUMBER_OF_KINDS = KEYED_STORE_IC + 1
+  };
+
+#ifdef ENABLE_DISASSEMBLER
+  // Printing
+  static const char* Kind2String(Kind kind);
+  static const char* ICState2String(InlineCacheState state);
+  static const char* PropertyType2String(PropertyType type);
+  void Disassemble(const char* name);
+#endif  // ENABLE_DISASSEMBLER
+
+  // [instruction_size]: Size of the native instructions
+  inline int instruction_size();
+  inline void set_instruction_size(int value);
+
+  // [relocation_size]: Size of relocation information.
+  inline int relocation_size();
+  inline void set_relocation_size(int value);
+
+  // [sinfo_size]: Size of scope information.
+  inline int sinfo_size();
+  inline void set_sinfo_size(int value);
+
+  // [flags]: Various code flags.
+  inline Flags flags();
+  inline void set_flags(Flags flags);
+
+  // [flags]: Access to specific code flags.
+  inline Kind kind();
+  inline InlineCacheState ic_state();  // Only valid for IC stubs.
+  inline InLoopFlag ic_in_loop();  // Only valid for IC stubs.
+  inline PropertyType type();  // Only valid for monomorphic IC stubs.
+  inline int arguments_count();  // Only valid for call IC stubs.
+
+  // Testers for IC stub kinds.
+  inline bool is_inline_cache_stub();
+  inline bool is_load_stub() { return kind() == LOAD_IC; }
+  inline bool is_keyed_load_stub() { return kind() == KEYED_LOAD_IC; }
+  inline bool is_store_stub() { return kind() == STORE_IC; }
+  inline bool is_keyed_store_stub() { return kind() == KEYED_STORE_IC; }
+  inline bool is_call_stub() { return kind() == CALL_IC; }
+
+  // [major_key]: For kind STUB, the major key.
+  inline CodeStub::Major major_key();
+  inline void set_major_key(CodeStub::Major major);
+
+  // Flags operations.
+  static inline Flags ComputeFlags(Kind kind,
+                                   InLoopFlag in_loop = NOT_IN_LOOP,
+                                   InlineCacheState ic_state = UNINITIALIZED,
+                                   PropertyType type = NORMAL,
+                                   int argc = -1);
+
+  static inline Flags ComputeMonomorphicFlags(
+      Kind kind,
+      PropertyType type,
+      InLoopFlag in_loop = NOT_IN_LOOP,
+      int argc = -1);
+
+  static inline Kind ExtractKindFromFlags(Flags flags);
+  static inline InlineCacheState ExtractICStateFromFlags(Flags flags);
+  static inline InLoopFlag ExtractICInLoopFromFlags(Flags flags);
+  static inline PropertyType ExtractTypeFromFlags(Flags flags);
+  static inline int ExtractArgumentsCountFromFlags(Flags flags);
+  static inline Flags RemoveTypeFromFlags(Flags flags);
+
+  // Convert a target address into a code object.
+  static inline Code* GetCodeFromTargetAddress(Address address);
+
+  // Returns the address of the first instruction.
+  inline byte* instruction_start();
+
+  // Returns the size of the instructions, padding, and relocation information.
+  inline int body_size();
+
+  // Returns the address of the first relocation info (read backwards!).
+  inline byte* relocation_start();
+
+  // Code entry point.
+  inline byte* entry();
+
+  // Returns true if pc is inside this object's instructions.
+  inline bool contains(byte* pc);
+
+  // Returns the address of the scope information.
+  inline byte* sinfo_start();
+
+  // Relocate the code by delta bytes. Called to signal that this code
+  // object has been moved by delta bytes.
+  void Relocate(int delta);
+
+  // Migrate code described by desc.
+  void CopyFrom(const CodeDesc& desc);
+
+  // Returns the object size for a given body and sinfo size (Used for
+  // allocation).
+  static int SizeFor(int body_size, int sinfo_size) {
+    ASSERT_SIZE_TAG_ALIGNED(body_size);
+    ASSERT_SIZE_TAG_ALIGNED(sinfo_size);
+    return RoundUp(kHeaderSize + body_size + sinfo_size, kCodeAlignment);
+  }
+
+  // Calculate the size of the code object to report for log events. This takes
+  // the layout of the code object into account.
+  int ExecutableSize() {
+    // Check that the assumptions about the layout of the code object holds.
+    ASSERT_EQ(static_cast<int>(instruction_start() - address()),
+              Code::kHeaderSize);
+    return instruction_size() + Code::kHeaderSize;
+  }
+
+  // Locating source position.
+  int SourcePosition(Address pc);
+  int SourceStatementPosition(Address pc);
+
+  // Casting.
+  static inline Code* cast(Object* obj);
+
+  // Dispatched behavior.
+  int CodeSize() { return SizeFor(body_size(), sinfo_size()); }
+  void CodeIterateBody(ObjectVisitor* v);
+#ifdef DEBUG
+  void CodePrint();
+  void CodeVerify();
+#endif
+  // Code entry points are aligned to 32 bytes.
+  static const int kCodeAlignment = 32;
+  static const int kCodeAlignmentMask = kCodeAlignment - 1;
+
+  // Layout description.
+  static const int kInstructionSizeOffset = HeapObject::kHeaderSize;
+  static const int kRelocationSizeOffset = kInstructionSizeOffset + kIntSize;
+  static const int kSInfoSizeOffset = kRelocationSizeOffset + kIntSize;
+  static const int kFlagsOffset = kSInfoSizeOffset + kIntSize;
+  static const int kKindSpecificFlagsOffset  = kFlagsOffset + kIntSize;
+  // Add padding to align the instruction start following right after
+  // the Code object header.
+  static const int kHeaderSize =
+      (kKindSpecificFlagsOffset + kIntSize + kCodeAlignmentMask) &
+          ~kCodeAlignmentMask;
+
+  // Byte offsets within kKindSpecificFlagsOffset.
+  static const int kStubMajorKeyOffset = kKindSpecificFlagsOffset + 1;
+
+  // Flags layout.
+  static const int kFlagsICStateShift        = 0;
+  static const int kFlagsICInLoopShift       = 3;
+  static const int kFlagsKindShift           = 4;
+  static const int kFlagsTypeShift           = 7;
+  static const int kFlagsArgumentsCountShift = 10;
+
+  static const int kFlagsICStateMask        = 0x00000007;  // 0000000111
+  static const int kFlagsICInLoopMask       = 0x00000008;  // 0000001000
+  static const int kFlagsKindMask           = 0x00000070;  // 0001110000
+  static const int kFlagsTypeMask           = 0x00000380;  // 1110000000
+  static const int kFlagsArgumentsCountMask = 0xFFFFFC00;
+
+  static const int kFlagsNotUsedInLookup =
+      (kFlagsICInLoopMask | kFlagsTypeMask);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Code);
+};
+
+
+// All heap objects have a Map that describes their structure.
+//  A Map contains information about:
+//  - Size information about the object
+//  - How to iterate over an object (for garbage collection)
+class Map: public HeapObject {
+ public:
+  // Instance size.
+  inline int instance_size();
+  inline void set_instance_size(int value);
+
+  // Count of properties allocated in the object.
+  inline int inobject_properties();
+  inline void set_inobject_properties(int value);
+
+  // Count of property fields pre-allocated in the object when first allocated.
+  inline int pre_allocated_property_fields();
+  inline void set_pre_allocated_property_fields(int value);
+
+  // Instance type.
+  inline InstanceType instance_type();
+  inline void set_instance_type(InstanceType value);
+
+  // Tells how many unused property fields are available in the
+  // instance (only used for JSObject in fast mode).
+  inline int unused_property_fields();
+  inline void set_unused_property_fields(int value);
+
+  // Bit field.
+  inline byte bit_field();
+  inline void set_bit_field(byte value);
+
+  // Bit field 2.
+  inline byte bit_field2();
+  inline void set_bit_field2(byte value);
+
+  // Tells whether the object in the prototype property will be used
+  // for instances created from this function.  If the prototype
+  // property is set to a value that is not a JSObject, the prototype
+  // property will not be used to create instances of the function.
+  // See ECMA-262, 13.2.2.
+  inline void set_non_instance_prototype(bool value);
+  inline bool has_non_instance_prototype();
+
+  // Tells whether the instance with this map should be ignored by the
+  // __proto__ accessor.
+  inline void set_is_hidden_prototype() {
+    set_bit_field(bit_field() | (1 << kIsHiddenPrototype));
+  }
+
+  inline bool is_hidden_prototype() {
+    return ((1 << kIsHiddenPrototype) & bit_field()) != 0;
+  }
+
+  // Records and queries whether the instance has a named interceptor.
+  inline void set_has_named_interceptor() {
+    set_bit_field(bit_field() | (1 << kHasNamedInterceptor));
+  }
+
+  inline bool has_named_interceptor() {
+    return ((1 << kHasNamedInterceptor) & bit_field()) != 0;
+  }
+
+  // Records and queries whether the instance has an indexed interceptor.
+  inline void set_has_indexed_interceptor() {
+    set_bit_field(bit_field() | (1 << kHasIndexedInterceptor));
+  }
+
+  inline bool has_indexed_interceptor() {
+    return ((1 << kHasIndexedInterceptor) & bit_field()) != 0;
+  }
+
+  // Tells whether the instance is undetectable.
+  // An undetectable object is a special class of JSObject: 'typeof' operator
+  // returns undefined, ToBoolean returns false. Otherwise it behaves like
+  // a normal JS object.  It is useful for implementing undetectable
+  // document.all in Firefox & Safari.
+  // See https://bugzilla.mozilla.org/show_bug.cgi?id=248549.
+  inline void set_is_undetectable() {
+    set_bit_field(bit_field() | (1 << kIsUndetectable));
+  }
+
+  inline bool is_undetectable() {
+    return ((1 << kIsUndetectable) & bit_field()) != 0;
+  }
+
+  inline void set_needs_loading(bool value) {
+    if (value) {
+      set_bit_field2(bit_field2() | (1 << kNeedsLoading));
+    } else {
+      set_bit_field2(bit_field2() & ~(1 << kNeedsLoading));
+    }
+  }
+
+  // Does this object or function require a lazily loaded script to be
+  // run before being used?
+  inline bool needs_loading() {
+    return ((1 << kNeedsLoading) & bit_field2()) != 0;
+  }
+
+  // Tells whether the instance has a call-as-function handler.
+  inline void set_has_instance_call_handler() {
+    set_bit_field(bit_field() | (1 << kHasInstanceCallHandler));
+  }
+
+  inline bool has_instance_call_handler() {
+    return ((1 << kHasInstanceCallHandler) & bit_field()) != 0;
+  }
+
+  // Tells whether the instance needs security checks when accessing its
+  // properties.
+  inline void set_is_access_check_needed(bool access_check_needed);
+  inline bool is_access_check_needed();
+
+  // [prototype]: implicit prototype object.
+  DECL_ACCESSORS(prototype, Object)
+
+  // [constructor]: points back to the function responsible for this map.
+  DECL_ACCESSORS(constructor, Object)
+
+  // [instance descriptors]: describes the object.
+  DECL_ACCESSORS(instance_descriptors, DescriptorArray)
+
+  // [stub cache]: contains stubs compiled for this map.
+  DECL_ACCESSORS(code_cache, FixedArray)
+
+  // Returns a copy of the map.
+  Object* CopyDropDescriptors();
+
+  // Returns a copy of the map, with all transitions dropped from the
+  // instance descriptors.
+  Object* CopyDropTransitions();
+
+  // Returns the property index for name (only valid for FAST MODE).
+  int PropertyIndexFor(String* name);
+
+  // Returns the next free property index (only valid for FAST MODE).
+  int NextFreePropertyIndex();
+
+  // Returns the number of properties described in instance_descriptors.
+  int NumberOfDescribedProperties();
+
+  // Casting.
+  static inline Map* cast(Object* obj);
+
+  // Locate an accessor in the instance descriptor.
+  AccessorDescriptor* FindAccessor(String* name);
+
+  // Code cache operations.
+
+  // Clears the code cache.
+  inline void ClearCodeCache();
+
+  // Update code cache.
+  Object* UpdateCodeCache(String* name, Code* code);
+
+  // Returns the found code or undefined if absent.
+  Object* FindInCodeCache(String* name, Code::Flags flags);
+
+  // Returns the non-negative index of the code object if it is in the
+  // cache and -1 otherwise.
+  int IndexInCodeCache(Code* code);
+
+  // Removes a code object from the code cache at the given index.
+  void RemoveFromCodeCache(int index);
+
+  // For every transition in this map, makes the transition's
+  // target's prototype pointer point back to this map.
+  // This is undone in MarkCompactCollector::ClearNonLiveTransitions().
+  void CreateBackPointers();
+
+  // Set all map transitions from this map to dead maps to null.
+  // Also, restore the original prototype on the targets of these
+  // transitions, so that we do not process this map again while
+  // following back pointers.
+  void ClearNonLiveTransitions(Object* real_prototype);
+
+  // Dispatched behavior.
+  void MapIterateBody(ObjectVisitor* v);
+#ifdef DEBUG
+  void MapPrint();
+  void MapVerify();
+#endif
+
+  static const int kMaxPreAllocatedPropertyFields = 255;
+
+  // Layout description.
+  static const int kInstanceSizesOffset = HeapObject::kHeaderSize;
+  static const int kInstanceAttributesOffset = kInstanceSizesOffset + kIntSize;
+  static const int kPrototypeOffset = kInstanceAttributesOffset + kIntSize;
+  static const int kConstructorOffset = kPrototypeOffset + kPointerSize;
+  static const int kInstanceDescriptorsOffset =
+      kConstructorOffset + kPointerSize;
+  static const int kCodeCacheOffset = kInstanceDescriptorsOffset + kPointerSize;
+  static const int kSize = kCodeCacheOffset + kPointerSize;
+
+  // Byte offsets within kInstanceSizesOffset.
+  static const int kInstanceSizeOffset = kInstanceSizesOffset + 0;
+  static const int kInObjectPropertiesByte = 1;
+  static const int kInObjectPropertiesOffset =
+      kInstanceSizesOffset + kInObjectPropertiesByte;
+  static const int kPreAllocatedPropertyFieldsByte = 2;
+  static const int kPreAllocatedPropertyFieldsOffset =
+      kInstanceSizesOffset + kPreAllocatedPropertyFieldsByte;
+  // The byte at position 3 is not in use at the moment.
+
+  // Byte offsets within kInstanceAttributesOffset attributes.
+  static const int kInstanceTypeOffset = kInstanceAttributesOffset + 0;
+  static const int kUnusedPropertyFieldsOffset = kInstanceAttributesOffset + 1;
+  static const int kBitFieldOffset = kInstanceAttributesOffset + 2;
+  static const int kBitField2Offset = kInstanceAttributesOffset + 3;
+
+  STATIC_CHECK(kInstanceTypeOffset == Internals::kMapInstanceTypeOffset);
+
+  // Bit positions for bit field.
+  static const int kUnused = 0;  // To be used for marking recently used maps.
+  static const int kHasNonInstancePrototype = 1;
+  static const int kIsHiddenPrototype = 2;
+  static const int kHasNamedInterceptor = 3;
+  static const int kHasIndexedInterceptor = 4;
+  static const int kIsUndetectable = 5;
+  static const int kHasInstanceCallHandler = 6;
+  static const int kIsAccessCheckNeeded = 7;
+
+  // Bit positions for bit field 2
+  static const int kNeedsLoading = 0;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Map);
+};
+
+
+// An abstract superclass, a marker class really, for simple structure classes.
+// It doesn't carry much functionality but allows struct classes to me
+// identified in the type system.
+class Struct: public HeapObject {
+ public:
+  inline void InitializeBody(int object_size);
+  static inline Struct* cast(Object* that);
+};
+
+
+// Script describes a script which has been added to the VM.
+class Script: public Struct {
+ public:
+  // Script types.
+  enum Type {
+    TYPE_NATIVE = 0,
+    TYPE_EXTENSION = 1,
+    TYPE_NORMAL = 2
+  };
+
+  // Script compilation types.
+  enum CompilationType {
+    COMPILATION_TYPE_HOST = 0,
+    COMPILATION_TYPE_EVAL = 1,
+    COMPILATION_TYPE_JSON = 2
+  };
+
+  // [source]: the script source.
+  DECL_ACCESSORS(source, Object)
+
+  // [name]: the script name.
+  DECL_ACCESSORS(name, Object)
+
+  // [id]: the script id.
+  DECL_ACCESSORS(id, Object)
+
+  // [line_offset]: script line offset in resource from where it was extracted.
+  DECL_ACCESSORS(line_offset, Smi)
+
+  // [column_offset]: script column offset in resource from where it was
+  // extracted.
+  DECL_ACCESSORS(column_offset, Smi)
+
+  // [data]: additional data associated with this script.
+  DECL_ACCESSORS(data, Object)
+
+  // [context_data]: context data for the context this script was compiled in.
+  DECL_ACCESSORS(context_data, Object)
+
+  // [wrapper]: the wrapper cache.
+  DECL_ACCESSORS(wrapper, Proxy)
+
+  // [type]: the script type.
+  DECL_ACCESSORS(type, Smi)
+
+  // [compilation]: how the the script was compiled.
+  DECL_ACCESSORS(compilation_type, Smi)
+
+  // [line_ends]: array of line ends positions.
+  DECL_ACCESSORS(line_ends, Object)
+
+  // [eval_from_function]: for eval scripts the funcion from which eval was
+  // called.
+  DECL_ACCESSORS(eval_from_function, Object)
+
+  // [eval_from_instructions_offset]: the instruction offset in the code for the
+  // function from which eval was called where eval was called.
+  DECL_ACCESSORS(eval_from_instructions_offset, Smi)
+
+  static inline Script* cast(Object* obj);
+
+#ifdef DEBUG
+  void ScriptPrint();
+  void ScriptVerify();
+#endif
+
+  static const int kSourceOffset = HeapObject::kHeaderSize;
+  static const int kNameOffset = kSourceOffset + kPointerSize;
+  static const int kLineOffsetOffset = kNameOffset + kPointerSize;
+  static const int kColumnOffsetOffset = kLineOffsetOffset + kPointerSize;
+  static const int kDataOffset = kColumnOffsetOffset + kPointerSize;
+  static const int kContextOffset = kDataOffset + kPointerSize;
+  static const int kWrapperOffset = kContextOffset + kPointerSize;
+  static const int kTypeOffset = kWrapperOffset + kPointerSize;
+  static const int kCompilationTypeOffset = kTypeOffset + kPointerSize;
+  static const int kLineEndsOffset = kCompilationTypeOffset + kPointerSize;
+  static const int kIdOffset = kLineEndsOffset + kPointerSize;
+  static const int kEvalFromFunctionOffset = kIdOffset + kPointerSize;
+  static const int kEvalFrominstructionsOffsetOffset =
+      kEvalFromFunctionOffset + kPointerSize;
+  static const int kSize = kEvalFrominstructionsOffsetOffset + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Script);
+};
+
+
+// SharedFunctionInfo describes the JSFunction information that can be
+// shared by multiple instances of the function.
+class SharedFunctionInfo: public HeapObject {
+ public:
+  // [name]: Function name.
+  DECL_ACCESSORS(name, Object)
+
+  // [code]: Function code.
+  DECL_ACCESSORS(code, Code)
+
+  // [construct stub]: Code stub for constructing instances of this function.
+  DECL_ACCESSORS(construct_stub, Code)
+
+  // Returns if this function has been compiled to native code yet.
+  inline bool is_compiled();
+
+  // [length]: The function length - usually the number of declared parameters.
+  // Use up to 2^30 parameters.
+  inline int length();
+  inline void set_length(int value);
+
+  // [formal parameter count]: The declared number of parameters.
+  inline int formal_parameter_count();
+  inline void set_formal_parameter_count(int value);
+
+  // Set the formal parameter count so the function code will be
+  // called without using argument adaptor frames.
+  inline void DontAdaptArguments();
+
+  // [expected_nof_properties]: Expected number of properties for the function.
+  inline int expected_nof_properties();
+  inline void set_expected_nof_properties(int value);
+
+  // [instance class name]: class name for instances.
+  DECL_ACCESSORS(instance_class_name, Object)
+
+  // [function data]: This field has been added for make benefit the API.
+  // In the long run we don't want all functions to have this field but
+  // we can fix that when we have a better model for storing hidden data
+  // on objects.
+  DECL_ACCESSORS(function_data, Object)
+
+  // [script info]: Script from which the function originates.
+  DECL_ACCESSORS(script, Object)
+
+  // [start_position_and_type]: Field used to store both the source code
+  // position, whether or not the function is a function expression,
+  // and whether or not the function is a toplevel function. The two
+  // least significants bit indicates whether the function is an
+  // expression and the rest contains the source code position.
+  inline int start_position_and_type();
+  inline void set_start_position_and_type(int value);
+
+  // [debug info]: Debug information.
+  DECL_ACCESSORS(debug_info, Object)
+
+  // [inferred name]: Name inferred from variable or property
+  // assignment of this function. Used to facilitate debugging and
+  // profiling of JavaScript code written in OO style, where almost
+  // all functions are anonymous but are assigned to object
+  // properties.
+  DECL_ACCESSORS(inferred_name, String)
+
+  // Position of the 'function' token in the script source.
+  inline int function_token_position();
+  inline void set_function_token_position(int function_token_position);
+
+  // Position of this function in the script source.
+  inline int start_position();
+  inline void set_start_position(int start_position);
+
+  // End position of this function in the script source.
+  inline int end_position();
+  inline void set_end_position(int end_position);
+
+  // Is this function a function expression in the source code.
+  inline bool is_expression();
+  inline void set_is_expression(bool value);
+
+  // Is this function a top-level function (scripts, evals).
+  inline bool is_toplevel();
+  inline void set_is_toplevel(bool value);
+
+  // Bit field containing various information collected by the compiler to
+  // drive optimization.
+  inline int compiler_hints();
+  inline void set_compiler_hints(int value);
+
+  // Add information on assignments of the form this.x = ...;
+  void SetThisPropertyAssignmentsInfo(
+      bool has_only_this_property_assignments,
+      bool has_only_simple_this_property_assignments,
+      FixedArray* this_property_assignments);
+
+  // Clear information on assignments of the form this.x = ...;
+  void ClearThisPropertyAssignmentsInfo();
+
+  // Indicate that this function only consists of assignments of the form
+  // this.x = ...;.
+  inline bool has_only_this_property_assignments();
+
+  // Indicate that this function only consists of assignments of the form
+  // this.x = y; where y is either a constant or refers to an argument.
+  inline bool has_only_simple_this_property_assignments();
+
+  // For functions which only contains this property assignments this provides
+  // access to the names for the properties assigned.
+  DECL_ACCESSORS(this_property_assignments, Object)
+  inline int this_property_assignments_count();
+  inline void set_this_property_assignments_count(int value);
+  String* GetThisPropertyAssignmentName(int index);
+  bool IsThisPropertyAssignmentArgument(int index);
+  int GetThisPropertyAssignmentArgument(int index);
+  Object* GetThisPropertyAssignmentConstant(int index);
+
+  // [source code]: Source code for the function.
+  bool HasSourceCode();
+  Object* GetSourceCode();
+
+  // Calculate the instance size.
+  int CalculateInstanceSize();
+
+  // Calculate the number of in-object properties.
+  int CalculateInObjectProperties();
+
+  // Dispatched behavior.
+  void SharedFunctionInfoIterateBody(ObjectVisitor* v);
+  // Set max_length to -1 for unlimited length.
+  void SourceCodePrint(StringStream* accumulator, int max_length);
+#ifdef DEBUG
+  void SharedFunctionInfoPrint();
+  void SharedFunctionInfoVerify();
+#endif
+
+  // Casting.
+  static inline SharedFunctionInfo* cast(Object* obj);
+
+  // Constants.
+  static const int kDontAdaptArgumentsSentinel = -1;
+
+  // Layout description.
+  // (An even number of integers has a size that is a multiple of a pointer.)
+  static const int kNameOffset = HeapObject::kHeaderSize;
+  static const int kCodeOffset = kNameOffset + kPointerSize;
+  static const int kConstructStubOffset = kCodeOffset + kPointerSize;
+  static const int kLengthOffset = kConstructStubOffset + kPointerSize;
+  static const int kFormalParameterCountOffset = kLengthOffset + kIntSize;
+  static const int kExpectedNofPropertiesOffset =
+      kFormalParameterCountOffset + kIntSize;
+  static const int kStartPositionAndTypeOffset =
+      kExpectedNofPropertiesOffset + kIntSize;
+  static const int kEndPositionOffset = kStartPositionAndTypeOffset + kIntSize;
+  static const int kFunctionTokenPositionOffset = kEndPositionOffset + kIntSize;
+  static const int kInstanceClassNameOffset =
+      kFunctionTokenPositionOffset + kIntSize;
+  static const int kExternalReferenceDataOffset =
+      kInstanceClassNameOffset + kPointerSize;
+  static const int kScriptOffset = kExternalReferenceDataOffset + kPointerSize;
+  static const int kDebugInfoOffset = kScriptOffset + kPointerSize;
+  static const int kInferredNameOffset = kDebugInfoOffset + kPointerSize;
+  static const int kCompilerHintsOffset = kInferredNameOffset + kPointerSize;
+  static const int kThisPropertyAssignmentsOffset =
+      kCompilerHintsOffset + kPointerSize;
+  static const int kThisPropertyAssignmentsCountOffset =
+      kThisPropertyAssignmentsOffset + kPointerSize;
+  static const int kSize = kThisPropertyAssignmentsCountOffset + kPointerSize;
+
+ private:
+  // Bit positions in length_and_flg.
+  // The least significant bit is used as the flag.
+  static const int kFlagBit         = 0;
+  static const int kLengthShift     = 1;
+  static const int kLengthMask      = ~((1 << kLengthShift) - 1);
+
+  // Bit positions in start_position_and_type.
+  // The source code start position is in the 30 most significant bits of
+  // the start_position_and_type field.
+  static const int kIsExpressionBit = 0;
+  static const int kIsTopLevelBit   = 1;
+  static const int kStartPositionShift = 2;
+  static const int kStartPositionMask = ~((1 << kStartPositionShift) - 1);
+
+  // Bit positions in compiler_hints.
+  static const int kHasOnlyThisPropertyAssignments = 0;
+  static const int kHasOnlySimpleThisPropertyAssignments = 1;
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(SharedFunctionInfo);
+};
+
+
+// JSFunction describes JavaScript functions.
+class JSFunction: public JSObject {
+ public:
+  // [prototype_or_initial_map]:
+  DECL_ACCESSORS(prototype_or_initial_map, Object)
+
+  // [shared_function_info]: The information about the function that
+  // can be shared by instances.
+  DECL_ACCESSORS(shared, SharedFunctionInfo)
+
+  // [context]: The context for this function.
+  inline Context* context();
+  inline Object* unchecked_context();
+  inline void set_context(Object* context);
+
+  // [code]: The generated code object for this function.  Executed
+  // when the function is invoked, e.g. foo() or new foo(). See
+  // [[Call]] and [[Construct]] description in ECMA-262, section
+  // 8.6.2, page 27.
+  inline Code* code();
+  inline void set_code(Code* value);
+
+  // Tells whether this function is a context-independent boilerplate
+  // function.
+  inline bool IsBoilerplate();
+
+  // Tells whether this function is builtin.
+  inline bool IsBuiltin();
+
+  // [literals]: Fixed array holding the materialized literals.
+  //
+  // If the function contains object, regexp or array literals, the
+  // literals array prefix contains the object, regexp, and array
+  // function to be used when creating these literals.  This is
+  // necessary so that we do not dynamically lookup the object, regexp
+  // or array functions.  Performing a dynamic lookup, we might end up
+  // using the functions from a new context that we should not have
+  // access to.
+  DECL_ACCESSORS(literals, FixedArray)
+
+  // The initial map for an object created by this constructor.
+  inline Map* initial_map();
+  inline void set_initial_map(Map* value);
+  inline bool has_initial_map();
+
+  // Get and set the prototype property on a JSFunction. If the
+  // function has an initial map the prototype is set on the initial
+  // map. Otherwise, the prototype is put in the initial map field
+  // until an initial map is needed.
+  inline bool has_prototype();
+  inline bool has_instance_prototype();
+  inline Object* prototype();
+  inline Object* instance_prototype();
+  Object* SetInstancePrototype(Object* value);
+  Object* SetPrototype(Object* value);
+
+  // Accessor for this function's initial map's [[class]]
+  // property. This is primarily used by ECMA native functions.  This
+  // method sets the class_name field of this function's initial map
+  // to a given value. It creates an initial map if this function does
+  // not have one. Note that this method does not copy the initial map
+  // if it has one already, but simply replaces it with the new value.
+  // Instances created afterwards will have a map whose [[class]] is
+  // set to 'value', but there is no guarantees on instances created
+  // before.
+  Object* SetInstanceClassName(String* name);
+
+  // Returns if this function has been compiled to native code yet.
+  inline bool is_compiled();
+
+  // Casting.
+  static inline JSFunction* cast(Object* obj);
+
+  // Dispatched behavior.
+#ifdef DEBUG
+  void JSFunctionPrint();
+  void JSFunctionVerify();
+#endif
+
+  // Returns the number of allocated literals.
+  inline int NumberOfLiterals();
+
+  // Retrieve the global context from a function's literal array.
+  static Context* GlobalContextFromLiterals(FixedArray* literals);
+
+  // Layout descriptors.
+  static const int kPrototypeOrInitialMapOffset = JSObject::kHeaderSize;
+  static const int kSharedFunctionInfoOffset =
+      kPrototypeOrInitialMapOffset + kPointerSize;
+  static const int kContextOffset = kSharedFunctionInfoOffset + kPointerSize;
+  static const int kLiteralsOffset = kContextOffset + kPointerSize;
+  static const int kSize = kLiteralsOffset + kPointerSize;
+
+  // Layout of the literals array.
+  static const int kLiteralsPrefixSize = 1;
+  static const int kLiteralGlobalContextIndex = 0;
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(JSFunction);
+};
+
+
+// JSGlobalProxy's prototype must be a JSGlobalObject or null,
+// and the prototype is hidden. JSGlobalProxy always delegates
+// property accesses to its prototype if the prototype is not null.
+//
+// A JSGlobalProxy can be reinitialized which will preserve its identity.
+//
+// Accessing a JSGlobalProxy requires security check.
+
+class JSGlobalProxy : public JSObject {
+ public:
+  // [context]: the owner global context of this proxy object.
+  // It is null value if this object is not used by any context.
+  DECL_ACCESSORS(context, Object)
+
+  // Casting.
+  static inline JSGlobalProxy* cast(Object* obj);
+
+  // Dispatched behavior.
+#ifdef DEBUG
+  void JSGlobalProxyPrint();
+  void JSGlobalProxyVerify();
+#endif
+
+  // Layout description.
+  static const int kContextOffset = JSObject::kHeaderSize;
+  static const int kSize = kContextOffset + kPointerSize;
+
+ private:
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalProxy);
+};
+
+
+// Forward declaration.
+class JSBuiltinsObject;
+
+// Common super class for JavaScript global objects and the special
+// builtins global objects.
+class GlobalObject: public JSObject {
+ public:
+  // [builtins]: the object holding the runtime routines written in JS.
+  DECL_ACCESSORS(builtins, JSBuiltinsObject)
+
+  // [global context]: the global context corresponding to this global object.
+  DECL_ACCESSORS(global_context, Context)
+
+  // [global receiver]: the global receiver object of the context
+  DECL_ACCESSORS(global_receiver, JSObject)
+
+  // Retrieve the property cell used to store a property.
+  Object* GetPropertyCell(LookupResult* result);
+
+  // Ensure that the global object has a cell for the given property name.
+  Object* EnsurePropertyCell(String* name);
+
+  // Casting.
+  static inline GlobalObject* cast(Object* obj);
+
+  // Layout description.
+  static const int kBuiltinsOffset = JSObject::kHeaderSize;
+  static const int kGlobalContextOffset = kBuiltinsOffset + kPointerSize;
+  static const int kGlobalReceiverOffset = kGlobalContextOffset + kPointerSize;
+  static const int kHeaderSize = kGlobalReceiverOffset + kPointerSize;
+
+ private:
+  friend class AGCCVersionRequiresThisClassToHaveAFriendSoHereItIs;
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(GlobalObject);
+};
+
+
+// JavaScript global object.
+class JSGlobalObject: public GlobalObject {
+ public:
+
+  // Casting.
+  static inline JSGlobalObject* cast(Object* obj);
+
+  // Dispatched behavior.
+#ifdef DEBUG
+  void JSGlobalObjectPrint();
+  void JSGlobalObjectVerify();
+#endif
+
+  // Layout description.
+  static const int kSize = GlobalObject::kHeaderSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalObject);
+};
+
+
+// Builtins global object which holds the runtime routines written in
+// JavaScript.
+class JSBuiltinsObject: public GlobalObject {
+ public:
+  // Accessors for the runtime routines written in JavaScript.
+  inline Object* javascript_builtin(Builtins::JavaScript id);
+  inline void set_javascript_builtin(Builtins::JavaScript id, Object* value);
+
+  // Casting.
+  static inline JSBuiltinsObject* cast(Object* obj);
+
+  // Dispatched behavior.
+#ifdef DEBUG
+  void JSBuiltinsObjectPrint();
+  void JSBuiltinsObjectVerify();
+#endif
+
+  // Layout description.  The size of the builtins object includes
+  // room for one pointer per runtime routine written in javascript.
+  static const int kJSBuiltinsCount = Builtins::id_count;
+  static const int kJSBuiltinsOffset = GlobalObject::kHeaderSize;
+  static const int kSize =
+      kJSBuiltinsOffset + (kJSBuiltinsCount * kPointerSize);
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(JSBuiltinsObject);
+};
+
+
+// Representation for JS Wrapper objects, String, Number, Boolean, Date, etc.
+class JSValue: public JSObject {
+ public:
+  // [value]: the object being wrapped.
+  DECL_ACCESSORS(value, Object)
+
+  // Casting.
+  static inline JSValue* cast(Object* obj);
+
+  // Dispatched behavior.
+#ifdef DEBUG
+  void JSValuePrint();
+  void JSValueVerify();
+#endif
+
+  // Layout description.
+  static const int kValueOffset = JSObject::kHeaderSize;
+  static const int kSize = kValueOffset + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(JSValue);
+};
+
+// Regular expressions
+// The regular expression holds a single reference to a FixedArray in
+// the kDataOffset field.
+// The FixedArray contains the following data:
+// - tag : type of regexp implementation (not compiled yet, atom or irregexp)
+// - reference to the original source string
+// - reference to the original flag string
+// If it is an atom regexp
+// - a reference to a literal string to search for
+// If it is an irregexp regexp:
+// - a reference to code for ASCII inputs (bytecode or compiled).
+// - a reference to code for UC16 inputs (bytecode or compiled).
+// - max number of registers used by irregexp implementations.
+// - number of capture registers (output values) of the regexp.
+class JSRegExp: public JSObject {
+ public:
+  // Meaning of Type:
+  // NOT_COMPILED: Initial value. No data has been stored in the JSRegExp yet.
+  // ATOM: A simple string to match against using an indexOf operation.
+  // IRREGEXP: Compiled with Irregexp.
+  // IRREGEXP_NATIVE: Compiled to native code with Irregexp.
+  enum Type { NOT_COMPILED, ATOM, IRREGEXP };
+  enum Flag { NONE = 0, GLOBAL = 1, IGNORE_CASE = 2, MULTILINE = 4 };
+
+  class Flags {
+   public:
+    explicit Flags(uint32_t value) : value_(value) { }
+    bool is_global() { return (value_ & GLOBAL) != 0; }
+    bool is_ignore_case() { return (value_ & IGNORE_CASE) != 0; }
+    bool is_multiline() { return (value_ & MULTILINE) != 0; }
+    uint32_t value() { return value_; }
+   private:
+    uint32_t value_;
+  };
+
+  DECL_ACCESSORS(data, Object)
+
+  inline Type TypeTag();
+  inline int CaptureCount();
+  inline Flags GetFlags();
+  inline String* Pattern();
+  inline Object* DataAt(int index);
+  // Set implementation data after the object has been prepared.
+  inline void SetDataAt(int index, Object* value);
+  static int code_index(bool is_ascii) {
+    if (is_ascii) {
+      return kIrregexpASCIICodeIndex;
+    } else {
+      return kIrregexpUC16CodeIndex;
+    }
+  }
+
+  static inline JSRegExp* cast(Object* obj);
+
+  // Dispatched behavior.
+#ifdef DEBUG
+  void JSRegExpVerify();
+#endif
+
+  static const int kDataOffset = JSObject::kHeaderSize;
+  static const int kSize = kDataOffset + kPointerSize;
+
+  // Indices in the data array.
+  static const int kTagIndex = 0;
+  static const int kSourceIndex = kTagIndex + 1;
+  static const int kFlagsIndex = kSourceIndex + 1;
+  static const int kDataIndex = kFlagsIndex + 1;
+  // The data fields are used in different ways depending on the
+  // value of the tag.
+  // Atom regexps (literal strings).
+  static const int kAtomPatternIndex = kDataIndex;
+
+  static const int kAtomDataSize = kAtomPatternIndex + 1;
+
+  // Irregexp compiled code or bytecode for ASCII. If compilation
+  // fails, this fields hold an exception object that should be
+  // thrown if the regexp is used again.
+  static const int kIrregexpASCIICodeIndex = kDataIndex;
+  // Irregexp compiled code or bytecode for UC16.  If compilation
+  // fails, this fields hold an exception object that should be
+  // thrown if the regexp is used again.
+  static const int kIrregexpUC16CodeIndex = kDataIndex + 1;
+  // Maximal number of registers used by either ASCII or UC16.
+  // Only used to check that there is enough stack space
+  static const int kIrregexpMaxRegisterCountIndex = kDataIndex + 2;
+  // Number of captures in the compiled regexp.
+  static const int kIrregexpCaptureCountIndex = kDataIndex + 3;
+
+  static const int kIrregexpDataSize = kIrregexpCaptureCountIndex + 1;
+};
+
+
+class CompilationCacheShape {
+ public:
+  static inline bool IsMatch(HashTableKey* key, Object* value) {
+    return key->IsMatch(value);
+  }
+
+  static inline uint32_t Hash(HashTableKey* key) {
+    return key->Hash();
+  }
+
+  static inline uint32_t HashForObject(HashTableKey* key, Object* object) {
+    return key->HashForObject(object);
+  }
+
+  static Object* AsObject(HashTableKey* key) {
+    return key->AsObject();
+  }
+
+  static const int kPrefixSize = 0;
+  static const int kEntrySize = 2;
+};
+
+class CompilationCacheTable: public HashTable<CompilationCacheShape,
+                                              HashTableKey*> {
+ public:
+  // Find cached value for a string key, otherwise return null.
+  Object* Lookup(String* src);
+  Object* LookupEval(String* src, Context* context);
+  Object* LookupRegExp(String* source, JSRegExp::Flags flags);
+  Object* Put(String* src, Object* value);
+  Object* PutEval(String* src, Context* context, Object* value);
+  Object* PutRegExp(String* src, JSRegExp::Flags flags, FixedArray* value);
+
+  static inline CompilationCacheTable* cast(Object* obj);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(CompilationCacheTable);
+};
+
+
+enum AllowNullsFlag {ALLOW_NULLS, DISALLOW_NULLS};
+enum RobustnessFlag {ROBUST_STRING_TRAVERSAL, FAST_STRING_TRAVERSAL};
+
+
+class StringHasher {
+ public:
+  inline StringHasher(int length);
+
+  // Returns true if the hash of this string can be computed without
+  // looking at the contents.
+  inline bool has_trivial_hash();
+
+  // Add a character to the hash and update the array index calculation.
+  inline void AddCharacter(uc32 c);
+
+  // Adds a character to the hash but does not update the array index
+  // calculation.  This can only be called when it has been verified
+  // that the input is not an array index.
+  inline void AddCharacterNoIndex(uc32 c);
+
+  // Returns the value to store in the hash field of a string with
+  // the given length and contents.
+  uint32_t GetHashField();
+
+  // Returns true if the characters seen so far make up a legal array
+  // index.
+  bool is_array_index() { return is_array_index_; }
+
+  bool is_valid() { return is_valid_; }
+
+  void invalidate() { is_valid_ = false; }
+
+ private:
+
+  uint32_t array_index() {
+    ASSERT(is_array_index());
+    return array_index_;
+  }
+
+  inline uint32_t GetHash();
+
+  int length_;
+  uint32_t raw_running_hash_;
+  uint32_t array_index_;
+  bool is_array_index_;
+  bool is_first_char_;
+  bool is_valid_;
+};
+
+
+// The characteristics of a string are stored in its map.  Retrieving these
+// few bits of information is moderately expensive, involving two memory
+// loads where the second is dependent on the first.  To improve efficiency
+// the shape of the string is given its own class so that it can be retrieved
+// once and used for several string operations.  A StringShape is small enough
+// to be passed by value and is immutable, but be aware that flattening a
+// string can potentially alter its shape.  Also be aware that a GC caused by
+// something else can alter the shape of a string due to ConsString
+// shortcutting.  Keeping these restrictions in mind has proven to be error-
+// prone and so we no longer put StringShapes in variables unless there is a
+// concrete performance benefit at that particular point in the code.
+class StringShape BASE_EMBEDDED {
+ public:
+  inline explicit StringShape(String* s);
+  inline explicit StringShape(Map* s);
+  inline explicit StringShape(InstanceType t);
+  inline bool IsSequential();
+  inline bool IsExternal();
+  inline bool IsCons();
+  inline bool IsSliced();
+  inline bool IsExternalAscii();
+  inline bool IsExternalTwoByte();
+  inline bool IsSequentialAscii();
+  inline bool IsSequentialTwoByte();
+  inline bool IsSymbol();
+  inline StringRepresentationTag representation_tag();
+  inline uint32_t full_representation_tag();
+  inline uint32_t size_tag();
+#ifdef DEBUG
+  inline uint32_t type() { return type_; }
+  inline void invalidate() { valid_ = false; }
+  inline bool valid() { return valid_; }
+#else
+  inline void invalidate() { }
+#endif
+ private:
+  uint32_t type_;
+#ifdef DEBUG
+  inline void set_valid() { valid_ = true; }
+  bool valid_;
+#else
+  inline void set_valid() { }
+#endif
+};
+
+
+// The String abstract class captures JavaScript string values:
+//
+// Ecma-262:
+//  4.3.16 String Value
+//    A string value is a member of the type String and is a finite
+//    ordered sequence of zero or more 16-bit unsigned integer values.
+//
+// All string values have a length field.
+class String: public HeapObject {
+ public:
+  // Get and set the length of the string.
+  inline int length();
+  inline void set_length(int value);
+
+  // Get and set the uninterpreted length field of the string.  Notice
+  // that the length field is also used to cache the hash value of
+  // strings.  In order to get or set the actual length of the string
+  // use the length() and set_length methods.
+  inline uint32_t length_field();
+  inline void set_length_field(uint32_t value);
+
+  inline bool IsAsciiRepresentation();
+  inline bool IsTwoByteRepresentation();
+
+  // Get and set individual two byte chars in the string.
+  inline void Set(int index, uint16_t value);
+  // Get individual two byte char in the string.  Repeated calls
+  // to this method are not efficient unless the string is flat.
+  inline uint16_t Get(int index);
+
+  // Try to flatten the top level ConsString that is hiding behind this
+  // string.  This is a no-op unless the string is a ConsString or a
+  // SlicedString.  Flatten mutates the ConsString and might return a
+  // failure.
+  Object* TryFlatten();
+
+  // Try to flatten the string.  Checks first inline to see if it is necessary.
+  // Do not handle allocation failures.  After calling TryFlattenIfNotFlat, the
+  // string could still be a ConsString, in which case a failure is returned.
+  // Use FlattenString from Handles.cc to be sure to flatten.
+  inline Object* TryFlattenIfNotFlat();
+
+  Vector<const char> ToAsciiVector();
+  Vector<const uc16> ToUC16Vector();
+
+  // Mark the string as an undetectable object. It only applies to
+  // ascii and two byte string types.
+  bool MarkAsUndetectable();
+
+  // Slice the string and return a substring.
+  Object* Slice(int from, int to);
+
+  // String equality operations.
+  inline bool Equals(String* other);
+  bool IsEqualTo(Vector<const char> str);
+
+  // Return a UTF8 representation of the string.  The string is null
+  // terminated but may optionally contain nulls.  Length is returned
+  // in length_output if length_output is not a null pointer  The string
+  // should be nearly flat, otherwise the performance of this method may
+  // be very slow (quadratic in the length).  Setting robustness_flag to
+  // ROBUST_STRING_TRAVERSAL invokes behaviour that is robust  This means it
+  // handles unexpected data without causing assert failures and it does not
+  // do any heap allocations.  This is useful when printing stack traces.
+  SmartPointer<char> ToCString(AllowNullsFlag allow_nulls,
+                               RobustnessFlag robustness_flag,
+                               int offset,
+                               int length,
+                               int* length_output = 0);
+  SmartPointer<char> ToCString(
+      AllowNullsFlag allow_nulls = DISALLOW_NULLS,
+      RobustnessFlag robustness_flag = FAST_STRING_TRAVERSAL,
+      int* length_output = 0);
+
+  int Utf8Length();
+
+  // Return a 16 bit Unicode representation of the string.
+  // The string should be nearly flat, otherwise the performance of
+  // of this method may be very bad.  Setting robustness_flag to
+  // ROBUST_STRING_TRAVERSAL invokes behaviour that is robust  This means it
+  // handles unexpected data without causing assert failures and it does not
+  // do any heap allocations.  This is useful when printing stack traces.
+  SmartPointer<uc16> ToWideCString(
+      RobustnessFlag robustness_flag = FAST_STRING_TRAVERSAL);
+
+  // Tells whether the hash code has been computed.
+  inline bool HasHashCode();
+
+  // Returns a hash value used for the property table
+  inline uint32_t Hash();
+
+  static uint32_t ComputeLengthAndHashField(unibrow::CharacterStream* buffer,
+                                            int length);
+
+  static bool ComputeArrayIndex(unibrow::CharacterStream* buffer,
+                                uint32_t* index,
+                                int length);
+
+  // Externalization.
+  bool MakeExternal(v8::String::ExternalStringResource* resource);
+  bool MakeExternal(v8::String::ExternalAsciiStringResource* resource);
+
+  // Conversion.
+  inline bool AsArrayIndex(uint32_t* index);
+
+  // Casting.
+  static inline String* cast(Object* obj);
+
+  void PrintOn(FILE* out);
+
+  // For use during stack traces.  Performs rudimentary sanity check.
+  bool LooksValid();
+
+  // Dispatched behavior.
+  void StringShortPrint(StringStream* accumulator);
+#ifdef DEBUG
+  void StringPrint();
+  void StringVerify();
+#endif
+  inline bool IsFlat();
+
+  // Layout description.
+  static const int kLengthOffset = HeapObject::kHeaderSize;
+  static const int kSize = kLengthOffset + kIntSize;
+  // Notice: kSize is not pointer-size aligned if pointers are 64-bit.
+
+  // Limits on sizes of different types of strings.
+  static const int kMaxShortStringSize = 63;
+  static const int kMaxMediumStringSize = 16383;
+
+  static const int kMaxArrayIndexSize = 10;
+
+  // Max ascii char code.
+  static const int kMaxAsciiCharCode = unibrow::Utf8::kMaxOneByteChar;
+  static const unsigned kMaxAsciiCharCodeU = unibrow::Utf8::kMaxOneByteChar;
+  static const int kMaxUC16CharCode = 0xffff;
+
+  // Minimum length for a cons or sliced string.
+  static const int kMinNonFlatLength = 13;
+
+  // Mask constant for checking if a string has a computed hash code
+  // and if it is an array index.  The least significant bit indicates
+  // whether a hash code has been computed.  If the hash code has been
+  // computed the 2nd bit tells whether the string can be used as an
+  // array index.
+  static const int kHashComputedMask = 1;
+  static const int kIsArrayIndexMask = 1 << 1;
+  static const int kNofLengthBitFields = 2;
+
+  // Array index strings this short can keep their index in the hash
+  // field.
+  static const int kMaxCachedArrayIndexLength = 7;
+
+  // Shift constants for retriving length and hash code from
+  // length/hash field.
+  static const int kHashShift = kNofLengthBitFields;
+  static const int kShortLengthShift = kHashShift + kShortStringTag;
+  static const int kMediumLengthShift = kHashShift + kMediumStringTag;
+  static const int kLongLengthShift = kHashShift + kLongStringTag;
+
+  // Limit for truncation in short printing.
+  static const int kMaxShortPrintLength = 1024;
+
+  // Support for regular expressions.
+  const uc16* GetTwoByteData();
+  const uc16* GetTwoByteData(unsigned start);
+
+  // Support for StringInputBuffer
+  static const unibrow::byte* ReadBlock(String* input,
+                                        unibrow::byte* util_buffer,
+                                        unsigned capacity,
+                                        unsigned* remaining,
+                                        unsigned* offset);
+  static const unibrow::byte* ReadBlock(String** input,
+                                        unibrow::byte* util_buffer,
+                                        unsigned capacity,
+                                        unsigned* remaining,
+                                        unsigned* offset);
+
+  // Helper function for flattening strings.
+  template <typename sinkchar>
+  static void WriteToFlat(String* source,
+                          sinkchar* sink,
+                          int from,
+                          int to);
+
+ protected:
+  class ReadBlockBuffer {
+   public:
+    ReadBlockBuffer(unibrow::byte* util_buffer_,
+                    unsigned cursor_,
+                    unsigned capacity_,
+                    unsigned remaining_) :
+      util_buffer(util_buffer_),
+      cursor(cursor_),
+      capacity(capacity_),
+      remaining(remaining_) {
+    }
+    unibrow::byte* util_buffer;
+    unsigned       cursor;
+    unsigned       capacity;
+    unsigned       remaining;
+  };
+
+  // NOTE: If you call StringInputBuffer routines on strings that are
+  // too deeply nested trees of cons and slice strings, then this
+  // routine will overflow the stack. Strings that are merely deeply
+  // nested trees of cons strings do not have a problem apart from
+  // performance.
+
+  static inline const unibrow::byte* ReadBlock(String* input,
+                                               ReadBlockBuffer* buffer,
+                                               unsigned* offset,
+                                               unsigned max_chars);
+  static void ReadBlockIntoBuffer(String* input,
+                                  ReadBlockBuffer* buffer,
+                                  unsigned* offset_ptr,
+                                  unsigned max_chars);
+
+ private:
+  // Slow case of String::Equals.  This implementation works on any strings
+  // but it is most efficient on strings that are almost flat.
+  bool SlowEquals(String* other);
+
+  // Slow case of AsArrayIndex.
+  bool SlowAsArrayIndex(uint32_t* index);
+
+  // Compute and set the hash code.
+  uint32_t ComputeAndSetHash();
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(String);
+};
+
+
+// The SeqString abstract class captures sequential string values.
+class SeqString: public String {
+ public:
+
+  // Casting.
+  static inline SeqString* cast(Object* obj);
+
+  // Dispatched behaviour.
+  // For regexp code.
+  uint16_t* SeqStringGetTwoByteAddress();
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(SeqString);
+};
+
+
+// The AsciiString class captures sequential ascii string objects.
+// Each character in the AsciiString is an ascii character.
+class SeqAsciiString: public SeqString {
+ public:
+  // Dispatched behavior.
+  inline uint16_t SeqAsciiStringGet(int index);
+  inline void SeqAsciiStringSet(int index, uint16_t value);
+
+  // Get the address of the characters in this string.
+  inline Address GetCharsAddress();
+
+  inline char* GetChars();
+
+  // Casting
+  static inline SeqAsciiString* cast(Object* obj);
+
+  // Garbage collection support.  This method is called by the
+  // garbage collector to compute the actual size of an AsciiString
+  // instance.
+  inline int SeqAsciiStringSize(InstanceType instance_type);
+
+  // Computes the size for an AsciiString instance of a given length.
+  static int SizeFor(int length) {
+    return OBJECT_SIZE_ALIGN(kHeaderSize + length * kCharSize);
+  }
+
+  // Layout description.
+  static const int kHeaderSize = String::kSize;
+  static const int kAlignedSize = POINTER_SIZE_ALIGN(kHeaderSize);
+
+  // Support for StringInputBuffer.
+  inline void SeqAsciiStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+                                                unsigned* offset,
+                                                unsigned chars);
+  inline const unibrow::byte* SeqAsciiStringReadBlock(unsigned* remaining,
+                                                      unsigned* offset,
+                                                      unsigned chars);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(SeqAsciiString);
+};
+
+
+// The TwoByteString class captures sequential unicode string objects.
+// Each character in the TwoByteString is a two-byte uint16_t.
+class SeqTwoByteString: public SeqString {
+ public:
+  // Dispatched behavior.
+  inline uint16_t SeqTwoByteStringGet(int index);
+  inline void SeqTwoByteStringSet(int index, uint16_t value);
+
+  // Get the address of the characters in this string.
+  inline Address GetCharsAddress();
+
+  inline uc16* GetChars();
+
+  // For regexp code.
+  const uint16_t* SeqTwoByteStringGetData(unsigned start);
+
+  // Casting
+  static inline SeqTwoByteString* cast(Object* obj);
+
+  // Garbage collection support.  This method is called by the
+  // garbage collector to compute the actual size of a TwoByteString
+  // instance.
+  inline int SeqTwoByteStringSize(InstanceType instance_type);
+
+  // Computes the size for a TwoByteString instance of a given length.
+  static int SizeFor(int length) {
+    return OBJECT_SIZE_ALIGN(kHeaderSize + length * kShortSize);
+  }
+
+  // Layout description.
+  static const int kHeaderSize = String::kSize;
+  static const int kAlignedSize = POINTER_SIZE_ALIGN(kHeaderSize);
+
+  // Support for StringInputBuffer.
+  inline void SeqTwoByteStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+                                                  unsigned* offset_ptr,
+                                                  unsigned chars);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(SeqTwoByteString);
+};
+
+
+// The ConsString class describes string values built by using the
+// addition operator on strings.  A ConsString is a pair where the
+// first and second components are pointers to other string values.
+// One or both components of a ConsString can be pointers to other
+// ConsStrings, creating a binary tree of ConsStrings where the leaves
+// are non-ConsString string values.  The string value represented by
+// a ConsString can be obtained by concatenating the leaf string
+// values in a left-to-right depth-first traversal of the tree.
+class ConsString: public String {
+ public:
+  // First string of the cons cell.
+  inline String* first();
+  // Doesn't check that the result is a string, even in debug mode.  This is
+  // useful during GC where the mark bits confuse the checks.
+  inline Object* unchecked_first();
+  inline void set_first(String* first,
+                        WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
+
+  // Second string of the cons cell.
+  inline String* second();
+  // Doesn't check that the result is a string, even in debug mode.  This is
+  // useful during GC where the mark bits confuse the checks.
+  inline Object* unchecked_second();
+  inline void set_second(String* second,
+                         WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
+
+  // Dispatched behavior.
+  uint16_t ConsStringGet(int index);
+
+  // Casting.
+  static inline ConsString* cast(Object* obj);
+
+  // Garbage collection support.  This method is called during garbage
+  // collection to iterate through the heap pointers in the body of
+  // the ConsString.
+  void ConsStringIterateBody(ObjectVisitor* v);
+
+  // Layout description.
+  static const int kFirstOffset = POINTER_SIZE_ALIGN(String::kSize);
+  static const int kSecondOffset = kFirstOffset + kPointerSize;
+  static const int kSize = kSecondOffset + kPointerSize;
+
+  // Support for StringInputBuffer.
+  inline const unibrow::byte* ConsStringReadBlock(ReadBlockBuffer* buffer,
+                                                  unsigned* offset_ptr,
+                                                  unsigned chars);
+  inline void ConsStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+                                            unsigned* offset_ptr,
+                                            unsigned chars);
+
+  // Minimum length for a cons string.
+  static const int kMinLength = 13;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(ConsString);
+};
+
+
+// The SlicedString class describes string values that are slices of
+// some other string.  SlicedStrings consist of a reference to an
+// underlying heap-allocated string value, a start index, and the
+// length field common to all strings.
+class SlicedString: public String {
+ public:
+  // The underlying string buffer.
+  inline String* buffer();
+  inline void set_buffer(String* buffer);
+
+  // The start index of the slice.
+  inline int start();
+  inline void set_start(int start);
+
+  // Dispatched behavior.
+  uint16_t SlicedStringGet(int index);
+
+  // Casting.
+  static inline SlicedString* cast(Object* obj);
+
+  // Garbage collection support.
+  void SlicedStringIterateBody(ObjectVisitor* v);
+
+  // Layout description
+#if V8_HOST_ARCH_64_BIT
+  // Optimizations expect buffer to be located at same offset as a ConsString's
+  // first substring. In 64 bit mode we have room for the start offset before
+  // the buffer.
+  static const int kStartOffset = String::kSize;
+  static const int kBufferOffset = kStartOffset + kIntSize;
+  static const int kSize = kBufferOffset + kPointerSize;
+#else
+  static const int kBufferOffset = String::kSize;
+  static const int kStartOffset = kBufferOffset + kPointerSize;
+  static const int kSize = kStartOffset + kIntSize;
+#endif
+
+  // Support for StringInputBuffer.
+  inline const unibrow::byte* SlicedStringReadBlock(ReadBlockBuffer* buffer,
+                                                    unsigned* offset_ptr,
+                                                    unsigned chars);
+  inline void SlicedStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+                                              unsigned* offset_ptr,
+                                              unsigned chars);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(SlicedString);
+};
+
+
+// The ExternalString class describes string values that are backed by
+// a string resource that lies outside the V8 heap.  ExternalStrings
+// consist of the length field common to all strings, a pointer to the
+// external resource.  It is important to ensure (externally) that the
+// resource is not deallocated while the ExternalString is live in the
+// V8 heap.
+//
+// The API expects that all ExternalStrings are created through the
+// API.  Therefore, ExternalStrings should not be used internally.
+class ExternalString: public String {
+ public:
+  // Casting
+  static inline ExternalString* cast(Object* obj);
+
+  // Layout description.
+  static const int kResourceOffset = POINTER_SIZE_ALIGN(String::kSize);
+  static const int kSize = kResourceOffset + kPointerSize;
+
+  STATIC_CHECK(kResourceOffset == Internals::kStringResourceOffset);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalString);
+};
+
+
+// The ExternalAsciiString class is an external string backed by an
+// ASCII string.
+class ExternalAsciiString: public ExternalString {
+ public:
+  typedef v8::String::ExternalAsciiStringResource Resource;
+
+  // The underlying resource.
+  inline Resource* resource();
+  inline void set_resource(Resource* buffer);
+
+  // Dispatched behavior.
+  uint16_t ExternalAsciiStringGet(int index);
+
+  // Casting.
+  static inline ExternalAsciiString* cast(Object* obj);
+
+  // Support for StringInputBuffer.
+  const unibrow::byte* ExternalAsciiStringReadBlock(unsigned* remaining,
+                                                    unsigned* offset,
+                                                    unsigned chars);
+  inline void ExternalAsciiStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+                                                     unsigned* offset,
+                                                     unsigned chars);
+
+  // Identify the map for the external string/symbol with a particular length.
+  static inline Map* StringMap(int length);
+  static inline Map* SymbolMap(int length);
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalAsciiString);
+};
+
+
+// The ExternalTwoByteString class is an external string backed by a UTF-16
+// encoded string.
+class ExternalTwoByteString: public ExternalString {
+ public:
+  typedef v8::String::ExternalStringResource Resource;
+
+  // The underlying string resource.
+  inline Resource* resource();
+  inline void set_resource(Resource* buffer);
+
+  // Dispatched behavior.
+  uint16_t ExternalTwoByteStringGet(int index);
+
+  // For regexp code.
+  const uint16_t* ExternalTwoByteStringGetData(unsigned start);
+
+  // Casting.
+  static inline ExternalTwoByteString* cast(Object* obj);
+
+  // Support for StringInputBuffer.
+  void ExternalTwoByteStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+                                                unsigned* offset_ptr,
+                                                unsigned chars);
+
+  // Identify the map for the external string/symbol with a particular length.
+  static inline Map* StringMap(int length);
+  static inline Map* SymbolMap(int length);
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalTwoByteString);
+};
+
+
+// Utility superclass for stack-allocated objects that must be updated
+// on gc.  It provides two ways for the gc to update instances, either
+// iterating or updating after gc.
+class Relocatable BASE_EMBEDDED {
+ public:
+  inline Relocatable() : prev_(top_) { top_ = this; }
+  virtual ~Relocatable() {
+    ASSERT_EQ(top_, this);
+    top_ = prev_;
+  }
+  virtual void IterateInstance(ObjectVisitor* v) { }
+  virtual void PostGarbageCollection() { }
+
+  static void PostGarbageCollectionProcessing();
+  static int ArchiveSpacePerThread();
+  static char* ArchiveState(char* to);
+  static char* RestoreState(char* from);
+  static void Iterate(ObjectVisitor* v);
+  static void Iterate(ObjectVisitor* v, Relocatable* top);
+  static char* Iterate(ObjectVisitor* v, char* t);
+ private:
+  static Relocatable* top_;
+  Relocatable* prev_;
+};
+
+
+// A flat string reader provides random access to the contents of a
+// string independent of the character width of the string.  The handle
+// must be valid as long as the reader is being used.
+class FlatStringReader : public Relocatable {
+ public:
+  explicit FlatStringReader(Handle<String> str);
+  explicit FlatStringReader(Vector<const char> input);
+  void PostGarbageCollection();
+  inline uc32 Get(int index);
+  int length() { return length_; }
+ private:
+  String** str_;
+  bool is_ascii_;
+  int length_;
+  const void* start_;
+};
+
+
+// Note that StringInputBuffers are not valid across a GC!  To fix this
+// it would have to store a String Handle instead of a String* and
+// AsciiStringReadBlock would have to be modified to use memcpy.
+//
+// StringInputBuffer is able to traverse any string regardless of how
+// deeply nested a sequence of ConsStrings it is made of.  However,
+// performance will be better if deep strings are flattened before they
+// are traversed.  Since flattening requires memory allocation this is
+// not always desirable, however (esp. in debugging situations).
+class StringInputBuffer: public unibrow::InputBuffer<String, String*, 1024> {
+ public:
+  virtual void Seek(unsigned pos);
+  inline StringInputBuffer(): unibrow::InputBuffer<String, String*, 1024>() {}
+  inline StringInputBuffer(String* backing):
+      unibrow::InputBuffer<String, String*, 1024>(backing) {}
+};
+
+
+class SafeStringInputBuffer
+  : public unibrow::InputBuffer<String, String**, 256> {
+ public:
+  virtual void Seek(unsigned pos);
+  inline SafeStringInputBuffer()
+      : unibrow::InputBuffer<String, String**, 256>() {}
+  inline SafeStringInputBuffer(String** backing)
+      : unibrow::InputBuffer<String, String**, 256>(backing) {}
+};
+
+
+template <typename T>
+class VectorIterator {
+ public:
+  VectorIterator(T* d, int l) : data_(Vector<const T>(d, l)), index_(0) { }
+  explicit VectorIterator(Vector<const T> data) : data_(data), index_(0) { }
+  T GetNext() { return data_[index_++]; }
+  bool has_more() { return index_ < data_.length(); }
+ private:
+  Vector<const T> data_;
+  int index_;
+};
+
+
+// The Oddball describes objects null, undefined, true, and false.
+class Oddball: public HeapObject {
+ public:
+  // [to_string]: Cached to_string computed at startup.
+  DECL_ACCESSORS(to_string, String)
+
+  // [to_number]: Cached to_number computed at startup.
+  DECL_ACCESSORS(to_number, Object)
+
+  // Casting.
+  static inline Oddball* cast(Object* obj);
+
+  // Dispatched behavior.
+  void OddballIterateBody(ObjectVisitor* v);
+#ifdef DEBUG
+  void OddballVerify();
+#endif
+
+  // Initialize the fields.
+  Object* Initialize(const char* to_string, Object* to_number);
+
+  // Layout description.
+  static const int kToStringOffset = HeapObject::kHeaderSize;
+  static const int kToNumberOffset = kToStringOffset + kPointerSize;
+  static const int kSize = kToNumberOffset + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Oddball);
+};
+
+
+class JSGlobalPropertyCell: public HeapObject {
+ public:
+  // [value]: value of the global property.
+  DECL_ACCESSORS(value, Object)
+
+  // Casting.
+  static inline JSGlobalPropertyCell* cast(Object* obj);
+
+  // Dispatched behavior.
+  void JSGlobalPropertyCellIterateBody(ObjectVisitor* v);
+#ifdef DEBUG
+  void JSGlobalPropertyCellVerify();
+  void JSGlobalPropertyCellPrint();
+#endif
+
+  // Layout description.
+  static const int kValueOffset = HeapObject::kHeaderSize;
+  static const int kSize = kValueOffset + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalPropertyCell);
+};
+
+
+
+// Proxy describes objects pointing from JavaScript to C structures.
+// Since they cannot contain references to JS HeapObjects they can be
+// placed in old_data_space.
+class Proxy: public HeapObject {
+ public:
+  // [proxy]: field containing the address.
+  inline Address proxy();
+  inline void set_proxy(Address value);
+
+  // Casting.
+  static inline Proxy* cast(Object* obj);
+
+  // Dispatched behavior.
+  inline void ProxyIterateBody(ObjectVisitor* v);
+#ifdef DEBUG
+  void ProxyPrint();
+  void ProxyVerify();
+#endif
+
+  // Layout description.
+
+  static const int kProxyOffset = HeapObject::kHeaderSize;
+  static const int kSize = kProxyOffset + kPointerSize;
+
+  STATIC_CHECK(kProxyOffset == Internals::kProxyProxyOffset);
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(Proxy);
+};
+
+
+// The JSArray describes JavaScript Arrays
+//  Such an array can be in one of two modes:
+//    - fast, backing storage is a FixedArray and length <= elements.length();
+//       Please note: push and pop can be used to grow and shrink the array.
+//    - slow, backing storage is a HashTable with numbers as keys.
+class JSArray: public JSObject {
+ public:
+  // [length]: The length property.
+  DECL_ACCESSORS(length, Object)
+
+  Object* JSArrayUpdateLengthFromIndex(uint32_t index, Object* value);
+
+  // Initialize the array with the given capacity. The function may
+  // fail due to out-of-memory situations, but only if the requested
+  // capacity is non-zero.
+  Object* Initialize(int capacity);
+
+  // Set the content of the array to the content of storage.
+  inline void SetContent(FixedArray* storage);
+
+  // Casting.
+  static inline JSArray* cast(Object* obj);
+
+  // Uses handles.  Ensures that the fixed array backing the JSArray has at
+  // least the stated size.
+  inline void EnsureSize(int minimum_size_of_backing_fixed_array);
+
+  // Dispatched behavior.
+#ifdef DEBUG
+  void JSArrayPrint();
+  void JSArrayVerify();
+#endif
+
+  // Number of element slots to pre-allocate for an empty array.
+  static const int kPreallocatedArrayElements = 4;
+
+  // Layout description.
+  static const int kLengthOffset = JSObject::kHeaderSize;
+  static const int kSize = kLengthOffset + kPointerSize;
+
+ private:
+  // Expand the fixed array backing of a fast-case JSArray to at least
+  // the requested size.
+  void Expand(int minimum_size_of_backing_fixed_array);
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(JSArray);
+};
+
+
+// An accessor must have a getter, but can have no setter.
+//
+// When setting a property, V8 searches accessors in prototypes.
+// If an accessor was found and it does not have a setter,
+// the request is ignored.
+//
+// If the accessor in the prototype has the READ_ONLY property attribute, then
+// a new value is added to the local object when the property is set.
+// This shadows the accessor in the prototype.
+class AccessorInfo: public Struct {
+ public:
+  DECL_ACCESSORS(getter, Object)
+  DECL_ACCESSORS(setter, Object)
+  DECL_ACCESSORS(data, Object)
+  DECL_ACCESSORS(name, Object)
+  DECL_ACCESSORS(flag, Smi)
+
+  inline bool all_can_read();
+  inline void set_all_can_read(bool value);
+
+  inline bool all_can_write();
+  inline void set_all_can_write(bool value);
+
+  inline bool prohibits_overwriting();
+  inline void set_prohibits_overwriting(bool value);
+
+  inline PropertyAttributes property_attributes();
+  inline void set_property_attributes(PropertyAttributes attributes);
+
+  static inline AccessorInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void AccessorInfoPrint();
+  void AccessorInfoVerify();
+#endif
+
+  static const int kGetterOffset = HeapObject::kHeaderSize;
+  static const int kSetterOffset = kGetterOffset + kPointerSize;
+  static const int kDataOffset = kSetterOffset + kPointerSize;
+  static const int kNameOffset = kDataOffset + kPointerSize;
+  static const int kFlagOffset = kNameOffset + kPointerSize;
+  static const int kSize = kFlagOffset + kPointerSize;
+
+ private:
+  // Bit positions in flag.
+  static const int kAllCanReadBit = 0;
+  static const int kAllCanWriteBit = 1;
+  static const int kProhibitsOverwritingBit = 2;
+  class AttributesField: public BitField<PropertyAttributes, 3, 3> {};
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(AccessorInfo);
+};
+
+
+class AccessCheckInfo: public Struct {
+ public:
+  DECL_ACCESSORS(named_callback, Object)
+  DECL_ACCESSORS(indexed_callback, Object)
+  DECL_ACCESSORS(data, Object)
+
+  static inline AccessCheckInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void AccessCheckInfoPrint();
+  void AccessCheckInfoVerify();
+#endif
+
+  static const int kNamedCallbackOffset   = HeapObject::kHeaderSize;
+  static const int kIndexedCallbackOffset = kNamedCallbackOffset + kPointerSize;
+  static const int kDataOffset = kIndexedCallbackOffset + kPointerSize;
+  static const int kSize = kDataOffset + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(AccessCheckInfo);
+};
+
+
+class InterceptorInfo: public Struct {
+ public:
+  DECL_ACCESSORS(getter, Object)
+  DECL_ACCESSORS(setter, Object)
+  DECL_ACCESSORS(query, Object)
+  DECL_ACCESSORS(deleter, Object)
+  DECL_ACCESSORS(enumerator, Object)
+  DECL_ACCESSORS(data, Object)
+
+  static inline InterceptorInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void InterceptorInfoPrint();
+  void InterceptorInfoVerify();
+#endif
+
+  static const int kGetterOffset = HeapObject::kHeaderSize;
+  static const int kSetterOffset = kGetterOffset + kPointerSize;
+  static const int kQueryOffset = kSetterOffset + kPointerSize;
+  static const int kDeleterOffset = kQueryOffset + kPointerSize;
+  static const int kEnumeratorOffset = kDeleterOffset + kPointerSize;
+  static const int kDataOffset = kEnumeratorOffset + kPointerSize;
+  static const int kSize = kDataOffset + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(InterceptorInfo);
+};
+
+
+class CallHandlerInfo: public Struct {
+ public:
+  DECL_ACCESSORS(callback, Object)
+  DECL_ACCESSORS(data, Object)
+
+  static inline CallHandlerInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void CallHandlerInfoPrint();
+  void CallHandlerInfoVerify();
+#endif
+
+  static const int kCallbackOffset = HeapObject::kHeaderSize;
+  static const int kDataOffset = kCallbackOffset + kPointerSize;
+  static const int kSize = kDataOffset + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(CallHandlerInfo);
+};
+
+
+class TemplateInfo: public Struct {
+ public:
+  DECL_ACCESSORS(tag, Object)
+  DECL_ACCESSORS(property_list, Object)
+
+#ifdef DEBUG
+  void TemplateInfoVerify();
+#endif
+
+  static const int kTagOffset          = HeapObject::kHeaderSize;
+  static const int kPropertyListOffset = kTagOffset + kPointerSize;
+  static const int kHeaderSize         = kPropertyListOffset + kPointerSize;
+ protected:
+  friend class AGCCVersionRequiresThisClassToHaveAFriendSoHereItIs;
+  DISALLOW_IMPLICIT_CONSTRUCTORS(TemplateInfo);
+};
+
+
+class FunctionTemplateInfo: public TemplateInfo {
+ public:
+  DECL_ACCESSORS(serial_number, Object)
+  DECL_ACCESSORS(call_code, Object)
+  DECL_ACCESSORS(property_accessors, Object)
+  DECL_ACCESSORS(prototype_template, Object)
+  DECL_ACCESSORS(parent_template, Object)
+  DECL_ACCESSORS(named_property_handler, Object)
+  DECL_ACCESSORS(indexed_property_handler, Object)
+  DECL_ACCESSORS(instance_template, Object)
+  DECL_ACCESSORS(class_name, Object)
+  DECL_ACCESSORS(signature, Object)
+  DECL_ACCESSORS(instance_call_handler, Object)
+  DECL_ACCESSORS(access_check_info, Object)
+  DECL_ACCESSORS(flag, Smi)
+
+  // Following properties use flag bits.
+  DECL_BOOLEAN_ACCESSORS(hidden_prototype)
+  DECL_BOOLEAN_ACCESSORS(undetectable)
+  // If the bit is set, object instances created by this function
+  // requires access check.
+  DECL_BOOLEAN_ACCESSORS(needs_access_check)
+
+  static inline FunctionTemplateInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void FunctionTemplateInfoPrint();
+  void FunctionTemplateInfoVerify();
+#endif
+
+  static const int kSerialNumberOffset = TemplateInfo::kHeaderSize;
+  static const int kCallCodeOffset = kSerialNumberOffset + kPointerSize;
+  static const int kPropertyAccessorsOffset = kCallCodeOffset + kPointerSize;
+  static const int kPrototypeTemplateOffset =
+      kPropertyAccessorsOffset + kPointerSize;
+  static const int kParentTemplateOffset =
+      kPrototypeTemplateOffset + kPointerSize;
+  static const int kNamedPropertyHandlerOffset =
+      kParentTemplateOffset + kPointerSize;
+  static const int kIndexedPropertyHandlerOffset =
+      kNamedPropertyHandlerOffset + kPointerSize;
+  static const int kInstanceTemplateOffset =
+      kIndexedPropertyHandlerOffset + kPointerSize;
+  static const int kClassNameOffset = kInstanceTemplateOffset + kPointerSize;
+  static const int kSignatureOffset = kClassNameOffset + kPointerSize;
+  static const int kInstanceCallHandlerOffset = kSignatureOffset + kPointerSize;
+  static const int kAccessCheckInfoOffset =
+      kInstanceCallHandlerOffset + kPointerSize;
+  static const int kFlagOffset = kAccessCheckInfoOffset + kPointerSize;
+  static const int kSize = kFlagOffset + kPointerSize;
+
+ private:
+  // Bit position in the flag, from least significant bit position.
+  static const int kHiddenPrototypeBit   = 0;
+  static const int kUndetectableBit      = 1;
+  static const int kNeedsAccessCheckBit  = 2;
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(FunctionTemplateInfo);
+};
+
+
+class ObjectTemplateInfo: public TemplateInfo {
+ public:
+  DECL_ACCESSORS(constructor, Object)
+  DECL_ACCESSORS(internal_field_count, Object)
+
+  static inline ObjectTemplateInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void ObjectTemplateInfoPrint();
+  void ObjectTemplateInfoVerify();
+#endif
+
+  static const int kConstructorOffset = TemplateInfo::kHeaderSize;
+  static const int kInternalFieldCountOffset =
+      kConstructorOffset + kPointerSize;
+  static const int kSize = kInternalFieldCountOffset + kPointerSize;
+};
+
+
+class SignatureInfo: public Struct {
+ public:
+  DECL_ACCESSORS(receiver, Object)
+  DECL_ACCESSORS(args, Object)
+
+  static inline SignatureInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void SignatureInfoPrint();
+  void SignatureInfoVerify();
+#endif
+
+  static const int kReceiverOffset = Struct::kHeaderSize;
+  static const int kArgsOffset     = kReceiverOffset + kPointerSize;
+  static const int kSize           = kArgsOffset + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(SignatureInfo);
+};
+
+
+class TypeSwitchInfo: public Struct {
+ public:
+  DECL_ACCESSORS(types, Object)
+
+  static inline TypeSwitchInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void TypeSwitchInfoPrint();
+  void TypeSwitchInfoVerify();
+#endif
+
+  static const int kTypesOffset = Struct::kHeaderSize;
+  static const int kSize        = kTypesOffset + kPointerSize;
+};
+
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+// The DebugInfo class holds additional information for a function being
+// debugged.
+class DebugInfo: public Struct {
+ public:
+  // The shared function info for the source being debugged.
+  DECL_ACCESSORS(shared, SharedFunctionInfo)
+  // Code object for the original code.
+  DECL_ACCESSORS(original_code, Code)
+  // Code object for the patched code. This code object is the code object
+  // currently active for the function.
+  DECL_ACCESSORS(code, Code)
+  // Fixed array holding status information for each active break point.
+  DECL_ACCESSORS(break_points, FixedArray)
+
+  // Check if there is a break point at a code position.
+  bool HasBreakPoint(int code_position);
+  // Get the break point info object for a code position.
+  Object* GetBreakPointInfo(int code_position);
+  // Clear a break point.
+  static void ClearBreakPoint(Handle<DebugInfo> debug_info,
+                              int code_position,
+                              Handle<Object> break_point_object);
+  // Set a break point.
+  static void SetBreakPoint(Handle<DebugInfo> debug_info, int code_position,
+                            int source_position, int statement_position,
+                            Handle<Object> break_point_object);
+  // Get the break point objects for a code position.
+  Object* GetBreakPointObjects(int code_position);
+  // Find the break point info holding this break point object.
+  static Object* FindBreakPointInfo(Handle<DebugInfo> debug_info,
+                                    Handle<Object> break_point_object);
+  // Get the number of break points for this function.
+  int GetBreakPointCount();
+
+  static inline DebugInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void DebugInfoPrint();
+  void DebugInfoVerify();
+#endif
+
+  static const int kSharedFunctionInfoIndex = Struct::kHeaderSize;
+  static const int kOriginalCodeIndex = kSharedFunctionInfoIndex + kPointerSize;
+  static const int kPatchedCodeIndex = kOriginalCodeIndex + kPointerSize;
+  static const int kActiveBreakPointsCountIndex =
+      kPatchedCodeIndex + kPointerSize;
+  static const int kBreakPointsStateIndex =
+      kActiveBreakPointsCountIndex + kPointerSize;
+  static const int kSize = kBreakPointsStateIndex + kPointerSize;
+
+ private:
+  static const int kNoBreakPointInfo = -1;
+
+  // Lookup the index in the break_points array for a code position.
+  int GetBreakPointInfoIndex(int code_position);
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(DebugInfo);
+};
+
+
+// The BreakPointInfo class holds information for break points set in a
+// function. The DebugInfo object holds a BreakPointInfo object for each code
+// position with one or more break points.
+class BreakPointInfo: public Struct {
+ public:
+  // The position in the code for the break point.
+  DECL_ACCESSORS(code_position, Smi)
+  // The position in the source for the break position.
+  DECL_ACCESSORS(source_position, Smi)
+  // The position in the source for the last statement before this break
+  // position.
+  DECL_ACCESSORS(statement_position, Smi)
+  // List of related JavaScript break points.
+  DECL_ACCESSORS(break_point_objects, Object)
+
+  // Removes a break point.
+  static void ClearBreakPoint(Handle<BreakPointInfo> info,
+                              Handle<Object> break_point_object);
+  // Set a break point.
+  static void SetBreakPoint(Handle<BreakPointInfo> info,
+                            Handle<Object> break_point_object);
+  // Check if break point info has this break point object.
+  static bool HasBreakPointObject(Handle<BreakPointInfo> info,
+                                  Handle<Object> break_point_object);
+  // Get the number of break points for this code position.
+  int GetBreakPointCount();
+
+  static inline BreakPointInfo* cast(Object* obj);
+
+#ifdef DEBUG
+  void BreakPointInfoPrint();
+  void BreakPointInfoVerify();
+#endif
+
+  static const int kCodePositionIndex = Struct::kHeaderSize;
+  static const int kSourcePositionIndex = kCodePositionIndex + kPointerSize;
+  static const int kStatementPositionIndex =
+      kSourcePositionIndex + kPointerSize;
+  static const int kBreakPointObjectsIndex =
+      kStatementPositionIndex + kPointerSize;
+  static const int kSize = kBreakPointObjectsIndex + kPointerSize;
+
+ private:
+  DISALLOW_IMPLICIT_CONSTRUCTORS(BreakPointInfo);
+};
+#endif  // ENABLE_DEBUGGER_SUPPORT
+
+
+#undef DECL_BOOLEAN_ACCESSORS
+#undef DECL_ACCESSORS
+
+
+// Abstract base class for visiting, and optionally modifying, the
+// pointers contained in Objects. Used in GC and serialization/deserialization.
+class ObjectVisitor BASE_EMBEDDED {
+ public:
+  virtual ~ObjectVisitor() {}
+
+  // Visits a contiguous arrays of pointers in the half-open range
+  // [start, end). Any or all of the values may be modified on return.
+  virtual void VisitPointers(Object** start, Object** end) = 0;
+
+  // To allow lazy clearing of inline caches the visitor has
+  // a rich interface for iterating over Code objects..
+
+  // Visits a code target in the instruction stream.
+  virtual void VisitCodeTarget(RelocInfo* rinfo);
+
+  // Visits a runtime entry in the instruction stream.
+  virtual void VisitRuntimeEntry(RelocInfo* rinfo) {}
+
+  // Visits a debug call target in the instruction stream.
+  virtual void VisitDebugTarget(RelocInfo* rinfo);
+
+  // Handy shorthand for visiting a single pointer.
+  virtual void VisitPointer(Object** p) { VisitPointers(p, p + 1); }
+
+  // Visits a contiguous arrays of external references (references to the C++
+  // heap) in the half-open range [start, end). Any or all of the values
+  // may be modified on return.
+  virtual void VisitExternalReferences(Address* start, Address* end) {}
+
+  inline void VisitExternalReference(Address* p) {
+    VisitExternalReferences(p, p + 1);
+  }
+
+#ifdef DEBUG
+  // Intended for serialization/deserialization checking: insert, or
+  // check for the presence of, a tag at this position in the stream.
+  virtual void Synchronize(const char* tag) {}
+#endif
+};
+
+
+// BooleanBit is a helper class for setting and getting a bit in an
+// integer or Smi.
+class BooleanBit : public AllStatic {
+ public:
+  static inline bool get(Smi* smi, int bit_position) {
+    return get(smi->value(), bit_position);
+  }
+
+  static inline bool get(int value, int bit_position) {
+    return (value & (1 << bit_position)) != 0;
+  }
+
+  static inline Smi* set(Smi* smi, int bit_position, bool v) {
+    return Smi::FromInt(set(smi->value(), bit_position, v));
+  }
+
+  static inline int set(int value, int bit_position, bool v) {
+    if (v) {
+      value |= (1 << bit_position);
+    } else {
+      value &= ~(1 << bit_position);
+    }
+    return value;
+  }
+};
+
+} }  // namespace v8::internal
+
+#endif  // V8_OBJECTS_H_